Avatar of The book of bad juju
  • Last Seen: 9 yrs ago
  • Old Guild Username: Matxin Gartza
  • Joined: 12 yrs ago
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    1. The book of bad juju 12 yrs ago

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9 yrs ago
Current I've just written the worst post i've ever made in an Rp, and i don't know how i could have made it better.
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10 yrs ago
Give us the doctor.
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Bio

If you can read this, send me a quick pm, i need to talk with you.

Most Recent Posts


Man, us europeans have it tough in RP land.

Anyway, i'll start getting a post up soon.
Not quite sure about the medical accuracy of susac here, given that it resembles MS with hearing loss.

As well as what the guy before me said.

I think that an accurate portayal of susac would be accepted into Yamaku, though, what with the hearing loss and motor control difficulties and all

And the line between neural and mental problems is pretty blurry, anyway.
You missed out the heart problems there. But yes, I do intend to play this character, as written, to the hilt. I even looked for a picture of a girl with a small head for my appearance.

Name: Mariko Matsushita.
Age: Sixteen.
Grade: 2nd year
Disability: Congenital Rubella, German measles during her gestation. She was born with it, and it has caused heart problems (corrected with surgery) eye and ear troubles (mostly corrected with surgery and a hearing aid/large print books/reading glasses, although she still takes pills to control her retinopathy.) and a touch of asperger's syndrome.

Personality: Mariko tends to be cheerful, if a little relaxed and passive. She has problems with social skill, and can tend to trip over her own words when she gets caught up in trying to explain things. When thinking, she had a slight tendancy to have thoughts in a rush of quasi-logic, but doesn't usually let it show. She's not a sporty type, even though sports like Hockey and Hurling appeal to her. Mariko adores black comedy, but is clever enough to keep some of the nastier gags to herself. Mariko is a bit of an europhile, and has a marked interest in the second world war. Mariko scores good grades in the humanties, and has ambitions to go into art criticism, but so far only submits wordy reviews under videos on Nico Nico Douga.

Background: Mariko was conceived an born in unusual circumstances. Her mother had always been a strong member of japan's thriving anti-vaccination community, as well as a frequent flyer for her job as a western correspondant for a news channel. When Mariko was born, and almost immediately rushed into intensive care to treat a semi-serious valvular condition in an almost third-world country in south america, her mother was, understandably, shocked. Mariko doesn't blame her mother, though, although she does hold the guilt over her at times, jokingly. She was never the happy gurgling bundle on joy that most cliched books try to convince us most babies are like, but grew up close to her stay-at-home father, a devoted family man who left his career as a woodworker to take care of her until she was old enough to start attending school. Her experience there was wonderful, but at the age of 10, her degrading retinas made schoolwork impossible, and she dropped out of her class and was forced to attend a school for the vision-impaired. She's attended one year at Yamaku.

Other Info: Can see. Couldn't before surgery on her eyes, and probably won't if her retinopathy spreads further, but she can see for now.
Has one eye slightly smaller then the other, and has had corrective eyelid surgery to help this.
Is pretty good at origami, and is currently practicing how to make an origami biplane.
Can't balance to save her life.
Forsooth, my Jive has been grokked!

Swing the Spelljammer hard-a-starboard, and swab that deck 'til it gleams; We set sail for Tatooine!

By the way, mind giving us the skinny on what exactly's going on?
English city, but i moved away.
Interested.
Windreda said
I'm sorry for messing with your town, it's just that I pictured the AMA mines to be directly below Atlas so I saw no reason for there to be separate housing elsewhere. If you have a different idea and want to share it than go for it,


Mining below someone's house is hells of difficult, especially somewhere with the kind of stable infrastructure for electricity, pipes of AMA, and the kind of foundations that a tower the size of Titian's Fist would call for. Even with proper propping and shoring, the sheer energy, heat, and movement of a mining operation causes deep changes across hundreds of thousands of sedimentary layers. But then again, it's not a gamechanger, Frontier town suits the idea of the place better, honestly. Just remember that most of your city is built on the fantasy equivalent of the Paris catacombs.

Windreda said
I also read through the entire magic system you're proposing and it sounds awesome, I think it would be cool if you included it into your character. I still would like you to have the tier system, as it provides a leveling system for your characters, but your example kind of works for the most part. To avoid the whole OP element of your magic, how about there is a limit to how many runes you can draw. As you increase tier levels this limit increases, as well as making it possible for you to simply cast runes on surfaces at will. I really enjoy the idea as while you aren't completely powerful in one element of magic, you have a wide range of skills that could suit your character at certain points in time. Nothing seems wrong with the idea at all, if you lengthen your character sheet and specify parts like background and magic then you will be good.


Being able to cast at-will is seven leagues of OP, in that it removes the one true failing of a magic system meant to be based around traps: the setup time. This is a magic system that benefits enormously from having the home field advantage, a system whose one weakness is spontaneity. The flaw based around having multiple traps primed is a good one, and will probably become the main flaw of this kind of magic.

And i was waiting for better minds then mine to flesh out the world a little more before expanding my background. Thanks, guys.

OP said
book of- you know juju. Can I call you juju?


Sure, go ahead, most people do. It's a lot better then being called Book.

said I can't accept an incomplete character sheet, but I like what you're going with it so far. I actually love the theme you added for him, seeing his picture and character I think it fits so well! Another thing I liked was actually something I had a problem with. Teetertown seemed like an impossibility because of Atlas's paranoia with the outside world, but thinking about it I actually think it's kind of cool that there's a town separating the wilds from the city itself. It would make the city feel less isolated, and include more room to include elements of the outside world. I would say it would probably sort of be a buffer between a section of walling. The walls to Atlas's valley are strict with the walls to the outlands being a bit more lax. It actually could serve as a hub for Outland Surveyors, I like it.


I was kind of testing the waters there, mainly. If it works, it works. My original intention was for Teeterlands to be little more then lean-to shacks for miners to sleep in when they're not, y'know, mining. But if this frontier town away from Town idea works, lovely
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OP said
One final problem I have though is your magic, while I get what your going for I saw the tier system as a sort of leveling system. Certain powers are unlocked overtime, rather than a rating to give certain magical abilities. However I don't see why you couldn't keep the type of power you have...if you could elaborate a bit more on what it is. I have no idea what you use to for, controlling inanimate objects, creatures? I would like your character to be REALLY fleshed out before I can accept him.Overall though I like his atmosphere, I just need a much more specific character sheet with a greater emphasis at explaining your magic. Let me know if you have any questions


Okay, i might as well link to what i'm basing this magic system on, /tg/'s runic arrays. The way i see it working is that at tier one, a rune circle trap thing (or RCT) would activate on touch, and spawn out one of say, six things.. A small fire, a puddle of water, sticky stuff, a small push away, a smokescreen, and some spikes. At tier two, you can combine two things together. So you can have the small fire AND water to create steam. sticky stuff AND spikes for an annoying trap. At that same tier, tier 2, you could modify one rune so you could have a Large campfire, a small stream of water, a sticky trap that activated when it was Seen rather then directly touched. To modify one base Element beyond what it already does, to make it More in some way. However, this seems a little OP, given that runes have no weight and there's nothing preventing you from writing fire runes on every side of a rock and hurling it at a guy as a fireball substitute.

So here's the system i have in mind right now.

Current System said

Tier 1. The runes for Fire, Water, and force.

Tier 2, the runes for Contain , Deceive and Pain, as well as any rune that combines 2 Tier one runes.

Tier 3. Runes for Enlarge, On Sight, and Shrink, as well as any rune that combines Tier 2 and Tier 1 runes.


I suppose a solution would be that the total cost of each tier of spell is added together to get the tier of the spell as cast.

Also, the quote button doesn't carry over stuff from the post you're quoting, such as formatting. Even though a quote is capable of it. You'll have to go through with each quote and re-add the format to the stuff you quote.
Name: Dale Haight
Gender: Male
Age: 32
Appearance:
Image
Magic: Dale's brand of magic is a tricky beast to tame. He draws a little rune, sygil, diagram, or drawing onto a surface, which can then be turned on by impact, vocal command, or other stimuli. The level of control and fine-tuning is dependent on the tier they occupy. Higher-tier spells take longer to draw, where tier 1 can be drawn with a finger in the dirt, tier 5 needs a chalk and tier ten, penmanship.
Personality: Dale is a good-hearted soul. Some would call him a rough diamond, but he's much more like a carbuncle in that he's synonymous with a skin disease. Jeremy looks out for himself first, his friends second, and his enemies last. He considers himself learned and knowledgeable in most practical respects, although very rusty on the theoretical aspects of most fields. Dale has a stubborn streak, and to this day, calls AMA "Matteran' ". Dale acts very territorial, and will defend his hearth to the last scrap of flesh in his body. Dale has a tendency not to see social lines or barriers, such as how flipping of a Sky Brigadier could net him a severe beating. Dale looks down on scholars, members of Heaven's Hand, yet feels at ease around Marked Ones. While he respects the ideals of the Sky brigade, he prefers that they wouldn't infringe on his personal freedoms.
Background: (Unfinished and VEY Sketchy.) Dale was born to small, not-well off family in a small tribal community called Teeterlands, so named because of being almost outside of Atlas Sky brigade protection, and halfway encroached on Outlands territory. Dale grew up making law with his own fists, fighting other street kinds for fun.As hew grew older, he took up odd-jobs down the pits to earn a livable wage, like most kids in Teetertown do.
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