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    1. The Roman07 12 yrs ago

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Back of a nightclub sounds fun :)
hey also regarding tech, have they invented a type of optical stealth tech yet? If so I got a great idea
Also may I suggest a quicklist of playing characters on the first post? Its just easier to reference that way.
Check out Concept robots its got much more than just robots and could be used for the backdrop of this game :)
Hey so how many people have you got? And is there room.for one more?
I updatd the history on my cs and changed a couple things like name and minor things..
purple unicorn was me lol default avatar thanks to mahz lol I'll be workin on.my history after work
that's the very reason I haven't created a history yet. I'm still brainstorming the ideas of why he's slowly corrupting himself. He could possibly be doing this simply because its all he knows, or maybe he has no other choice and is selflessly corrupting himself to save another (sister? Brother?) Perhaps using his own blood as opposed to others is his way of negating the effects and only uses others blood as a last resort? (Hense elemental creations as well) I'm totally up for ideas if anybody has any?
Name: Rin Zeela-Tae (roughly translates to Rin Two-Tails)

Gender: Male Lizard

Age: 23

Race: Reptillian bipedial sapien

Character Concept: "The Arkwardly Naked Lizard-Man"

Physical Appearance:

"Are you going to eat that dead bird over there?" -Rin Zeela-Tae


Height: 5' 9" (8' 10" including tail)
Weight: 198 lbs
His scales are tough as iron along his back yet soft and flexible near joints and under his belly. Mostly a faded green from constant sun exposure and a pale yellow-orange under his stomach. The spikes on his back are brittle but sharp and imposing, they also make good makshift fishhooks if he breaks them off (which he usually does... they grow back) His teeth and claws are obviously sharp and show off his carniverous diet regiment. He can run and climb with ease and can often lift 1.5x his bodyweight without much strain.

Equipment:
-Hempen Rope (roughly 20ft)
-Hempen loincloth which when unfolded doubles as a fishing net
-Bronze decorative collar along with small stones of flint wrapped along it
-Staff (fallen tree branch) doubles as fishing rod and walking stick
-Several small animal skin pouches holding "food", ointments, animal bait, and a nugget sized piece of raw glass
-Two bracelets, one made of flintstone and another made from iron. One on each hand.

Personality: Relying more on instinct than intelligence, the knowledge he gained is soley for the purpose of supporting those instincts that have been honed and developed over years past. Trusting his gut before all else. Rin is quick to learn, yet slow to assimilate. If he picked up a revolver he could figure out the basics fairly quickly but would still prefer claws and teeth.

"Rin prefers to do things the way he likes, if He did not like... then Rin does not do them. Simple?"


Goals:
1) Help the others survive in the desert lands he knows well
2) Visit his old kin laying in a camp hidden in a secret desert oasis
3) Find a good fishing spot

Beliefs:
1) "If its alive, you can probabbly eat it."
2) "Keep away from magical stuff, you will lose your tail."
3) "Do not change nature, keep it simple and easy to read... except for food stalls, add more food stalls."

Background:


Racial Traits: Hist Skin- Just like how most lizards can grow back limbs, Rin can heal major wounds over time. (Assuming he does not bleed out or get decapitated) Rin can heal minor cuts and bruises in minutes, major gashes or loss of claws or fingers in hours and an arm, leg or tail in days. This takes much concentration. The drain on his body is only moderate but constant for a long period of time. He cannot fight in this state let alone hardly walk at a regular pace if severely injured.

"Rin is on his third tail already... maybe I should change my name..." -Rin Zeela-Tae


Thermal vision- As do all Reptilians, Rin is able to see the heat given off of objects or people. Rin is well trained in its use and can pickup not only common heat sources but the minor temperature changes given off from old footprints and or dull heat signatures behind walls. *This is not magic, its biological.

"Rin can... see... you... little one." -Rin Zeela-Tae


Resilient scales- Unlike the spongy flesh of humans or fuzzy coats adorned by most beastmen, Rins scales are as tough as iron in some spots yet still as flexible as leather in others. The scales on his back and tail are the hardest, while his belly and limbs are more leathery and flexible.

Known Skills:
Skilled outdoorsman- Rin spends 90% of his day (and night) hunting game, he knows the land better than the spikes on his back. He can read markings of any kind created by nature or man (except magical) and can use natures resources to its fullest potential.

Tracker- An excellent tracker thanks to his innate heat vision and agile frame able to scale trees and rocks with ease, he uses every physical sense to track his prey unnoticed

Claws, teeth and tail- instead of most who prefer a sharp blade or stout arrow, Rin prefers his razor sharp teeth and durable claws. Often running and catching up to all but the fastest prey he finds a quick bite to the back of ones neck is much more reliable than an arrow in his mind. His tail is heavy and often used as a counterweight. The end is adorned with tiny brittle spikes that are mostly cosmetic. (But the enemy doesn't know that)

Although Rin is a hunter, he is not a straight up fighter. Standing head to head with an armorclad knight will most likely get him cut down rather quickly. Hit and run tactics, dirty tricks, and choosing "fleshy" targets is ideal for him.

Spells/Powers: None Rin cannot use magic effectively. If he tries it often blows up in his face.... literally

"Rin knew a great wizard once... we played a game he called GET OUT! Haha he always lost...."
Name: Rook
*he has many names, but most just call him Rook.

Age: 45 (looks 26)

Height: 6' even

Weight: 195lbs

Race: Half elf/Half human *a rarity

Gift: Rook has the gift to alter his appearance to look like anybody he comes in contact with. Once he touches someone, he can alter his skin, hair, muscular form and even bone structure within a matter of seconds. The only thing he cannot alter is his voice. The person does not need to be alive to steal there appearance. There is a drawback to his gift which is explained in weakness'.

Personality: To be portrayed in game.

History: Rooks history is a bit fuzzy to him, he knows he has been with the guild since he was very little. Trained by other members and fairly well known by all in the guild wether its direct contact or shady rumors. (I'll provide more if necessary)

Motivation: Rook wants to find out where his actual parents are. The guildmaster knows who they are but refuses to tell him in fear of searching for them. (Gm will be PM'd who his parents are)

Three greatest strengths:
-Skilled and trained by veteran members of the guild. Although no master, he has developed a very unique fighting style with his signature blade and dagger.

-Acrobatic and agile in nature, Rook is very light on his feet. A rooftop jumper at heart.

-Very charismatic and can play himself off as royalty if need be.

Three Greatest weaknesses:
-Not very strong, some would consider him even slightly below average when it comes to raw strength. Relying on proper form and technique.

-Often reckless and arrogant. Usually biting off more than he can chew. Not very good at fighting large groups and not a very good track record when it comes to missions.

-* His gift will sometimes cause him to absorb surface memories in the person he replicates. This could confuse him to believe these memories are his own. The probability of these memories being absorbed are ones with powerful minds and/or victims who are either knowing they are going to die or on the brink of death. For example: He once copied a man with thoughts of his wife and family on his mind. Rook abondned his mission and traveled for a week to see his "family" but was treated as a burgler and almost killed by the wife. These experiences are uncommon but he cannot get them out of his head and forever needs to live with these "false" memories clouding and often doubting his real memories.

One Greatest Fear:
He is afraid one day he will forget himself completely and what he has been searching for all this time.

Appearance:


His skin is clear and clear of imperfections like most elves, but his eyes give away the human part.

*Other*:
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