Hidden 10 yrs ago Post by reganza
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reganza

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This looks interesting...
Hidden 10 yrs ago Post by reganza
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reganza

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Name: Dante Newell

Species: Human

Height: 6'5"

Age: 29

Gender: Male

Appearance:


Equipment:

MRO-34 Heavy Pistol
Fires in 3 round burst, clip holds 20 rounds of .50 caliber AP


G150 Vanguard blade


L34 Sniper rifle
Bolt action, .90 caliber, 5 round mag.

Tecsu Heavy Armor


Skills/Abilities:
Implants:
Right eye: Gives him a hud which contains information on his vitals, and allows him to see the distance of targets.

Left/Right arm: Allows heavy lifting and fast reaction time, punches are much faster and stronger.

Legs: Increased endurance allowing him to take much larger falls and run for longer times.

Dante's large size and implants seem to give him a very intimidating presence to normal civilians..

Background: Dante came from a rich family. His father apart of a large crime syndicate, that usually dealt in protection of family owned business establishing a racket, and trades in various drugs and illegal weapons. Dante being he fathers most prized possesion he got whatever he wanted, allowing him to take interest in most things kids don't. He ran the streets taking part in most low life gangs, usually consisted of young street urchins. He loved to fight and picked on anyone smaller them him. His rich lifestyle got him out of any trouble with the law. At the time Dante turned 19 his father was shot by a rival mob, he got all of the money his father had, his fathers under boss taking control. Dante vowed to take down the rival mob, but he simply wasn't strong enough. But with his cash that could change. He spent all of it arming himself, with guns and cybernetic enhancements. Helping his fathers mob fight those who killed his father. But they were losing and Dante had to flee, in fear of being hunted down by the rival mob. He left to another planet and needed cash. His only skills being killing he took up mercenary work were he protected travilng merchants from pirates.
Hidden 10 yrs ago Post by GentleBeast
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I'd love to throw my lot in! Need to catch up on all of the material, but I was thinking of being a dirophyd programmer.
Hidden 10 yrs ago Post by EliteCommander
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Hmm, something I probably should have mentioned at some point is that, while it is possible for mercenaries to be a part of this team, it is really a lot easier for characters to be associated with governments. Ashley worked with Rareth before, so she came well-recommended from Rareth. Hail, do you think it would be possible for Ashley to have known reganza's character at some point, that way she could recommend him as well?
Hidden 10 yrs ago Post by Fatal Error 1337
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Gah! Screw it I'm just going to let most of my characters history come out in the IC, trying to type out several hundred years of it at once is making my brain cramp.
Hidden 10 yrs ago Post by EliteCommander
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Fatal Error 1337 said
Gah! Screw it I'm just going to let most of my characters history come out in the IC, trying to type out several hundred years of it at once is making my brain cramp.


That is...one disadvantage of Rothians. I just gave a basic overview of Rareth. There has been plenty that has happened to Rareth in her hundreds of years of life.
Hidden 10 yrs ago Post by Lightbox
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Yeah best to do is give a brief summary and make up any more detailed bits on the spot when and if you're asked about them / need to mention them :)
Hidden 10 yrs ago Post by reganza
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EliteCommander said
That is...one disadvantage of Rothians. I just gave a basic overview of Rareth. There has been plenty that has happened to Rareth in her hundreds of years of life.


I could change it to military then.
Hidden 10 yrs ago Post by EliteCommander
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reganza said
I could change it military then.


Not entirely sure what you mean, but you can write as much as you want. If you already have the detail in the bio written, then there is no reason to change it (unless you are talking about your character not being affiliated with a government. Then...it might make it easier to change it.)
Hidden 10 yrs ago Post by reganza
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I meant change it to military* but we'll see how it goes I guess.
Hidden 10 yrs ago Post by Lightbox
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Herp derp realised i hadn't changed augusts affiliation from 'human government' to United Nations, fixed that now XD
Hidden 10 yrs ago Post by Hailfire
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Balmung. No worries on the software side of things as that is Ashley's forte. Being able to possess technology gives her something of an edge when it comes to these things. Which brings me to my next point.

Gentlebeast I reaaally hate to dissuade you from something you want to do but the hacking and piloting specialisations were something I picked for my character because no one else was doing it. Do you think you might be able to pick another specialisation? I'm happy to help with character development if you like and I approve of your race choice. Awesome new race. Again my apologies for my request.

Elite. Sure i can have ashley recommend reganzas character. I'd like to work out the kind of op they would have been working on though just to get the history set. Would you like to discuss this in PM reganza?
Hidden 10 yrs ago Post by Balmung1100
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GentleBeast said
I'd love to throw my lot in! Need to catch up on all of the material, but I was thinking of being a dirophyd programmer.


Glad to hear that there might be a fellow Dirophyd! If you have any questions about anything involving them don't hesitate to PM me. Kinda curious as to what you mean by a programmer as that's a pretty broad term.

Hailfire said
Gentlebeast I reaaally hate to dissuade you from something you want to do but the hacking and piloting specialisations were something I picked for my character because no one else was doing it. Do you think you might be able to pick another specialisation? I'm happy to help with character development if you like and I approve of your race choice. Awesome new race. Again my apologies for my request.


Being a programmer doesn't really make one a hacker, could be a drone operator or something of the sort. Also, it wouldn't hurt to have multiple hackers anyway to work together on more complicated locks and such. (we could also probably use a combat systems officer on ships anyway. Bit could do it, but it always helps to have someone more proficient at it)
Hidden 10 yrs ago Post by cqbexpt
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Things always seem to happen while I'm asleep for some reason.

Anyways welcome everyone, right now the least full role is general soldier types of characters. Considering that it is a role that would be good to have several people in I'm going to start recommending it to people.
Hidden 10 yrs ago Post by Fatal Error 1337
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I'm working on my soldier, just need to quit stalling and finish his damn background.
Hidden 10 yrs ago Post by Lightbox
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My characters technically a soldier? With a side of diplomatic stuff haha though definitely not a heavy tank soldier ;) i do look forward to seeing all these characters in action
Hidden 10 yrs ago Post by Lightbox
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My characters technically a soldier? With a side of diplomatic stuff haha though definitely not a heavy tank soldier ;) i do look forward to seeing all these characters in action
Hidden 10 yrs ago Post by Fatal Error 1337
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Name:[b/]
Srath'Thane

[b]Species:[b/]
Rothian

[b]Height:[b/]
8' 2"

[b]Age:

493

Gender:
Male

Appearance:
Srath has dark grey scales covering his entire body, except where it fades to black along his back and the top of his head, and lightens along his front and throat to almost white. His eyes are bright blue and almost glow in contrast to his dark scales.

Equipment:
MK-IV Modular Assault Armor: (Modular is fancy talk for customizable) Two mag-lock shoulder mounts for heavy weapons (AI guided). An artificial layer of muscle inside the suit increases his strength to the point where he can easily flip over a small vehicle. Energy shielding is modified from standard, able to take greater impacts but takes longer to recharge. Real-time up link to deploy-able UAV, providing accurate HUD overlay of detected targets. Integrated sensory equipment giving basic scans on target. On-board "Dumb" AI for all your hacking and remote shuttle piloting needs. All powered by an advanced on-board fusion reactor, its compact nature however prevents it from powering more than one secondary weapon system at a time while the shields are active. A neural up-link implant is required for the armor to function properly and allows for tactile feedback, allowing the wearer to feel through the armor.


Energy Bayonets: Two forearm mounted energy blades, each 2' in length.

Fusion Cannon (Shoulder Mounted): Access to the armors fusion reactor and having more robust capacitors than its hand-fired counterpart allows for a full charge to be stored, ready to fire. However this also generates far more heat and power, trading increased firepower for a longer cool-down/charge period.

Heavy Micro-Fusion Gun (Shoulder Mounted): Access to a larger platform allowed for expansion of the firing chamber, making room for a more complex chambering mechanism that drastically increases the rate of fire. This also has the drawback of creating overheating possible if sustaining fire for too long.

Fusion Rifle: Standard issue (See OOC for description).

Fusion Hand-Cannon: Customized to be able to fire a higher energy round but has reduced range. Wields two at once and prefers their use in close quarters over his rifle.

Skills/Abilities:
Specialized training in the operation and maintenance of all MK-IV Assault Armor variants and its various weapon systems. Prefers to use heavy weapons and strong defenses to be able to engage multiple targets or overwhelm a single target with shear firepower. He fights best on the front line in the thick of battle and has customized his armor to do so. Contrary to Rothian military standards Sraths' an immovable object in battle, holding against everything an enemy will throw at him and almost never giving ground.

Background:
Srath led a normal childhood, being hatched to his mother and father on Anskaria. His mother had moved there once a colony had been fully established almost a millennia ago to continue her research. She is a Xenoanthropologist, studying alien species she was one of the first scientists to study Humans and advise ambassadors. She moved to Anskaria due to its Human population while still residing in Rothian space as her studies were on Human-Rothian interaction. She met her husband, Sraths' father, 200 or so years later. He was stationed there as part of the Rothian Defense Force detachment that had been sent to maintain order during the formation of the colony.

Another hundred year of being married led them to applying to having a child, about two hundred years later they were approved and Srath hatched shortly thereafter. Due to the large non-Rothian population on Anskaria that he grew up around Srath had an easier time socializing with the other races as he grew up, especially with Humans as his mother would often talk about her research with her family.

When he'd matured, Srath joined his father in the Rothian Defense Force on Anskaria. They were eager to have him as he was one of the few Rothians to have grown up around other races. He spent most of his career dealing with smugglers and gangsters trying to move contraband through the massive trade world.

When the Sovereignty war began Srath became frustrated with his governments lack of action in aiding the humans. Though the many human friends he'd had over the centuries had made him more sympathetic to their plight than most of his race. When the Sovereignty started destroying worlds and the Vu'sho'to'Ka (Will of the People) agreed to provide military support Srath volunteered, much to his family's distress, and was on one of the first ships to aid Humanity.

Shortly after engaging the Masulu in combat the Rothian Defense Force announced an experimental program to help Rothians combat the Sovereignty's more prevalent use of magic in the war. Though their advanced weapons and armor allowed them to push the Sovereignty back, the cost in life was seen as far to great. Srath volunteered to enter into the program as well, upon his acceptance he was given an implant that allowed him to interface with the MK I Modular Assault Armor. Its purpose being to balance the fighting by substituting the lack of magic users among the Rothians by giving a select few soldiers the firepower and defenses equivalent of a small combat vehicle. And it worked.
Over the course of the war the armor and its weapons became more refined, ending in the MK IV variant. And with most combat happening in cities where large scale close-quarters fighting occurred Srath quickly adopted and load-out favoring these conditions while still maintaining some effectiveness in other scenarios. And he would often use his enhanced defense to great effect, acting as either a distraction and taking for for his team or pushing out of suppressed areas often saving his team in the process.
When the war had ended Srath was less mentally scarred then most other Rothians as he had more experience with death having known many humans over the centuries. Having spent the war using what he was given to protect those who fought beside him he feels that he must continue to do so. Joining the Assembly of Pax hoping to join others who are of like minds and protect others by preventing another war.
Hidden 10 yrs ago Post by Fatal Error 1337
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Fatal Error 1337 The Wrathful

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There, all fixed. Turns out this site REALLY doesn't like non-JPEG images.
Hidden 10 yrs ago Post by cqbexpt
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Just so you know only about ~5% of the Sovereign military uses magic. I'm pretty positive that the Rothian millitary is either more than that or equal.
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