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    1. SyrianHamster 12 yrs ago

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11 yrs ago
The fishes aint biting like they used to.

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Gunther said
I had to put two posts into one, making for one very long post. I had been working on an introductory post of out characters before actually, getting into the fight.


Eckhartd wasn't engaged, I was just detailing his arrival at a very messy and disorganised forward muster point. But Hell with it. ANGRIFF!

Also, I got one for you Gunther. Would East German soldiers be reliable? I get the impression, from the scarce sources I could find, that they were generally a sorry bunch with a few exceptions. I'm trying to work out whether Eckhardt is going to have to try and stop his men from defecting to the West/surrendering ASAP; I imagine the East Germans were very much aware of how bad they had it in comparison to their former compatriots, and given the choice, they'd of jumped the Berlin wall at the drop of a hat. If this is the case, it'll make for an interesting confrontation between Eckhardt and those serving under him.

EDIT: Found a good map here, for anyone who needs it.
Joint-Kingdom of Belmorn


Army Status Cards




On Breaking A Spearhead


Ten Miles West of Fengarde

General Maraver of the Surgo House of Stoneheart marched the length of the trench. He was an anchor of calm amidst an unbearable chaos. Men and women hurried backwards and forwards, exchanging loaded crossbows for empty ones. Those who held a loaded crossbow, fired without hesitation – and much aim – before handing it back for another. Despite the piss-poor shape the aging Dwarf General had found them in, these humans were proving their worth tenfold. An arrow passed the Dwarf’s ancient face, but he did not flinch.

“They’re coming!” screamed a young woman; she was short, but taller than Maraver. He hid a smile at the ridiculous figure she presented, because the leather armour she was wearing was at least half a dozen sizes too big.

“Dancers, three lines of ‘em, General,” called Maraver’s watcher, who was until two weeks ago a very under talented farmhand.

“Dun gimme ‘lines’ lad, gimme numbas,” shouted Maraver in response.

“Over a hundred, General,” the watcher replied, as he pulled down his crude iron helmet.

“Aye, so just over a hundred lad? Or nearer a thousand?” said Maraver; his cracked lips formed a hidden smile beneath his bulging white beard.

The watcher hesitated, looking at Maraver, then peeking over the trench parapets, then back at Maraver again. The Dwarf stifled a hoarse laugh.

“Two hundred, General,” the watcher finally said with half-flouted confidence.

“Righty’o lads and ladesses, looks like it be time for round three,” roared Maraver. Women’s screams and men’s cheers greeted his words. “They burned your homes, slaughtered your Queen, murdered your husbands, and destroyed your livlihoods. Ya have nothin’ left to live for, so give ‘em no mercy.”

The Dwarf chanced a peek over the trench, by standing on a purpose built bench. A half dozen arrows whizzed past him – they Lizards were getting smart, they were starting to learn his habits – but he was not dismayed by what he saw. This was their third assault in two weeks, and it was just as half-hearted as the previous two.

Around five hundred Lizardmen archers stood a hundred yards away, hunched behind abandoned wagons, fallen trees and boulders. Anything that would provide them with cover from Maraver’s devastating and relentless crossbow volleys. Behind them, in thinly ranked but wide spread lines were a detachment of Sword Dancers.

“Hold fire, hold fire, let ‘em come,” ordered Maraver, as he descended from the bench. “Wait til ya can see the whites o’ their eyes, then hit ‘em all at once. I want everyone, even the wee children, with a crossbow, to line the edge of this trench. Don’t let ‘em see ya though, we don’t wanna be ruining the surprise do we now?”

Maraver’s motley band of militia-soon-to-become-veterans obeyed without question. All of those firing at the concealed Lizard archers ducked down. A few hissed whispers passed to and thro, and within minutes, the greater part of his ‘army’ had thrown themselves against the wall of the trench. Crossbows were clumsily loaded. A few boys, no older than six or seven, ran down the length of the trench to drop freshly loaded weapons.

“’Ite Timmy me boy, you’re my man, give us a holla’ when you can see the whites o’ their eyes, lad,” said Maraver. He clasped his leather-clad hands firmly behind his back and breathed a sigh.

The watcher’s eyes bulged, but he did not waver for more than a second. Carefully, he poked his head back over the trench so that his eyes were level with the dirt and watched. Seconds passed like days, and the tension built to the point that Maraver swore he could taste it on his tongue.

“I can see their whites,” shouted Timmy, all smiles.

Maraver nodded, but then clenched his eyes shut as he caught a glimpse of an arrow striking Timmy’s exposed neck.

“For every man or woman we lose, they lose ten!” Roared Maraver, punching a fist into the air. His army repeated his words in thundering unison. “Let ‘em have it, let ‘em have it all!”

Maraver’s troops brought their weapons over the top of the trench. A tense second or two passed as each of his three hundred nobodies took aim, and then there was the heart-rending release of the massed crossbow strings. In a blink of an eye, the old Dwarf was back up on his bench, surveying the slaughter with glee. The Sword Dancers, lightly armoured and with only wooden bucklers to protect them, had been cut to pieces. Half of their number lay on the ground, bleeding and screeching, whilst their comrades broke. He noticed an intense whistling sound, and looked up to see hundreds of arrows coming down on the trench.

“Cover lads ‘n ladesses, lest ye be fucked by an iron point,” shouted Maraver, throwing himself against the trench wall and making himself small as possible.

The barrage of arrows continued for some minutes, and a dozen or so of Maraver’s men left the fight permanently, but the majority had missed their marks. Maraver stood to his feet and smiled crazily at his troops, who responded with likewise expressions.

“We see another night after all,” he said. Timmy’s in spasm body caught his eye. “Take him away, gently now, and bury him with honour. He fought tha’ good fight, and his name’ll live on in the tomes of our tomfoolery!”

Maraver Stoneheart, second son of the deceased Dwarven Count Tremlin Stoneheart, was unwittingly becoming the saviour of an entire people. He had visited Fengarde three weeks ago, after hearing that the new human Queen was open to the possibility of intervening in Surgo’s civil war. When he arrived to attend a scheduled meeting between him and a council of human noblemen, he found a peoples of the verge of defeat. A Jourian assault on the city had fallen a week earlier, leaving many dead, and he was almost instantly certain that what remained of Fengarde’s defenders would not stand against a second attack.

Still, his clan depended on him. Without aid, they would fall to the terrorists that had proclaimed themselves the masters of Surgo. His peoples just did not have the men are material any more to fight a war that was destroying the very land they had bled to protect. So he had stayed, drinking crap ale and eating limp meat, hoping beyond hope that he’d get his audience – and that Fengarde would withstand the attack.

When the fires started, Maraver was no hero. He packed his things and left the city – hastily making for Hadelmere. However, on the way, he was shocked that so many thousands of refugees had only made such a short distance despite the time they had been given by their Queen to flee. Belmorn was a massive country, full of beautiful woods and blanketed with plains of green grass; it had no roads though, just paved bridleways, and this had no doubt contributed to the slow pace of the evacuation.

Driven by his good natured heart, the Dwarf abandoned his diplomatic mission in favour of rear guarding the refugees. Dozens of them sided with him, when he announced at the top of his old lungs his intention to ‘bar tha way to tha greenskins’. Whilst Queen Alistine fought for her life in Fengarde’s central square, Maraver and his company were busy digging earth works and collecting weapons from fleeing militiamen. By the time all was said and done, and Fengarde was reduced to ashes, a two-hundred foot long trench had been dug, straight through the bridleway. Heavy stakes had been shoved into the ground in front of it, to form a thicket of death to any mounted riders. Crossbows in their hundreds had been gathered, and Maraver planned to use them all to create a relentless rain of death.

The first vanguard elements of the victorious Jourian army came in the form of a thousand Sword Dancers. They had snickered at the sight of such a peculiar but feeble looking fortification, and attacked. Maraver’s troops, despite the little training they had, were able to release a devastating stream of bolts into their poorly protected forms. Only a few dozen actually made it to the trench, and though they were dangerous, the old Dwarf led his men and women to in successfully repelling them. Three hundred lizards had been killed that day, and only two dozen of his.

This victory sent ripples of news through the trail of refugees that had by now come halfway to Hadelmere Hold. This brought Maraver more men, and women, who upon hearing of his actions, had turned and marched back towards Fengarde. Within days, the wily Dwarf had accumulated three hundred souls to his non-existent banner.

He trained them day and night, when the Jourians weren’t attacking, and soon had them well versed in the use of crossbows and the ‘fast fire’ tactics he was employing. When the second assault came, backed with archers and stone throwers, Maraver was ready. After an hour long barrage, and several casualties, the Lizards made a frontal assault. Breaking from cover, Maraver’s troops repeated their earlier use of massed crossbows, and drove the Jourians back once more.

The second victory brought dozens of human rangers, who had fled Fengarde, to his call. He dispatched them to the nearby woodlands, to watch for Jourian flankers, and to harass them if able. All the while, the Elven army in Hadelmere, grand in its size and composition, was oblivious to his actions. He had broken Sar’Nassa’s momentum, saving thousands in the process, and buying time for the Elves to make their move. Though he was not of Belmorn, Maraver Stoneheart was a stalwart champion – the very stuff of valour, and to strangers, he was not afraid to show it.
kingkonrad said
I think that it'd connect well with the Airborne ethos that Janusz's unit would have- they'd have friendly reinforcements of a higher caliber, such as an armored team, back up their claims.


Yeah. Well, you go take some claims and I'll smash my way through to you, or get run over by Gunther trying. Either way, it'll be fun. Anyways, it's late here in the UK, I'll catch you guys tomorrow.
kingkonrad said
I do want to have my Polish Squad of Airborne Infantry come as somewhat a shock, following the SF moving in to eliminate key targets. I agree with Hamster on this one- it'd be somewhat unexpected, and even if they were at odds and waiting for shit to happen, it would take the Warsaw Pact to kick the bucket back at NATO and retaliate in a way that is not planned for. I'll have them at base for my next post when I make it.


Yeah, that'd be cool. Maybe Eckhardt's ragtag column of T-72s and BMPs could link up with your men later on in the battle, if they don't get bogged down/squashed elsewhere. I've deliberately left Eckhardt's understanding of things vague, to widen the scope for other PACT players' entrances.
Posted.

If there are any blatant historical, logistical or other form of grave inaccuracies, please correct me at will. I'm learning on the job here, but I'm a quick learner. I'll update anything that sticks out like a sore thumb, or keep in mind for future posts.

Thanks guys, now let's go have some fun!
Marching Orders


Five Miles West of Scherwin


Eckhardt Greiter was unnerved by the situation, to say the least. The entire regiment had suddenly been ordered to mobilize at 0800 that morning, and five hours later, the first of the men had started to disembark from the massive column of ural-4320s that had driven all the way from Potsdam. Thousands of East Germans, all in their muddy green combat fatigues and kitted for war, were amassing in their droves. This was highly unconventional, and what troubled the young Feldwebel more than the apparent haste his regiment had been obliged with, was the fact he had received so little information about what was happening. Even his immediate superiors seemed clueless when he chanced the all important question of "Why are we here?"

There had been no scheduled drills, or exercises, which whilst not uncommon under the leadership of his Soviet masters, was made all the more strange by the apparent presence of what he guessed to be the entire northern army. The air was thick with Mi's of all varieties, and they buzzed violently across the sky; some descending to deliver officers and equipment, others emerging with their weapon systems fully stocked and operational. As he shielded his eyes from an unusually high Winter's sun, he spotted a squadron of Migs rocketing their way towards West Germany.

Was this another posturing? He had heard rumours that NATO had been particularity bold in recent months, and there was talk of foreign jets piercing Soviet airspace and then withdrawing rapidly as if they were testing for weaknesses. Maybe the boys up top had decided that enough was enough, and that the capitalist swines needed showing that the East was a giant best left asleep.

Leutnant Meirs Kezwig, Eckhardt's platoon commander, appeared from the chaos of men and munitions and marched over to him. It seemed that answers were about to be given.

"Greiter, what kind of circus do you think we're running here?" barked Meirs; his face twisted in blazing anger.

"Sir?"

"Where's the men? Where the FUCK is my platoon?" Meirs screamed. Vissible spittle blasted from the man's mouth, and splashed over Eckhardt.

"Disembarking, sir," replied Eckhardt, attempting to keep his calm.

"We should have headed out fifteen minutes ago. This wont do, this won't fucking do!"

"I will go and help get the me-"

"No, Greiter, you're not helping anyone. I hold you responsible for this delay," said Meirs, his lips trembling and his red face a fitting tribute to the national colours of his overlords.

"No excuse sir," replied Eckhardt. Well, he had several excuses, the main one being that he was just a Feldwebel - and one of many. Why was it down to him to single-handedly manage the troop train?

Meirs waved a hand at him in irritation. "Who do we have?"

Eckhardt turned and pointed to the nine soldiers of his assigned rifle squad, that had travelled with him from Potsdam after a messy unit assignment. He knew none of them, and was fairly sure he had ended up with soldiers from another platoon - or regiment.

"That will do. Get yourself some wheels, and roll out," said Meirs, somehow calm and collected despite his drama moments earlier.

Eckhardt snapped up a salute. "Yes sir. Where am I going, sir?"

Meirs lost his momentary calm, and reverted back to the primal beast of a man that he was. Short, fat and untidy, Meirs was the very thing the West repeatedly mocked the GDR's army for. He was no soldier. No. Just a favoured Party Member with a bit of political sway. He was obviously panicking, which was why he had singled out Eckhardt as a target for his illogical fury. He yelled words that Eckhardt could not understand, and stomped his feet like a child. After a few moments of this tantroum, he pointed across the muster field.

Rows upon rows of SPz BMP-2s - an apparent upgrade to the BMP-1s the young Feldwebel was used to working with - were parked and motionless. Beyond them, two dozen of T-72s were firing up their enginies, emitting a huge ugly smog of choking diesel into the cloudless sky.

"Follow them," Meirs said, sneering.

"Just follow them, sir?"

"Did I fucking stutter Feldwebel?"

"No sir, no you di-"

"Shut the fuck up. When this is done, I'll see to it that you're assigned toilet hygiene duties for the rest of your fucking natural life," screamed Meirs, poking a stubby finger into the Feldwebel's chest.

"Our objective, sir?"

"Just follow the fucking convoy, you'll get your sitrep enroute. Now go, fucking go! Let me sort out this rabble," said Meirs, turning to walk away before Eckhardt could chance his luck further with more questions.

With a heavy sigh, the Feldwebel turned to his squad, and nodded. "You heard the Leutnant, gear up and let's go."

The men hesitated at first; some because they hadn't finished snickering at Eckhardt's treatment by the platoon commander, and some because they were genuinely scared by what was happening. He paid them no heed either way, and quickly shooed them all towards the nearest SPz BMP-2 with threats of punishment. As he entered the vehicle, he cast one glance behind him to take in the scene of an entire army preparing for war, and shuddered.
Gunther, thank you for the thorough explanation of things - I found the movement speed of tracked vehicles on roads particularly interesting, it's amazing tanks are of any use at all at those speeds. It explains why they are so vulnerable though, and why their battlefield prominence is in decline. I always assumed tanks, especially the more modern ones, would be able to do at least 50mph on rough terrain, let alone a road - how naive I am. That's what playing too many games does to you haha.

Right, moving on. Well I imagine the PACT's attack will technically be a surprise attack, as NATO will probably assume they're reacting to their provocative actions with their own training exercise. Probably wont be until the PACT forces are over that line that the NATO spotters etc will sound the alarm, but then again, I guess making it less than a mile onto West Germany before NATO air power responds isn't exactly an effective surprise attack... but still!

Urggh, modern combat is so complicated. I miss muskets. So I imagine the radios would be listened in on too? Even if NATO couldn't directly listen in on Soviet commanders, the amount of transmissions would sky rocket and definitely send alarm bells. Well, I'll just play it at squad level and not venture any higher in fear of being gobbled up by a fact-o-file.

Right, I'll get my first post done, as promised. I'm going to start with something like this:

Whilst NATO are inadvertently threatening human civilisations' lifespan, the PACT launch a pre-emptive strike against them, wrongly thinking that after all the things that have gone down months previous, that NATO are about to launch the nukes. My guy and his battalion will be heading for the front to fight an enemy they think are about to invade. See you in the killing fields!
FiendishFox said
I assumed my General died in the last battle as it didn't go very well, so I'm glad to hear he has actually survived. And I'm even happier that I won that battle! I'll get a post up tomorrow or the day after detailing the battle etc


Well, my rolls only detail the cold and inculcating wrath of the dice. You are free to add on additional events/information for story purposes - for example, if you felt your General deserves (or needs) to die, then you could throw that in there.
Dutchbag said
The first version was a surprise assault by the pact on NATO installations from Norway to Turkey an hour before the training was slated to begin. I intend for some introductory posts before krieg happens at 0130, November 7th, 1983.


Okay, but before you include these posts, we're to assume that it's "business as usual" on the barracks? Or would the PACT forces be secretly deploying along the border? I'm sorry for all the questions, I'm just trying to work out where I start :)
Okay, here are the raw results of the rolls:

14,700 Bohaddon

Bonuses: Disciplined Army (-5% casualties +5% to defenders)

8,000 Lizards

Bonuses: Defending Hightower ruins (+10% Bohaddon's casualties)
Bohaddon Rolls

Combat Roll = 1 = 10% Casulaties

Significant Event/Disaster Roll = 2 (Loss of Flank) = 10% Casulaties

Scaling Hightower Ruins = 10% Casulaties

Army Size Difference -10% Casulaties

-5% Disciplined army

= 15% Total Casulaties

2205 dead.
Blackfang Rolls

Combat Roll = 3 = 20%

Significant Event/Disaster Roll = 2 (Loss of Flank) = 10% Casulaties

+5% (Attacked by disciplined army)

Size difference + 10% Casulaties

= 45% Total Casulaties

3,600 dead.
15% vs 45% = 30% Casualty Difference = Bohaddon Victory

Outcome: 4,300 remaining Lizards withdraw from Hightower's ruins, but in an orderly manner. Hightower region remains under Blackfang control, but Hightower Citadel lost to invaders.
Basically you scored a pretty solid victory - not a crushing victory however, and so the Lizards did not rout. They have withdrawn to regroup, but the Citadel is yours, and would make for an apt staging post for further military action. Be warned though, that in light of this defeat, the Blackfang Empire may divert resources to your front (as would be logical).

EDIT: *DISCLAIMER* There is a chance that your general can die in my dice rolling system (which is how I keep losing my main characters!) so do be warned. If it happens, you have to accept it.
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