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    1. Prometheus 10 yrs ago

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I've made another pass on mine, and clarified a few personality points - I also want to make it clear that I'm not going to be using his water abilities for, like, waterbending or anything. It's less of a skill, and more of just something that he can do. That's clarified as well.

In a sense, I guess you could say I'm bringing Varrick into the roleplay. My intent while writing wasn't to make a copy of him, and I still like to think that Rofield is original, but they will certainly share some similarities.

Side note, but Varrick was my favorite character in Legend of Korra. He was the only guy who could consistently make me laugh. His personality was very... flamboyant. Inspiring, at least. Most memorable character in the show, hands down. Come to think of it, he was the only thing I really consistently liked about LoK at all. The relationships all felt forced and rushed, Korra's most interesting personality traits were worked out of her by the end of the first half of the first season, all the interesting parts of the setting - pro bending, Bei-Fong's metalbender cops, the fact that you are living in a Ba Seng Sai on steroids - are completely ignored, and unlike TLA, where the spirit episodes were interesting and contributed to character development, the ones in Korra feel forced, like the entire series is someone checking boxes as "done." You don't see anything about the old cast hardly at all - the promise of which was what got me through to the end of season 1 in the first place - and every episode seemed like it was straight to the point, trying to fit 3 episodes' worth of character development, plot, relationships and setting into a 20 minute timeslot. Varrick was the only real exception to these rules.
Decided to go for the overzealous, pompus, love/hate/obnoxious type guy. I think I'll make him a knight-celebrity. How could that possibly go wrong?

It's been awhile since I've written something goofy and/or justforthehellavit. Normally I get really, really in depth with my CSes and posts - a full-scale CS for me could take anywhere from 2-12 hours, same thing with a fully-built IC post - but honestly, I'd rather just make someone that will be fun to write for this, which should be much easier. Frankly, my characters and roleplaying projects have gotten away from me as of late. It's turned from a hobby into something I HAVE to spend a lot of time on to get right. I'm looking forward to just writing as a hobby, again.

Name: Sir Rofield Crowfis Townspoke the 3rd.

Age: 31

Appearance: Why yes, that is Varrick from Legend of Korra. Why no, I don't plan on changing it. Minor side-note, Sir Rofield's mustache will be a little bit more pronounced/strokeable. I think I'll be making that an "item" for him. Sports white painted leather armor most of the time, and occasionally, if necessary (and planned), a chain link vest, leggings and gauntlets to cover it. His family's emblem, a blue lily, is painted into both shoulder pieces and his chestpiece.

Personality:

  • Tends to be pompous and self-centered in conversation

  • Extremely self-confident in most scenarios, including the most unwarrented of situations, which occasionally leads to arrogance when his authority is questioned

  • Sees himself as royalty (which he is only a few steps away from), but doesn't necessarily link this to an expectancy to be treated like royalty, particularly among those without wealth.

  • In this regard, Sir Rofield is not necessarily delusional or disconnected - to the contrary, he's rather well grounded in what he sees happening to him and in front of him. He just chooses to have a bit of a elitist attitude.

  • Looks down on most aspects of "common" life, usually in the sense of him thinking himself gently superior - not confrontational, but rather, passive and flippant with remarks in this regard.

  • Can find no flaws in himself as, naturally, said flaws don't exist

  • Difficult to manage, prefers to be in charge in any given scenario, even if he has no idea what he's doing

  • Takes care of his appearance, occasionally to the point of obsession - loves his mustache.

  • Thinks himself a ladies' man, and allows his pride to slip away when in the presence of a woman he is attempting to woo. Some women find his attitudes charming, while others can't stand them.

  • To this point, Sir Rofield has occasionally been known to charm someone out of a conversation - although (at the very least) overbearing or disarming during short conversations, and obnoxious over longer periods of time, Rofield is always smiling and tries his hardest to stay witty and the center of attention in conversation. This is a very love/hate characteristic.

  • Well educated by a series of private tutors, paid for by his heritage

  • Finds anyone born outside of Lella to be inferior to his own people (those of Syrro to be primative, and those of Hullen, uncultured, respectively)

  • Does not embrace commitment to an unchanging job (or a long term relationship) very well at all



Origin: The royal courts of Lella, in the capital city of Heartstone (can be changed depending on what the actual name is). Born to nobles, raised with good education and rather spoiled in his childhood.

Spells:

  • Summon water - Able to conjure clear, fresh water from his fingertips, usually only in moderately small amounts - enough to fill a glass or pitcher. With multiple, dedicated casters, the power of the spell could potentially be increased to hose down and contain a rampaging beast, or, with an exceptionally large group, to fill a resovoir or lake.

    This skill is non-combative - or rather, although it could have combative applications, it's more of something that Rofield can just do. Not much more than an occasional talking point, though it makes traveling easy, eliminating the need to carry water.


  • Plant conjuration - Unlike most "simple" magic, plant conjuration is a delicate, intimate process and is regarded by most citizens as an art form, rather than a mundane, daily practice. In practice, a conjurer "draws" a plant to life from their fingertips, and the potential for creation, be it color, size or type of plant, is limited only by the conjurer's magical capabilities. A skilled conjurer can create a small plant - such as a flower - within minutes, if pressed. However, most artists prefer to spend a longer amount of time detailing their projects, attempting to capture perfection in each piece. A larger plant, such as a tree, could take days of concentrated, continuous effort to complete by even the most dedicated of conjurers, and such projects are only undertaken by those who have entirely mastered their form. A novice to the art may have difficulty expressing elegance at all - those only beginning to grasp the arcane will most likely find themselves creating nothing more than vines or simple ferns after days, weeks or even months of practice, without a master to guide them.

    Plant conjuration is seen as a reflection of one's self, and try as they might, many artists may not ever have full control over what their pieces look like. Color, hue, shape and size are all dictated in part by emotion, and only guided by conscious effort. When the artist is in love or heartbroken, they may produce their most beautiful pieces, while anger or despair can warp a creation, and takes shape in the form of thorns, disease or harsh discoloration - which, in some ways, is beautiful in it's own way. Most royal courts entertain master conjurers as courtroom entertainment (the process of creation can be enthralling and breathtaking), or commission them for gifts for loved ones, peace offerings or other such tokens. When a piece from a master is finished, it will often find itself enshrined in a royal garden, or dried and folded into the pages of a book.

    Plant conjuration is one of Sir Rofield's true passions, and he envisions himself as someday becoming a master artist, whittling away his twilight years with visits from grandchildren while he masters his art.



-

Magic won't be a huge part of Rofield's character, although I'm REALLY glad I thought of the conjuration aspect. I'm already really in love with the idea, and I think it's really going to help bring the character to life.

Look forward to seeing everyone's thoughts on the subject :)
I want to play! My interest... it is piqued.
hai fulsom.

Added a second writing sample, and a continuation of Lucian's story.
How the HELL did I forget about mordin?? Best character ever. Lol, it's funny - you look at Mordin and his role in curing the Genophage, and how the Tuchanka arc ended, and my only thought is why could they pull that off for the genophage cure, but not the end of the game? -_-

AAAnd now I'm going to have the tune for "Modern Major General" stuck in my head for the rest of the evening.
my pony is the prettiest.

Also, I didn't find Tali tragic, I thought she was one of the most hopeful characters in the series. In a way, I aspire to be like her. Her entire life, and all she aspires to is to bring her people a better world. At the beginning of the series, she's nobody, just a teenager who gets swept up in Shepard's journey, but by the end of the Reaper war, she's a hero to the galaxy in her own right.

Favorite character? MMMph... I have a few, all amazing in their own way. I think my all time favorite was Jack, because not only was her character development tracked, tangible and explainable, but unlike some of Shepard's other crew members, she could have very well had a game or series written around her. Or, to be clearer, if that were to happen, there would have been very few similarities between Shepard and Jack's stories. This compared to, say, Garrus, who is pretty much a turian Shepard without the Spectre status. She has a very clear Paragon/Renegade personality, without falling into stereotypes, which is very unique in the ME games. Favorite romance all around, at the very least, because it feels much more developed by the end of the series.

It always irks me that she was so snubbed for her loyalty mission in ME2, and then you only get a glimpse of her in ME3. She deserved more.

Thane's another favorite, because aside from being a jewel of a character (didn't bother with him much for the first couple of playthroughs - 3rd, 4th time around? Man, I'd missed out), his Citadel-DLC romance is absolutely one of (if not the) most touching moments in the entire series.

Kasumi gets an honorable mention for her loyalty mission, which is, I think, one of the most creatively inspired missions in the series as a whole. Seriously, it's what got me into the mass effect fandom.
Silver Fox said
Well, would you like to add this draft to the Complete folder, in case it is the final draft? If not I can edit it? One reason I like this sites PM system is that the posts are still editable.


If you are asking if I'd like this to be the draft considered if the CSes were considered tomorrow, the answer is yes. Second question: if you are asking if you can edit it to add whatever I'll eventually add to the CS, the answer is of course. If you're asking if you can edit it as in finish it yourself (just to make sure I'm clear, since it could be interpreted either way), the answer is no, thank you.
yeah, it's not gonna be tonight. It might not be tomorrow night. I might not even write that far tbh, depends on how my interest holds with it. My intent is to have it up for consideration regardless. Guess I didn't make that clear enough, apologies. All CSes are an eternal work in progress, mine just is a little bit more literally.








This is fun to write, and helps me get a feel for the character – I'll most likely continue up through the conclusion of his recent history.
aaaaaah, drama.

I'll be posting a CS in a few. Not the finished product, since I'm going to do an in-depth writing sample, but something so that I can be considered in the meantime.

One point in regards to the "spartan" debate. Well, 2 points, from my perspective as an experienced roleplayer. I know this is my first post in the thread, but if I'm going to participate in this roleplay at all, than I want to have this out there.

1) If something causes so much controversy that it's generating posts by the minute, it's a bad idea. That simple. The concept might be sound, but if people have a giant slew of problems with what you're trying to do with said concept on half a dozen different levels, it is not good for the roleplay. Take a hint that people have a problem with what you're trying to do, accept that you might not be able to do exactly that in the roleplay (or, if you've offended someone, apologize to them personally), and move. The f***. On.

2) going back and forth in the OOC, one person saying "that isn't right" followed by the other person saying "but it is for this that and this" followed by the other person saying "that isn't right" is not the correct way to approach anything. Crap like that is why I prefer to GM my own roleplays in the first place (although, that in itself is an entirely different discussion) - so I can tell someone to "get out" if they try to tell me how they're going to do it when they have't fully explained it to themselves yet. Explain it as clearly and concisely as you can on a SINGLE occasion, one post. If that presents problems, take it up with the GM in private messages until you can work out the kinks. It doesn't matter how nice it is, if it's so much of an issue that it's clogging up the OOC thread, it should be avoided entirely to begin with.

My CS is incoming. Give me another 45 minutes to finish it, format it, post it.
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