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    1. tatszico 12 yrs ago

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IVIasterJay said
\The original had her gassing an orphanage simply to make a point to a man that cheated her out of money. I figured that would be a little too dark for a semi-protagonistic character though.

Ouch, I'll make sure Zico stays away from her.
Etra sounds cooler anyway.

My CS is on page 2! Still need to figure out the rest of my etras.
Solita said
Don't worry! Joscelin's about to make her comeback!


Hardest part for me too. :,( Still need to develop three more lol.
Nem said
I got all them creative jives flowing, man.Took forever, but it happened. £:


I really like the lighthearted-psychopath aspect of your character. ;p
Loving all of your guys' characters. :) Also, forgot to mention, if anyone wants to have a relationship with Zico, just let me know! We can discuss the type of relationship, how they know each other and all of that jazz that makes our characters connect!
Mizuho said
As of right now, I'm thinking that everyone will gain a level at the same time, at certain points in the story. This will all be like, major plot moments, or after major battles most likely, although this will depend on how the roleplay goes.


Have no problems with that at all. Makes things neat and easier for you guys to handle. :)
I have a question about leveling up. Is it basically when you and the other mods decide that it's time to progress our characters? Will we all level up at the same time, or will you monitor each of our characters separately to see if they're eligible to level?


Name: Zico al'Sorna

Age: 24

Appearance: Devilishly handsome with tinted, olive skin. He has fiery hair the color of a diminishing sunset and eyes of piercing amber. His angular face is accentuated with sharp cheekbones and a defined jaw. Of shorter height than an average male, his body lithe and slender. He walks and moves lightly like wisps of air, each step a graceful glide of his figure. Each ear is punctured with a silver earring that twinkled as bright as his eyes. He's usually seen adorned with the regalia of the aristocrats: an elegant overcoat of fine satin that envelops his nimble stature, and underneath that he wore a leather vest and breeches that protected his silky button-up and undergarments. But regardless of his flashy attire, Zico's presence is that of a ghost: insubstantial and illusory. One minute you see a man of glowing jewels and silk and the next thing you know, you're staring at a passing carriage horse shitting.

Style/Levels: Combat Magic V --- Support Magic V --- Stilettos I --- Fisticuffs I
Combat Magic I
Etra I: Phantom's Touch - Instant effect. With a snap of Zico's fingers, a rock-size magic sigil materializes directly in front of his target's face. After a split second, the sigil collapses and implodes, releasing a mild concussive blast that can knock his targets off his feet, causing temporary dizziness and confusion. The blast to the face can be paralleled to a gloved, mild punch to the face. Not enough to severely harm, but enough to disorientate for a few seconds. Cannot be rapid-fired, cooldown of 10 seconds.


Etra II: Malice - A dark sigil materializes directly in front of Zico. It takes 2 seconds for the sigil to manifest before releasing an ethereal blast of a dense ball of shadow at the target. If it hits the target, the sphere of black shadows will shatter and envelop the mark in an ominous, ill aura. The aura will do damage over time for 10 seconds in ticks of 2 seconds. Cool down of 15 seconds.


Etra III: Chains - A large sigil emerge from underneath his target's feet. When it's fully developed, black chains composed of sinister magic expels upward and wraps around the victim where he's held immobile for 10 seconds. Cast time of 2 seconds, with a cooldown of 1 minute.


Etra IV: Spectral Bolt - Zico holds out his hand, and a sinister sigil substantiate in front of his palm. When fully complete, it invokes a vile, shot of black magic that expels like a strike of lightning. It has a cast time of 1 second, and a cooldown of 2 seconds. It's his more aggressive combat spell.


Etra V: Umbral Claws - Zico holds out his hand, and a black sigil glows in front of his palm. When fully integrated, it delivers a large and black ethereal with clawed fingers. The hand homes into the target, and attacks for three slashes before dispersing like exploding mist. If the target is hit all three times, the status of poison will be inflicted. Cast time of 3 seconds, cooldown of 20 seconds.


Weapons: Hidden, ornate stiletto hidden in a secret pocket of his leather vest. Though lacking in physical strength, Zico is very familiarized with knife fights, and intermediate hand-to-hand combat. Not strong enough to overtake and opponent bigger than he is, but quick and smart enough to either slip and slice, or to buy enough time to cast his magic or better yet, disappear.

Personality: The epitome of a gentleman. Well mannered and educated. Very charismatic and silver-tongued, but extremely sarcastic. Intelligent, but impulsive. He's the type of guy that thinks and ask questions DURING a problematic situation rather than analyzing it from the get-go. But that does not make him reckless; his impulsiveness makes him quick on his wits and feet and he's calculative even when under pressure. His ability to keep a calm composure regardless of any situation is what makes him a great liar. He is, after all, nothing more than a con artist. His lack of empathy combined with his devilish charms are his ultimate weapons when it comes to adopting various guises to swindle and embezzle the Zenithians of their wealth.

History: An orphan, left abandoned on the streets of the slums. With no where else to go, Zico was initiated into a gang of ne'er-do-wells and thieves. During his time within the criminal underworld, his vagrant abilities began to bloom, and eventually they blossomed into defiled talents. He learned how to swoon women of their purses (and much more) through the use of his charms. He acquired the knowledge to trick men into emptying their pockets for diluted liquor that he promised to be rare, century-aged wine imported from an unheard of island recently discovered by explorers. He wasn't just a thief, he was first and foremost, a gentleman. He self-educated himself from books that he stole, he learned the delicate art of etiquette, he spent hours mimicking the attitude of nobles and aristocrats until he can perfectly insult a lowly beggar with the superiority of an asshole. As the years passed, so did his arsenal of personas. From wealthy merchants to holy priests to bankrupt noblemen, Zico was able to adapt to each guise with perfection and, when a job has been accomplished, is able to disappear entirely by the simple method of disposing one of his many personas into a roaring fire. In time, was able to accumulate himself a vast amount of wealth that could officially rank him as a lowly noble, which he then use to fuel the creation of new characters through the purchase of expensive accessories and costumes. He does not steal because he needs to. He steals because he can, meaning that he's never going to stop until he has robbed the wealthiest man in the world of Zenith.

Why are you on this journey?: "Time to entwine my delicate fingers with the opportunistic affairs of adventuring!"

Miscellaneous: He dislikes cats.
I'm so excited for this! So many possibilities for a character. :) I do have a question though. Would debuffs/hindering/status effect etras be located under combat magic? Just wondering, since they're not fully 'offensive' magic like fireballs and lightning strike. :p
Loooove HM. I'm in. :)
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