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    1. Raptorman 12 yrs ago

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The attacker finally appeared taken aback as the silver and blue clad hero simply tanked the hard light grenade and there was actually a slight delay between landing and launching the next attack. But even as this hero proved able to resist the attacks the white and gold armored figure continued to focus primarily on Albrecht Macros.

A metal coated hand suddenly held a slender handgrip and with a hissing sound and the characteristic flash of light a plasma whip came to life in the assailant’s left hand. As the whip ignited the figure was already moving, its arm already extended.

There was no subtlety in the strike, the plasma whip being flicked out in a deadly arc that would take it straight through the corporate titan as the sword was held up to ward against a direct attack by the blue and silver suited nuisance. Even as this attack was launched however the strange vehicle from which the gold and white armored figure had emerged began to drift sideways. As it moved a hatch at the front slid away, mal metal parting to allow for the barrel of a heavy duty plasma cannon to poke out.
I have interest as well


Before the figure in white and gold armor could actually strike down Albrecht Macros the motion had been abruptly halted and the plasma rifle was raised, pointed and fired at what appeared to be a distant speck in the sky that was rapidly growing larger. With casual dismissal as soon as the shot was fired the assailant took a final step and brought the blade up to swing and decapitate the captain of industry.

But before the blade could be brought down a crash came as the former speck in the sky slammed down to earth behind the white and gold armored figure. It spun, displaying impressive and honed combat reflexes and the sword strike that would have decapitated Macros now slammed right into the side of the blue and silver clad man’s neck. There was a faint sizzle but no more as the blade was simply stopped and did not cut through as expected.

But the attacker showed no hesitation and the plasma rifle was discharged several times in rapid succession, hammering the interfering hero at Point Blanc range as the malmetal armor of the attacker simply shed the energy. Even as the shots were fired the white and gold figure jumped up and using the hero as a springboard catapulted backwards flipping in the air while holstering the gun and dropping a silver egg shaped object towards the ground.

Just as the figure landed the silver egg would explode, unleashing an eruption of hard light shards that would theoretically kill both Macros as the hero as they were both well in the blast radius.

Above the earth, hanging in orbit, not particularly distant from the former position in which the former space station had occupied, hung another artificial satellite. Considering the sheer quantity of detritus and other junk in earth orbit, the product of hundreds of various efforts to reach space and passing particles picked up by the earth’s gravity it was no surprise that there would be an artificial satellite. But this one was not like any other in orbit...

Within a faintly lit chamber a luminous blue green orb dominated. A projection that emerged from the center of the room filled most of the chamber with a scale model of the earth below and as long slender fingers encased in metal brushed across the surface of the glowing orb it shifted. The fingers pinched together and then widened and a portion of the globe blurred and changed its focus, expanding until a singular image of a city filled over half the projection.

The fingers moved again, manipulating the image as it zoomed in still further, now only a few city blocks were visible, and the people below while still ants were visible as they moved about their business below. A gathering was visible, and another casual motion the image changed once more to zoom in on the gathering. A few more deft strokes painted several individuals seemingly placed at random throughout out the crowd red, as well as the more obvious security personnel arranged around the speaker’s platform.
But as the fingers moved again, bringing the image into sharper focus on the man who actually was speaking there was a shudder, a tremor in the motion, a tremor that became a clenching of a fist that caused distortion.

“Targets set. Verify?” A computerized voice inquired and then a moment later as several more motions completed it continued. “Targets verified. Firing in T Minus 5 minutes.” As the voice finished speaking the white and gold armored figure drew its hand back from the globe and walked away in the direction of the launch bay.
The voice that sounded was a rich and hearty voice, one clearly practiced and trained to carry and resonate. “I come before you today, people of Lost Haven, people of the state of Maine, people of the world who are watching, for two reasons. The first as I am sure you all know is the fall of the Gold Dawn space station. I could tell you about gross negligence, or allegations of conspiracies surrounding Mr. Midas and his station but I won’t. As far as I can tell that belongs in the tabloids.”

“Instead on the behalf of myself and my family, as well as the other local employees of Macros International I wish to extend my thanks to the man who saved the city from the station’s fall.” Albrecht Macros continued as many in the crown nodded. “To the man who saved this city I extend my gratitude and thanks, for without his fortuitous intervention I would not be here to announce the newest step forward.”

While the earlier platitudes and thanks had been designed to appease the masses and to appear human in the wake of the near disaster this line was less expected and attracted more attention. “What is this next step you ask? In truth it is quite simple; we at Macros International have always strived to introduce the very best and to bring the best to you, the people. And now I am pleased to announce that with the aid of our fellow allies in progress the Traupitz Biotech Institute we will be starting human trials on a treatment that has shown 99% effectiveness at curing cancer in animals.” This announcement was predictably met with a thunderous amount of applause.

“We-” The corporate giant had barely begun to continue the next stage of his speech when he was interrupted by thunderous cracks of sound. There was little time for anyone to react, yet alone figure out what had caused the sounds, but in their aftermath perhaps a dozen men and women in the audience simply toppled over with no visible wounds.
Predictably the crowd began to panic, but the shock had only begun to set in as the guards who had surrounded the platform began to move to hustle their employer off to the waiting vehicle for extraction. However before they could do more than begin to move another series of the thunderous cracks sounded and the rest of the security forces simply dropped in much the same way as the members of the audience had.

That was when the screaming began. Though as the crowd panicked Albrecht Macros merely raised a brow and stood behind the speaker’s podium. The security forces spaced out throughout the crowd and around the podium had not been the only members of his security in the vicinity and if he was to be assassinated it would matter little, he was prepared for a transmission and his replacement body was already prepared and waiting in the wings.

The drivers of the cars in his convoy, also members of his security staff had just emerged from their cars and pulled out legal weapons when the source of the initial strikes arrived. A vehicle approximately three times the size of a large car and suspended by unknown means abruptly appeared over the panicked crowd. Bullets pinged off an invisible field that surrounded the craft as it descended and a doorway hatch on the side opened up.

With a show of intelligence the MI security shifted the focus of fire to the place where the hatch had opened, but ultimately they were too slow. The first shot that came from the figure that had emerged headed straight for Macros himself. And as that shot flew towards him several more bursts came from the armored attacker in the direction of the last members of the security.

The shot fired at Macros was not a conventional attack but rather a net and it wrapped around the captain of industry, immobilizing the great man even as his security engaged the attacker. While his analysis, conducted by the microcomputers enhancing his brain functions indicated that his implants would allow him to break the net field such would reveal too much and there was a hero in town apparently so such was too great a risk.

As Macros analyzed two of the three drivers were struck by the plasma and simply ceased to exist, leaving no evidence behind. The third however had dodged, showing speed of his own. Several further shots were dodged before the gold and white armored figure simply pulled the secondary trigger and unleashed a torrent of superheated steam that engulfed the last security man. While for a moment there was movement within the steam it quickly ceased as Macros relayed the kill order to his own defense, not wanting to risk their true nature being exposed.

With the last of the security taken out the gold and white armored figure moved swiftly towards Macros and the hissing sound of a plasma sword activating sounded.


Vorth Nis’Vargarth Nis’Illias Nis’Vorilsan sat within a great room. The walls were etched with patterns and images that spoke of great battles and victories, and that also simply were of soothing value to the aging Trangkar warlord. In the days since the fall of the Imperial House his line had been one of the few of the old nobility that had managed to retain its former influence and governorship over several systems. And in that process they had made many enemies, many enemies that could have been behind the faint sounds of rumbling and explosions that rocked the former governorial palace.

The warlord assumed logically that it was yet another attempt on his life. Someone thought to kill him, to end the glorious rebirth of the Imperium? He would slay these fools who dared to assault his palace, and he would see them flayed alive and executed in accordance with the oldest traditions. They would join the Braxians in the annals of those who had been destroyed by the Imperium. With an expression that still seemed calm Vorth Nis’Vargarth Nis’Illias Nis Vorilsan raised a crystal glass filled with a noxious blue fluid and sipped from it as his mind linked with the security feed, the neural net opening before his access codes.

Immediately he attempted to contact the nearest of his military establishments to order and immediate reinforcement of his position. But there was no response. It mattered little, of this the warlord war certain, no enemies would be able to fight past his guard. As another explosion rocked the palace he raised the crystal glass to his mouth again and drank deeply as he linked his mind with the security feed again, ostensibly to watch the death of the intruders.

The gold and white armored figure dove to the side, rolling over before rising into a crouch and firing several nebulous blasts of plasma even as the hyper dense kinetic rounds from the Trangkar railguns tore holes in the floor and walls of the palace. Three of the plasma bursts struck their intended targets and force fields surrounding them flared a dull crimson as they managed to shed the energy. The fourth burst seemed to miss, sailing past the guards to strike a pillar and incinerate a portion of it.

But even as the trio of guards attempted to bring their weapons to bear on the attacker the pillar behind them gave way and several tons of reinforced metal and stone came crashing down on them, easily overwhelming the weakened force fields. To the figure in gold and white armor’s credit it had never stopped moving, as soon as the shots had been fired the armored attacker had ignored the guards knowing they were already dead.

Even as the last hissing pops from the dying force fields of the guards faded the attacker was gone, heading directly for the last of the primary defense checkpoints before the throne room. The attack had been so rapid and unexpected, there had been no warning before the communications were severed and the high impact kinetic strikes obliterated many of the defensive emplacement, that even now the forces of the Warlord come Imperator had just managed to gather in force to defend one of the objectives.

Force field barricades erupted from hastily activated generators and turrets whirred to life as the soldiers and guards prepared to defend the entrance to the throne room. Several hydra missile soldiers, relics from before the fall of the original Imperium had their hellish weapons trained on the only entrance to the chamber and a host of the ordinary guard rail guns were similarly aimed that way.

Several moments passed with no movement from the doorway, and the sounds of combat outside had faded away. Then there was a hissing noise from above as a blade of plasma sliced a hole in the ceiling from within the ventilation system and a silver egg shaped object was dropped through the small hole. To the credit of the hydra soldiers they got off several shots before the egg detonated and the pulse of hard light shredded them along with half the other guards.

And then a chunk of the ceiling collapsed, bringing down the gold and white armored figure in a storm of perfectly placed shots that incapacitated the remaining guards. Before the figure could reach the doorway into the throne room blast doors slid shut, sealing the throne room off. Out came the plasma sword again.

The aging warlord had removed himself from the feed in disgust as his guards were slaughtered. Of course it was yet another sign that his rule was needed, if the state of the Imperium had fallen so far that a single invader could fight through his entire guard things were in grave need of correction. There was barely a sliver of fear as the intruder went to work on the blast doors. He would deal with this invader personally.

Vorth Nis’Vargarth Nis’Illias Nis’Vorilsan pressed a button on the side of his throne and the wall behind him slid open to reveal his own personal weapons. It had been many years since he last donned his own weapons and armor, like the hydra soldiers who had been part of his guards it was a relic of the old Imperium, much as he himself was.
As the blast doors parted and the intruder entered the chamber the self-proclaimed Imperator of the Trangkar Imperium greeted it with a storm of rail gun fire from the arm mounted units on his own armor. He was shocked as the intruder simply fired two shots in his direction before rolling in the time it took the rail gun rounds to actually reach it. He barely was able to register the motion and as he tried to bring the guns to bear again the twin plasma bolts struck the railguns and reduced them to slag.

But he was not defenseless, and his long service as one of the elite of the old Imperium had taught him many tricks of his own. A hasty transmission to the complex security activated the damper field in the chamber and the next shots of the plasma rifle fizzled before they could move more than a few feet from the gun. Attempting to take advantage of what he assumed would shock the invader the warlord activated his own melee weapons, twin blades of plasma emerging from generators on the palms of his hands.

“Whatever you are, whoever you are, you will not leave this place alive.” He spoke as a suit fueled burst of speed carried him in a lightning attack on the intruder. His strike was still too slow however as the invader holstered the rifle and the flash of plasma igniting sounds as twin long whips made from the unstable matter flicked out to tangle with his own blades.

While the whips could not stop his charge they weren’t intended to and the invader slipped to his side and pulled as he sped past. This put tension on the plasma blades that shouldn’t have been applied and the generators within the antique armor suit were quickly overloaded. The blades winked out and the intruder whirled in a practiced motion, flicking the whips out again to wrap around the Warlord’s armor.

One wrapped around his neck and the other pinched his legs together as the reek of melting metal filled the room. The last thing the aged Trangkar felt was surprise as the whip of plasma finished cutting through the armor and tightened around his neck, neatly removing his head from his body.

The plasma whips vanished as they were deactivated and the gold and white armored figure moved forward and picked up the severed head. It raised a palm to the face and scanned it as a holographic projection manifested. “Mission accomplished.” The figure spoke simply in a neutral and artificial tone that was filtered through the suit.

“Your efficiency is appreciated as always.” Came the reply as the other Trangkar, one who looked much younger and wore garb similar to what the warlord had donned. “You know of course that such cannot be traced to me, the treaties forbid consolidation. You will need to vanish for a time until the next contract.”

“I have plans. They are outside all jurisdiction.”

The Trangkar appeared surprised, “What business could you have on a fringe world that could not pay your price.”

“Vengeance and a Reckoning.” The armored figure answered before cutting the communication links.
Character you have created: Alsia
Alias:

Speech Color (Actually say what you're using, don't go "Like this", or what not):

Character Alignment: Questionable

Identity: Secret

Character Personality : Alsia has a rather focused personality and outlook. She was trained to prioritize the mission and her objectives over everything else. In short she was raised as a living weapon and has the baggage associated with such an upbringing. (Personality will develop as i write her more)

Uniform/costume:
Unsuited- Due to her initial imprints having been based on humanity Alsia looks more human than the average Visisth, and as the Visisth are on the whole a moderately humanoid race this leads to her bearing a great deal of resemblance to a human female. She has high cheekbones and a nose that seems slightly thinner than a normal human. Her mouth while looking decidedly human at first glance actually can open several times wider than a human's and if closely examined it becomes apparent that the skin of her cheeks is folded over upon itself in an intricate fashion that allows it to unfold and let her mouth open so widely. It also gives her cheeks a slight wrinkled appearance and results in her mouth being naturally pulled into a slight smile. A close examination of the inside of her mouth will also note differences, she has a second set of teeth that can descend in front of her humanoid ones, these retractable teeth are sharp and clearly made for cutting. The Visisth equivalent to hair grows only from her head and hers is a faded silver blonde in color. It is allowed to behave naturally and is unbound capable of stretching down slightly past her shoulders, tendrils of it often seeming to reach out of their own accord and it frames her face. Her limbs are also slightly longer and slimmer than a humans. Alsia's eyes as mentioned previously are more oblong and set at an angle in her face as they tilt downwards on the way out from the center. Her skin is like all Visisth capable of altering coloration and pattern on command but most often holds a health is slightly pale coloration. Physically the rest of her body aside from her face also is quite similar to a humans. The presence of Vrier sites in Alsia's body is also noticeable as there are slight lumps in her skin where one of the Vrier sites lies, these lumps are firm to the touch. In terms of physical structure she is also less bulky than a human and has very little in the way of noticeable fat deposits. Alsia's eyes are covered by a transparent membrane that protects them from dust or detritus and that can function as a secondary eyelid in regards to blinking. They are slightly more oblong than a humans and distinctly set in an angle in her face, the outer edges of each eye is angled slightly downwards diagonally. The irises of her eyes are orange and Alsia's eyes appear to have no whites. The pupil functions similarly to a humans though it can grow far larger.

Armor Suit- Alsia's armor suit is fairly lightweight for a suit of powered armor and is also form fitting. The helm portion of it has the least resemblance to what lies beneath as it does not have a mold of her face but rather is blank save for two oblong portals that coincide with her eyes. These portals can alter their coloration in response to changing light levels both to protect and to aid Alsia's vision and as such range in their degree of tint depending on the situation. There are slits in the back of the helm that allow for her 'hair' to slip out and remain free despite the helmet. Her armor suit is slightly thicker in the back of the chest area then its otherwise formfitting nature would lead one to expect as the power battery for the armor is contained within that area. The limbs of the suit almost perfectly mold to Alsia's own though they notably add a slightly more pointed tip to each of her fingers. The lower limb portions of the armor are similar as the foot piece on the whole ends in a more pointed fashion than her actual feet. The armor similar to her choice of attire is white and golden in coloration. Alsia's armor suit also has weapons attached, twin plasma whip generator handles are attached at the waist and can be drawn at her discretion, further she typically carries the MI Universal Rifle VI strapped to her back, other weapons that are always present are a pair of plasma sword generators which are also attached at her waist.

Origin Info/Details: Alsia like all Visisth was born on their home-world of Lierin I. Also like all Visisth Alsia had a period of time in which her body would naturally be incredibly mutable and composed nearly entirely of Vrier cells, a time during which impressions such as environment and the appearance of other life forms determines what the base of the Visisth's body would be like. This process of imprinting was interrupted when Alsia along with several other young Visisth were taken from Lierin I by agents of the corporation Macros International. The Visisth had been marked as sentient but not yet civilized and as such their world was supposed to be off limits to everyone according to laws governing interaction with sentient alien species. Albrecht Macros, the immortal founder of the company that bears his name was far less willing to allow a race with such potential to go to waste and when the law conflicted with his agenda he simply arranged for it to be broken. The other young Visisth had already begun to differentiate and come to a set appearance which made them invalid for the plans that Macros had in mind and they were used for experiments to test just how impressive their adaptive abilities were. Alsia on the other hand had barely begun the process and as of that point had formed no comprehensive imprint. While this meant she was not fated to be poked and prodded for years it also meant that a very different experiment could be performed with her.

She was raised in the company of humans deliberately in order to force a human imprint upon her and the results were not unsuccessful as she can pass for human in a crowd unless one knows what to look for. And MI also wished to test the weaponization potential of a species with such natural abilities. As such Alsia was raised with a singular line of education, that of combat. A life of training and tests that pushed her to and beyond her limits constantly, it was a hellish existence, and also the only existence that the Visisth child knew, a fact that was carefully exploited by MI in an attempt to form complete loyalty on her part towards the company. Eventually she was deemed fit for field tests and out fitted with a suit of powered armor crafted specifically for her Alsia was unleashed on a mission in corporate warfare. She along with a squad of STG operatives were tasked with destroying a secured facility of Macros International's great corporate adversary Catalyst Co. Although the mission proved a success, an unfortunate series of events involving her being injured during the fighting led to samples of her DNA being recovered when Catalyst Co. attempted to salvage as much of their operation as they could.

Little time was wasted in broadcasting that MI had broken the law by interfering in the development of the Visisth race and the resulting scandal incited a great deal of finger pointing and brought the uneasy balance of power between the great corporations and the government of the United Worlds closer to a breaking point than had happened before. Macros rather than denying what had been done at his orders openly admitted to it, claiming that the United Worlds government had no power over him. While the crisis of power was going on Alsia was placed under guard and the fact that she was suddenly confined and the fact that news did trickle down to her about the reason for it made her abruptly realize what it was that had been done to her. It was a realization that made her very angry. Using the Vrier sites to full potential and with the element of surprise Alsia managed to deactivate the STG unit that was assigned to guard her before it could raise the alarm and using skills that MI had initially taught her hacked into it, purging the initial personality and rendering it an ally of hers. With the fire power of a heavy STG unit and the element of surprise still on her side Alsia managed to reach the armory of the research station and after donning her armor and stealing several experimental weapons, including the URVI prototype fought her way to the hanger and escaped in a Macros International ship. Before she actually left she fired the ship's weapons to destroy the other vessels in the hanger to allow her to make her escape.

Ultimately however her escape to freedom in the galaxy and time of her birth would be short lived. Due to her inexperience with space vessels, and the hasty nature of her flight from the wreckage of the station Alsia stumbled into a zone not unlike the bermuda triangle in space. This fluke of spacetime somehow transported her back to the modern era. During the time between then and now she has become established as a bounty hunter, assassin for hire. And she has recently been contracted for an assigment on earth.

Hero Type (Select one): Biological/Technological

Power Level (Select one below):
C. World Level (Ex. Flash, Superman)

Powers (Be Specific):

Vrier Stimulation- Like all members of the Visisth race Alsia possesses Vrier sites spread throughout her body. These sites contain a unique type of cell known as Vrier cells that have similar traits to embryonic stem cells but are far quicker and have a vastly larger number of potential affects in use. Alsia can mentally stimulate the Vrier sites throughout her body to cause the release and determine the function of Vrier cells. These cells will rapidly multiply and release the necessary hormones and enzymes to aid in bringing about the desired change as well as forming the substance of the change if the change adds any physical features. For example in order to form an increased tolerance to cold Vrier cells could be released and form a highly insulating layer of tissue beneath her skin to protect her internal organs from the cold, similarly the Vrier cells can graft themselves onto existing muscle structures and augment them to increase Alsia's strength, or form a hard layer over her skin to function as a form of crude natural armor. In addition stimulation of Vrier cells can allow for rapid wound treatment, while true healing takes a long time, typically about a week to regrow a single limb the Vrier cells can be released to form a scab or to staunch bleeding rapidly after an injury is inflicted. Further they can be used to grow additional appendages or modifications to her existing ones such as claws or an additional set of arms, the time it takes for a Vrier shift of that level depends on its magnitude.

Superhuman strength/speed- Visisth are naturally faster and stronger than a human of equivalent age and build even without the stimulation of Vrier sites. Further due to the vigorous training regimes that Alsia was forced to undergo in youth and the fact that she has continued them to this day makes her as strong as naturally possible for a Visisth who is not using the Vrier shifts to gain strength. She is able to lift roughly 800 pounds without the use of a Vrier shift or her armor, with a Vrier shift designed to increase her physical strength Alsia can lift roughly 1200 pounds, when wearing her suit and employing a Vrier shift Alsia is able lift roughly 1 ton though that is the extreme upper limit. Similarly Alsia is faster than a human being able to naturally maintain a steady pace of 40 miles per hour for several hours at a time. A Vrier shift designed to give her greater speed can increase her speed to between 70 and 80 miles per hour. Her armor sadly despite being incredibly useful does not increase her speed though it also does not decrease it. Alsia also naturally has faster reflexes and a quicker reaction time than a human.

Visisth Endurance- Visisth on the whole are very resilient creatures and killing one is a matter of some difficulty. Due to their Vrier cells Visisth tend to be able to fight even after sustaining injuries that would kill a human, that is not to say that they are unkillable merely that they can take more abuse than a human. It's also very difficult to force a Visisth to bleed to death. Endurance further refers to the fact that she will take a long time to tire but as she is organic she can still become exhausted and weaken.

Abilities:

Calm under fire- Alsia is a veteran of many conflicts and a life of training as well as a natural apex predator. There is little that she has not seen in her time in the field and even fewer things that could phase or shock her. She is highly unlikely to suffer from fear or doubt in the course of combat even if fighting against something that seems invincible and she is difficult to distract.

Duel Wielding- While most who attempt this fail to be effective Alsia has trained extensively to be able to wield a melee weapon in each hand and to use them to devastating efficiency. She is quick to seize openings and fights with a fluid style, preferring not to resort of brute force but perfectly willing to do so if necessary. She prefers to use her twin plasma whips to the sword and is extremely skilled in their use as well.

Expert Marksman- Alsia can aim and fire her rifle in a matter of fractions of a second. She has been proven to be able to shoot accurately while falling or after having been thrown in the air on her way down. She is highly unlikely to miss even under extremely difficult circumstances such as being set on fire or suffering from serious injury. Adverse environmental conditions also do little to impair her ability to shoot accurately.

Hacking- While this is unlikely to work on any construct that is not based on traditional circuitry and modern/post modern technology she does have some level of hacking skills. Her hacking skills depend on being able to directly interface with the thing she is hacking, for example the use of a portable terminal, she can also hotwire things but that again requires actual contact.

Weapons:

Universal Rifle VI Prototype- The URVI is an experiment weapon that was in testing by the company. An improvement over earlier models of the Universal Rifle the VI is substantially lighter and possesses a charge function, rather than an immediate discharge the weapon can be set to a mode in which it will charge the shot, increasing power until the trigger is released. It is a surprisingly small rifle with little in the way of kick and as such can be fired rapidly and accurately, also an improvement over earlier models. The name Universal Rifle comes from the nature of its projectiles, superheated plasma bolts which have proven the most effective form of ammunition in her home level of the multiverse. Dubbed the Universal Rifle for its ability to cause damage to nearly anything it is quite powerful. However like all prototypes the URVI is far from perfect, firstly it is prone to overheating and if it is not vented regularly it is likely to overload and shut down for emergency cooling. The venting process is quite ingenious however as it does allow for the weapon to still be used offensively, coolant is flushed into the firing chamber of the rifle and then ejected as a super heated blast of steam.

Plasma sword generators- A semi circle of energy projectors mounted on a hilt which contains the power source, a plasma sword generator does not look particularly impressive when inactive. When active however the blade is a full 4 feet in length and glows with a white light. The blade consists of pure plasma held in place by sophisticated gravitic fields, it is able to cut through most non energy based or otherwise charged items with a few strikes. She has two of these.

Plasma whip generators- These look quite similar to lightsaber generators in Star Wars a comparison that never fails to make her laugh a bit. They are slightly curved however so as to be more easily held in her hands and to confirm to the contours of them for a steadier grip. The plasma whips are very difficult weapons to use as an incorrect swing could result in the wielder striking himself or herself. Despite this they are impressive weapons. By spinning rapidly with them Alsia can create an imperfect bubble of charged air around herelf that can at least in part negate most forms of energy strikes that are fired towards her and reduce the strain on her armor during the duration.

Natural weapons- Assuming the use of a Vrier shift and that she is not wearing her armor Alsia can generate claws and or other combat related alterations to her body such as spines or spikes. These are varied in terms of effectiveness but are mere weapons of flesh and bone even if that flesh and bone is strong.

Armor:
Power Armor- Alsia's power armor is quite simply that, power armor and unlike many forms of power armor it does not have weapons that are built specifically into it. Alsia's armor is like much of her equipment manufactured originally by Macros International, the company which raised her and was made specifically to fit her and only her. It is fashioned from a malmetal alloy and like many malmetal constructs is capable of shifting form depending on the manner in which it is stimulated. Specifically her armor is able to retract and condense itself into a small pack which is strapped to her back beneath her clothing, and to expand to cover her on command. It will take a post for the armor to either extend or retract unless it is critically damaged in which case she can give the jettison command and it will simply slough off of her. Her armor boosts her strength and defense significantly as noted previously and provides strong amounts of resistance to energy based weapons as it is charged for that purpose. It is also effective at stopping small arms fire to a degree. Larger non energy based weapons are more quick to penetrate it as though malmetal is many things it is not able to withstand consistent physical abuse as well as heavier less energy resistant metals. It also provides a degree of insulation from extreme heat and cold as it does have internal thermal controls. These can of course be overwhelmed with continued exposure.

Attributes (Select one at each category):

Strength Level: Read Above

Speed/Reaction Timing Level: Read Above

Endurance at MAXIMUM Effort: Read above

Agility: Read above

Intelligence: Genius

Fighting Skill: Mastered

Resources:Average

Weaknesses:
*Vrier Stimulation is draining and multiple shifts in a short time will begin to wear heavily on the user. Further Alsia does have a limitted amount of Vrier cells stored in the sites and while they do regenerate over time it is possible to deplete them temporarily.
*Vrier stimulated abilities such as the growth of natural armor or others that significantly alter her appearance or would not fit within her armor suit cannot be used while she is wearing the suit.
*Fire control must be exercised to avoid overheating her ranged weapon
*She has no psionic capabilities and cannot gain them through Vrier stimulation
*Her armor offers less resistance to strong impacts from physical rather than energy based weapons.
*Like all Visisth she has an instinctive fear of fire, while this is not as strong due to her training the presence of large amounts of it can still be problematic. Typically the presence of large amounts of fire triggers an instinctual desire to flee as well as causing her physical discomfort. In particular she often experiences nausea and hot and cold flashes. Nausea is especially unpleasant as it is difficult to vomit inside of a suit. Alsia will also attempt to avoid fire if possible and this can occasionally inconvenience her.

Supporting Characters: Not at this time. She is largely a loner at this point.

Do you know how to post pictures on RPG boards?: Yes
I am as well
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