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    1. reem 12 yrs ago

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Lyle gladly delivered the message and took his forty creds, it was easy money for him. Maybe he should leave the drug business and get out he considered, but he loved the club scene too much. Lyle left the table to pursue other potential clients.

Drea Tin seductively glanced over at the young man sitting at the table. She got his message, and she finished her glass of Bespin port before striding over in her revealing black dress that complimented her tan orange skin.

"Hello there, Mister. I hear you are looking for Molech, you must be brave or stupid. Buy me a drink and I'll take you to what you seek," she said as she licked her lips in a suggestive way.
Sounds good
If you hit the gambling machines or enter a game, just let me know how much you bet and I'll give you results.
The bartending droid served a bottle of Devil's Whiskey with three shot glasses to Dronas and swiped the credits off the counter before it blinked its photo-receptors. "Enjoy, sir," the server droid said. The music continued to rage as a new song was introduced to the scene.

Lyle was a fidgety short human who had stuck around the club scene all his life, mainly due to the fact it was where he made most profit from buyers. Dealing drugs was a good life, but it had its risks; and Lyle never let his guard down. The young man who waved him over was no more than two rotations older than himself. And to Lyle's surprise he wasn't asking for death sticks, but for work. He made eye contact with the man and gestured for compensation.

"Don't waist my time," the dealer said as he pointed at the scandalously clad Devaronian female at the bar. "You see her, that's Drea Tin. She is the manager of this club. She knows everyone in this place, and can point you in the right direction."

He continued to hold his hand out for a reward.
gowia said
What sort of card games go on? Is it pazaak or others? My knowledge is more focused on old republic.


Sabacc and Liar's Cut are most popular.

Space poker, Schickele, Dantooine double-hand, Pazaak (Pazaak is still played but one of the more ancient card games).
Alright IC is up and ready for opening posts just a reminder to allow me to control NPCs and the environment but feel free to roam around and do whatever. You can talk/interact with each other without me needing to step in, but allow it Turn by Turn. Every PC must wait for me to reply with a response before posting another Turn when dealing with NPCs.
Alright IC is up and ready for opening posts just a reminder to allow me to control NPCs and the environment but feel free to roam around and do whatever. You can talk/interact with each other without me needing to step in, but allow it Turn by Turn. Every PC must wait for me to reply with a response before posting another Turn when dealing with NPCs.
CLOUDS, CRIME, CASINOS

It is a period of unrest and opportunity in the galaxy. The Galactic Empire struggles to maintain control in the midst of civil war. Meanwhile, scoundrels and smugglers, explorers and expatriates, and fringers of all types scramble for a living on the edges of galactic civilization. It is a hard life, but these renegades have more freedom and opportunity than any citizen of the Core Worlds.

Above the clouds of BESPIN, a few such renegades have found themselves at CLOUD CITY on level 123, an area of the city of infamous reputation called Port Town. Inside a local cantina and casino a known site of illegal trafficking and underground gambling rings our renegades look for employment…








As you enter the Hole-in-the-Wall's common room you hear the loud music from the club's dance floor, you smell smoke and different flavored vapors which indicates a cantina is nearby. Two Devaronian bouncers stand before you as they stare at you, their devilish features intimidating and the on the right grins at you after visually scanning you. You enter the main room you see a dance floor filled with bouncing beings of all shapes and sizes with a Devaronian MC wearing a dark hood and raises a first in the air as he is inspired by the raging dance floor. On a stage against the far wall beautiful women of different species dances to the music while wearing almost nothing. Private booths line the walls where patrons gamble and discuss business in secret. Opposite the dance floor is a cantina with a full bar and cantina floor scattered with tables and chairs with patrons enjoying their drinks. Gambling machines lined the walls enabling patrons to play games such as warp-top, Spatz and Jubilee Wheel. At the bar a six-armed bartending droid designed to mix, serve, and sell the perfect drink in the joint; is busily working to fill all the orders. You notice a table menu:

Bar’s Special:
Bespin Ale: 5 short/10 tall, famous beverage brewed in Cloud City’s very own Port Town
Devil’s Drink: 12, popular choice, this special concoction was made by Sae Tin, the owner of Hole-in-the-Wall. This drink is bragged to be the best drink served in the house, and boasted to be the strongest. This drink is not for the weak hearted.
Devil Shot: 5, shot of Devil’s Whiskey
Bespin port: 25/bottle, was one of the finest port wines produced in the galaxy, and had a sweet taste to it.
Bespin Sparkle: 20/bottle, was a sparkling wine produced on Cloud City.
Water: 2, standard glass of purified water
Devaronian's food cake: 3 a slice/ 15 whole
*All other ales/whiskies/brandies/rum and food served at import value and market price.

You note exits at the bar (closed), dance floor (closed and guarded by two armed Devaronians), and stage (open). You notice a security strength of at least 6 armed bouncers as far as you can see. A random patron is going around selling drugs and offers you death sticks in exchange for credits. What do you do?
“Scoundrel. I like the sound of that.”
–Han Solo



A long time ago in a galaxy far,
far away....

STAR WARS: EDGE OF THE EMPIRE

It is a dark time for the galaxy. Striking from their hidden base, the Rebel Alliance has destroyed the evil GALACTIC EMPIRE's powerful Death Star. Now, Imperial Forces strike back, throwing the galaxy into war.

In the midst of conflict, countless planets suffer under Imperial tyranny. Many flee oppression to build new lives beyond the bounds of civilization.

On the edge of the Empire, these renegades struggle to survive and remain free in the midst of ongoing turmoil....

________________________________________

(Playing the Game/RPG)

Welcome to Star Wars: Edge of the Empire as some of you might know I am basing this RP off of the tabletop RPG "Edge of the Empire" by Fantasy Flight Games. I'm taking this example and using it as inspiration for the style, storyline, and rules for this RPG though I won't be following it "by the book" so to speak if you are familiar with Core Rulebook you might as well stop looking at it cause it won't do you any good, other than an external reference for your character creation and more background for galactic events, and settings.

(Rules)



________________________________________________

(CHARACTER CREATION)



________________________________________________________

Dramatis Personae:







Group Ship(s) List:



________________________________________________________

The Story: Clouds, Casinos, and Crime

Our PCs will start out on Cloud City which presides over the Gas giant of Bespin. Every PC will begin this adventure at the Hole-in-the-Wall cantina, club, and casino where the introductions shall begin. Hole-in-the-Wall is located in Port Town level 123 of Cloud City and is known attraction to the cities wretched hive of scum and villainy. For whatever reason your character is on Cloud City, looking for work, running from trouble, or making a new life... there is much to be accomplished.

Bespin/Cloud City Information

dereken said
There it is.


Your character is accepted, since you have taken the smuggling route and the adventure will need a ship, I'm granting "your father's ship" to be the YT-1300 Light Frieghter (although I need to know the name) standard freighter with slight modification and smuggling compartments.

Hull type/Class: Freighter/YT-1300
Manufacturer: Corellian Engineering Corporation
Hyperdrive: Primary: Class 2, Backup: Class 12
Navicomputer: Yes
Sensor Range: Short
Maximum Speed (atmosphere): 800 km/h
Crew:1-2
Cargo Capacity: 165 metric tons
Passenger Capacity: 6-15
Consumables: 2 months
Worth: Used/minor customizations 30,000
Customization hard points: 6
Weapons: One Dorsal and One Ventral Turret Mounted Medium Laser Cannon
Shields: standard/medium

Also noted the "mercenary" mentioned in the history, will not be tagging along for the beginning of the adventure everyone begins without companions, but the NPC could be used as a contact or future ally in the RP. Mind I will control all NPCs to include allies and enemies.

Alright, everyone ready? I have the minimum to kick off the RP. I'll get the RP up soon. All other interested players must get their PC accepted and given instructions from GM on opening post, so I can introduce you properly into the story.
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