Avatar of Tracyarmav
  • Last Seen: 6 yrs ago
  • Joined: 11 yrs ago
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    1. Tracyarmav 11 yrs ago

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Recent Statuses

8 yrs ago
Current I hate waiting...
5 likes
9 yrs ago
Dar'manda
10 yrs ago
Feeling flaccid
1 like
11 yrs ago
Responsibility belongs not to the name stenciled on the mantel, but to the one who carries the mantle.
11 yrs ago
"Strike me down, and I'll not fight back; Threaten my brothers, and even death will not protect you from my wrath." -- Blackswordkirito I couldn't have said it any better myself.
1 like

Bio

25/M/GMT-5

I average 1-3 posts per week, usually per RP, but sometimes total.

Most Recent Posts


Name:Tecumseh Kawacatoose
Element:Boron
Age: 42
Gender: Male

Appearance: A short, stout man with rounded shoulders and a shining, bald head, middle-aged and usually dressed for a day spent outdoors(button up cotton shirts and cargo pants usually in the summer his sleeves are rolled up just past the elbow). 1.6 meters tall and not quite over weight. Deep red-brown skin that is smooth and surprisingly tough. Often slips from memory, or at least into obscure memory shortly after leaving direct observation, he has worked to develop an "average" aura.

Powers: reflects heat and isn't burned by anything under 2300 K(~2050 *C), is immune electric shock(non-conductive), and can shift into a pile, or low, drifting cloud of brown dust. He also wasn't as affected by the gas during basic training as the other recruits, though his sergeant said there was usually one kid who wasn't bothered by the stuff.

Weapons: A Nosler M48 TGR, a boron carbide tomahawk with a polished cherry wood handle, and a K-bar usually worn on his belt. (only the K-bar is usually carried, the rest he keeps in his car trunk or in a locker at home.

Backstory: A Native American born on a reservation in North Carolina, his powers didn't manifest until his late teens. Tecum, as most called him, hid his powers as best he could, knowing the power of fear first hand already. He hated school and joined the military to avoid college, where he became a paratrooper. He worked with the airborne artillery in the 82nd for ten years before being honorably discharged. Now he runs a small tour service in the NC mountain;, where he meets many people and learns more from listening to their talk than they think. He's working on locating other "elementals" mostly out curiosity and knowing that they will be considered outcasts, and freaks, just as his people are in America.
He has inherited a large portion of a largely unpopulated mountain in NC and is buying up the rest as he can. He has built a modest but sturdy house there, and is considering building a dormitory style shelter for any elementals that he may find. He is very secretive, while being an outgoing and engaging person. He does this by saying a lot without ever actually saying anything of value. He's never broken any laws, but he's not very fond of the US government or Europeans in general, because of his people's history with both groups. He can live off the land if he needs to, but enjoys the modern accommodations in his home and car.
He currently lives alone, though he had hopes of marrying one day, those dreams seem out of reach now. In private, his few good friends now him to be kind and protective as well as tenacious and vicious in his defense of family or retaliation on their behalf. His parents are dead, having died early due drug and alcohol addictions. He has no siblings, but considers his squad to be family and keeps up with each member. He is often called "Uncle Tecum" by the children of his squad mates, a name he encourages and lives up to with pride.
I'd like to reserve Boron please.
Interested, might be fun to play this one.
okay, so players will get to pick their decks then? I assume these decks will be recorded on the CS, at least the initial ones, most sorcerers learn new tricks as they go. Also, are these standard decks? (max four copies per spell, legal/legacy, etc.)
I'll ante up.
So the cast is a group of summoners from an "exiled" universe that can use magic as if the player's library was their hand and milling out isn't a issue? Every turn a little more mana is added to the pool at a flat rate? What about the decks that depend on mana ramp to hit fast and hard? (ie mono-green elf deck.) How will you deal with players who want to claim their characters have access to over 60 cards worth of spells and lands, like the most basic anti-mill decks?

okay, that's enough questions for now. I love the idea.
Hahaha, thanks for the "warm" welcome! Hard contact initiated, happy hunting boys!
Welcome, have a merry start and may you enjoy your stay. Here's to happy writing, Cheers!
I have an interest in the first plot line listed. Might I have the joy of playing along by playing against? (can I have a villain role?) I don't mind getting killed off, I just like to see how writers react to be written against so to speak. If no, I'd still like to join, and I won't pull a wolf in sheepskin. I like to troll, not poison.
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