Avatar of Rosette Christopher
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    1. Rosette Christopher 11 yrs ago

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You're both approved!
Write, you're good to go with the new edits. (Kill, you're also approved)
Dola, you're approved. Editing the chatzy into the opening post.
It sure is open! We'll be forming teams soon, but you should have time to join before that. This RP will still be open after teams are formed, but you won't be able to work out which team you're on. And, I'm taking a look at your PM now. I'll send a response when my co gm is on to take a peek as well. Chatzy is up http://www.chatzy.com/82625409410217 I'll be putting up a bunch more lore information when I make the OOC this evening. Once the new apps are in, we'll form teams and begin the RP.
Alright! I think tomorrow is the day groups will be formed and a character list will be put up. From what I gather from private messages/expresed interests/current applications, we'll have around enough magical girls for 2-3 groups. I'll be making a chatzy for us tomorrow, if that's fine with everyone. Yuki, you're approved!
Alright, someone has requested a little bit more time to get their application in before we start; we'll give them a day then begin. I'll also be making a PM group tonight and begin to sort out squads~
Approved!
Excellent applications, everyone. Swift, Fun, and Aiisen are approved! After we get more applications, we'll start to form teams. I'll put my sheet up today, they'll be a martial artist.
Yes, I think it'd be an excellent idea if some of our characters had connections here and there. And, we'll be starting tomorrow, though even then there'll be time for late additions to WaldGeist and the Rangers. Yipee, you're approved! Make sure that you move your characters over to the character section after approval~ Tommorrow I'll put up a character list for both sides as well.
Strings of Fate: A Magical Girl Roleplay
Rome, Italy- The City to which all roads lead. With nearly three millennia of history and the heart of the worlds largest religion hosted within its boundaries, calling it the Eternal City is not an overestimate of its importance. Even in the modern era, a desperate battle is going on in the city of Rome between secret protectors and horrible monsters. W-what's that? I'm a Magical Girl now? Magical Girls are those charged with fighting things that defy normal logic with skills and abilities that defy normal logic. They are fire versus fire; magic versus magic. Their enemy of course, are Errors. Sometimes, events don't happen as they originally should've. This can be both a natural and artificial occurrence, and has an unwanted byproduct- the production of Errors. Monstrosities of varying size and power, Errors are living natural disasters. It is the job of magical girls to fight and contain such beings when they pop up, ensuring their destruction is not to wide spread. After their destruction Errors fade away, as they are merely leftover remnants. Of course, Magical Girls have to come from somewhere. They are created when a magical girl saves a young girl locked into an absolute fate of death- though how this unlocks their magical potential is unknown. Magical Girls are capable of detecting proper candidates, as well as Errors with their sensory abilities. Magic Magic is an important thing to any Magical Girl. It is the source of their abilities, and by default a Magical Girl has physical abilities, durability, and healing far beyond even the greatest athletes. They further have extra sensory abilities, capable of detecting other Magical Girls(Only if they are at close range or are transformed), Errors, and Magical Girl candidates. Special abilities are present in each magical girl, unique to her personality and creativity. Training and experience unlock new wells of power and help them control their abilities with precision. Focal seeds are an important object for magical girls, though what exact form they take is dependent on the girl. Regardless, they must be kept on the girls person at all times. Without one, it is impossible to transform into a magical girl, meaning they are incapable of using magic. Without it Magical Girls are not completely defenseless- their physical abilities are still boosted far beyond that of a little girls, but that will mean little in the face of monsters like Errors. The use of any sort of magic requires a transformation, though it is said that Expert level Magical Girls are capable of using magic without transformation. Groups Usually, girls work with a group of three to four others and defend a city. For large or heavily populated cities, multiple groups work independently of each other. Generally, each group has their own beliefs on if they should intervene with the affairs of normal people(For example, stopping criminals), what sort of morality they hold, how they interact with other magical girl groups, what magic is and where it comes from and so on. In this roleplay, all characters will be in groups of 3-4, to be worked out by the RPers under the GM. Experience Level Greenhorn(Prologue) Exactly what it sounds like; a brand new magical girl. They lack use of a special ability, and only have partial control over their basic magical girl skills. Magical Girl(First Act) A magical girl who understands the basics and has control over their special ability. The First Act abilities of a magical girl are the basis from which every other ability stems. Veteran(Second Act) Veteran magical girls have the knowledge and expertise to add extra umph to their special abilities, allowing them to do do things beyond that of the average magical girl. This will be the highest you can go at the start of this RP. I'd prefer we only have a few veterans, at most one veteran a group outside of certain circumstances. Expert(Finale) The top class of a magical girl, those at this level are capable of using finale moves, special abilities that are trump cards. A rare bracket that takes a combination of talent, experience, and luck to reach. ???(???)
Chatzy Co GM: LaXnyd
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