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  • Old Guild Username: Ramzam
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    1. Ramzam 10 yrs ago

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Ah. I'm slow.

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While the rest of the group descended into the tower, Arnold tucked his mace back into its designated belt loop and secured his shield over his back once more. He took a moment to contemplate the two unconscious men sharing the roof with him, before he set to work sitting them up against one of the many parapets. Once there, he removed their shirts and belts and fashioned the clothing into a length of makeshift rope.
He wasn’t particularly concerned with their health, but he knew that they were likely to wake up eventually, and if he could delay whatever their first actions would be, the better. So he bound them to the parapet in a way that would prevent them from untying themselves. Not easily, at the least.

Satisfied, he stepped into view of Hollis, waved to signal his wellbeing to the boatman, and made his way through the trapdoor and into the room below—his back turned to what was happening inside.
Arnold leaned out from behind his shield and nodded at Ronan. “That was good,” he grunted, before he turned to take stock of the situation. His original target was nowhere to be seen, his aggressor was at his feet, and the third appeared to be in the middle of a tumble toward Tamra. He rushed to put himself between Tamra and the larger man’s path. With a deep breath he, braced himself against the back of his shield, dipped down, and threw his weight against it, pushing upward and outward in the tumbling man’s direction, intent to send him back the way he came. “Again, Charlie!” he called to the monk.
Once it became readily apparent that Arnold would not be reasoning his way out of a fight with the drunkards, he reached for his shield and unhooked it from the harness on his back. The way he twisted around to grab the torso-sized barrier, he saw Tamra to be the first under attack—and naturally, he moved to defend her. It was only then that he noticed he, in all his armor, was also a target.

The thin man rushing at him looked light and fast, but did not seem to have the best handle on how to approach an armored target. Arnold immediately recognized that he could not draw his mace in time and instead opted to offer the armored back of his gauntlet. He leaned in as he brushed the blade aside with the back of his hand, and used the motion as the wind up for a heavy slap across the man’s ear. It would hardly be the most decisive blow he had ever dealt, but it would certainly create the opening he needed.
“Aye,” Arnold said, one boot on the boat’s edge, looking over to Ronan, “We’re like to have trouble enough with the tower itself. No need to tangle with our fellow man. Speaking of…” He craned his whole torso a ways back to watch Takao already making the short climb to the tower’s roof

“Don’t go too far ahead, boy! Wait for us up—“ thunk! Arnold’s warning stopped early when he heard the sound of working hinges and saw Takao’s head vanish behind the battlements. “Ahead.” Arnold heaved a sigh and put on his helmet. “I have a good feeling about this,” he mumbled to himself as he checked the straps on his gear. He took a bounding step from the boat onto the barnacles, and didn’t waste time clambering over the battlements. After all, there was no telling how well they’d hold his weight. He stood up and made to shout, but realized the warrior was nowhere to be seen. His shoulders sagged when he saw the wide open trap door. “Brilliant.”

He pursed his lips and turned around, only briefly acknowledging the sleeping men in the corner. He leaned against the battlements, looking down to the rest of the party clustered around the boat, and waved. “Come along, all of you! Let’s not waste anymore time!”
Name: Arnold Ardalans
Gender: Male
Race: Human
Class/Abilities: Cleric
Equipment: Mace, Tower Shield, Apothecary’s Kit

Other: Arnold is a cleric aligned toward no one god, but all things good.

When he caught wind of an eldritch tower filled with who-knows-what, he took it upon himself to investigate and—ideally—dispose of anything that could be used to unleash greater evil on the world.
Cool beans, I'll send you a PM in a few minutes.
Not a whole lot to say, so I’ll keep things short.

This sort of pairing isn’t particularly new ground for me, however, I haven’t ever really had the chance to play the pony side of the equation—which is what I’m interested in doing here. I have a few settings/plots in mind, but I’m open to suggestions. This could go either the slice of life route or towards something more adventurous, but I want the dynamics of a pony’s relationship with a changeling (knowing or otherwise) in the foreground.

I’m alright playing either males or females, and the usual m/f m/m f/f things are all fair game.
I have zero interest in smut.
Romance isn’t even a necessity, really. I’m perfectly fine with a platonic friendship.
You can send me a PM or post here if you’re interested and want to work something out.
I got the idea for this off of a current game of Dwarf Fortress I’ve been playing, but an intimate knowledge of the game and its tendencies aren’t required for your participation. If anything super specific comes up, I’ll point it out.

The whole premise of the RP would be that the player characters are the companions of an NPC hare man named Imir Boltedgloves. He’s quick, he’s charismatic, and he’s got a throwing arm worthy of legends. His only true problem is that, being a hare man, he’s half the size of a human—at best—and this makes him reasonably weak in comparison.

He solves this problem by using his status as a hearth person to recruit others to accompany him on his quests. He gets satisfaction from being party to the achievements of others, and has found that facilitating gatherings of those seeking excitement—warrior or not—reliably allows him to bear witness to such acts of heroism. This works surprisingly well, and has given him credit as the commander of a party that’s put an end to numerous bandit gangs and even slain a cyclops.

In summary: You are an adventurer, in need of adventure. Imir brings you to what you desire.

The world is populated by societies of humans (mundane), dwarves (short, drunk), elves (*sigh* elves), goblins (usually evil), and animal men/women (moderately anthropomorphic). There are many other creatures in the world, mundane and fantastic—some of which speak—but they will not form worthwhile settlements of their own.

There’s no magic in the world. Only necromancy, but necromancers are also usually meanies.

--

Ideally, this stays small group, and I can have NPCs can fill any party deficiencies. The way combat works in DF can very much make the non-essential party into a revolving door of corpses and fresh faces.

If there’s anything that needs clarification, please ask. pls
Hearing that the last Imperial GEAR was down gave Adrian a moment. Just enough to reflect on the dents he’d put in his own armor when he bounced off of a hostile and realize just how embarrassing a moment it was. All his experience and he could still make such a basic error. Why hadn’t he checked the corner? Because reasons. He sighed.

Then the coms flared to life and it was time to get back in the saddle.

The fight wasn’t over—it was never so simple in the Roughriders. He took a hand off the controls for a moment, to worm it underneath the visor of his helmet and rub the bridge of his muzzle. We’re pushing our luck as is. I’ve got half a mind to just let them go, but orders are orders. Besides, what would it look like if we didn’t at least put in a token effort?
“Calm down, Aihara,” Adrian grumbled off coms as he returned to attention, before speaking up. “Guess that means there’s one elite squad from a global superpower left. What about it, Cap? Buddy system? If so, I call the kid.” He turned toward Aihara. “I want to keep him out of trouble.” And I oughta take a little care myself.
<-- Did not even realize it was the Fourth tomorrow.

I can't speak for anybody else, but I've been wondering how the squad would engage these guys without being instagibbed.


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