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The door doesn't open, but a speaker near the door conveys clearly the voice from the other side.
"You should not have come here, Empire dog. But since you have, you are now our prisoner. Stay there quietly, and we won't make you share this cell with a nexu."
GM
OOC: Intro and Summary of events so far can be found here.
Day 1
Chapter 1 : First Encounter

Wolfe, you wake up lying on the floor. You are blindfolded and your head aches. The last thing you remember being struck from behind. For a moment, you can’t remember how you got here, but the memories come back to you quickly enough. You are on the planet Cholganna.

“I have a new mission for you, Wolfe,” your mistress told you. “We’ve received a report of a Jedi being sighted on Cholganna. You will investigate this report. If there is a Jedi, capture them and bring them back alive, so they can be broken. If you can’t do that, if you fail me... I’ll have to find someone else to break,” you remember the cruel and deliberate edge to her voice. There could be no doubt which someone she meant.

On the trip over, you read up on the planet. You were prepared to encounter the planet’s hostile creatures when you arrived, but when you arrived at the last location the alleged Jedi was seen, you were distracted by someone emerging from the trees, gun in hand, and then attacked from behind.

Your hands and feet are restrained by what you suspect are stun cuffs and you feel a shock collar around your neck. Someone has gone to a lot of trouble to prevent you escaping.

Status Update
1. You have the “Slightly Injured Condition” (-1 to all rolls until you recover)
2. You are restrained by a stun cuffs on your hands and feet. You are wearing a shock collar attached by a chain to the wall of your cell.
3. You know the information about the planet roleplayerguild.com/posts/3286035
GM
Locations



http://www.starwars-chronicles.com/Hyperspace_Travel_Time.htm
http://www.swcombine.com/navcomp/
Class Abilities

BASE ABILITIES: Roll 1d100/2 for each one.
TRAINABLE ABILITIES: Roll 2d10.
Common Abilities

All Light or Dark Characters are capable of having these abilities as base abilities.You may choose any you want.



Trainable Abiltiies
You also can train these abilities...


Sith Warrior Abilities





Jedi Consular Abilities


Rules Post


To put a little randomness into the game, we're using a d6 Odds Roll mechanic to determine success/failure of certain tasks.




"Public" profiles

Sith

Name: Unknown
Height: 8"
Equipment: Robes, shield, leather harness of questionable qualities, single-bladed lightsabre.
Traits: Strong, huge
Skills/Abilities: Force charge

Jedi

Name: Aayla'ven (Aayla Ven)
Race: Twi'lek
Height: 6"2
Traits: Agile, Graceful.
Skills/Abilities: Telekenesis, Receptive Telepathy, Affect Mind.
Description
A blue skinned Twi'lek. She is agile like most of her race and has an innate grace acquired from years of dancing as a slave combined with natural talent. She is not particularly strong, but fit none the less.

Gear
  • Double-sided light-sabre and holster
  • Black/grey jedi robes, boots, belt
  • Smuggler outfit
  • Holoprojector and comlink
  • Headpiece

Special Gear
All-temperature cloak, Slave Collar, Manacle keys (2), Shock Collar Control


Transport


Jedi Consular Profile


PRIVATE PORTION, DON'T LOOK SYLVAR









Intro

In a galaxy far, far away...

Set in an alternate version of the Star Wars universe, in the year -18 BSW4. The empire is expanding, crushing planets and it's enemies under it's heel. What few remnants of the Jedi order remain are scattered, hunted, and hiding. Meanwhile the Sith have already begun rebuilding their strength, having cast aside the Rule of Two. While Sith Master's are still only allowed a single apprentice, the number of Sith Master's has increased significantly.
Current Day : 2

Chapter 1: First Encounter
When Sith Apprentice Wolfe is (ironically) captured while on a mission to capture a suspected Jedi hiding in the Outer Rim, he is then saved by said Jedi (Aayla'Ven) in exchange for agreeing to help her escape the hostile planet she's been stranded on. (Day 1)

Chapter 2: Close Quarters
Wolfe and Aayla make plans on their two-day journey out of the Outer Rim Territories and back to Civilization. (Day 2 - ???)

State of the Empire (for reference)





This post is reserved for notes on what has happened so far in the story.
New arrival. Testing something.
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