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    1. Spiritshining 11 yrs ago

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Alright what shall we name this roleplay? And what would be the plot? Who are the characters?

Name it "Monarchies Nation Solar System Roleplay"???
Aleins FTW!
Wows!

I didn't know people would be interested!

YEs It is basically a nation roleplay in space.

I think of the planets in terms of mythology and also, we could have a space Poland. ???
It's an idea so far not fully thought out yet. Was wondering if YOU could help me build the world in our rp.

It is year 3750 AD,

Terraformed planets of the solar system, some are left unruly.
Each planet has a monchary whether they're in power or not, and there is to be a banquet to celebrate the peace treaty between the solar system.

Thinking up more ideas for this, it's just forming.

Please add your thoughts or suggestions, or express your interest if you are interested! Thanks
Ok posted the first intro to the story!
Anna walks into the village of Mayflower, a quaint village towards the East of her country of Gainsborough. The village is very small, about 20 houses or huts, and has dirt roads. It spans tens of acres however, and is full of farm land. It's a sunny day and no cloud is in the sky, fair temperature. Anna's feet make noise as the metal of her boots clunk onto the soil of the roads, the silver of her armor with bits of orange rust. It's time for new armor, need to buy some. Her sword is in good shape though, her father's sword. Handed down to her after he realized he could not change his child's decision of becoming a bounty hunter. It was just an average, pretty well built long sword.
A scrawny middle aged man worn down from farming witnesses Anna and gets riled up. The man comes back with an elderly man who Anna suspects must be the village elder. When the bounty hunter is within 10 feet of the men, she sees his eyes glitter in the sun.

"You've come. Please... follow me. Oh, and the payment..."

"You needn't worry about the payment. Please show me the girl."

"Right this way... " He walks Anna towards the hut where the girl is staying.

"How do you know that she's ill and be a changeling? She could have a fever."

"It's not so simple... She has been losing her senses one by one. First she could not taste, then she could not see nor hear. It's just like the stories of the others who changed! Now she doesn't speak and has eyes that don't reflect the shine of the sun. Her eyes are glazed, she no longer responds. We're afraid... "

"I'll keep watch on her. Please pack all your belongings and retreat the villagers from Mayflower. I'm afraid we're going to have to take precautions."

"Yes... Thank you..."

Anna looks feircely at the girl who is huddled in blankets. Sad sight to see, hopefully we may save her if it's not too late. Terra be with her.
IT was afternoon, just before evening. It was still sunny outside, but now that the village was half way cleared it was very quiet. The buzzing of critters could be heard, and the frogs in the pond nearest the hut croaked every so seconds. Anna closed her eyes as the girl lay there motionless, but still breathing. The girls veins were turning purple beneath her skin and jutting out. Anna knew it was almost time. Pretty soon the girl would transform into a hideous creature and she would have to kill it.Anna got her sword ready and held her sword towards the girl whilst the girl was still breathing. The girl looked in pain, not in peace and Anna hated this part the most. Anna always made it rough for herself. Some bounty hunters could kill the organisim just before they change, but Anna always hesistated. She could not help but pity the changeling for their loss of life. Not ever has it been recorded yet that one could save them being a monster. Not yet.

One.... Two.... Anna counted numbers in her mind. IT helped calm her blood down in the moments of death.

Three... Four... She clenched her sword. The girl huddled in pain as the purple veins took over her face.

"Please.... help me..."

Anna could see in the girl's eyes how afraid she was. But it was too late. A loud screech erupted from the hut that could be heard a mile away.

Anna didn't think, but instinctively ran out of the hut as the monster hopped crawling onto the ceiling. With it's twisted head, it slobbered with it's sharp teeth and looked like it was insane. Mad, no mind.
Okay you guys okay with the plot?
Okay I have what I figured would be the plot:

You can add subtract suggest etc:
PlOT:

After the village of Mayflower, party forms and is to split the bounty of 5 golden coins at Hemingway Captial City. It is a 2-3 day walk from Mayflower.

Hemingway Captial City is a resting point for our party members. Then the party is to receive another bounty that is more ambitious and that is the City of Doral which has been reported as dangerous and hazardous to humanoid creatures.

Upon going there the party will meet with a spirit of Terra and the spirit will tell them their mission to fight for planet Terra against Aceteria the asteroid/alien.

Party then becomes neutral and you choose your faction: You want to help save Terra and be protagonists, or you want your superhuman powers to stay in your life and help Aceteria further its plot which means you become antagonist.

So that is where it goes.

Last place of the rp I planned was Aceteria, the asteroid site.
Cool, approved. :)
Alrighty, I have the whole plot and npcs and characters fleshed out now.

INTRO SUMMARY OF STORY:

Long ago, an asteroid called Aceteria hit planet Terra's surface, causing debris to settle on the planet's atmosphere. The planet absorbed this into its soil, and when life grew again organisms started slowly mutating... either becoming monsters, super organisms, or not affected by the alien substance at all.

Millions of years later...

The planet is calling out and needs help. There have been too many monsters and the balance between those who have turned monsters, are super organisms, or are neither has gone awry. Terra wants to rid this disease and with the help of the protagonists, the spirit of the planet will come forth and give them power to help annihilate what's left of the asteroid and the chemicals that it still produces.

[B]Choose your faction:

Protagonist (for the planet)

Neutral

Antagonist (For Aceteria)[/B]
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In this world there is also bounty hunters as well that take care of the monsters. They're like the military force. You can choose to be super human and human, human or humanoid, it's up to you.

[B]FAQ:
[/B]
What is the level of technology and magic in this roleplay?

There is technology and magic is limited. You can for instance see a city with a subway or police force. But " magic" goes so far as lighting up a saber in fire, or lighting up arrows in light. Or regenerating faster than normal, etc. Super human power or strength, etc.

Technology is not so advanced. This world is not modern, yet it's not medieval or steam punk either. IT's it's own time, more like there is lots of free land and where creatures may roam.

Would it be out of place to be a tribal character?

No, infact, you can say that technology has been kind of halted cause humans are constantly having to fight the monsters. Technology goes as far as trains and cities and a military force, but the rest is 'super' powered or a monster. When you're super powered, you can choose what your power is but you can't be all powerful. Magic goes as far as lighting up weaponry with elemental energy or healing tonics but that's pretty much it. If you have some kind of cool story that involves magic somehow in an approvable way, for sure add it to your cs and I'll approve or disapprove

What races are there?

It's mostly human, super human, or monster for now. Or basically humanoid.
Yeah you can do that, you can change into an animal. It can be part of your tribe's thing

Can you have magic and become a monster? Or are all monsters unintelligible beasts? Do monsters keep their intelligence? What's the difference between a monster and a super organism?

Good questions. The monsters are mad, they are beserked. They have their own ranks of strength and power. Yes there are monsters who have magic. Monsters are thoughtless and mad, crazy they can't control themselves. But on the other hand, super organisms can control themselves and have a conscious. So you can be a bad super organism, or on the bad side. Does this make sense? To clairfy, just make your character have a few powers and stick to it. The toxin affects everybody differently. So you can have one person shoot fireballs cause thats what the mutation gave them, while another person has ice powers cause thats what the mutation gave them. You can be creative, and I'll approve if it's acceptable.

----

[B]Character sheet:
Name:
Race:
Age:
Gender:
Role:
Affected by Aceteria (asteroid)? If so, how so? Is your character a regular creature or organism, or have they mutated/superceded the chemical and have become 'super'?
Appearance:
Personality:
Equipment:
Weapons:
Weaknesses:
Abilities:
History:
Anything else:
[/B]
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The characters and Main NPCS of this roleplay are:

-ACETERIA:

Not much is known about Aceteria, if at all.

It is waiting for the right people to gather at the right time, and waiting for the world to become a gap between monsters and super humans. It wants to see death. It wants to see suffering.

Aceteria believes it's doing the right thing and is furthering the evolution of the species of Terra. It wants to see the super organisms and monsters succeed and conquer the earth.



-SPIRIT OF TERRA:

The Spirit of Terra like Aceteria knows what's going on everywhere in the world and watches over the planet silently. err

Spirit of Terra and Aceteria are at war,

Spirit of Terra wants to speak to the protagonists to end the war and win for the planet to return back to before it mutated from Aceteria. Aceteria is a poison to the planet.

The spirt of Terra has helpers. These are npcs.

----

Example of a character:

My OC Anna Winterfrost:

Name: Anna Winterfrost

Race: Human / Super

Age: 25

Gender: Female

Status/ Role :Bounty hunter
[b]
Appearance:[/b] Long black fine hair that goes down to her back. Dark, almond eyes that are very watchful. Stern face with a little chin, medium sized nose with a notch in the middle, medium sized puckered lips with a fuller lip on the bottom. Stands at 5'7", wears silver metal armor with etchings on them with no head piece. Feels she does not need a head piece. Wears silver chain mail underneath to protect her further from harm. Wears metal arm braces for shielding and metal silver long boots that jut out from the shin. Has very pale milk like skin, and blushes a cherry-strawberry like red.

History: Born and raised as an only child in her middle class family, Anna was looked upon to carry on the family name and be married and give birth to children. But Anna did not want this for her life. She could not stand knowing all she had to do was be married and lived a settled life. Ever since she was young, Anna picked up the sword when she was 10 years old for fun. She didn't take it seriously, but as a teenager when her parents informed her of the path they desired for her, she stuck to her sword and practiced it relentlessly. She's become very skilled at the present age of 25. She kind of developed a rock of feelings for the lifestyle her parents wanted her to have. This has caused a ruckus in her family and she has not left on good terms with them. She's not concentrated on anything other than swordsmanship since and keeps herself focused.

Her father was a warrior and bounty hunter and also a master of the sword, but he did not want this life style for his child. He wanted Anna to have a life that was more relaxed, calm, and serene. Anna knew that she wanted to become a bounty hunter, she knew she wanted to have an adventurous lifestyle and journey the world and protect those who could not protect themselves. She must have inherited this from her father. Disregarding her family's wishes she went through for training. Being graudated through the training militant school, she is now on her own making a living through bounty hunting. Using her own wits, battling warped souls such as monsters and the like, and doing work for civilians. Anna is searching for a master to complete her swordsmanship skills and work skills. She scours the land in search of a master as she completes her missions.

Just a regular human bounty hunter is not rare but only some are successful. In this land are humanoid characters as well. Born and raised in the town called Newberg, a average size town in a valley between mountains, the town of Newberg looks up to warriors and bounty hunters and recruits them. Just as there are towns that specialize in knowledge or healing, her town was known for specializing in military. This could have furthered her sense of feeling like becoming a bounty hunter as well, was because she grew up in a town that specialized and looked up to them even though her father did not want this lifestyle for her.

Personality: Anna is a reserved person, kind of quiet and watchful. She is proper, chivalrous, and feels she has a duty to protect those who are weaker than her. She is kind of shy at first when meeting people, is slow to talk in the beginning and is hesitant at allowing others to get to know her at first. But underneath it all, she loves to meet people and make friends. She wants to share herself with someone she can trust, not just anyone for that matter. She can be cheerful and optimistic, but sometimes gets clouded in her own thoughts and worries. Has a good sense of judgement but can be muddled.

Weakness: Can get muddled within her own thought and judgement. She's just understanding her powers and is becoming super-human, so she's new to understanding this kind of feeling. This can put her at a disadvantage from people who know their powers and potential already. She is human and still can get sick and get wounds.

Weapons: A long sword that her father gave her as a present before she left to journey on her own. It's nothing special, just a an average long sword that does the job but she could use a better one. ([url]http://minimumwagehistorian.files.wordpress.com/2012/01/long_sword1.jpg[/url] metal armor She could use a helmet, but she'll buy that in time. Also a sack of goods and supplies such as tonics, potions, and food and water casket.

Abilities: Able to carry potions and tonics, but cannot heal herself through special powers. She can regenerate fast, but she is still susceptible to wounds. She is fast and pretty well footed though she wears metal armor and chain mail. Her long sword can radiate energy such as fire or thunder, etc which is her superhuman power. How does she do this? By taking energy from her surroundings and using it either steadily to light up her sword or in bursts of energy she shoots out from her sword.

Anything else: To be revealed in rp

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MAP SO FAR: (Everything will take place in Gainsborough)

-TERRA: (What resides in Terra is:)

-Country of Gainsborough:
Gainsborough is the largest country of human populace of the land of Terra.

-Hemingway Capital of Gainsborough:
The main place where bounty hunters and others get information on what's happening in the country, where monsters are located within the country. Hemingway is one of the largest populated human cities and there is a large massive wall that surrounds the city and guards it. Guards are also present at the gates.

Places in Hemingway:

1)There is a Bounty office where one registers and signs up for bounties and trades their deeds for coin money.

2)There is the marketplace, very lively and full of artisans and craftsmen who want to sell you their trinkets, armory, weaponry, and items. Open street.

3) You can think of other places within the city of Hemingway! Use your imagination and see what could fit in this city.

-MayFlower Village: Where the Roleplay starts... Country like village on the East of Gainsborough that has a populace of about 20 houses or huts, but tens of acres of farm land.

-ACETERIA (LAST PLACE of RP):
Yes Aceteria is a place as well... As big as a city, It's the place where the asteroid's remains remain, and Aceteria the alien rules.
----

INTRODUCTION:

Characters will start in Village of Mayflower. One of us is hired to protect a village not from monsters but because they suspect someone is going to turn into one. A girl is sick. Just as they suspect, she loses her senses one by one until eventually she transforms into a monster. Your character will either be a)hired by the village to protect it or b)happen to be crossing by when the village is in danger.

Then we all meet! Wahoo! Fun fun!

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[b]RULES:
1. No Godmodding
2. No powerplaying
3. What GM says is ruley
4. Follow RPG rules
5. Have fun, no pressure
6. Do not ignore other players in party, it's very rude
7. If your character doesn't like someone, state why.[/b]

Any questions? Suggestions? Want to know more about the plot? PLEASE ask me or say your thoughts! Thank you I look forward to roleplaying with you.
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