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    1. Rethel34 13 yrs ago

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Interesting, but unimpressive, Kaeru thought to himself after the Duel. He had seen all manner of Fusion and Synchro Duelists before, many of whom were far more skilled than the two who had just given the Exhibition Duel. But they are, after all, only students. Of course, he himself was a student, but he liked to think he was more talented than those around him. And until he was proven wrong. Discreetly, he changed masks. The new one was perhaps the most plain one he owned. It was a simple orange face with a rather bored look to it. Then he stood and made his way out of the stadium.

He walked for a while, exploring the insides of the school, looking at this and that, and trying to familiarize himself with the place so he wouldn't get lost. He hadn't even finished his exploration of the first floor when someone mockingly shouted, "Hey, Mask-Face! Got somethin' you're trying to hide? Why don't you take off the mask and be normal?"

If the idiot who had just said that had known who Kaeru was, he would have realized that the boy behind the mask could fight back. Shaking his head, Kaeru turned toward the voice. "How about this," he spat, "we Duel, and based on the outcome, I may remove my mask. But of course, I wouldn't blame you if you were afraid to Duel me."

"Me? Afraid? Of someone like you? You're a runt. You couldn't beat me," the other boy taunted.

"Then Duel, unless you're all talk," Kaeru said, activating his Duel Disk.

The other boy mirrored Kaeru before saying, "You know what? I'll even take the first move, that way short stuff can get in his little draw before he gets knocked down and out."

Kaeru stood silent and somewhat inattentive as his opponent pulled a rather long combo that somewhere along the lines used "Mount Sylvania", then a copy of "Soul Charge" and drained his opponent of 3000 Life Points. The end result was all Kaeru really paid attention to, which was two copies of "Orea, the Sylvan High Arbiter", but the guy had no cards remaining in his hand, and surprisingly no face-down cards. Nothing other than the two monsters, the Field Spell, and a measlyIf you're going to play Sylvans, at least learn to do it right, Kaeru thought. He had seen that the Deck was popular among Xyz users, and even some Synchro users, but typically the player would Summon one big, formidable monster that would lock down the opponent's field with some amount leftover for the next turn, not spend everything to get out two monsters like that.

Kaeru shrugged when he was given the cue to make his move. Defeating this guy would be all too easy. Silently, he drew his card and sighed. It wasn't an entertaining Duel when your opponent set up their own defeat. "I Tribute both your monsters--" Kaeru began, a sense of boredom now in his voice, but he was cut off by his opponent.

"You can't Tribute my monsters for your Summon! Don't you know how to play?"

"I can Tribute them if I'm Summoning a monster to your field," Kaeru explained, getting annoyed. "Have some fun with my 'Lava Golem'. Your move." The giant monster formed around the Duelist, trapping him within a cage. Sure it was underhanded to defeat an opponent like this in most people's eyes, but the guy deserved it, the way Kaeru saw it. "By the way, you'll take 1000 damage during your Standby Phase."

"Wait, what?!" Kaeru's opponent shouted. "You can't do this. It's not fair!"

"I'm waiting for you to start your turn," Kaeru said. "And you're not getting out of that cage until you do."

Eventually, the person began his turn, which quickly ended the Duel, which went in Kaeru's favor. "Now that wasn't so hard, was it?" Kaeru asked, not awaiting an answer, but simply turning off his Duel Disk and walking away.
No need for a randomizer or actually drawing cards or anything. Unless you want. Sorry if that was vague. Sometimes I get longwinded and end up accidentally contradicting myself lol

What I meant with the RNG thing is that I don't try to enforce one unless someone is overly repetitive in his/her strategies. Otherwise, just pick when and where the cards come. Just make sure to keep up with the number of cards in your hand and you're good. c:
You don't have to have your entire Deck ready before the first Duel. In fact, if you only have a few select cards planned out by then, that's fine. Just build on it as time progresses. We'll also be Dueling a lot of NPC characters, which will be tempting to look at and go: "Ooooh . . . Imma FTK this freak." Try to resist doing this . . . all the time. Once or twice is fine. I have literally no restrictions as far as RNG. None. Unless someone tries to be overly repetitive or obnoxious in his/her strategies. Then we have some problems. But yeah. To start out, just make enough cards to last you one Duel, so maybe a quarter of the Deck to be safe.
I'll make an IC post sometime this morning. One from Kaeru's perspective, and maybe some of the Prof. in there, too.
@drallinix: Depends on what that Deck includes and whether or not you might be willing to upgrade it with a few custom cards.

@Everyone: Glad we've got such a large group interested. Looks like I've got an OOC to get to work on first thing in the morning. XD Out of curiosity, is there any competition for the hero position at the moment?
For those of you just DYING to make your own cards, and those of you who want a darker theme, I decided I could spare the time to open another RP, and I promise this one won't slow because of it.

Yu-Gi-Oh! Ω


I tried this a long while back (like, over a year ago), and when the site transitioned, it died. Like a little fly. It completely died.

So anyway, it's time to try this again.

WARNING: Do not join this RP if you have major issues with the following:
Fan-Made Cards
Turbo Dueling
New Domino City
Synchro Summoning
Xyz Summoning
Pendulum Summoning
Fan-Made Forms of Summoning
Actually Dueling in a Yu-Gi-Oh! RP

So . . . to actually start this off . . .

The RP begins well after the events of Yu-Gi-Oh! ARC-V (Pronounced Arc-Five), and we return to New Domino City for the setting. Why New Domino? It's expansive and there's lots to do, not to mention it's practically the Duel Monsters capital of the world. After being beaten out by the cities of Heartland and Maiami in the development of new Summoning methods (Xyz and Pendulum respectively), New Domino has once again claimed its dominance when KaibaCorp and its subsidiaries developed the Ignis Summon, much to the dismay of their biggest rival company, Leo Corporation.

What is Ignis Summon? It is a Summoning technique using the new Ignis Monster, which resides in a player's Extra Deck. Ignis Monsters are unique in that, rather than focusing on Level as Synchro, Xyz, and Pendulum Monsters do, they focus on ATK and DEF for the Summon. Example Ignis Monster Summoning Conditions: "2 or more monsters (ATK)" & "2 or more monsters (DEF)". What's the significance? An Ignis Monster is Summoned by sending monsters from the field to the Graveyard whose total combined ATK or DEF is equal to that of the Ignis Monster in its required field. The required field is symbolized by the contents of the parenthesis in its Summoning Condition, which typically aligns with the Ignis Monster's higher point value. Like most other monsters, Ignis Monsters have a Level, though this is usually unimportant to the monster's Summon.

This ability to combine a monster's points puts an end to the age-old struggle of "If I could just combine my monsters' ATK, I could win." Do note, however, that just as Synchro, Xyz, and Pendulum Summons are effected by Level changes, Ignis Summon is as well, so the two monsters "Twin-Headed Behemoth" and "Divine Dragon Ragnarok" could both be used for the Ignis Summon of two completely different monsters, all based on whether "Behemoth" has had its points reduced by its own effect. (2500 ATK monster if it has, 3000 ATK monster if it hasn't) An example of an Ignis Monster can be found below.

Another mechanic that should be mentioned is the Synchro add-on mechanic of "Mono-Tuning", somewhat akin to how "Contact Fusion" was an add-on to Fusion. "Mono-Tuning" is simple. Via the effect of a Tuner monster, the effect of a Synchro Monster, or a Synchro Monster's Summon Condition, it is now possible to Synchro Summon using a Tuner Monster as the only Synchro Material, just as long as its Level was the same as that of the Summoned Synchro Monster.

With Turbo Dueling, Speed Spell Cards such as "Speed Spell - Mystical Space Typhoon" or "Speed Spell - Monster Reborn" or other such Spell Cards which were copies of pre-existing Spell Cards with added Speed Counter requirements should be considered nonexistent. Creating your own Speed Spells, however, will be allowed within reason (rules on card creation below). Therefore, no one will be using "Pot of Greed" in Turbo Duels. I promise.

Finally, we come to the explanation on fan-made cards. As there are new Summon mechanics, what would their point be if there weren't cards to go along with them? And since Konami isn't making them for us, guess who gets to make the cards? Us! That's right, we get to have fun and design our own Yu-Gi-Oh! cards. Of course, they should be fair and within reason. That doesn't mean everyone gets Level 12 monsters to compensate for their uber points and titanic effects. That means that you design a Deck that is befitting of something from Konami.

HOWEVER! We will be following the most current forbidden/limited listings with some corrections. Nothing will be removed from the list, but things will be added, such as certain anime/manga-exclusive cards, and some cards that we create. I retain the right to not only veto cards if I feel it necessary, but also to place fan-made cards where appropriate on the ban-list, if necessary. I should hope it wouldn't be, but one can never be certain. Some cards, if I feel uncertain about them, we may have a vote for the ban-list. Where it lands is based on the majority ruling.

That being said, even if your card(s) land on the ban-list, you still get a chance to use it. All passed cards have a grace period of one week before judgment is passed on whether they are fair enough to stay off of the ban-list. In addition, each Deck is allowed to contain ONE copy of ONE forbidden card, so even after that grace period, you may still be able to continue use.

If you want samples, I have around 200 cards I've made that I'll be posting when the OOC comes around.

I realize that seems to be a lot of rules, but hey, we're playing a card game here. Card games have got rules.

Now for Character Sheets. I'm looking for the basic stuff you'd find in a CS. You know, tell me where your person is from, what they're like, show me what they look like, etc. PM me a Deck list to go with it. You can keep your cards private between you and me until they are used In-Character. One thing I expect from the players though, is to have dynamic Character Sheets. What does this mean? It means that as you introduce cards to the IC thread, you build your card list on your CS. Then, as important events or changes with your character occur, you update your CS accordingly.

You may begin getting an idea for your CS together now, but DO NOT POST IT OR PM DECK LISTS TO ME YET. Wait until the OOC is up and you have a deeper understanding of the setting. One thing is that this RP will be a bit darker than normally seen in the Yu-Gi-Oh! anime, but I still don't want blatant sexual action, drug abuse, graphic violence, etc. evident in the IC. If you have such moments, keep it in the PMs where the public won't see it. In fact, I don't even want to see the words "fade to black". Just cut the scene out at an appropriate moment before the action occurs. That way no one knows anything happens except those involved.

Another thing is that we have a few new sub-Areas within New Domino that were not there before, so I don't want you guys jumping any guns. Wait for the full story before you go nuts. The only reason I'm not posting it now is because this is getting rather long and I don't want to dwell on typing something up for an Interest Check if no one wants in on it. Seems like it'd be a waste of time. That, and I'm getting sleepy.

I'm also asking for something a little strange with this RP. I'll need some people to fill two different roles. I need the hero and the hero's sidekick. You know, like Yugi and Joey, or Jaden and Syrus, or Yusei and Crow, except new characters of course. The hero needs to fill the following requirement with his/her Deck, or rather, Extra Deck: 1 Level 7-8 Ignis Monster with 2500 ATK and 2100 or 2000 DEF and a decent effect. (If you need help, contact me, as I actually have a sample ready) The hero should also extensively use the Ignis Mechanic. Also, the hero's name (first or last makes no difference to me) should begin with the syllable "Yu" as is tradition among Yu-Gi-Oh! heroes. (Yugi, Jaden Yuki, Yusei, Yuma, Yuya)

I will be fulfilling the role of the big rival, like Kaiba or Jack, again using a big Dragon-Type, this time an Ignis Monster. This character's name shall be Valin Rotor, and his key card will actually be the card I used for the Ignis Monster sample above: Volspire Dragon. For whoever fulfills the sidekick role, I'm not worried about what you do for a name or monsters other than asking you to keep your signature card's ATK somewhere in the vicinity of 2400 to 2800, excluding the value of 2500.

Okay, last (short) thing and I'll shut up. I'm asking that players try to design their key cards themselves, as this should essentially be treated as a new series.

That's it. I really hope that if you stuck with me all the way through that, that it means you're interested.
I've got an idea. I'll PM you.
I sure hope not yet. We've got a big tourney to do, first.
Either way's fine by me.
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