• Last Seen: 5 yrs ago
  • Old Guild Username: TheBeanBurrito
  • Joined: 10 yrs ago
  • Posts: 30 (0.01 / day)
  • VMs: 0
  • Username history
    1. TheBeanBurrito 10 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

"Joint assault." I feel like thirty boats shouldn't be this threatening.
You might, haha. I burned through resources getting here and gotta get some supplies off the island, do repairs, and then head home. No real time for looting!
Stros M'Kai has stuff on it?
24th Mid Year, 205 4E
Coast North of Woodhearth, Valenwood


The last Redguard ship faltered in the waters. The Maormer battlegroup was highly displeased at both the lack of naval presence and the paltry quality displayed by the ships they'd encountered. “Only a dozen kills and not another ship in sight.” grumbled the captain in charge of the force.

Shrill, hissing trumpets sounded from the faster scout ships. They other captains were displeased and low on resources.

“All ships to The Hydra. I want half the fleet to return home. The other half, WE SAIL NORTH. Somewhere in these Satakal forsaken waters is a piss poor excuse for a navy.”

More trumpets sounded and the battlegroup unloaded as many resources as it could into the boats sailing north. The Captain in Command consulted his map. Stros M'Kai... it would provide his people with a great location for launching ships into all of western Tamriel. He bet the Redguards would have a small naval base there as well. They could take the harbour and resupply before sending a message back to Pyandonea.

“All right men. We assault Stros M'Kai. Our orders not to molest Altmer ships unless in self defence still stand. Prepare for battle.”

The southern detachment opened full wing-sail for Pyandonea. The northern detachment followed The Hydra up the coast. They came to signs of battle further on as the sun set. The crow's nest reported Altmer sails, heading the same bearing as they were.

The Captain in Command started for only a moment. His next orders were issued with an excited tone.

“Follow the Altmer, then. Everyone on alternating shifts. Be ready! We won't arrive too far behind them and will aid in their battle.” Orgnum would promote him to admiral if he managed to not only take on an impressive fleet but also broker a peace between the Maormer and the Altmer. Orgnum was keen to never see the combined fleets of Tamriel on his waters again. True there was old hate between his people and the High Elves but they were also the closest relatives, in both blood and culture, to the Maormer. Summerset wasn't going anywhere. With any luck, they'd be in Stros M'Kai at midday.
25th Midyear, 4E 205
Eltheric Ocean


One of the Dunmer crew was shocked at the sight of the Khajiit being served up on a plate, his jaws dropped once King Orgnum slid a bowl in front of them with a piece of the meat, expecting the crew to eat it. The emissary who kept his composure earlier almost broke down on his seat, as his duties as a diplomat demands him to practice the culture of the individuals they are sent to, in this case, the Khajiit dining King Orgnum.

“We are..uhm..honored to dine this, new cuisine with you, King Orgnum.” The emissary says before nudging the crew who was shocked into opening its mouth impolitely. “Indeed our people have long co-existed with no accounts of conflicts written in the books, we.. assure you it is only the truth that my people tells you.” says the emissary who was taking a chunk of the Khajiit meat into its mouth, then chewing it lightly. The taste of the meat can almost be compared to the meat of a Nix Hound in Morrowind, but more sweet and surprisingly savory. “Uhm.. is this really Khajiit my lord? The taste is far different from what I think a Khajiit would taste… this is wonderful!”

King Orgnum took a bite and smiled widely. “I’m quite glad you like it, it was difficult to prepare on such short notice. Now, let’s return to my question of what magicks Morrowind can offer us and requests in return. You will find the magick of Pyandonea quite different than your own. For example, the stunning lady I called on earlier. My people can do things such as this. What do yours offer?”

“Ah, yes.” the emissary says before wiping his lips with cloth beside their plates. “Morrowind over the years, have mastered the arts of conjuring destructive spells, that our knowledge about it is sought after by the provinces of Tamriel. Of course, only few are given the chance to learn it, but for the Maormer, I’m sure Morrowind wouldn’t hesitate to share it.”

Taking a pause to drink from the cup of water, the emissary continues to speak. “In return, we only ask the King of Pyandonea, knowledge to resurrect and control an Emperor Crab in our land. The crab we spoke of is of great importance to Morrowind for it protected its people for centuries, in life and in death.” stated by the emissary before bowing his head lightly while remaining seated.

Orgnum refilled his cup before speaking. “We can exchange some Priests to aid in your research in return for your mages’ help in destructive spells. By the ancestor spirits, this is a great alliance indeed. I admit that I am surprised by how easily the Dunmer can make promises such as these… though I suppose our promises, which are every day for us, must seem gargantuan in their strangeness to you.” The King of Pyandonea raised his glass to the emissary. “Truly, we look forward to such auspicious agreements being upheld. We can send a carrier of our men to Morrowind if you’d like to wait for an escort. This ship, Storm’s Wrath can stay docked with yours until your departure. In the meanwhile feel free to request any cuisine you desire of the crew. They will conjure,” Orgnum finally let out a shrill giggle at this word “Up anything you can imagine, I assure you. I would take you to Pyandonea itself, as you no doubt expect, but it is closed to outsiders. My apologies. Is this agreeable to you?”

“Our king will be pleased to hear of this, these agreements won’t be forgotten by the people of Morrowind. I must admit that your traditions are indeed different from us, but I’m sure, as time goes by, we will be able to learn and appreciate them, like you do.” said the emissary, before standing up from his seat, and bowing before the King. “We would be honored if you can take us to Morrowind through the use of your carrier. Maybe, we could show you some cuisines we have in our lands, along with the goods we mentioned on this meeting, before you depart.”

“After tasting the delicious Khajiit dish, we would love to taste what other cuisines your crew has up their sleeves.”

True to their word, the Maormer conjured up sea flora and fauna cooked in exotic ways the evening and morning over. At mid morning the beetle-like carrier, this one spotted black and white, was laden with a full capacity of troops and the massive boat dwarfed the Dunmer ship. Thirty other Maormer ships were launched as an escort to Morrowind, ten of them to return with mages, goods, and news. They departed promptly after lashing the Dunmer ship to two other boats so it wasn't left behind. Orgnum pondered the odd appearance of the Dark Elves. Allies indeed.
26th Mid Year, Stros M'Kai

“Damn, the Altmer ships are faster than they were. Guess a whole era will do that to you.”

The Maormer fleet led by The Hydra crashed upon the oceans with their heavy might. It was just before mid day and the apparent battle between Hammerfell, the Captain Commander guessed, and Alinor was already under way.

“We're late to the party, but let's show 'em how to finish one. WINGSAILS TO ONE QUARTER. MAGES! ARCHERS!” He bellowed. Over the shores came a dark thunder caps and a pouring tempest while the ships further out remained dry. The mages weaved their work, arcane words flowing from their mouths. The Hydra was first to come into range with its heavy mages, pummeling the fortresses ashore. A catapult seemed to still be working but within a minute it was a smoking wreck as the ship beside The Hydra brought its priests into range. The heaviest ships hammered the bay before turning their spells shipward. The resounding echo from each crack of magic sounded as if the sky was ripping itself apart.

Maormer cruisers leaped ahead of the heavy ships and began raining spell, arrow, and elf on Yokudan ships within range that were harassing Altmer ships nearby. They crumbled beneath the extended fire of Pyandonean ships.

Storms on the shore eased and a favourable undertow sped limping Altmer ships away from the battle. Contrary winds began slowing the quick Yokudan vessels, hampering their ability to coordrinate.

The smaller ramming vessels skirted around the cruisers and plunged themselves bow first into whatever vessel they could find. Yokudan soldiers bravely leaped aboard to Maomer ships to land in a pit of constrictor snakes and a people accustomed to naval raids. Expert archers picked off Yokudan commanders as ships approached, taunting the Redguards to board their ships.

The Altmer, for their part, didn't fire on their ancient enemies and the Maormer were much to reverent of Orgnum to dare disobey even if they wanted Summerset.

The Captain in Command had taken a risk coming here. Stros M'Kai could very well have been a barren rock. The Altmer could have opened fire, or even just sailed somewhere else. The gamble has worked out, though. He loved the sea, and he loved putting ships at the bottom of it.
1st of Sun’s Height, 4E 205
Mantu, Pyandonea


Aayandorin was recovered and listening to the reports from Khael. The serpent neither decayed now swam, and Aayandorin felt a weight lift from his heart. The ritual was a success! Unfortunately, the giant snake was reluctant to listen to the calming spells of the priests and resistant to the command spells. They'd been unable to tame it so far. The High Priest slipped on an exquisitely ornate dark armour and cleared his throat.

“We will go today to tame the beast. Together we can overcome its fear and soothe our creation to our presences. By Kahtanti we will deliver Orgnum a new creation!”

They stepped out into a small blue chitinous vessel overcome with open mouthed serpentine carving and silks dripping from the fangs and extended the winglike sails. Aayandorin's colourless eyes burned with holy conviction as they met the rising sun's glare.

They landed on Khael and were immediately greeted by the slithering crunch of vegetation beneath the newborn serpent. Aayandorin cast soothing spells and whispered to his magical offspring.

“Daughter of Kahtanti, wife of Orgnum, fear us not. I am Aayandorin, High Priest of the Satakimeri Order. We are your kin through service to Orgnum, whom we know as the god Satakan.”

The great snake let out a soft hiss. It was calm, and seemed to be listening.

“Resist us not, we mean you no harm. You are new and confused, a species never in this world before. Ours is the power granted to us to work with your kind, to watch over you and guide you to be healthy and plentiful. In return, we will call upon your power when needed for the cause of your father King Orgnum. We are the true Aldmer, the Maormer, banished to this land for holding our righteous beliefs in Anurbis and Pyan-Do-Mai, our serpent ancestor spirits. Come, sister, to us and await the reunion of all when King Orgnum finally grows young enough to die.”

He alighted the command spell with these words, writhing its power towards the snake's head. It began to bow, but its eyes grew wide and it started to pull back. It hissed alarmingly.

Aayandonrin hissed serpentine words back to the creature, pushing his spell forward more. The other priests joined, switching from calming spells to command spells. Within half of an hour of this conversation, the High Priest has his hand on the serpent's mouth and was filling its ears with words Tamriel would never comprehend.
Etho Sul, Pyandonea

Fusing summoned snakes with destruction magic was proving difficult. The priests hadn't been able to create inherently explosive snakes, but they were able to make them take on a volatile nature that lent itself towards explosion and combustion. For ignition, the priests had casts basic fire runes on the snakes' mouths. With this combination they were able to achieve the same thing. They'd shortly be able to weave the rune into the summoning spell but it was a taxing ritual which weaker mages couldn't handle.
Wega Harbour, Pyandonea

The Water Skins, as the riders were known, watched their serpents play in the waters. Wega was a jungle city in contrast with the beaches of Abbarbas which was bordered by the Banta Desert on its north and west sides. The serpents there were waiting to be outfitted with their rams, the first of which had already been do outfitted. Its rider was petting and soothing the serpent whom hissed a distaste for the new adornment.

The water sparkled over the Pyrrah Bay but characteristic mists could be seen in the distance. One could make out Khael and a small vessel headed in that direction. The rider of a particularly energetic red serpent was laughingly trying to convince it not to speed off to see what was going on. By the end of the day each serpent's ram was removed and they swam off tiredly. Training had begun.
Abbarbas Harbour, Pyandonea

Shipsbuilders were in a frenzy. How could one vessel require even more chitin than the carriers? Those were utterly monstrous and they'd had to build twelve of them. Twelve! This “floating harbour” the High Admiral had thought up was large enough to port three battlegroups AND a carrier. Plus, he'd gotten the bright idea to put in a diplomatic room and personal cabins as if the thing wasn't just massive but was his personal summer home They couldn't even build other boats while this was under way. Even the name was egregious. T'MOL. Was that even a word?

The outer shell was finished growing, it was the inner shell which concerned them. It was complex and required careful placement of wood into chitin foundations. Their schedule was tight, and so the shipsbuilders were in a frenzy.
Actions
Follow Altmer ships to Stros M'Kai.
Join Stros M'Kai battle
Conclude successful deal with Dunmer. Send thirty ships and a carrier full of men to Morrowind for training. Ten will return with goods and mages.
Land serpent pliant to command spells. Taming commenceth!
Training of Water Skins under way
Construction of floating harbour under way.
Ah, my efforts at a quick naval raid were thwarted. Oh well.
Everyone's eager for the summit to conclude, and I have to admit that I'd like to be able to meet various races without bogging everything down. Props to Black Marsh, though.
20th Midyear 4E, 205
Abbarbas, Pyandonea


Orgnum tossed a snake from his balcony. pop. He tossed two more. pop. pop. Three! pop. pop. Pop. Giggling, he scrawled down something in a scroll and had it sent to the Satakanimeri Temple. He kept on enchanting the snakes and throwing then over his balcony into the empty courtyard below. Pop. Giggles. pop. . A hum. Pop! More giggles.

After some time of this, he tired and finished writing his discoveries down. He sent a copy to the Temple for them to finish researching, and turned to his courtyard. Orgnum focused his magicka, closing his eyes. He raised his arms and shouted to the heavens a chant he'd been working on for a very, very long time. The clear sky darkened, a cold wind swept through the city, and Orgnum smiled at the first rain droplets meeting his forehead. The Psijics are not the only order who can understand ancient magicks, and Orgnum would be damned if he'd let anyone use that weather trick again.
23rd Midyear, 4E, 295
Pyrrah Bay, Pyandonea


The riders dismounted their serpents at the shore. High Admiral Uldindol was glad he could begin moving his fleet in and out at full speed again now that they had finished. He was speaking to one of their forges-men about an idea.

"The Satak can be used for more than pulling boats, and being ridden. True, we use them defensively and offensively as a last resort, but what if they could safely attack other ships? Outfitting them with rams, for example, would be a great asset."

"Sir, with what will we craft these rams that will be light enough for the serpents to move?"

"Maormite," the Admiral said while tossing a chunk of the substance "is a refined kind of Moonstone with minerals unique to this island. You'll find it much lighter to work with. I expect ten of the serpents will be outfitted within the month, and my riders will begin training operations as soon as they are complete."

With that, the Admiral removed himself and strode into the shipbuilder's office. He stood himself erect and straightened his rich silken uniform, uttering a small cough. The shipbuilder bolted upwards, stammering an apology for not noticing him before.

"I have a proposition for a new project, a new class of ship. It'll require vast amounts of chitin, so I've been saving the idea for when our navy was completed."

"Our chitin, sir, is stocked. We're in no overabundance, but I can stoke up growth anew for a project. What is it?" The shipsman asked, startled at the prospect of there being a new class of ship so recently after the completion of the carriers.

"A harbour."

"Sir, a harb-"

"Do not speak while I am, shipsman. Yes, a harbour. The navy can travel far and wide, but we have only one Pyandonea. If we are to keep its location a privilege we need grounds to meet others, or would you taint this land with outsider's footsteps?" The High Admiral gave a stern look down on the shipbuilder. Truth was, he liked toying with the man.

"No, sir, I never- I'll begin right away. The plans?"

Uldindol handed his designs over and laughed at the balk apparent on the Maormer's face when he saw them. The civilian practically tore himself from the room, such was his hurry.
Khael, Pyandonea

Aayandorin was deep in a four day long ritual with his highest ranking priests. They believed they were close, and pressed on. Delicate script lay before them, soul gems containing the souls of the freakish beats inhabiting the island arranged and coupled with each other, various ingredients distributed according to their design. Before them was the island, precaution dictating it be vacated except for their escape crew.

The scent of magicka filled the nostrils of the Maormer priests, their skins altering hue in response to the differently coloured energy crackling about the room. The Satakanimeri pushed themselves in one final effort, voices raised in unison. Their vision went temporarily dark with exhaustion, and they heard a heavy thud coupled with the crunch of vegetation. A distinct hiss was heard, and the blind priests turned their heads towards the sound. Aayandorin began another spell. This was one all Maormer knew: the one which convinced serpents not to consume them. The other priests joined in, emanating an aura of serpentine magic. Fresh priests rushed to their aid and also to slay the beast should need be. The serpent hissed closer. Aayandorin took the spell into both his hands after downing a magicka potion. Still, the serpent slithered. Practically levitating with energy, Aayandorin let all his power go into a blast of the spell, collapsing onto his knees completely spent. The serpent slithered off into the wilderness, unable to escape the island.

Aayandorin was carried to the nearby island of Mantu to recover. They'd summoned the land beast... now they needed to control and tame it.
Coast south of Southpoint and Greenheart, Valenwood

The battlegroup sent to Valenwood's shores was arriving. Shouts echoed and signals went up, sending the boats into formation. Their mission was to clear the waters and then work their way north. They wouldn't engage Altmer ships unless it was defensively, but they sure wouldn't spare the Altmer if they attacked. After securing the south coast, they would head north close to Woodheart, clear those waters, and then return home. The ocean salt had painted the front of their boats as white as their eyes, contracting with the dark colours of the vessels. Pyandonea's navy had returned, snaking from formation to formation in maneouvers Tamriel had never seen, unseen serpents gliding beneath the waters.


Torval, Elsweyr

Irweni's scouts landed at their designated shores. Garbed in the armours of their homeland they descended upon the city, but with intent to ascertain the state of the world. Causing a local commotion, they learned about the civil war in Elsweyr, Valenwood, and the various other faction's statuses. What was even more interesting is word of the Empire seizing the Mane for themselves. They did not stay long, what with the panic of the city, although they did stuff their pockets with skooma before leaving for home.. and after depositing some of the Sanguine Pens. They'd make themselves scarce shortly.
South of Sunhold, Eltheric Ocean

Kelp gripped the foreign boat as the Maormer had willed them to. It was pushed half a day's journey southwest by unknown forces, the men on it seeing dark shapes in the water. The chitin ship, although similar, bore different banners. Orgnum hailed the ship from afar with a cloud's shade and a tentacle rose from the waters dropping a corked bottle onto the visiting boat's deck. Shattering on impact, the bottle held a note:



Its contents divulged slightly before the King's ship had taken place beside the other ship, the Sea Elf king rang his voice out.

"Greetings, Dunmer. To what honour do I have the privilege of attracting your attention?" He eyed the boat's banners and markings. "Is that the Nerevarine's mark you are bearing?"

Actions
Begin research of explosive snakes.
Weather control magic
Construct undersea rams for serpents. Start training exercises at once.
Commission construction of floating harbour vessel.
Land serpent ritual complete. Commence recovery of High Priest and then taming and control spell weaving.
Scouted out Elsweyr for news of Tamriel. Scouts to return home.
Sanguine Pens distribute themselves across the continent.
Battlegroup to sink all boats in southern Bosmer waters except Altmer if they do not engage. Clear seas north to Woodheart before returning home.
Greet Dunmer ships!
It's doubly hilarious because it'll put the Bosmer directly into a war with the Altmer ala current Altmer/Yokudan relations. "We're the only guys who can protect you from the same war whom we're the only guys who can drag you into it, but only if you give us your lands!"
King Orgnum of Pyandonea
13th of Midyear
Abbarbas


"You know they won't be vampires, Irweni, so don't press the matter. Tamriel never got over its prejudices against the condition, and regulates the Sanguine to evil roles. We'll enlighten them in time, by the blade or the fang. Send the messengers to the dominant powers. No doubt the Dominion is still prowling the waters, and seeing their boats again would lighten my mood. Old memories seem the best. Send a messenger to Alinor to delivery this note to whomever heads whatever edition of the Dominion they are on at this point, and to appraise their status. Someone you trust. Send out raids to the Valenwood coast as well, and scouts to Elsweyr. They're right above us, you know!"

Irweni knodded silently, and stepped out of the balcony Orgnum was standing on. He wistfully leaned over a rail and started into a laugh. "Wouldn't want to die now, would I?"

And so a paleskinned, blank eyed, Maormer launched on a faster cruiser towards the Summerset Isle while reconnaissance units sailed to the two provinces to the north. They hoped to return with news of the state of the world, and likely ports for landings. In due time, in due time. They had waited an entire era to return, and patience was ever so present among their virtues.

Meanwhile, Orgnum's second visitor came to him. Aayandorin stepped inside to give his progress report. "Lord, we have taken steps to begin making the giant serpents suitable for land. My priests will find a way!" He bowed his head respectfully while Orgnum turned around.

"I should hope so," the wizard commented, "for there is much faith in your order, and with faith comes responsibility." King Orgnum has ruled over these people for far longer than many others had ever dreamed to. He knew which words begot what results, though he did like to play with his words. "Besides," he continued, "How else would they eat the trees, hmm? Think of the trees."

"Th- The trees, Lord?"

"Valenwood, of course! Take the trees, and you take the Bosmer."

"Of course, Lord. Yes, we'll keep the forest in mind."

"Good, Aayandorin. I have faith you will not let me down."

At this, the High Priest raised his head with conviction. "No I will not, Lord."

The High Priest nearly rushed back to his temple, and bent his brow over mystic books and rituals. There was an answer, a hint, something, here. He would find it or he would make it himself. The other priests were in their studies and experiments already. Aayandorin continued running his eyes over page after page, his mind playing with possibilities.
At last, the Admiral of Orgnum's navy reported to his office. Uldindol was a navy man through and through. He'd pioneered some great designs, and been with Orgnum for a reasonable amount of time considering the wizard's life span. He wasn't a man of many words, preferring to only say what was necessary. His gloves creaked slightly before he spoke, like the always did. A slight tightening of the fists. His report was short, as it always was with High Admiral Uldindol. It began and ended with one word.

"Twelve."

Uldindol began to step out before stopping at the motion of Orgnum.

"Make sure we have a diplomatic corvette two days south of Sunhold, escorted of course, two days south of Sunhold."

Orgnum contemplated the report. Twelve ships. It certainly wasn't thirty, but it wasn't six or ten. No, twelve was decidedly twelve. And he had twelve.
Actions!
Send messanger with note to Alinor.
Send three scouting parties to Elsweyr and three combat detachments to Valenwood. In Valenwood, focus on eliminating all naval ships in the region. For Elsweyr, focus on small raids and reconnaissance before returning home.
Research way to summon/breed giant land serpents.
Carriers commissioned!


-Edit- Changed some grammar.
I'll take the open slot for the island of Pyandonea!

Nation: Pyandonea

History: For more than an era, the Maormer have lived on their island kingdom apart from man and mer. Their last venture into Tamriel ended with defeat at the hands of the combined Dominion and Imperial navies. It was ultimately the rebellious pride of the Maormer which caused internal struggles as faith in the immortal King Orgnum waned. Like his naval campaigns upon the shores of Summerset, he employed diverse tactics to stifle the dissenters. Unlike his naval campaigns, however, Orgnum was successful in this, and a once again united Pyandonea emerged. His reunited island needed time to lick the wounds from their crushing defeat and the near civil war. Alone and isolated, it would be a long time for them to recover. Fortunately, Orgnum had no pressures of time. Striving to rebuild their once powerful navy, the Maormer have taken great pains to remain elusive and secluded to the world. They have grown their numbers and navy once again, hoping to fill the horizons with the chitinous outlines of their ships. The markedly alien flags and banners, to Tamrielic eyes, fly at the tops of their boats and in the hands of their armies. The cataclysmic storm which marked their near destruction almost wiped out their sea beasts, and the last era was spent cultivating their numbers as well. Ideas of expanding his rule has not left King Orgnum's mind in all of these years, and his defeat by both men and mer has leveled out his approach to either of them. In recent years the Maormer have probed the world for news on the state of Tamriel, waiting for the right time to reintroduce themselves. The present, Orgnum concluded, is a time ripe for the Maormer to return.

Leadership: Dictatorship. (Orgnum ; High Admiral ; Author; Grand Priest)

King Orgnum - Eccentric and determined king of the Maormer. Myth states that he is actually an incredibly wealthy Aldmer noble exiled from Aldmeris for rebelling against the government. Orgnum is a deathless wizard whom seems to only grow more youthful by the century, and has always resided over the Pyandonean island from the moment of his exile.

Hierdan "Five Tongues" Nemuar - King Orgnum's translator, fluent in the Pyandonean language, the language of Atmora, Tamriel, and Akavir. His "fifth" tongue is one fluent in snake dung, as the saying goes. A jovial and tall man, Hierdan accompanies the King most everywhere.

High Admiral Uldindol - First in command (Second to Orgnum) of the Navy, it was he who convinced Orgnum to reinforce the slowest and heaviest ships for serpent leashes to be attached. Thus, the largest and heaviest ships of his command have speed near the middling ships without sacrificing too much of their firepower and capacity.

Grand Priest Aayandorin - Head of the religious fanatics known as the Satakanimeri, whom worship Orgnum as the snake god. Aayandorin is devoted to two things in particular: religion, Orgnum, and magic. Some may argue that those are three things, but they would have to argue with Aayandorin's special vipers. Full of energy and pious fervour, the Maormer is an exceptionally skilled practitioner of the arts. It is said that he prefers to communicate in the serpentine language, whether there is one or not is up to debate.

Irweni Standess - The "Author" of the Sanguine Pens, Irweni relishes in the kill. Her vampiric status aside, Irweni has always been bloodthirsty, but cunning and masterful in her work. She is a cold individual whom thirsts for vengeance as much as Orgnum does. In this, he trusts her.

------------------------------------------------------------------------------------

Allegiance: Independent.

------------------------------------------------------------------------------------

Military: Heavily Naval. The Maormer have always relied on their prowess at sea to keep other races at from their shores and to take the fight outside of home. In defense, they employ their control over the serpents, local sea creatures, and a barrage of mist storms to keep foreign navies out. On the ground, Pyandonea has a army like every other nation, but has focused heavily on serpentine magic recently.

The Sanguine Pens are Orgnum's assassin networks. Their name is derived from a comment that they are comprised of vampires and the pen a vampire writes with is called death. The highest echelons of this order are, indeed, heavily populated with vampires and have cross trained with the Satakanimeri. Irweni Standess is the cold hearted vampire in charge of the Pens, responsible for the slow acceptance of vampirism in Pyandonean culture. Under her leadership, Orgnum's political enemies, which crop up from time to time, have been "written" out of the picture.

Pyandonean Navy: The chitinous fleet with membranous sails and the ever alien looking banner of the Maormer. Since the destruction of his last navy, in which Maormer vessels were equal to about two Altmer vessels, Orgnum has commissioned a heavier fleet of ships. Totaling three hundred vessels, the navy is focused on bringing armour and firepower to the seas. The marvellously complex ships are bolstered by serpentine propulsion and the fleet is afforded greater, if not incredible, speed. His greatest accomplishments are twelve massive and completely enclosed ships designed to drop troops on the shores of his enemies. To propel these ships Orgnum has mages deep in their bowels controlling serpents, as they have no sails.

The Navy is comprised of eighty scout ships, sixty ramming/boarding boats, eighty frigates, sixty cruisers, and twenty heavy cruisers.

Pyandonean Army: Due to the nature of the island, and its highly naval inclinations, the army is actually a subsect of the navy. Without a history of grand land wars and tacticians to rely on, the army focuses on overwhelming the enemy with their magics and then rushing the distracted, poisoned, constricted, and otherwise helpless foes. While not weak fighters, the army is not one of any legend or grand history, other than repeatedly sacking the coasts of the Dominion. True to their history, they have focused on landing naval sieges, destroying essential supply lines, and looting heavily. The army is not overly concerned with controlling an area out of some sense of military tradition. Once it is taken, they'll fill it with snakes and move on to the next target.

Satakanimeri - Religious zealots lead by Aayandorin tasked with perfecting serpentine magics for war. Orgnum's worshipers have branched into naval and land magic specialties, commanding poisonous serpent and might constrictors as well. Their studies have ventured into attempts to evolve some of the monstrous sea beasts into a land faring species, and spearhead assaults and sieges with them. This order provides the priests whom command the naval beasts for propulsion of Orgnum's fleet, and the priests who overwhelm enemies by summoning vast numbers of snakes on the battlefield.

------------------------------------------------------------------------------------
Culture/society: Maormer are a chameleon skinned white, empty, eyed race of Mer. When their skin is not changing to their environment, it is nearly as pale as their eyes, making it difficult to distinguish vampires among them. Steeped in magic and religion, the culture of Pyandonea has even further diverged from their ancestors without outside influence, and many younger members of society have no memories of a world outside of the island. The island boasts vegetation infested plateaus and oceanic valleys pridefully untainted by outsider's feet. Independent and still bearing strong feelings of isolationism, the Maormeri prefer to keep their land theirs. Their society is prideful and can regale its history directly back to Aldmeris. Serpentine themes have risen to prominence in many aspects of life such as architecture, ship design, armour. Pyandonean people feel that they themselves have the "spirit of the serpent" whom was once trodden on and has raised its head to lash at its enemies. The Maormeri ability to change skin colour with their environment has lead some Maormeri to compliment themselves with Sanguinare Vampiris' final stage for more... sinister intrigues. This, isolationist pride, and the politics of Pyandonea have given rise to a branch of Orgnum's rule peopled by vampire assassins. Maormeri have learned to exercise caution in the shade and at night, though they have grown tolerant of vampires as time has gone on.

Religiously, they adhere Aldmeri tradition. While their worship of the ancestor spirits, has been in decline, it is still present and mixed with the new serpentine themes in their religion has adopted in its isloation. Recognition of Orgnum as the serpent god Satakal has taken root, evidently established as truth from rumours long ago.








© 2007-2024
BBCode Cheatsheet