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    1. Raptorman 12 yrs ago

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So I am at an inherent disadvantage?
And my character is not permitted to use the Tyrant's call in the first post?
So we are to begin posting IC, or no?
Planning to post tonight Skallagrim?
Thunder roared and bright lights flashed through the sky above Vol’Kariz as the ancient stronghold was gripped by another of the storms sent by gods too cowardly to risk a direct confrontation with the being that ruled from it. The ancient citadel reared high into the sky and despite its age the great construct still gleamed in every flash of light and resisted every storm that the gods cast against it for Mriswring defied the test of time as did all of the ancient creations that Maev’Sil’Vien had poured her essence into during her war with her siblings in the olden days when the world was still young. For thousands of years Vol’Kariz had been the seat of her power during the long wars between the gods who had shaped the world, but now the time of Maev’Sil’Vien was long since passed and a new master sat upon the throne of light and shadow, a new master commanded the armies of the Lorenvolk, a new master that the world outside his domain called the Tyrant of Vol’Kariz and that the Lorenvolk called the Liberator.

As thunder roared and lightning crashed over the citadel a being inside gave little thought to the raging storm. Instead these thoughts were some that raged at the being who ruled the citadel, for she had grown tired of the caution of her father, the hesitancy, the reluctance to seize the opportunity that the inactivity of the gods offered. He was a fool to waste the opportunity and allow the peace to last, so long as any of the lands still worshipped the traitors who had struck down Maev’Sil’Vien and shattered the peace of the world there could never be a true peace. And yet her father had refused to go to war, refused to take advantage of the squabbles among the kingdoms of men and the other lesser races.

Elisara of Vol’Kariz, only child of the great Tyrant or Liberator himself was frustrated and in her frustration she had secluded herself to her chambers. There she was free to vent her rage as she saw fit, and in her wrath and anger at the inactivity and sedentary nature that her father appeared to have adopted shadows and spears of blazing light flickered throughout the chambers. It was a calming exercise, to summon the powers she had inherited from her father and his mother before him in their non-destructive forms. The control required focus and distracted from the anger that bubbled away within her.

Elisara had just begun the exercise when the spears of light and clouds of shadow simply ceased their motion and the world around her froze. A skeletal being stood before her and at first the Tyrant’s daughter thought this was the Life Ender come for her and began to make herself ready to battle one of the gods who had turned upon her family. But the voice declared a different purpose and as she listened a smile appeared on her not quite beautiful face. This would be an opportunity to vent her frustration more fully and she had longed for a battle for so long that it mattered little to her where she found it. There was some hesitation though, for this being that had appeared before her appeared to possess great power and such was unsettling to her.

Her decision was a foregone conclusion however and she rose to her towering nearly 14 foot tall height and moved to the stand on which her armor and sword hung. She had no desire to cloak herself in Mriswring before it was necessary however and so with a hand gripping the stand she spoke the name given to her, “Skallagrim.” The words echoed briefly before the daughter of the Tyrant vanished into a portal, taking with her the armor and her weapon.

When she emerged into the great hall she was still clad in the formal attire of the court of Vol’Kariz. A crown adorned her head, from which two tall spines, one white and one black rose, and a pair of smaller spines also white and black rose as well. Her golden and white threaded hair hung down past her shoulders to spill over the pure crimson of her clothing as her golden eyes glanced around the room to survey those who she was apparently to face. Ultimately they returned to the being she had mistaken for the Life Ender initially as she awaited acknowledgement.
I'm getting my post up now
Posted up a character
Name: Elisara of Vol’Kariz
Age: 1345
Gender: Female
Race: Demigod 2nd generation.
Random descriptors:
Height- 13’11
Weight- 1575 pounds
Skin color- Milky white
Hair color- Gold with white threads
Eye color- Gold

Character Tier: Intermediate

Character Type: Critical Character- Tournament Participant

Physical Description:
Elisara is blood kin to the Tyrant of Vol’Kariz and her features reflect her kinship to the great overlord. Her features are too narrow to be classically beautiful with a sharp and predatory cast to them. Her eyes are pools of gold that glow faintly from within and her hair is the same color though it notably does not glow in the same manner as her eyes. Still she is not unattractive. Her skin is a pale milky white that is also inherited from her father and his ancient blood. She is tall for a woman, even among the lorenvolk standing over 13 feet herself in a height only slightly below that of her father. Her figure is well fleshed out but not fat by any means and she is typically regarded as having a body that is ideal in beauty paired with a face that is slightly less so.

It is typical for her to be encountered in proper attire for her station at the court of the Tyrant of Vol’Kariz. The finery of Vol’Kariz is most frequently red, and her clothing is typically consisting of fine dresses and gowns that are made from crimson fabric. However she also can come more prepared for conflict in her Raiment of Conquest. The Raiment of Conquest is forged from the purest Mriswring metal and bears the symbols of the ancient goddess Maev’Sil’Vien who originally gave birth to the Tyrant and his line. It could be described as a suit of armor with a golden coloration, though it is also properly adorned with the six head spikes and four shoulder spikes that symbolize their old goddess. Three of the head spikes are ebony and the other three are the purest ivory in coloration, similarly two of the sholder spines are ebony and the other two are ivory in coloration.

Personality Description: Elisara is devoted to her father and his mission, though in truth a part of her devotion stems from the fact that she believes that through her devotion she will ultimately be richly rewarded. There is little that frightens the daughter of the Tyrant for she believes that she is immortal and invincible, unlike her father she has never suffered a crushing defeat, nor seen the gods sweep across the battlefields in the flesh to obliterate even the most powerful of the mortal armies of Vol’Kariz. The battles that forced the Tyrant to summon her grandmother’s last creations from the depths of the earth happened before her birth and she has never witnessed the power of beings greater than herself or her father. She is swift to take advantage of situations that could possibly advance either her own power or that of her father. Further she has been brought up on the milk of hatred towards the divine and as such is biased against those who serve any god or goddess other than Maev’Sil’Vien or herself and her father as she believes that they will ascend.

Skills, powers and abilities:

The Tyrant’s Call (5)- As the daughter and blood of the Tyrant Elisara has access to the power of the Tyrant’s call. This is a call that reverberates throughout the multiverse and pulls through servants of the Tyrant. The effect of this power is directly proportional to the length of time that the call is sustained. In the first post that the call is sustained typically between 1 or 2 ordinary human soldiers of the Tyrant clad in chainmail and wielding appropriate weapons such as a sword and shield or a bow and arrow will appear (T 1 soldiers). Should the call be continued into a second post either a greater number of the human soldiers 3-4, or one of the Lorenvolk servants of Vol’Kariz will be summoned. The Lorenvolk will come clad in armor as well, an 11-13 foot tall humanoid wielding appropriate weapons (T3 soldier). On the third post that the call is sustained either 5-6 human soldiers will answer the call, 2 Lorenvolk soldiers, or a single Lorenvolk Sentinel clad in full Mriswring armor as well (T4 soldier). Should it be continued further the numbers in question will remain constant from this point onwards. It should be noted that the Tyrant’s call requires almost complete focus and while the call is being used Elisara is unable to use any other magic or make more than basic efforts to defend her physically. Basically she is vulnerable to attacks while she is using it.

Shadow of Divinity (3)- While her divine powers are not as strong as her father’s by virtue of her more diluted blood Elisara still has access to a portion of the powers once possessed by Maev’Sil’Vien. These powers include things such as summoning blinding rays of light that can also if suitably charged scorch and burn, otherwise they are simply blinding, or summoning darkness to her. It is possible for the darkness to do damage as well if charged suitably as when charged it will slowly eat away at any organic material within the swirling black cloud. (I ask that you determine the effects and how it works on the various players so there is no issue there.)

My Life For You(4)- So long as Elisara has a mortal servant of either herself or her father within 200 yards of her position she is impervious to conventional and magical damage that would cause significant wounds to her physical body. This damage is not simply dispelled however; rather it is transferred directly from her to one of her servants. For example if a fireball was thrown at her and she simply walked through it, one of her servants would likely burst into flames and die horribly, substituting his life for hers. Notably this does not protect her from magic or other attacks that affect the soul or the mind instead of the body. It also does not stop force from impacting her and as such she can still be thrown away with blows or slowed by strikes, ect.

Enhanced Strength/Speed (5)- Elisara is one of the Lorevenvolk and her natural streeength is greatly superior to that of humanity. She can easily wear armor that weighs 600+ pounds without being encumbered by it and her sheer size also lends additional momentum and force to her blows. At her peek she is capable of lifting approximately 3,500 pounds, but she can’t do much with it once she lifted it up. She is also faster than a human

Draconic Control (5)- Maev’Sil’Vien created dragons and as the children and inheritors of the power of the fallen goddess Elisara and her father have power over the beings of draconic descent and heritage. They can command dragons and while it is possible to resist the command of the Tyrant and his daughter it takes an act of will and is certainly distracting and discombobulating to try and fight while half your body is trying to obey a different set of commands.

Character Equipment:

Lacathing (5)- Lacathing is the name of the sword of Elisara. It was forged from Mriswring and bestows upon it’s wielder a certain resistance to magic much as any Mriswring artifacts do. More specifically it is supernaturally sharp to the point that it can cut through metals such as steel and others in a single strike, and can be used as a channeling point through which stored magical energy in either Lacathing or other Mriswring constructs in the vicinity can be released explosively. Lacathing was forged by her father alongside the armor that she wears as his gift to her upon her having reached adulthood and earning her place by his side.

Full Mriswring Armor (5)- Elisara’s armor is forged from pure Mriswring and as such it is extremely durable as well as offering a large amount of resistance to magical attacks. Mriswring absorbs a portion of all magical attacks thrown at it which makes it quite a useful metal for use when combatting mages and other beings that have access to magic. The magic that is absorbed can then be used aggressively and discharged through points on the armor or through her sword Lacathing. Mriswring also offers a fair amount of resistance to conventional weapons and it is a strong metal for use in armor. It does however have less resistance to blunt impact as such impact resonates through the armor rather than simply being turned aside like most blade strikes.

Character History:
Elisara is the firstborn and so far only child of the Tyrant of Vol’Kariz, the capital of the empire of Vyndar and the seat of power for the true faith upon the world. She was born after the last of the great wars that shook the world to its very foundations and as such does not have the same degree of experience that the Tyrant himself does. She never witnessed the battles where Maev’Sil’Vien finally fell to the other divinities and their followers, or when her father was struck down and only saved by the awakening of the Mriswring Dragons in their underground lairs. This does mean she lacks some perspective on how powerful things there really are in the world.

Still she has been involved in a large number of border wars and minor skirmishes over the course of her own relatively long life and when this opportunity to fight and gain power was presented she took the change eagerly.
I'll get a character up this weekend most likely
I would be joining as well
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