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    1. Will Laurence 9 yrs ago

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(*cough I sent you a pm with the history I wrote up for Southreach. Halfway through writing it, I realized it wasn't part of the application. Normally I would just scrap it, but I was on a roll and I realized that you wanted players to help write the lore at some point. So I finished it and sent you a pm with it in it. *unconvincing cough.)
mpjama2
Glad to see it! Lore, lore, lore, and more lore!
ok I have a few questions fist you mentioned that the powers and abilities each of your characters posses will be decided after the roleplay begins how will this be decided?. I only ask because I have a few ideas for characters and I tend to match my characters powers to their personality and I have a good idea for a Dark Magician and a Elementalists that I would like to make, witch brings me to my next two questions what is the character limit? and if you multiple characters can you have two living in the same town?. I am thinking of making three if I am allowed and I am considering making two of them siblings. My next question is in relation to the White Magicians are they limited to only one God or could they form a concretion with more?. I ask this knowing that if they did it would prevent them from forming a really powerful connection to ever of the god they have chosen but in exchange they would gain more verity in the spells then can perform. and last one can the use weapons like swords or hand to hand to help in a fight?. I ask this because the Elementalists I am thinking about making would be the typical hot head character that is quick to anger and will likely jump into a fight without thinking things though, and if he was an Elementalists would he be able to do things like cover his fist in stone or set his sword on fire to help him fight?.
PharaohAtem
I responded to these questions over private message, however I think it would be beneficial to summarize what I said here to clear things up for everybody.
  • We will decide who has which powers by simple discussion once the roleplay has begun. I wanted everyone to remain flexible in case we have four White Magicians and no Elementalists. The best option would be to create a character that could plausibly choose two or three different paths of specialization. Remember that at the beginning our characters will still be quite young, and are about to undergo a scarring and horrifying raid on the only home they have every known. There can be room for development in any direction.
  • We will start out with four roleplayers, each with one character. As the story moves on, we may decide to add other characters to the story and/or raise the number of characters each person is allowed.
  • White Magicians historically specialized into societies that each studied and worshiped a different patron god. However, White Magicians are not limited to one, though by dividing their time will form a weaker connection to each.
  • Each character will more than likely develop some proficiency with a weapon. I encourage creativity in how they pair that weapon with magic. That being said, we are Magicians first and foremost. Historically most Magicians would have been scholars, though because of the circumstances of the story, all of our characters will need to be able to fight and to fight well.
These were very good questions! Please if anyone has questions, feel free to ask.
reserving! also, if your charrie doesn't get accepted into the first four, does that mean we're out of the roleplay or we'll come in later?
ayzrules
Good question. Definitely not! As the story progresses it will become necessary to add new main characters to the mix. I can't guarantee however that it will be the same sort of character that we are starting off with.
I'm very glad to see all of the interest! I will be sure to give everyone a few days to get their character sheets up.
Oh... Well it might be a bit difficult for me to post the necessary seven or eight paragraphs. But I'll try...
Avanhelsing
Yes, please don't worry too much about a specific length requirement. (I think technically the forum only requires 2 paragraphs, though I know many in that section write very lengthy posts). I mainly placed it in 'Advanced' so as to encourage people to write to the best of their abilities. As long as you do that, I'm sure you will be fine!
Ok! I have posted the thread in the Advanced Roleplay forum. I hope the choice to go Advanced versus Casual or Free doesn't turn anybody off. Here is a link to the thread: http://www.roleplayerguild.com/topics/75815/posts/ooc#post-2349752
RESERVED 2/2
Established Lore:
Welcome to Return of the Great Power. I hope this roleplay will become much more than simply a single story, but rather an expansive and deep world. I hope to continue on in this world with a group of dedicated roleplayers even after the conclusion of this tale. Many of you will probably be coming over from the Interest Check, but for those of you just joining us, I have quoted the text from there above. To begin, let us establish a cast of characters. I am currently looking for four players to start out with. Prospective applicants will need to fill out the following character sheet. The four most promising character sheets will be selected by myself to begin the roleplay.
As far as lore is concerned, I have developed some background to keep things running smoothly at the start of the game. This mainly includes anything and everything in the background history at the beginning of the interest check and a general explanation of the magic system. I've developed these two specifically because: (1) they are required to get the story off the ground, (2) in my experience magic systems left to vague can go awry. I'll be reserving a few posts at the start of the OOC to archive all the established lore so far. Throughout the roleplay I'll be updating this list with new entries that we establish alongside the progression of the story. If anyone has problems with the preliminary lore I will try to be flexible in accommodating concerns.
And what about races? Can we make a non-human characters?
Krucifix
I considered allowing other races. however it only makes sense with the story for there to be human races for right now. Perhaps as the roleplay continues and the Great Power returns to the land, we can take on multiple characters, some from other races. I am however open to their being lore about other races from the time when the Great Power was common.
I'm glad to see all of the interest!
I am interested, but question, can we choose our own powers?
The One
I have developed some background about the world, and this includes the general powers different Magicians are able to have. The different kinds of Magicians should be general enough however that you will be able to find something that you like, and they all leave room for you to expand upon.
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