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    1. SyrianHamster 12 yrs ago

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11 yrs ago
The fishes aint biting like they used to.

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World event posted, maps and region owners updated.

Achnon has offered trade to all in exchange for an alliance guaranteeing its independence. Do what you will.


Unwelcome Guests


A lone black ship of darkened oak has anchored outside of arrow and ballistae reach of the docks at On’on. From her eerie bowels, there was much movement, and before long, a small rowing boat was dropped into the calm waters.

The boat was packed full of twelve mysterious warriors. They wore armour not common to the continent of Orysson, and each member’s face was obscured by elaborate great helms. They were fully armed with curved blades. No defence was mustered however, and on the edge of the On’on docks, was an Uarunerian reception.

As the black-clad warriors mounted the pier, their leader, a towering giant of some 8 feet of iron plate, issued a command in a gravelly voice better suited to a roadway than a man’s throat.

“Take me to your Queen, little birds.”
Achnon Declares Neutrality


Made anxious by the recent war in Elthana, the Republic of Achnon has made its neighbours aware that it is not seeking military involvement with any any of them. Its elected King, Nomes, has put the island on full alert in case his suddenly expansionist partners see his people as ripe for the taking.

Despite their noble intentions, Bahapore and Torfas have riled the otherwise passive Republic. In an attempt to stave off any future military incursion, Nomes has declared Achnon a ‘free market’ and is willing to trade his reserves of cattle and fur in exchange for an Alliance that would secure his nation’s sovereignty.

Nations that attack Achnon, will automatically go to war with those who accept this offer of Alliance.

Imperial Bohaddon Launches Summer Offensive


The Bohaddon Empire in South Orysson has launched a three pronged offensive into its northern neighbors. The following regions are under siege:

    - Kingdom of Ushnor

    - Death Spear

    - Centauria
If any of you guys have Steam, add me: SyrianHamster. It will allow for better communication. If not, I don't see you as being at war with Achnon? Can you please direct me to the relevant post.
Titanic said
You could always get a Co-GM


Meeky keeps me informed of any significant events I may miss or need to respond to urgently, but otherwise the work load is hardly daunting. However, having read your posts, I see that Achnon is being treated as a friend by all, unless I've read something wrong or missed something. I'll give the posts a final read to makesure I have this correct, and then will go from there. What are you waiting for? Confirmation of trade or an alliance?
Joint-Kingdom of Belmorn


A Bloody Aftermath, A Broken Mind


King Dryadson, surrounded by so many dead, fell to his knees and wept aloud. His personal guard, reduced to half their number by the brutal Orcish assault, leapt to his aid. It was not fitting for a King, especially an Elderborn, to be seen in such a state. They tried to bring him to his feet, and usher him to the protective cover of the Elven encampment at the rear of the battleground, but he fought them off tenaciously.

“We march for Fort Bloodrend, we march to end these monster!” He proclaimed, losing his famed ever-present passive composure.


***


The Battle of Green Witch Pass will forever be immortalised in the tomes of Belmorn’s people. Three thousand Elves marched to battle, alongside 2,750 of their untested Halfling allies. Their cause was righteous, for who in this day and age can keep a good heart whilst embellishing slavery? They came upon the first column with customary Elven cunning, and devastated those who had destroyed ten thousand lives through evil practices. Elven arrow and Halfling shot broke bone and split iron plate.

Dryadson, spurred on to this battle with untold troubles lashing his otherwise logical mind, had made one fatal error. He had underestimated the Orcs, he had seen them as barbarians and as mere creatures to crush beneath his boot. He was wrong to do so, and now two thousand of his kin would not be returning to their sunlit balconies, to the wine tastings or the song sweetened gardens of their home.

The Orcs had tracked his movements every step of the way. They had sacrificed a thousand of their own in an exchange for a shot at their adversary’s King. Dryadson’s ill prepared host had fought like savage animals themselves, to prevent this from happening. Wooden spears and short swords were no match for Orcish iron in a furious melee, however, and now the Host of Dryadson was a depleted force.

Were it not for the Halfling’s ability to adapt and evolve to a combat environment, the dual force of liberators would have ended there that day, and two nations may have crumbled as a direct result. It was a rash move, it was stupid, and the King knew as much – albeit too late.

The infamous Glade Watchers of Belmorn have arrived in due time, to assist their King, though he had given them no official order. Headed by Count Anya Meadowsong of Meria’s Rest, they have come ready for a fight. They carry the finest longbows of the known world, and are practiced hunters. Gathered in full strength, they are a terrifying force of some six hundred efficient killing machines.

The Elf host, near-collapse from their grievous losses, were boosted by the sight of their much beloved battle brethren.

Without a word to his Halfling allies, King Dryadson, Defender of Peace, Saviour of the Innocent, Guardian of the Last Elven Bastion in the north of the continent, stormed towards Fort Bloodrend with a horrifying look of murder burning deeply in his eyes. His host, without question, hurried after him. The Glade Watchers, knowing the desires of their King, have sped ahead on foot to prevent an Orcish ambush from making good their King’s newly found blood drunkenness.

Dark Tidings From the North

News has reached Hadelmere Hold, but not the Elven King, of the fall of Elthana and the mass exodus of her peoples. The news has been received with sadness, and there is talk of contacting the newly established refugees, to offer them sanctum within the bounds of Belmorn.
It is not yet known how King Dryadson I will react to this news, but an Elf is always a friend to his fellow kin, and it is likely the King will come to see the aggressors as his sworn enemies.

Jourian Raids


Non-Agression pacts are short lived affairs in this depressing new world. There have been several reports of skirmishes between human Rangers and Lizardman warbands on the eastern borders of Belmorn. It is likely the King of Jouria, Fek’nassa the Grim, has learned of Dryadson’s absence, along with the absence of his armed forces, and is attempting annexation of Belmorn’s eastern areas.

In response to this, Queen Alistine has ordered the mustering of the Fengarde militia, and has demanded an explanation from the Jourian delegation in Hadelmere. The militia, though unprofessional, is not an untested force. Military service is a fact of life for the humans of Fengarde, and many new members will have served half a dozen times before at least. Still, they are underequipped, relying mostly on the weapons they bring with them, than on a state funded armoury.

If war breaks out between Belmorn and Jouria, the realm’s small remaining army may struggle to deal with a serious invasion. Many hope that the battles remain Ranger and warband based, but some fear the Lizard King of Jouria is not willing to stop only with raids.
Sorry sorry, as Meeky's said, I've been living the dream life of having no money and a woman who demands she eats the freshest of the fresh. Safe to say, my fridge is now rabbit food city and my bank is a crypt. Righty'o, first of all let me put the week forwards and then I'll see what all this Achnon business is about. There will be a world event today.
Getting awfully lonely at the factory, permission to create some more German characters?
orangebox said
I do not mind if you went on with it :)To be honest, I've kind of lost track of the time for the world >->I am unsure if my posts are even chronologically sound ._.


I don't think anyone minds, they're too wrapped up in their own events.
AdvancedJ3lly said
My character seems to be the only one not fighting in the factory.


Keep it that way, the RP isn't going to be based around this tank factory entirely. I don't think. Haven't we got to drive you guys all the way back to the banks of the Volga and then play a wonderful game of see-saw?

Speaking of which, d'yall think we need a rough map of the area? I could drum one out, just so we can get our bearings. I haven't found a really in-depth map of Stalingrad though (street names etc) so it'd have to be semi-fictional.

Here's one I made earlier:



Sorry it's a bit unclear. I can enlarge the text to make things readable, but basically there's the German Penal unit heading down the factory road, and two detachments of Panzer IIIs with their Panzergrenadiers on the left and right flank.
It sure has been quiet, but as long as the game weeks keep moving forwards you can assume I am very much alive and just biding my time.

As for the NPC capitals, sure go ahead and name them. If you're stuck for ideas, just call it Achnon City or something. But there are tonnes of name generators out there.

EdIt: Orangebox, I believe your special visit is scheduled for tomorrow. Given your absence, do you want me to hold off the event for a couple more days so that you can play catch-up with the world?
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