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  • Old Guild Username: FinderOfPaths
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    1. Penultimate_Pi 12 yrs ago

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10 yrs ago
I keep coming back here very so often, as if it would make my wanting to return any better. I don't know why that would be. I would just disappear again and regret it again, I'm sure.
1 like
10 yrs ago
i give up. why do I even bother if I can't be consistent? it's over for me.
10 yrs ago
I'm just... really in a bad time. I feel awful. I'm don't think I have the strength of will to show my face here again after letting everyone down.
1 like
10 yrs ago
just gonna bash my head on a door or something
10 yrs ago
whatever
1 like

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Oh, geez. I think I piled the angst on a bit thick there. Just leaving a bad taste in my mouth there...

I'll figure this out soon, I swear!
A quartet of fingers drummed on the smoothed wood table, accompanied by the dull whirr of mechanisms upon each digit and the boisterous crowd of sky pirates fresh and old making the best of their new dining. Greyson sat slumped forward, picking away halfheartedly at some potatoes and a small slab of meat. Each new bite of food was met with slow, deliberate, and yet strained chewing, as he tried to keep himself from vomiting at the thought of having to actually stay aboard this tub.

One could see it in his eyes- those beady amber globes, darting to keep a careful watch out for any crew facing his way. He was cautious, suspicious even, clearly not wanting anything to do with the rest of these free-spirited rogues. Then why, of course, would he put himself on a ship filled with a whole lot of the dogs if he held such spite for them?

As one half-sensible brigand within his prison said, "At this point, you can either be free, or be dead. No in-between." Of course, to Greyson, there was no truth behind the saying.

The apparent captain of the Crimson Dusicyon was made apparent, and much of the subordinates present stood to salute him hotly. From his corner against the window, meanwhile, Greyson slowly threw down his fork and stood up, not even bothering with a salute. Perhaps Mr. Renault was a perfectly reasonable and capable man (for being a sky pirate, at least), but to Greyson he could be no different than himself: guilty, until proven innocent never. If authorities gave themselves no reason to care, why should Grey himself, an otherwise unwilling civilian, make any further effort on his own part?

"One: Take care of each other, you're all you've got!"

Call him a cynic - no, go ahead, it's not like he has anything left in his crushed little heart to lose, besides his life blood - but Greyson found himself more of a nihilist now. People just weren't ever used to seeing the good in a man until it aligned directly with their own gains. If you saved a life, it wasn't out of the goodness of your heart, it was because they still had some personal use to you.

"Two: My orders are law! I will not tell you to change who you are or how you operate, but cross me and I'll toss you off the side of the ship!"

Case in point. Now Grey stood with his arms crossed, and barely repressed a sarcastic sigh at the captain's minced words.

"And Three: Enjoy what time you have alive! You might lose it when you least expect it!"

So, overall, I won't tell you how to live or act, but you'd better enjoy yourself and take care of others or else you're defying my will. So much for being a figure one could relate to. As the captain finished his speech with tomorrow's plans and dismissed the crew, Greyson plopped back into his seat with an audible skid on the floor. There was several bites of food left on his plate, but the shattered man couldn't care enough to stomach them. He was still reeling at what the next day was going to bring.

A raid on Tirbetha... an island packed with the most sinful, scum-filled vagabonds this side of the horizon. Certainly, Renault was in a fat hurry to die, and just wanted a few good men to bring with him to the grave. Still, that had to be better than being at all left to the will of the disgusting outlaws of that place. Perhaps Greyson would consider it, when the time came.

There was still that childish, idealistic spark that was yet keeping him alive now, though...
Ah. And I was almost finished writing my thing out, too. It even had constructive suggestions on how he could make his character acceptable! Now I just feel like I wasted my time.
@Leolycan
If you don't mind a bit of criticism, I can try and describe your character (at least, the hint of a sheet Vash posted on page 2) from my viewpoint and see if that gets you any introspection. (I'll edit this post with said description in a few minutes.)
Here is my contribution. I hope it is up to fox.

Name: Greyson Johannes
Title: "The Grey Area"
Age: 37
Gender: Male
Appearance: A fairly tall man (when he's actually bothered to stand up straight) with amber eyes, a weathered face, and dark hair with traces of graying. His sullen eyes and thinly-shaved grizzle upon his jawline give the visage of a tired, barely retained individual. Grey is just fit enough to get by in the crew, while still having the worn, calloused look to his skin that proves he's done his part. His left hand is rendered paralyzed, however, so he uses a powered glove to restore movement to it.

Armor: Not much to speak of. His black vest doubles as a light bulletproof armor for his torso, as does his powered glove for his left hand. He has greaves fitted on his legs under his trousers, and his boots are reinforced with mild steel plating. Like a sensible man, he also bothers to wear a cup.

Clothing: Greyson is rarely ever seen without his trusty longcoat, serving as a fashion choice and a spacious utility jacket for storing tools and weapons. His typical gear consists of the longcoat, his black protective vest, his plain dark-brown trousers, and his pain of reinforced work boots. Grey's more casual wear is a white button shirt with khaki trousers and loafers. On particularly lazy days, he may go without a shirt entirely.

Weapons: Grey's primary weapons are a pair of handguns and a mag-loaded bolter rifle. All of these guns are designs for sharpshooting, but still prove just as effective at most any range. He carries extra mags inside his longcoat, and may even stash two extra pistols in there if he feels like a situation may call for it; some people may think him as a gun nut, but he just likes to be more than prepared (his way of saying he's a bit paranoid).

Miscellaneous Items: Various repair and navigation tools, spare mags, a trusty flask, a few extra sets of foam earplugs...

Biography:
Greyson was a simple kid, having a basic education and a standard family. Like many kids, Greyson held his ambitions to soar the skies like so many did in this day and age. Of course, with these ideals came the warnings and dangers of sky pirates and the like, whom threatened to take away your life, or worse. Yet still, like many kids, Greyson held his ground, and was determined to make his mark on the frontier of sprawling clouds.

Of course, as time passed and boys matured, Greyson obtained a better understand of what he wanted. It wasn't so much to fly around as it was the passion to explore: to seek out new spaces and see the creation of new worlds. For this, the adolescent was very thoroughly mocked and berated for his choices, give how whoever tried to venture too far out rarely ever returned. And yet, that was half the challenge of being an explorer - of course, maybe Greyson did get into the habit of thinking to arm himself well enough whenever he was to go far out.

Let it be known that few sensible men wanted any part in Greyson's ideas. Which, of course, left him with the insane ones...

As a young adult, Greyson was kidnapped after sharing what happened to be perhaps too elaborate of a plan to enter the lost "Lower World". The vagabond in question was a very off-rocker man in charge of several looneys and a stolen, several-times-rebuilt airship. They hoped, by forcing this navigator to take them along the proposed route, they would be first to discover and conquer a new world all for themselves. Needless to say, Greyson was not at all wanting or willing to go along with this. Desperately, but carefully, he tried to lead the crazed pirates astray in hopes a military vessel could capture them and free Greyson.

The band of insane outlaws was blessed with no such luck, as the captain (who caught on to Greyson's deception) steered the ship right into a cloudstorm. The kidnapped navigator found himself only a scant more lucky, able to wrestle control back to the ship and veer out of the storm. Barely able to cruise back to land, the outlaw ship was not welcomed warmly, and Greyson found himself lumped in with the unseemly crew who kidnapped him in the first place.

Several years have passed since then. Greyson has barely any honor or respect left to his name, much less money or an honest career. Despite his hatred of outlaws, the washed-up adventurer has been forced to become one if he wants to keep any claim on his life. His dream has twisted into a different ideal; to escape the mad world he has been dragged into, and find a new life to begin. Until then, if it is even a possibility, he has to work with the sky pirates he so very much spites. Like it or not, he is a member of the Crimson Dusicyon - free in his title, but not at heart.

Extra:

  • Serves primarily as a navigator, but may also serve as a capable gunner or passable helmsman. He tends to keep himself working somehow, otherwise he droops into a lazy slump.
  • Lacks a proper sleep schedule of his own - left to his own devices, Grey will wake and sleep whenever he feels like it. Also part of the reason he keeps himself busy.
  • Likes to chew on ginger candies to take his mind off things. This is a trend established from his childhood, and proves to be a generally more favorable substitute for his alcoholism.
  • Grey's experiences have led him to be a very scornful man in general - having to be a sky pirate doesn't help, no matter how honest the crew among him may seem. He's just sour and broken, with a life so far shallow and unfulfilled.
  • Has a minor talent with birds and falconry.
<Snipped quote by Penultimate_Pi>

Nah, he's accepted as is. Grissom and your charrie will get along nicely.

Alrighty, I'll slap Grey into the Character Tab then.

...by the way, I've so far never heard someone use 'charrie' as slang for 'character' within RP context. *personal urban dictionary updated*

EDIT: Posted to CS tab with a couple of refinements to the sheet and details of the character.
@Vash I'm sure we can work out something. I had essentially built him to be part of the reason the Crimson Dusicyon would venture farther out / into the world below; of course, I could rebuild him into a completely different role of your discretion. I'm willing to be flexible with the role as long as I can still try out the concept of a disgruntled guy who doesn't normally want to be with a sky pirate crew.
Jeez, this topic is months old. Well, as long as there is still some form of interest inbound, I'll still be here to contribute my niche sect of sci-fi.
Well, in any case, here is my contribution. I hope it is up to fox.

Name: Greyson Johannes
Title: "The Grey Area"
Age: 37
Gender: Male
Appearance: A fairly tall man (when he's actually bothered to stand up straight) with amber eyes, a weathered face, and dark hair with traces of graying. His sullen eyes and thinly-shaved grizzle upon his face show a tired He's just fit enough to get by in the crew, while still having the worn the calloused look to his skin that proves he's done his part. His left hand is rendered paralyzed, so he uses a powered glove to restore movement to it.

Armor: Not much to speak of. His black vest doubles as a light bulletproof armor for his torso, as does his powered glove for his left hand. He has greaves fitted on his legs under his trousers, and his boots are reinforced with mild steel plating. Like any sensible man, he also bothers to wear a cup.

Clothing: The man is rarely ever seen without his trusty longcoat, serving as a fashion choice and a spacious utility jacket for storing tools and weapons. His typical gear consists of the longcoat, his black protective vest, his plain dark-brown trousers, and his pain of reinforced work boots. His more casual wear is a white button shirt with khaki trousers and loafers.

Weapons: A pair of handguns designed for sharpshooting (but can just as effectively be used at most ranges) are the most typical weapons Grey uses, both easily kept in holsters at his hip. His other major weapon his a mag-loaded bolter rifle, not as often carried around but still fairly frequently seen. He carries extra mags inside his longcoat, and may even stash two extra pistols in there if he feels like a situation may call for it; some people may think him as a gun nut, but he just likes to be more than prepared (his way of saying he's a bit paranoid).

Miscellaneous Items: Various repair and navigation tools, spare mags, a trusty flask, a few extra sets of foam earplugs...

Biography:
Greyson was a simple kid, having a basic education and a standard family. Like many kids, Greyson held his ambitions to soar the skies like so many did in this day and age. Of course, with these ideals came the warnings and dangers of sky pirates and the like, whom threatened to take away your life, or worse. Yet still, like many kids, Greyson held his ground, and was determined to make his mark on the frontier of sprawling clouds.

Of course, as time passed and boys matured, Greyson obtained a better understand of what he wanted. It wasn't so much to fly around as it was the passion to explore: to seek out new spaces and see the creation of new worlds. For this, the adolescent was very thoroughly mocked and berated for his choices, give how whoever tried to venture too far out rarely ever returned. And yet, that was half the challenge of being an explorer - of course, maybe Greyson did get into the habit of thinking to arm himself well enough whenever he was to go far out.

Let it be known that few sensible men wanted any part in Greyson's ideas. Which, of course, left him with the insane ones...

As a young adult, Greyson was kidnapped after sharing what happened to be perhaps too elaborate of a plan to enter the lost "Lower World". The vagabond in question was a very off-rocker man in charge of several looneys and a stolen, several-times-rebuilt airship. They hoped, by forcing this navigator to take them along the proposed route, they would be first to discover and conquer a new world all for themselves. Needless to say, Greyson was not at all wanting or willing to go along with this. Desperately, but carefully, he tried to lead the crazed pirates astray in hopes a military vessel could capture them and free Grayson.

The band of insane outlaws was blessed with no such luck, as the captain (who caught on to Greyson's deception) steered the ship right into a cloudstorm. The kidnapped navigator found himself only a scant more lucky, able to wrestle control back to the ship and veer out of the storm. Barely able to cruise back to land, the outlaw ship was not welcomed warmly, and Greyson found himself lumped in with the unseemly crew who kidnapped him in the first place.

Several years have passed since then. Greyson has barely any honor or respect left to his name, much less money or an honest career. Despite his hatred of outlaws, the washed-up adventurer has been forced to become one if he wants to keep any claim on his life. His dream has twisted into a different ideal; to escape the mad world he has been dragged into, and find a new life to begin. Until then, if it is even a possibility, he has to work with the sky pirates he so very much spites. Like it or not, he is a member of the Crimson Dusicyon.

Extra:
  • Serves primarily as a navigator, but may also serve as a gunner or helmsman.
  • Likes to chew on ginger candies to take his mind off things.
  • Has a minor talent with birds and falconry.
  • Lacks a proper sleep schedule.
  • Greyson's experiences have led him to be a very scornful man in general - having to be a sky pirate doesn't help, no matter how honest the crew among him may seem. He's just sour and broken, with a life so far shallow and unfulfilled.
@Tyrant from the West I believe he means Raiden, from the Metal Gear franchise.
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