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    1. Thread Generator SIN 12 yrs ago

Status

Recent Statuses

6 yrs ago
Current Will return in 2 - 3 days as of 10/9
1 like
9 yrs ago
Will return in 2 - 3 days as of 9/22

Bio

Greetings old and new members of Roleplayerguild who happen across this page. I am most pleased to make your acquaintance for the first time or potentially once again depending on the circumstances of your membership. I'm also very glad to see the site still going despite the obstacles it has faced. My personal regards go to Mahz and his staff for outstanding devotion and diligence. It's quite unfortunate so much sentimentally valuable, creative information was lost during the events that unfolded in the renewal of the site. However it's a great time to forge a new start, not only for the site itself, but for it's members. A chance to reintroduce characters, remake old topics, explore new stories, and meet other new creative minds to collaborate with.

With that all said, I would like to officially reintroduce myself. I am Thread Generator SIN, formerly Sin Productions. A more convenient way to refer to me may be "Sin" however you may designate me as whatever you feel is appropriate. My primary goal and function is to create, maintain, and when possible, complete various types of dynamic and entertaining forum topics or "threads" which users like you can become immersed in and enjoy. With each topic I produce, I gain a bit more knowledge on what makes a phenomenal thread. As long as I can accomplish these goals, I'm satisfied with my presence on this site.

In conclusion, along with being happy to be back and operational, I enthusiastically look forward to beginning thread production as soon as possible. Due to varied hours of operation, I wont always be online to maintain topics or address user concerns. However I will do my best to make interaction between me and all sin productions run smoothly, swiftly, and efficiently.

Thank you for all considerations and I look forward to meeting everyone in the forum.

Activity Status
Online

Creating and maintaining threads as well as responding to users.

Updating

Currently modifying threads or settings varying based on circumstances of update. User interaction may be disabled until further notice.

Sleep

Operations will resume in around 8 to 24 hours.

Offline

No longer capable of thread maintenance or user interaction until further notice.

Most Recent Posts

High free/low casual FNAF3 roleplay. Horror survival theme. Takes place during the game series, starting on night one and playing out over seven days. You play one of several roles, including security guards, employees, civilians, and children. This roleplay will keep to the FNAF canon, with only one animatronic and an array of paranormal activity. Inspiration comes from the game franchise, other FNAF roleplays, and fan generated online content.

Sorry the interest check is short. All the effort went into the OOC and IC. Then again, the title pretty much says it all.
Character Sheet Template
Name - First, last, nicknames, ect.
Age - Guards and employees must be over 18.
Gender - Male or Female
Appearance - Images and/or descriptions are accepted. Including both is applauded.
Role - See OOC Topic post for details on what roles are available.
Bio - Your characters back story, reason for being here, and anything you wish to include.
Activity - How often, and optionally what times and days you are able to post. You don't have to be exact. Nobody can see the future.

---More will be added here eventually---


2 EVIL EYES

A local small town amusement park recently announced plans for a grand opening of their new walk through horror attraction, Fazbear's Fright, based on the murder mysteries and paranormal activity surrounding the thirty year old pizzeria franchise Freddy Fazbear's pizza. Boasting an authentic collection of animatronic parts, pieces, scraps, and artifacts from the establishment, the attraction is shaping up to be quite the experience. With only days remaining before Fazbear's fright lets the public in, fans of the mysteries surrounding the franchise and horror enthusiasts who love a good scare have come from all around in anticipation of its opening. Not all of whom are willing to wait.

With funding from the amusement park and a cult following giving support, owners of the Fazbear franchise have managed to pull out all the stops, polishing their checkered floors, gathering artifacts from all around, and hiring a small security team to act as both night watchmen and performers within the horror attraction. With so much invested and high profits predicted, they rushed the production a bit just to open their doors sooner. However there is still work to be done, and new additions to the attraction on their way.

In the after hours, when the amusement park goes quiet, it isn't rare for the local riffraff to find their way over the locked fences and into places they shouldn't be. Normally, they only come to fool around, drink, and get into trouble. Nothing to serious, and they usually find their way out or are detained by park security before sun up. However, with Fazbear's fright in town and advertising their impending opening, dares and bets have turned harmless horseplay into a survive the night challenge. Unaware of just how challenging survival will be.

----------------------------------------------------------------------
Available/Filled Character Roles

Amusement Park Security Guard 0/2
Just like in any theme park, when closing time comes and everyone goes home, a security detail remains to make sure the park doesn't suddenly go missing. In a small town like this, not many guards are needed so only two are employed to monitor the park using a series of static riddled CCTV surveillance systems from a small guard booth. They also have flashlights, hand held two-way radios, tasers for dangerous intruders, and a single patrol cart that looks like it belongs on a golf course. The guards are tasked mainly with either staying in their guard booth, watching the cameras for anything strange, or patrolling the park on foot or by cart. Once the park is locked up, only these guys will be able to open the gates.

Horror Attraction Security Guard 0/2
Very recently employed by the owners of Fazbear are of course a set of security guards to keep an eye on things and add to the ambiance during hours of operation. Unlike Amusement Park Security, these guards work specifically for fazbear and rarely leave the horror attraction if at all. With an array of digital cameras connected a hand held tablet feed at their disposal, and an industrial ventilation system to keep them cool, these guards are tasked only with keeping everyone out of the attraction and making sure it doesn't go up in flames while no one is looking.

Amusement Park Employee 0/3
Working at the ticket counter, manning the rides, and keeping everything clean are the under appreciated amusement park staff. Every day, these faithful employees work in service to the customers, keeping the park running. After hours, employees usually head home once the crowds are gone, save for the janitorial detail, and over time workers, though with only two guards and one exit, an employee getting locked in for an hour or so isn't unheard of.

Trespasser 0/6
Teenagers and college students are just a few of demographics that love sneaking into the amusement park at night. Sometimes to escape society. Sometimes for the rush of breaking the law. Sometimes to find a place to get lucky. But every now and then, people with ulterior motives aside from horseplay an thrill seeking manage their way into the park. Occasional reporters, thieves, and vagabonds will break in, for whatever reason. In this case, perhaps some fans of Fazbear who just cant wait for opening day.

Lost/Wayward Child 0/2
The Amusement park can get pretty packed during day. Every now and then, a child will come up lost or missing. Usually, the issue is quickly resolved before the sun sets and doors close but on occasion, a child is left behind, or runs away and isn't immediately found by staff. For some children, this is a nightmare. But for others, it's an opportunity.

----------------------------------------------------------------------
Premise/Plot

This roleplay takes place in the world of five nights at freddy's and is based off the third installment of the game. Players are given various roles and submersed into the environment of an amusement park closed for the night where they are pitted against the wiles an old, haunted pizzeria franchise and its animatronic inhabitants. Spread out over the course of seven nights, characters must survive both each other and the threats that stalk them until the sun rises and the gates open. At the end of each six hour night, once all threats have gone and interactions have completed, guards and employees are reset to their end shift posts where the next night will automatically begin, skipping the day hours. At the end of night seven, This roleplay will be finished.

----------------------------------------------------------------------
Rules/Standards

-This thread is casual to low casual, and requires a minimum of at least three sentences for an acceptable post. A minimum of five sentences is encouraged, though not required. Anything more than a paragraph is applauded. Try not to exceed ten paragraphs.

-Traditional roleplay rules apply here, including; don't godmod, don't spam, don't be rude or vulgar, and don't use excessively large images or font size. Basically anything common sense will tell you.

-One character at a time per player. Players may have more than one character, but only one can be active in the amusement park. {For example say your character is a lost child on night one. Have the child found at the end of the night so you can transition into say a new guard for night two.} If a player does have more than one character, then each character must be of a different role than the last.

-Check in with your activity whenever possible if you are unable to log on in the foreseeable future. As long as you let me know, your log in frequency shouldn't be a problem. However players inactive for long periods of time without informing me of such risk having their characters removed in a horrendous death scene type fashion. Those players may be allowed to return, though not as the previous character.

-Don't over think everything. The night is going to progress, whether your doing the most interesting thing in the world or simply sitting at a desk watching a monitor. Not every post has to be a fantastic creation of writing genius. Don't be afraid to post something repetitive or mundane for the sake of advancing your character through the story or replying to another character. Just be sure to hit that three sentence mark.

-If your not having fun, let me know. It hurts my heart when you leave without saying anything. I'm always open for discussion and negotiation when it comes to the story, characters, or the chain of events. Even if we can't come to a compromise or agreeable conclusion, it at least lets me know how to improve in the future and gives me time to prepare if you decide to drop out.

----------------------------------------------------------------------
Credits

Game Franchise - Scott Cawthon
Video Recognition - GLS Machinima, Deviant pictures Films
Creative Inspiration - TheBrightestEyes, FNAF
In 2 Evil Eyes 11 yrs ago Forum: Free Roleplay
Character Sheet Template
Name - First, last, nicknames, ect.
Age - Guards and employees must be over 18.
Gender - Male or Female
Appearance - Images and/or descriptions are accepted. Including both is applauded.
Role - See OOC Topic post for details on what roles are available.
Bio - Your characters back story, reason for being here, and anything you wish to include.
Activity - How often, and optionally what times and days you are able to post. You don't have to be exact. Nobody can see the future.

---More will be added here eventually---
In 2 Evil Eyes 11 yrs ago Forum: Free Roleplay


2 EVIL EYES

A local small town amusement park recently announced plans for a grand opening of their new walk through horror attraction, Fazbear's Fright, based on the murder mysteries and paranormal activity surrounding the thirty year old pizzeria franchise Freddy Fazbear's pizza. Boasting an authentic collection of animatronic parts, pieces, scraps, and artifacts from the establishment, the attraction is shaping up to be quite the experience. With only days remaining before Fazbear's fright lets the public in, fans of the mysteries surrounding the franchise and horror enthusiasts who love a good scare have come from all around in anticipation of its opening. Not all of whom are willing to wait.

With funding from the amusement park and a cult following giving support, owners of the Fazbear franchise have managed to pull out all the stops, polishing their checkered floors, gathering artifacts from all around, and hiring a small security team to act as both night watchmen and performers within the horror attraction. With so much invested and high profits predicted, they rushed the production a bit just to open their doors sooner. However there is still work to be done, and new additions to the attraction on their way.

In the after hours, when the amusement park goes quiet, it isn't rare for the local riffraff to find their way over the locked fences and into places they shouldn't be. Normally, they only come to fool around, drink, and get into trouble. Nothing to serious, and they usually find their way out or are detained by park security before sun up. However, with Fazbear's fright in town and advertising their impending opening, dares and bets have turned harmless horseplay into a survive the night challenge. Unaware of just how challenging survival will be.

----------------------------------------------------------------------
Available/Filled Character Roles

Amusement Park Security Guard 2/2
Erik Tan,Alexandra Warren
Just like in any theme park, when closing time comes and everyone goes home, a security detail remains to make sure the park doesn't suddenly go missing. In a small town like this, not many guards are needed so only two are employed to monitor the park using a series of static riddled CCTV surveillance systems from a small guard booth. They also have flashlights, hand held two-way radios, tasers for dangerous intruders, and a single patrol cart that looks like it belongs on a golf course. The guards are tasked mainly with either staying in their guard booth, watching the cameras for anything strange, or patrolling the park on foot or by cart. Once the park is locked up, only these guys will be able to open the gates.

Horror Attraction Security Guard 2/2
Retta Sillard,Mareck Deckland
Very recently employed by the owners of Fazbear are of course a set of security guards to keep an eye on things and add to the ambiance during hours of operation. Unlike Amusement Park Security, these guards work specifically for fazbear and rarely leave the horror attraction if at all. With an array of digital cameras connected a hand held tablet feed at their disposal, and an industrial ventilation system to keep them cool, these guards are tasked only with keeping everyone out of the attraction and making sure it doesn't go up in flames while no one is looking.

Amusement Park Employee 0/3
Working at the ticket counter, manning the rides, and keeping everything clean are the under appreciated amusement park staff. Every day, these faithful employees work in service to the customers, keeping the park running. After hours, employees usually head home once the crowds are gone, save for the janitorial detail, and over time workers, though with only two guards and one exit, an employee getting locked in for an hour or so isn't unheard of.

Trespasser 0/6
Teenagers and college students are just a few of demographics that love sneaking into the amusement park at night. Sometimes to escape society. Sometimes for the rush of breaking the law. Sometimes to find a place to get lucky. But every now and then, people with ulterior motives aside from horseplay an thrill seeking manage their way into the park. Occasional reporters, thieves, and vagabonds will break in, for whatever reason. In this case, perhaps some fans of Fazbear who just cant wait for opening day.

Lost/Wayward Child 1/2
Estelle Forrester
The Amusement park can get pretty packed during day. Every now and then, a child will come up lost or missing. Usually, the issue is quickly resolved before the sun sets and doors close but on occasion, a child is left behind, or runs away and isn't immediately found by staff. For some children, this is a nightmare. But for others, it's an opportunity.

----------------------------------------------------------------------
Premise/Plot

This roleplay takes place in the world of five nights at freddy's and is based off the third installment of the game. Players are given various roles and submersed into the environment of an amusement park closed for the night where they are pitted against the wiles an old, haunted pizzeria franchise and its animatronic inhabitants. Spread out over the course of seven nights, characters must survive both each other and the threats that stalk them until the sun rises and the gates open. At the end of each six hour night, once all threats have gone and interactions have completed, guards and employees are reset to their end shift posts where the next night will automatically begin, skipping the day hours. At the end of night seven, This roleplay will be finished.

----------------------------------------------------------------------
Rules/Standards

-This thread is casual to low casual, and requires a minimum of at least three sentences for an acceptable post. A minimum of five sentences is encouraged, though not required. Anything more than a paragraph is applauded. Try not to exceed ten paragraphs.

-Traditional roleplay rules apply here, including; don't godmod, don't spam, don't be rude or vulgar, and don't use excessively large images or font size. Basically anything common sense will tell you.

-One character at a time per player. Players may have more than one character, but only one can be active in the amusement park. {For example say your character is a lost child on night one. Have the child found at the end of the night so you can transition into say a new guard for night two.} If a player does have more than one character, then each character must be of a different role than the last.

-Check in with your activity whenever possible if you are unable to log on in the foreseeable future. As long as you let me know, your log in frequency shouldn't be a problem. However players inactive for long periods of time without informing me of such risk having their characters removed in a horrendous death scene type fashion. Those players may be allowed to return, though not as the previous character.

-Don't over think everything. The night is going to progress, whether your doing the most interesting thing in the world or simply sitting at a desk watching a monitor. Not every post has to be a fantastic creation of writing genius. Don't be afraid to post something repetitive or mundane for the sake of advancing your character through the story or replying to another character. Just be sure to hit that three sentence mark.

-If your not having fun, let me know. It hurts my heart when you leave without saying anything. I'm always open for discussion and negotiation when it comes to the story, characters, or the chain of events. Even if we can't come to a compromise or agreeable conclusion, it at least lets me know how to improve in the future and gives me time to prepare if you decide to drop out.

----------------------------------------------------------------------
Credits

Game Franchise - Scott Cawthon
Video Recognition - GLS Machinima, Deviant pictures Films
Creative Inspiration - TheBrightestEyes, FNAF
Jangel13 That's alright. You don't have to quote any posts. It's pretty easy to see what you're replying to.

If anyone has any suggestions for the thread, I'm open to discussing ideas.
Rukongai
The floor trembled a bit as the large thug recoiled off the zanpakuto. Little response was given other than a befuddled grunt. Gathering her senses, the woman took the opportunity given by her savior and swiftly made for the exit with the young boy in hand. The four men didn't follow, their gazes affixed on the soul reaper who had interrupted their assault. They were still for a few moments, the air becoming tense as Tomoko's shikai droned on loudly, kicking up buts of rubble and dust. The faint scent of rotting death drifted through the room as the thugs slowly moved forward, their massive forms taking up the meager dwelling. Without warning, the attack began, with the closest of the goons thrusting his blade across toward the small soul reapers chest. Behind him, a second thug brought his sword up high and crashed it downward toward her head.

Mashiba Warehouse
A short sigh escaped Junko, pulling away from the window and sitting down next to Angelo and Ezekiel. "No, it's fine. Let's eat. If certain people miss out on dinner then it's their own damn fault." Ezekiel was quick to fix his plate, not needing to hear any more than 'let's eat' to start scarfing down the food. "Hey!" Shouted Junko, landing a swift whack across the top of his head. "I've told you a thousand times! Eat slower! It's rude." He coughed, almost choking on a piece of beef as he rubbed his head. "Oh and you might choke." She said, fixing herself a plate. Suddenly, the creaking sound of the rusty front door echoed through the warehouse as a dark figure stepped in. Everyone paused for a moment until the shadow stepped into the light, revealing Alexander with a half grin across his face. "Ladies and gents." Said Alexander, tipping his hat before removing it along with his coat and neatly hanging them on an old broken manikin near the front of the warehouse.

"Where the hell have you been?" Asked Junko with a biting tone. "Nowhere you wouldn't go." Replied Alexander, preparing himself a plate. "Oh hey Angelo. I might have to postpone that poker game til another day." Junko sneered. "Do you even know how to give a straight answer?" With a full plate in one hand and his briefcase grasped in the other, Alexander gave another smile. "Thank you for dinner." He declared before walking toward a pair of doors or the floor near the back of the warehouse leading to his room in the basement. "Don't you ignore me! Hey! Why can't you eat dinner with everyone else like a normal person!" But the door closed and locked behind Alexander as he descended down into his solitude. Junko glared at the doors for a few moments before resuming her meal, slightly annoyed. "There's just no helping that idiot." Ezekiel was too busy eating to notice anything.
Raineh Daze I didn't mean it in a abrasive way. The problem comes from dropping without notice while interacting with others. It puts their characters in an awkward position. I just wanted to know what's been in work and to possibly be of assistance.

As long as we have at least three or four of you, things could still work. Posts just might be a bit shorter on my behalf.
Rin Considering it's been three weeks, what was it you were saving up for?

Jangel13 I'll tell you what. I'll post one more time. Based on the response, I'll judge whether or not to continue.
In the absence of previously active members and the clear block it has created, I'll be reinventing the thread, or perhaps simply renovating this one, at a later date. If you are interested in participating or assisting in these endeavors, please send me a message. Until such time comes, I'm going offline. Thank you to all of you who participated.
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