
Man, us europeans have it tough in RP land.
Anyway, i'll start getting a post up soon.


Windreda said
I'm sorry for messing with your town, it's just that I pictured the AMA mines to be directly below Atlas so I saw no reason for there to be separate housing elsewhere. If you have a different idea and want to share it than go for it,
Windreda said
I also read through the entire magic system you're proposing and it sounds awesome, I think it would be cool if you included it into your character. I still would like you to have the tier system, as it provides a leveling system for your characters, but your example kind of works for the most part. To avoid the whole OP element of your magic, how about there is a limit to how many runes you can draw. As you increase tier levels this limit increases, as well as making it possible for you to simply cast runes on surfaces at will. I really enjoy the idea as while you aren't completely powerful in one element of magic, you have a wide range of skills that could suit your character at certain points in time. Nothing seems wrong with the idea at all, if you lengthen your character sheet and specify parts like background and magic then you will be good.
OP said
book of- you know juju. Can I call you juju?
said I can't accept an incomplete character sheet, but I like what you're going with it so far. I actually love the theme you added for him, seeing his picture and character I think it fits so well! Another thing I liked was actually something I had a problem with. Teetertown seemed like an impossibility because of Atlas's paranoia with the outside world, but thinking about it I actually think it's kind of cool that there's a town separating the wilds from the city itself. It would make the city feel less isolated, and include more room to include elements of the outside world. I would say it would probably sort of be a buffer between a section of walling. The walls to Atlas's valley are strict with the walls to the outlands being a bit more lax. It actually could serve as a hub for Outland Surveyors, I like it.
OP said
One final problem I have though is your magic, while I get what your going for I saw the tier system as a sort of leveling system. Certain powers are unlocked overtime, rather than a rating to give certain magical abilities. However I don't see why you couldn't keep the type of power you have...if you could elaborate a bit more on what it is. I have no idea what you use to for, controlling inanimate objects, creatures? I would like your character to be REALLY fleshed out before I can accept him.Overall though I like his atmosphere, I just need a much more specific character sheet with a greater emphasis at explaining your magic. Let me know if you have any questions
Current System said
Tier 1. The runes for Fire, Water, and force.
Tier 2, the runes for Contain , Deceive and Pain, as well as any rune that combines 2 Tier one runes.
Tier 3. Runes for Enlarge, On Sight, and Shrink, as well as any rune that combines Tier 2 and Tier 1 runes.