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    1. Yog Sothoth 12 yrs ago

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I will make an OOC when a few more people join.
Fallen Muse said
I reposted my sheet here, I took my sheet off the first page, purely because there were so many images and sheets already just so the first page wouldn't be so cluttered.Nation SheetLocation: Flag: Nation Name: AvalaysiaDemonym: LaysiansPeople/s: 80% Laysians, 20% foreignersPopulation Scale/Nation Size: 358,823Government: Matriarchal CouncilPeople of Importance: Matriarch Of the Council Council Woman of Magical Affairs Leader of the Nation’s Military Leader of the MilitaryLady Malisa Vargas Head of TradeLady Yansa Uvar Head of MiningLady Kani Poso Mistress of VelvetCapital: The AegisSettlements: Buildings of importance are built with stone extremely well crafted and beautiful inside, some better off folks have stone structures but most homes and business are made with wood.Nation Description: The Nation of Avalaysia is very female dominant men taking the role of being subservient and they are used in combat and laboring roles. They are also allowed to marry, but only if a woman asks them. Mostly women marry each other only using men for purposes of having children. Their military is fierce and works in small skilled groups of warriors. A fort can usually be found being manned by a total of 2000 troops. (This does not include slaves.). They are all very religious and worship daily fervently. They have many that perform “excursions” where they go to capture foreign populace to use as slaves, it doesn’t matter if they are male of female if they are not Avalaysia they are a slave.Religion: They worship one Goddess, Aztea The All Mother, she is worship regularly three times a day at dawn, noon, and dusk by pray to the east. They also have one day a year called “The Day of Chaos.” On this day all people let loose doing whatever lust takes them, whether drink, sex, and in sanctioned places murder. This day is ended with a human sacrifice in every village and city by beheading a virgin male coming of age on that day.Flora & Fauna: Timber trees exist in abundance in the mountains that their nation is centered around, they also have many mines carrying many different ores within them. The plains are filled with grass that cannot be gotten rid of no matter what it grows back overnight therefore it is impossible to grow fields of wheat, the only way they have found to get rid of the plants is to pave over the grass. This is helpful though as there are large herds of bovine that roam the lands that almost seem limitless meaning meat is never in question of being needed. Creatures exist in the mountains that are always a danger, Great yetis attack mining camps when they can though mining camps have become well guarded. Ettins also exist in the mountains though they keep to themselves due to their populace being cut down by the laysians.Magic: The magic of the nation is used by sacrificing the life force of slaves. This is typically why the Laysians have some many excursions to capture slaves.Tech: Crossbows and plate armor. Though the plate armor has been restricted mostly to the making of Ambitions: It is expansionistic, but also knows it’s boundries and seeks to capitalize power before it moves to take over anything. (They also perform raids on neighboring and far away lands for slaves.)EconomyImports: Sugar, Wheat, Vegetables, Slaves, fruits, Exports: Silver, Iron Ore, Slaves, Timber, Salt, Velvet, bronzeMilitaryArmy Size: 30,023Regular troops: Spear Units: They wear breastplates usually made of leather (officers in iron or bronze) wooden bucklers and leather skirts they carry ten foot spears used for holding off enemy units and calvary, also they carry short swords. This consists of both men and women.Sword Units: These are the close combat fighters, carrying Gladius and shields made of bronze. They typically wear iron breastplates and leather skirts. Also both male and female.Archers: These wear a jacket of overlapping metal discs over a thick quilted outfit. They are armed with yew longbows. (male and female.)Crossbow Units: They wear leather armor and carry yew crossbows. (Male and Female.)Calvary: These units are the most prized of combat units, they wear bronze breastplates leather skirts and carry lances and longswords as well as bronze shield. (They are only female.)Battle Mages: These women go into combat wielding incredibly destructive magic, each of them having a slave on a leash drawing the life power from their body to fuel their powers. They simply wear leather pleated skirts due to the fact that armor can dampen their magical powers. This leaves them very vunerable if anyone can get close enough. (Females Only.)Ballista: These are siege weapons usually manned by four people of either gender.Catapaults: These are siege weapons usually manned by four people and guarded by ten. All of either gender.Navy: They have slave ships, light fast ships that are used to arrive on a shore capture members of whatever local populace and then quickly leave. The warriors on these ships are usually former members of the military. They also have merchant ships that are protected by units of the nation’s military.


Eranor would not like the choice of government that Avalaysia has chosen.
Is anyone going to post?
Whose ready to see the Matriarch in action?
[i will finish my nation sheet tomorrow, i am just posting so that i can claim my place on the map]
Location:

Flag:
Nation Name: Eranor
Demonym: Eranorian
People/s:
the Dorvanics 65%
the Aeowiks 20%
the Warrviks 15%
Population Scale/Nation Size: 500,000
Government: Eranor is ruled by an absolute Monarchy and the ruler is ether a king or queen. the people of Eranor believe that the monarchy are their protectors when trouble comes to their home, and guides when dark times come to the country. even though the monarchy rules all, they have advisers and generals who will give them their opinions on the matters of the country.
People of Importance:


Capital: the capital of Eranor is the great city of Borathar, Borathar is a huge city by the west sea and is the largest city in the country.
Settlements: Eranor has many towns and several cities along its vast landscape. aside from the cities, the towns and other settlements in Eranor are not very big but they contribute greatly to the nation's wealth. the biggest towns of Eranor are Oethar, Aslyn and Ugora.

Nation Description: Eranor is a nation that was founded on the principles of The Seven Gifts of Eri. they are ruled by a monarchy known as the Rovanoffs. the Rovanoff dynasty has been ruling the nation for almost two thousand years and is a family of great leaders and strong warriors. the Eranorians value strength and honor the most out of the Gifts of Eri. they have a very patriarchal society in which the men rule and women have set roles in society. but despite being a patriarchal country, there have been instances in history where woman have been warriors and have been spoken of in many of the nation's legends. women of the noble class have more freedom than other classes of women but respect to the father who runs the household is very important. children are taught from the day they can talk to respect their parents, and that Eri the all father is their god. thousands of years ago Eranor was a collection of tribes who warred with each other for power, but eventually the joined together to form one nation. the three remain tribes at the time of unification were the Dorvanics, the Aeowiks and the Warrviks, the rest of the tribes had ether been driven away or accumulated into one of the three tribes. being the strongest of the three, the Dorvanics formed the structure of the country's government but they tried to include as much of the other two tribes as they could. after the nation was founded, the Dorvanics crowned one of their head families as the first dynasty of Eranor. eventually the Aeowiks and the Warrviks thought that they weren't getting to have a say in the political structure of the nation and threatened to break away from the country. this led to much conflict and almost tore the country apart, but eventually the Dorvanics agreed that a family with members who shared the blood of all three peoples would be the rulers of Eranor and that family was the Rovanoffs. after the family became the new royal family, the three tribes were at peace with each and focused on making their country great and fighting wickedness wherever they could find it. militarily, the Eranorians were lovers of warfare and fighting. their ancestors were mighty warriors who believed that there was no greater reward than a glorious death, and so because of this they are culture of proud and strong warriors who do not fear death. Eranor is also a nation whose land is rich with gold and silver in the north and mountains, along with lush forests and vast amounts of fresh game. because of their huge amounts of resources, they have begun to trade with other nations and have begun accumulating a lot of wealth. many consider the last thousand years to be their golden age and the country has prospered. they have begun to establish many trade relations with other nations for resources that their country did not have in abundance. being far north, their nation has a lot of gold and silver in the northern part of Eranor, and they have amassed fortunes which has been very useful in establishing trade routes with other countries. ever since then they have prospered greatly and have been at their peak of prosperity. but they haven't had peace for that long, and have gotten into several wars with other nations. and the female dominate nation of Avalaysia was one nation that Eranor was close to warring. the idea of a nation run by women seemed ridiculous to the Eranorians, but then the Avalaysians took some of their people as slaves and this angered the Eranorians into attack the nation of women with raids of their own. they now are bitter enemies, and although diplomacy has been tried between the two of them, the differences in culture is too great and they are now on the brink of war.

Religion: the Eranorians Worship Eri The Great god of Ice and creation. Eri is considered by the Eranorians to be the only god that exists and is the great father of the world. his domain is in a realm that can only be entered from the farthest reaches of the northern arctic. although he is the only god, Eri did create many spirits out of his essences and they served as his loyal messengers and subjects. many stories say that Eri made men out of earth and gave them a will of steel and a warm heart like embers from a fire. but the darkness that had clung onto the world since it's creation. the darkness was frightening and terribly persuasive and the early hearts of men lacked the strength to defend against it. the and so the darkness corrupted the hearts of men, making barbaric and like animals with no since of brotherhood and honor. many horrible acts wanton violence and destruction were committed and this angered Eri. and the god traveled from his beautiful realm to the world of men and gave them The Seven Gifts of Eri. The Seven Gifts of Eri were spirits that bound themselves to the race of men. they made men noble and just. these spirits were Courage, Faith, Honor, Strength, Wisdom, Hope and Truth. because the number of gifts is seven the Eranorians believe that seven is the most sacred and lucky number in the numerical system. in the sacred book of Eri is their most treasured form of literature and is filled with all of the stories that make up the religion of the Eranorians. because Eri is said to have first appeared to them in the form of a polar bear standing in front of an oak tree, both the animal and tree are considered very sacred symbols of Eri. the priests of Eranor are druids who pray to Eri for aid in times of need and respect nature, they also are gifted with the ability to use magic. the book of Eri says that magic is the energy that the world lives on and that the few who wield it are in someway connected to the world's life force. but Eri warns of false magic which is from the darkness, and says that human sacrifice of any kind is a perversion of the race of men.
Flora & Fauna: Eranor is very diverse in plants and wildlife. most of the trees are oaks, firs and maples. in the spring time the lands in the southern parts of the nation are filled with fields of beautiful flowers of many kinds. the animals that live in Eranor are wolves, bears, reindeer, stags, elk, arctic foxes, arctic hares and wild horses. because of the great wilderness that makes up their country, the animals are in very great numbers making hunting a big source for food as well as agricultural.
Magic: only druids can use magic, and their magic is drawn from the spirits of the nature and the elements. but it takes many years to learn how to use it properly and even then, magic is more used for agriculture and helping the livelihood of the people, and is not uses in battle often.
Tech: in terms of weapons and armor their technology is very similar to 14th century Europe, but in terms clothing they still dress in animal skins and viking like clothes.
Ambitions: they do not wish to expand and become an empire, but they have a great love for battle and will make war on those who they feel are unjust or attack them. when the nation as a whole are not fighting against an enemy, many warriors become mercenaries and fight for other nations for gold.

Economy
Imports: cattle, goods, jewelry and building materials
Exports: gold, silver, fish, wool, art, weapons and animal furs. Eranor is also known very well for having very strong mercenaries for hire to fight in another nation's wars, but when they make a deal with a nation they will not break it to sell their services to the nation's enemies.

Military
Army Size: 50,000
Regular troops:
light infantry: the Eranorian light infantries wear little or no armor to make them fast and able to outmaneuver heavy infantry. light infantry use any of following weapons, lightweight spears, single-handed broadswords, light shields and short swords, duel blades and bearded axes.

heavy infantry: their heavy infantry is heavily armored and wield weapons like the two handed longswords, great swords, claymores, halberds, long spears, battle axes, and a strong sword and shield. the Eranorian heavy infantry are famous for being incredibly powerful and steadfast in when the tides of battle have turned against them.

light cavalry: the light cavalry are not armored, and are incredibly fast since the Eranorians regularly ride horses in their country. a light cavalryman wields ether a small spear or an arming sword.

heavy cavalry: their heavy cavalry is very formidable since they are armored and the horses are trained to not stop when they break through enemy lines. like with the rest of their infantry and cavalry, the Eranorian heavy cavalry are afraid of death and will ride against impossible odds, the Seven Gifts of Eri prepare them for a glorious death and the great rewards of living a courageous life.

archers: archery is Eranor's weakest aspect of their military, but they still try to aid their fellow warriors as much as possible in battle. the archers are mostly people who have shown skill in shooting with bow and do not have as much rigorous training like the other types of the Eranorian military.

Navy: many Eranorians pride themselves by claiming that they have the best navy, while many debate the truth of this statement, the Eranorians do have a very strong navy. their military ships are big powerful longboats which are made to move fast and have rams that allow them to hit their enemy's boats head on to ether sink them or have warriors board them to fight the crew. they have other types of longboats that are also used for trading and are good for outrunning pirates and conducting raids against slavers in other lands.
Jedi said
I see a lot of RPs do it so I wanna ask. Is the possibility of a map a thing? And is there gonna be any pre-existing rivalries such as thunder and riverclan's constant dispute over the rocks?


There may or may not be a map, it depends on if I can find one that fits the description of New Petersburg. As for pre-existing rivalries, there aren't really but GrassClan is probably the most arrogant out of all of them, so the other clans have somewhat of a disliking of them. Basically humans, rogues, dogs and other dangerous animals in the city are the clans' main enemies but that won't stop the clans from having battles with each other.
Jedi said
For once an actual Warriors Cats roleplay I feel has heart and something to it. Its like fresh but reminds me of the old books I read. I'm so in for this as long as some of these fights can get brutal and bloody, I always hated the lack of gore in the fights maybe that's just me?Honestly dunno which one I like the most each of them are pretty cool.


oh don't worry, fights can and will get very bloody.
[here is my villain, i haven't finished her character sheet yet but i am posting this to show you all what type of villain i plan to use.

Character You Would Like to Play: The Matriarch

Real Name: Lillian Merle Corvus

Canon or OC: canon

Character Alignment (Hero, Villain, or Walking the Line): villain

Appearance/Costume:

Origin/History of Your Character: When Lillian Corvus was a little girl, her parents called her “Lily”. She was a bright, happy child who delighted in playing in the park and watching the clouds. Yet as she grew older, she began to long for more. For power. She did not want people looking at her and thinking, or even worse, saying, “Aw, how cute!” Lillian wanted to be feared and respected! Tired of hearing about “how a young lady should behave” and “you should behave more like your very successful cousin”, she rebelled. She began writing dark poetry and allied herself with a group of teenagers that called themselves The Undead Poet Society. When not lounging about in coffee shops or glaring at shoppers in the mall, she spent her time going from antique stores to flea markets, looking for exciting, shiny things.

During one of her outings, she bought an old feathered masquerade mask from a tiny curiosity shop. Upon donning the mask, she felt the ebon feathers ruffle against her face, and could instantly sense some great presence in the sky. Reaching out her hands, she attempted to pull the force towards her, and the sky erupted in a cacophony of caws and shrieks as ravens filled the air. Panicked, she flung her arms outward, and the birds responded, ringing out around her. She found she could control the birds, directing them wherever she wished. Reaching further still, she felt their thoughts, sensing through the birds the very world around them.

Lillian was no more - now, she was The Matriarch! Finally, she had the power she’d craved, and she would gain fear and respect through a reign of terror! she eventually found the Staff of Aves which increased her powers greatly and made her even more dangerous. the staff is made from enchanted metals that are said to be indestructible. she now is trying to find the legendary Thunderbird and Firebird which would make ever more powerful with their elemental might. once she has the powerful birds, she will then try to turn the United States into her own kingdom.

Powers and Abilities (If Any):
controlling all types of birds.
telepathic communication with all forms of birds
Superhuman strength
Channeling Strength: she can draw from the strength of birds to give herself superhuman strength and heal. she is also able to empower birds to make them stronger.
Flight
Ornithophobia: this power allows her to make her enemies deathly afraid of birds, but it requires concentration and she must overpower her opponent's will.
Flock of Crows: this ability allows her to change into a flock of crows as ether a form of defense or a way of confusing her enemies.
Bird Senses: she can have all the powerful senses of any type of bird.
mental connection: with this power, she can see through the vision and hearing of birds like having multiple pairs of eyes and ears.
Bird Cry: this ability allows her to create a ultrasonic scream which can shatter glass and is very painful to those that hear it.

Weapons:


Supporting Cast (If Any): her birds

Other: you don't want to mess with her or her birds.

Sample Post: the air was cold and ominous as the night drew on. the crows set in the trees of a park that was located the city, and a group of gang members were looking about for their adversary. their victim was The Matriarch, or at least that is what people called her. she was said to be a dangerous super villain who could control birds. upon hearing this, the gang all laughed, what dangerous villain would have such pathetic powers they thought. they foolishly believed that they would be able to easily kill The Matriarch. the reason for them going against were because she wanted to control their city and make her kingdom which got in the way of their ambitions. they decided that they would just have to kill her like many others who had gotten in their way. but this was a horrible mistake, for The Matriarch had known they were in the park the moment they stepped foot in area. she had seen them through the eyes of her crows, and she smiled at how easy it will be to kill the weaklings like the bugs they are.

the thugs went deeper into the park and made their deaths ever more certain. they looked around for her, but The Matriarch would not allow herself to be seen. she would kill these worms with ease. she channeled her strength into the birds and had them go on the attack. all she heard then was the agonized screams of the gang who had been stupid enough to think of The Matriarch as common nuisance. the birds tore the scumbags apart as their powerful beaks ripped into human flesh thanks to the power that The Matriarch gave them. soon the screaming stopped and The Matriarch knew that the gang was no more. she walked to where the carnage was and smiled at the work of her fabulous birds. some day she would have more than just her home city or America as her kingdom but also the entire world.
does a character have to be an alien?
Legacy was glad for Spiderman's assistance and replied saying, "Thank you Spiderman, I am fine"

before he could say anything more, Sinestro tried to attack them again and Legacy quickly jumped out of the way of the yellow hammer. when he saw Spiderman force Sinestro to hit himself with his own hammer, Legacy was about to go in and assist when a Blue Lantern came into the fray. it seemed to Legacy that Sinestro was being taken care of by the others, so he decided to go in and help Thor who was pinned down by the Goblin Queen's psychic powers. when he saw her engage Deadpool and knock eventually cause him to shoot himself, he flew in quick and knocked her a few feet away with a quick punch. she gave a grunt of pain from Legacy's attack and recovered fast. she stared at him and sneered, "Ah Legacy, the patriotic Superman wannabee. you may have superhuman strength and invulnerability, but your mind is as weak as any ordinary simpleton."

Legacy was about to fly at her to knock her down, when his mind was attacked by a powerful psionic blast. he gave a cry of pain as he felt his head being wracked with agonizing headaches. the pain was great enough to bring him to his knees, and he clutched at his head, trying to ease the pain. John had developed many powers from his family's long line of heroes, but resistance to psychic attacks was not one of them and he was helpless against the Goblin Queen's powerful onslaught. the pain made it hard for him to think and he tried to think of a solution to the problem.
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