Avatar of SimplyJohn
  • Last Seen: 8 yrs ago
  • Joined: 11 yrs ago
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    1. SimplyJohn 11 yrs ago

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Recent Statuses

8 yrs ago
Current When the world gets you down, and you think no one cares, try to picture something soft and cuddly.And then imagine it being run over by a forklift truck.
5 likes
11 yrs ago
#We're off to see the Wizard. The Wonderful Wizard of OZ... Sing along now!
11 yrs ago
And remember, Respect is everything!
11 yrs ago
"There's no point in being grown-up if you can't be childish sometimes." - Fourth Doctor, 'Robot, Part Four
2 likes
11 yrs ago
I think I just pushed the wrong button on my iPad and nuked France. Hope no-one noticed.
2 likes

Bio

A player of games and a liver of lives, sometimes with onions and gravy.

Most Recent Posts

I think anyone's free to jump outside with Sevyn if the wish.

Just as long as you don't mind Felix barking at you. :P

The little blue robots have me intrigued. In my mind I'm seeing an angry Mexican standoff between the little robots and cutie Jemini ;)

Thank god you didn't suggest some sort of robotic gangbang, otherwise Matga might end up in the airlock after all. >D
Felix frowned as the airlock status blinked up as active on his display. He hadn't given anyone permission to leave since the Gygan had almost forced her way out of the 'lock, and at least she'd asked for him to let her out, in her own way.

For a moment he worried that the argumentative posturing he'd heard coming from the two who'd obviously been wanting to rip into each other from the moment their glowering eyes had met had taken their spat to the next level, but a quick check of the internal cameras confirmed the two were still in their seats hissing and growling each other like a pair of Coripas Oranguhogs.

Stabbing a finger into the commlink he opened a channel. "Whoever just activated the airlock, report in immediately." Even as the words left his lips the pilot realised he was too late. Already a figure was moving off from the ship towards the looming hulk.

"The airlock is viable, pilot. Dock." @Tenish the Mighty

Turning his attention away from the unauthorised space walk Felix checked his navigational sensors and saw the docking bay doors had opened, only to freeze up again with only a couple of meters clearance. "I know you all consider me a miracle worker of a pilot, but even I can't fit a ship this size through a gap like that!" He barked, still cooling from the misuse of the airlock and taking his stress out unfairly on the Gygan. So far she was the only one of the 'specialists' he was carrying who'd actually managed to achieve anything.

With a deep sigh he let his temper calm before thumbing the mike on again. "Look I'm sorry but I guess the dock's a no go. I'm going to try and bring the ship close enough to get a lock on the maintenance hatch with the umbilical. Anyone care to volunteer as my co-pilot?"
@Tenish the Mighty Be careful assuming that simply asking the doors to open will work out as expected. I don't think the locals are happy with you drilling holes in the side of their home. :P

Well then, strap in and strap on because we're going for a ride!

Strap on? Why would you need that when the Dust can give you far more effective tools for the job which wouldn't require straps?

"The airlock is viable, pilot. Dock." Punctuating her statement, the Star's airlock slowly cycled open, brute mechanisms grinding into motion. It would have made a fantastic, deathly groan. It did not. Space, as ever, was silent.

Suddenly the airlock doors ground to a halt, the opening barely two meters wide. Inside the ancient mechanism the Dust felt around before finding the fault, the ancient cogworks which were intended to operate the aperture had been damaged, but not through age. This damaged seemed deliberate, intentional, as though someone had jammed grenades into the workings and metaled them together into an unsalvageable mass of slag.

From inside the docking bay small pieces of debris, disturbed by the door's meager activity, began to float out into the void. Scraps of metal and wrappers from low since consumed ration packs drifted passed Hundred in a small cloud. Moments later something else emerged from inside the bay, a small misshaped droid with a single piercing blue optic, barely the size of her hand. Silently in the vacuum the droid scuttled over the hull towards the Gygan as several more of its equally misshapen brethren emerged from within the ship.
In The Fog 11 yrs ago Forum: Casual Roleplay
For your consideration...

Name: Kismet

Appearance:

Species: Human, ish

Gender: Female

Skills and standard abilities: Expert tracker, trader and woodsman, skilled herbalist, experienced apothecary and cartographer, proficient archer and fletcher, expert knife combatant

Supernatural/ magical abilities:
Empathic: While not always accurate Kismet has a great proficiency being able to read most people's intentions, sometimes before they even know them themselves. This ability comes from both her experiences dealing with traders and newcomers to the realm and a natural affinity to ambient magics. Some say she may even be fae-touched, although as she was found as a child wandering in the woods none can say for sure, not even Kismet herself.
Portal Sense: Kismet seems to encounter newly formed portals far more frequently than most other adventurers and while she dismisses this as mere good fortune others wonder whether this ability is more than she lets on.
Fog Resistance: For whatever reason Kismet seems to be able to survive in the Fog slightly longer than most people. While it dulls her senses and over time can cause her harm she can usually survive long enough to make use of shortcuts and pathways others could not. Some say this is a sign of some monstrous taint within her, while others simply congratulate her skill in tracking.

Job: Greeter, scout, tracker

Personality: Kismet can be a difficult woman to describe to those who've never met her before. On the surface she appears warm-hearted and welcoming, but something in her eyes speaks of hidden, cold depths within her. While some remind naysayers that no-one ever has an unkind word to say of her, others point out that any who do have a tendency to go missing in the woods, never to be heard from again.

Biography/ history: As a babe Kismet was found wandering the woodland paths by a travelling trader. At first he thought the young child had simply wandered away from a nearby village but further investigation revealed the child to be unknown to any of the local families. Planning to hand her over to the proper authorities once he reached a large enough town for there to be any he continued on his path, but when the time came for him to part with the girl he discovered the child's warmth and grace had charmed him enough to instead invite her to stay with him in his travels. Reporting her as an orphan survivor of a caravan destroyed by raider the trader officially adopted the young girl as his own daughter.

Growing up alongside the wandering merchant Kismet soon developed her skill at bartering and trading, although her almost unnatural skill at being able to negotiate and barter even the most hard-hearted of traders soon began to draw attention to her. When she came of age she finally set out on her own, with her adopted father's blessing, and began her own trading adventures. Not long after she happened to wander close to a tear in the world and became the first face the newcomer encounter. Unfortunately for her the man revealed himself to be an uncouth barbarian and decided that a warmer greeting than was first offered was due him. That night, as the man lay exhausted beside his campfire, Kismet slit his throat, leaving him to bleed out as she melted away into the woods.

Understanding that she had best learn to defend herself properly if she was to continue her way of life she sought out a master hunter and traded her company in exchange for lessons in the ways of the wood. For years the two trained, hunted and lived together until finally Kismet had learnt everything the man had to offer. The last time he was seen the hunter left his home alongside Kismet, never to return. Some say he became a hermit, forsaking the civilised company of the town in order to better commune with the nature he loved. Others hint at a darker fate, given to him as repayment for the years of indignities Kismet had suffered in exchange for her training.

Whatever may be true of her Kismet now stands as one of the most proficient scout and hunters in the woods, with the ability to move through the branches unseen tracking her prey silently and stealthily. Often the first on the scene when newcomers arrive she has gained enough experience to help guide the lost on the path to their new lives, or remove them from the world should the need arise.

Equipment: Hunting bow with quiver, waxed hunting knife, throwing blades, handmade leather armour, concealing cloak (possibly enchanted), bird-call whistle, medicine bundle with numerous homemade elixirs, tonics and poisons, hunter's pack capable of carrying several small animals, coin purse with a small amount of currency, pendant necklace of unknown origin, Ring of True Seeing, compass, mapping tools and sextant
"All refurbished," Harry answered honestly, "Picked 'em up out in the wastes, stripped 'em down and rebuilt them myself. Can't honestly say they'll run as good as new, but I'll stake my name on them being better quality than most you'll find in these parts." As he spoke Harry pulled his satchel around to show the stranger the pile he had inside, which just so happened to also nudge the stunner on his hip forward subtly, just in case the guy got any bright ideas. "Got twelve of 'em right now and could let them go at 200 for the set, or trade if you'd prefer."

Harry let his eyes drift over to the man's companion, taking in the details as casually as he could so as not to offend her. She was a fine looking beast, the kind he might've tried for a tumble with had it not been for the obvious smell of liquor wafting from her direction. He'd learnt the hard way that a woman who took solace in the bottom of a bottle may be good for a night, but would be far less friendly once the booze's glow dimmed and the pounding headaches started. They also tended to be a little forgetful about little details in the heat of the moment, such as angry husbands, or in one memorable case an angry wife.
Actually no, she's a thief. She'd keep them.
You never know, they might come in handy later ;)

Later on the mission, or later on one of the Askarian moons?
SOMEONE POST I AM SO EXCITED ABOUT THIS RP YOU DO NOT UNDERSTAND

Someone could always go have a chat with Felix about his uncooperative attitude towards superior pilots. I'm sure nothing bad could happen, after all he's only an NPC.

And I'm sure now they're at their destination he might be convinced to unlock any restraints people might be wearing.
PLEASE TELL ME EVERYONE IS NOW SHIPPING HUNDRED AND SEVYN. IT'S LIKE I NEED THEM TOGETHER MORE THAN I NEED AIR.

I think I know when their relationship started as well...

*Floods Dust into every orifice of her crewmates*

...I am sorry, what were we doing?

Obviously this was Sevyn's attempt to seduce Hundred in the oh so subtle way I've come to expect from her.

..why is it every time I do a roleplay it ends up filled with lesbians..?

Marga: Good girl, you make mama very proud :) Don't forget to knee them in the groin too for good measure, or just because you can.

The old saying about not being able to keep a good man down never took into account a cybernetically enhanced knee to the groin.
Hundred: What did I tell you about letting the children play with explosives?

Sevyn: "Not to shout 'fetch' when throwing a primed charge?"
...or...
Sevyn: "Not until after they've finished their chores."

I wouldn't worry too much though, I'm sure Farvis would be more than willing to help 'babysit' the little ones in his isolation lab.

Couldn't be any worse than Marga with her kids though...
Marga: "What do you do if a stranger tries to talk to you?"
Kid: "Slash their kneecaps with my shiv and nick their cred-stick before the cops show up?"
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