• Last Seen: 11 yrs ago
  • Joined: 12 yrs ago
  • Posts: 2579 (0.58 / day)
  • VMs: 0
  • Username history
    1. So Boerd 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

It's a story first and foremost. That's why I'm here, and why several others are as well. So disadvantageous events do not bother me.
Alfhedil said
Notice, that I'm not the one to provoke these arguments, and I've already made this point known to both Hazmat and Grave.


Still trying to start an argument?
No, random events are always poorly handled and never work out correctly.


Quit trying to start an argument. Random events have been used effectively plenty of times as long is there is a system in place for them. It keeps the thread alive by giving everyone something to react to.
Since the GM has a nation, it would probably be best if we had a chatzy rollbot or something else so we could all see.
Name: Suehanians
Classification: NPC and Sentient.
Appearance: Humans, literally, but on average a little taller. Average 5'8 for women, 5'11 for men. Fair skinned, blond with some red haired individuals, light eyed due to less sunlight requiring more vitamin D.
Shared traits: Humans.
Natural abilities: Highly accustomed and adapted to cold.

Lifespan: Maximum late 90s, more likely late 60s and early 70s.
Relations with other races: Neutral to all but Lorenvolk. Friendly with othet Suehanians.
History: The Wanderlust is an inconquerable element of the Suehan spirit. In their longships they have spread across the world to trade, pirate, and raid. Generally live on islands or isolated peninsulae. Owe no allegiance to the king (npc).

Shared traits: Human
Natural abilities: Human
Language: Suehan

Strengths: above average stature, cold adaptation.
Weakness: Small numbers, only human.
You are far enough away that the overwhelming majority of interaction is trade rather than raid, therefore neutral to cordial.
Ha, I see your wildlings Haz and raise you Suehan berserkers!
With regard to passage of time, we could all try to tell story which reaches a climax, and once the climax is resolved to all of our satisfactions, move forward 20 years and basically treat the future like a new thread. Work out with others what happened in the mean time, etc.
Sauron The Dark Lord said
I've changed it to Copper armor.


Lol, don't need that extreme. Copper armor is near useless.
Note about steel: Alexander once recieved thirty pounds, or 15 swords' worth, from a rich king and considered it acceptable
© 2007-2026
BBCode Cheatsheet