Avatar of Stella
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  • Old Guild Username: Soshi
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    1. Stella 12 yrs ago

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Indeed we are. Also, will be getting in an IC post ASAP sometime tomorrow.
My idea is basically nobody takes ownership of the boss during the battle, only either the GM or the chosen RPer is in "charge" of deciding when the boss dies, and writes it out as part of their character's IC post.

A simple example of how it works:

Person A is the GM or player in charge of the boss
Person B is a normal player
Person C is a normal player

Person A roleplays their character normally, but also includes the boss's arrival to the scene, initial attacks or other actions
Person B roleplays their character normally, including any needed responses to Person A's character's actions, as well as the actions of the boss.
Person C roleplays their character normally, including any needed responses to Person A/B's characters' actions, as well as actions of the boss.
From this point onward, A/B/C each take turns posting their characters' actions and the boss's actions, until it's time for the boss to die, then Person A roleplays their character normally, and includes details on how all characters' actions play a part in ending the boss battle.

It's really a simple idea, and explaining it out just makes it look more complicated. Basically, just RP normally and include actions of other characters in your post if needed, without anyone RPing the boss specifically.
If I may make a suggestion about boss fights, This is how it worked in a Sword Art Online-based RP I was in (where boss battles are central to the RP), with about 5-6 players, and this worked out just great.

Each participant in the boss fight decides their own character's actions and the boss's reactions, including the severity of the damage inflicted. The GM or chosen RPer decides when the boss is finally killed, and concludes the boss battle in a post that wraps up everything done by all characters, including their own.

This removes the need for a player dedicated to controlling the boss and the hassle involved with responding to every character's actions as they are posted. Just one player (or the GM) would be needed to summarize player actions during each posting cycle until the battle ends.
You'll all hollow within one moon cycle...

It was those words spoken by the Firekeeper that struck a chord with Saira, even as she was deep in thought and meditation before the bonfire. Even though she was an Undead like all those gathered around the fire, Saira had found new purpose within the guiding hand of the eternal Sunlight. Even though she had purpose, a reason to exist, a reason to continue, deep within her soul she felt a hint of undeniable truth within the Firekeeper's bleak prediction of their futures.

As with all things, strength of the human spirit was a finite thing. No matter how strong one's willpower and determination, what awaited each and every undead at the end of their journey was the same destination: despair, defeat, and eventual Hollowing.

Even with the realization of this unshakeable truth, Saira forced away the Firekeeper's words from her thoughts. She may eventually hollow like all the other undead, but as long as she still had the strength to continue onwards, she would live as a human for another day.

With her own sense of purpose renewed, Saira looked away from the burning flames, and noticed the familiar glow of the rising sun in the distance, peeking through the thick clouds. Beyond the stone walls and structures in the distance, Saira could hear the faint echoes of a ferociously monstrous roar in the distance, followed by a flock of black-feathered birds hurriedly taking to the sky from the source of the roar. Whatever was the source of the sudden roar was a truly fearsome creature.

As the sounds of distant wildlife began to grow increasingly distinct, Saira soon felt that she was beginning to overstay her welcome. A new day was starting, and once again, Saira felt the invisible hand of the Sunlight guiding her on.

Slowly and smoothly, Saira rose to her feet from the soft patch of grass upon which she knelt, with her sheathed katana within the grasp of her left hand, with the leather strap attached to the sheath draped over her hand.

"Thank you, kind Firekeeper, for your gracious generosity and hospitality. A new day is upon us, and I must resume my travels once more. To all gathered here, thank you for your companionship, however brief it may have been. Fate brought us here today, perhaps it will bring us together again once more. And so, for now, fare thee well."

Placing the leather strap of the katana's sheath over her head, Saira positioned the sheathed weapon across her back. With a deep, formal-style bow, Saira turned back towards the bonfire and those gathered around its flame. Setting her sights towards the source of the roar she heard earlier, Saira took the first steps to her continuing journey.
Regarding dying: From a psychological perspective, I'd imagine that dying and reviving would feel like waking up from a bad dream to our characters. At first their minds are still hazy, sorting through the thoughts and memories that last ran through their heads moments before their death, and slowly realizing that the memories are real, and not a dream. If our characters are still vulnerable to Hollowing, then perhaps the player could RP the character with slightly dwindling humanity with each death.

From a visual perspective, I think it may be open to interpretation for each player. Keep in mind how time is warped in Lordran, so a reviving character could just "pop" into existence near the bonfire. Imagine it like a cutscene centered on a bonfire with nobody nearby, the POV shifts to one side smoothly, then smoothly back towards the bonfire, now your character is standing/kneeling/crouching beside the bonfire, as if they were there the whole time.

As to where we go, I also vote for the Hellkite Dragon. It would be a great first boss fight to test out our characters. Also, there would be a Sunlight Altar nearby that area, which I'm sure Saira would appreciate.
Not sure how I feel about a Dark Souls 3, DS2 felt somewhat watered down for *ahemcasualsahem* compared to DS1. Hopefully DS3 will take a turn for the better.
Several new arrivals had now appeared around the bonfire, perhaps they were each drawn to the Shrine by the warm glow of the bonfire's flames, or the savory aroma of the Firekeeper's stew cooking in the pot. Or perhaps, they were drawn towards the large collection of souls presently gathered...

With her bowl long emptied, Saira remained in her kneeling position away from all the new commotion, quietly absorbed in her idle thoughts. As the muscle-bound man warmly welcomed the new arrivals as each neared the bonfire, it became clear to Saira that the gathering of so many undead, each with their humanity apparently intact, could not possibly have been due to pure chance or accident. Something had drawn them all together into this one place, but one unanswered question remained - for what purpose?

Of the three newcomers, one particularly massive figure remained standing where he first appeared. Barely tilting her head a few degrees to the side to catch a better glimpse at the newcomer, the sight that met Saira's eyes was a truly frightening and grotesque figure that would haunt the nightmares of even the most hardened warriors. Despite this individual's fearsome appearance, he was clearly no Hollow, as he stood silently and composed, clearly under control of his own mind and actions.

However, one of the fellow undead, the young princely man, seemed particularly apprehensive. His gaze was fixed upon the fearsome figure's disfigured and misshapen features, and his hand was at the ready near the hilt of his sword. Clearly, some element of fear was affecting the man's thoughts.

"You have nothing to fear, for you are safe amongst friends and allies. And as are you, newcomer, if you consider yourself a friend to us." Saira spoke calmly and cooly to both the princely man and the fearsome-looking individual, briefly glancing at each one with an expression of pure tranquility.

Without a clear and present danger, Saira returned her glance towards the bonfire which continued to burn in the distance before her, allowing her mind and thoughts to peacefully fade into the brightly burning flames.
I'll be posting some time after IndianGiver makes a post for Arghast.
I thought that with the line "before making himself wholly present", Arghast made himself "wholly present".
Saira was the very image of Eastern formality as she sat in a kneeling posture on a patch of grass, bowl perfectly balanced in her two hands, taking in her fill of the meaty stew without as much as a spilled drop. Even though as an Undead she had no need of sustenance like the living, there was a strange amount of comfort in carrying out the motions of one who was still living. Perhaps it was an inherent need of all undead to relive certain parts of their past lives that they felt compelled to consume food and nourishment even though souls were what they now truly desired.

"Bah, do not flatter yourselves. This bonfire is my home. I happened to be preparing supper for myself. I didn't ask for you noisy lot to intrude" Saira overheard the Masked Firekeeper respond with disdain at the man dressed in white, who was busy writing into his book while taking in another mouthful of his stew.

Saira carefully lowered the bowl towards her knees as she looked towards the masked woman, while a rather large mustached man nearby noisily downed the rest of his stew.

"This meal is most delicious, I offer my greatest thanks for your generous hospitality." Saira said in a calm tone of formality with as much of a bow as her posture would allow without disturbing the stew inside the bowl she held. Before Saira could bring the bowl to her lips once more to finish the remaining stew, a distinct sound of metal upon stone rang out quietly some distance away, resembling deliberately muted footsteps. Before the sounds became more audible, they abruptly stopped.

"Another appears, it seems. Please, feel free to join this little group of lost souls." Saira spoke out loud to the new presence as she brought up the bowl of stew, decisively finishing the remains contained within.

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