Avatar of Rogue Colm
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    1. Rogue Colm 11 yrs ago

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Well, I kinda did skip a couple days or something. I dunno if I should have, but I'll change it if I shouldn't have.
Sothe's grey eyes wandered across the other inmates entering. Not a bad bunch of kids, but as the warden said, they're all kids of "false" deities. Rolling his eyes at the one guy who decided to speak. Does nobody else watch TV? I know the best way to get out is the play nice for a while until we find a rat-hole to leave through. Geez. Little did he wish to admit to himself, but the Voo-Dude has a point. A few... well, a while has gone by since day one, and everyone else seems so uncomfortable. Sothe himself couldn't find a decent bit of darkness to be able to calm himself down, except at lights out. Seemed like people were on edge, maybe kept on edge purposefully. None of them knew why, but it is what it is. The longer all of them were here, the less they tried to escape. There's gotta be a blind spot in those cameras. Somewhere. Even a square foot would be enough to set everything into motion... Continuously trying to spot any spot where a camera couldn't see anything was Sothe's number one goal.
Name: Cecelia
Age: 17
Gender: Female
Class: Archer
Game: FE10 (Radiant Dawn)
Equipped Weapon: Bow
Appearance:


Armor/Clothes: Cecelia wears plain clothes with shoulder pads, leather chest guard, knee guards, and some heavy leather gloves as to maximize mobility.
Background: Cecelia was just finishing a mission concerning a small thug group and the local militia. She took out some of the more corrupt milita men along with the thugs that posed a threat to the city. Apparently the Goddess found this to be an important act of balance, finding her to be a balancing force, which initialized her conversation with the Goddess.
Cecelia headed back to town after training herself in her style of fighting. It was a little hard on her stamina at first, but she wanted to make it as unique as possible. Chipping away at an enemy's health while moving around quickly was difficult, especially since the mobs here didn't really attack back. Or pay any attention to her for that matter. Plus, she didn't really have a hard-hitting finisher yet, so that also puts a damper on the style. Almost at town, she can see some girl walking away form two confused-looking boys. Wait, isn't that the girl from that report about stopping some supposed LC members? Huh, maybe.
She notes that there's also a sword 'n' shield wielding guy heading out of town as she's entering. She wanted to ask him if he could confirm/deny whether the girl is the one from the report, but that would involve talking to someone, and Cecelia doesn't really like talking to people she doesn't know. Well, I am just starting out, and I'll need some help at some point... Nah, not right now. I need to focus on getting my own style down before I get help from someone or help someone out.
Remembering her lack of finisher and how incomplete it made her style, her head hung a little lower. Shaking it off, she sped up to the town gate in hopes of figuring out about healing items. Hey, that's what I can do. Ask about that and lead into the question about that girl. Is she heading to the town gate, too? Deciding that was the best idea, she waved down the defensive swordsman.
"Sir? Excuse me. I just started a while ago, and I was wondering if you knew where I'd find some healing stuff. The way I fight doesn't really allow for me to take many hits, so something to keep my health up would be awesome."
"Balance," a mystical voice begins, seemingly only to you, "you have shown it well, Child. I wish to have you as a guardian. If you wish to be, simply say yes or nod and continue forward." You signal a 'yes' to this voice, and as you walk forward, your surroundings change from your normal, everyday life to that of a cosmic setting. You can see a few other figures convening in the direction you are headed. When you and the other figures are almost at the same point, a beautiful lady wearing a dress split with black on one half and white on the other. She addresses everyone in attendance.
"Thank you, my Children. You have made a wise choice, one that will make this goddess grateful for your assistance. I am Pharasma, personification of balance. You may have seen me in various places meant for judgement, but I am no figure for justice today. I need to have the worlds in balance, yet I am but one deity. You all will need to take these pieces of parchment and go forth to keep balance within the worlds I have been tasked to keep in check. Too many different forces will be acting at once for me to balance them all, and time waits for not even goddesses." Recognizing this voice as one in the same with the one that asked for you to be a guardian.


Now you stand before the Goddess of Balance and you have agreed to be one of her Guardians. This is set in the Fire Emblem universe, and will involve multiple Fire Emblem games, but nothing in the main storylines. You will be helping keep the course of the timeline to the end that signifies the most balance, meaning sometimes you help the protagonists, and other times, you have to set them back to keep them from hitting an enemy ambush. You create chaos and order to keep each in balance with the other. The parchment you will be given will have each goal in real time. If there's enough people, I might split us into two groups that conjoin later. You can be any FE class from any game (because she has converged you all from many points in time and space). It'd be preferable to start at a first-tier class to allow for growth, but it isn't required.

Team 1

  • Cecelia
  • Elanzo
  • Enarrion
  • Kastor


Team 2

  • Larana
  • Ciar
  • Arkantos


Alright. All this overnight interest is great. I'll get a proper OOC going within the next few hours
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