Hidden 10 yrs ago Post by Dessie777
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Dessie777

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I didn't realize anyone had posted in OOC! Sorry! :/
Hidden 10 yrs ago Post by Jangel13
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Jangel13 The angel of fortune

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hate to tell you guys but ill be gone for the next 4 days so I wont be around to post much if at all
Hidden 10 yrs ago Post by Jangel13
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Jangel13 The angel of fortune

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@art of fun come on I want to see your characters reaction to what I did before I leave :)
Hidden 10 yrs ago Post by SuperNinjaMagi
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SuperNinjaMagi

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Well, I'm not sure what we all decided GM wise, but I went ahead and posted. I figure we might as well carry on like normal for now...

I do have some ideas for where the story could lead next though if anyone was interested.
Hidden 10 yrs ago Post by ReaptheMusic
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ReaptheMusic Of a Certain Grim Reaper Aesthetic

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Name:
Fedrya Dis'ltrat

Concept:
An Extremely Feminine Archer

Role:
Hero

Age:
18

Sex and Orientation:
Male
Straight

Appearance:


Personality:
Fedrya is girly, enjoying being surrounded by flowers, ribbons, butterflies, everything girlish is his cup of tea. He isn't one to scream what he adores to the public, and is rather quiet about what he enjoys most. His hobby does not determine his orientation, merely what he feels most comfortable wearing. Many times people have mistaken Fedrya as a woman and have attempted to court him only to be met with a short sword at their throats. He doesn't tolerate crudeness towards women and in fact despises it. In battle he is fierce, his eyes on the prize at every corner; seldom letting anything get into his way. Unless met in such circumstance, Fedrya is a gentle soul that loves listening to the stories of others and offering help when necessary.

Background:
Fedrya grew up in a home with his mother and five sisters in a small village outside of one of the main cities. Being the only boy (as his father spent much time out adventuring) and he youngest, he was often tossed hand-me-downs from his older sisters. Not that he minded. In fact, he rather enjoyed the attention when he came out of the house in a girls dress, having the neighbors mistake him as a cute little girl. At a young age when he'd been asked to fetch some items from the major city they lived near, Fedrya stumbled across a shooting range where knights were taking practice. He waited till they were finished before taking up a bow and arrow and trying it for himself. He didn't do well, as all beginners don't, and began to get discouraged. That's when one of the knights, whom had returned to pick up the bow that he left behind, came up and offered to Fedrya a crash course.
Since then, Fedrya has been trained by the knight, being taken up as an unofficial squire. This continued, Fedrya practicing this skill as well as basic short-hand melee well into his late teens and forming a bond with the knight who trained him. Luckily even after puberty, his voice remained soft and gentle, very feminine despite his age. He had become a good enough warrior(ess) to hunt for the village and pull the occasional bounty to pull in more cash for his family. All was well... until the day he received a letter from his now deceased father.

Skills:
Excellent: Archery, Evasion/Mild Acrobatics, Stealth, Dress-making, Flower arranging
Good: Melee w/ Short sword, Hunting, Haggling, Knitting, Singing
Poor: Cooking, Two-hand sword wielding, Berserking

Equipment:
-Armor as seen above
-Pack full of easy-to-cook-food
-Twin Short swords
-A few changes of clothes
-Herbs ground into medicine

Parent:
Hevious von Dis'ltrat
Enchanted Archer

Hevious was a Hero. Thus, he was supremely busy. He often had time to come home to his wife, as proof of the total of six children, but was unable to return home after the birth of his only son. He was cursed by a witch that he would be unable to go home to his loved ones, and should he ever attempt to return, he would be inadvertently killing them all with the power of the curse. He was able to stay in contact with his wife through letters, but for the most part Hevious died alone, succumbing to heartache and giving up in the middle of a heated battle with an old rival of his.

Inheritance:
Enchanted Bow - A bow that takes the arrows put against it and can set them aflame at will
Enchanted Quiver - A never ending quiver of Arrows

Notes: His favorite thing to do alone is to dance and pretend to sing when no one is looking. (Or when he thinks no one is looking)
Hidden 10 yrs ago Post by Vulpes
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SuperNinjaMagi said
"Uh, since I doubt any of us like the idea of being impaled or dismembered who votes we send the dead guy in first?".

Um, who did your character mean by the dead guy? Sorry if it's something obvious but I didn't really get it.
Hidden 10 yrs ago Post by SuperNinjaMagi
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That's okay Vulpes. Soren was talking about ClockFace's character's minion Mr. Graves.

@ ReaptheMusic: I'm not sure if you want to join since our GM recently left and things are kind of up in the air at the moment, but if everyone else is okay with it I am.
And neat character by the way.

Also,I had some ideas for future events/objectives for heros and villains to work on. These are all optional of course, but they seemed like fun to me so I figured I would post them.

Villains-

---Take over a near by village or at least work out an agreement where they bring us food to the lair.(since we will need food for ourselves and future minions.)

---Find out whats in the basement.(Be it a Hydra, thousands of bug people, or treasure we should probably explore are new home before we settle in much more.)
--Optional-Kill whatever is in the basement.(Chances are it isn't friendly...)

---Go find a pet. (A.K.A. A large monster to guard the lair. All the cool villains have one.)

---Fix up your part of the lair.(You have a whole floor to yourself why not spruce it up a bit?)

---Learn more about your world heart shard.(Really hope Clock tells someone about these soon...)

Heros-

---Learn what the heck a world heart is. (Seems like a good idea before gathering up all the pieces.
--Learn what to do with them once you have them.(probably take them to some old place and such...)

---Save a town. (Your bound to run across people in trouble on your journey. Why not help them?)

---Find out where those Villains are hiding.(good luck.)

---Slay a dragon. (Maybe he attacked you or maybe he is guarding something you need either way most heros fight one of these at some point.)

Anyway, those are at least a few ideas to help people if they don't know what to do next. As I said optional of course, but they seemed fun.
Hidden 10 yrs ago Post by Vulpes
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@SuperNinjaMagi Ok, thanks for information. By the way, I guess you're now controlling that character? And I'll try to post today.

My thoughts about villains' objectives:
-Taking over village or making an agreement sounds pretty interesting and really something they would realistically need. Especially taking it over would be neat.That would also give heroes a mission later on, the "save the town" you already mentioned.

-Well, it's likely best to explore the place they live at some point.

-Dragons! Villains need to have a dragon/dragons! Also, this gives heroes a dragon to slay. But I don't want dragons to die! >.<

-Doesn't sound just as interesting as others, but maybe something that should be done at some point.

-I would really be interested. Knowing what it is would really flesh the plot.
Hidden 10 yrs ago Post by SuperNinjaMagi
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Glad to see you like some of the ideas. And as I said before they are more like guidelines. I figure most of the objectives would be done by groups of three villains(give or take)
and give them reason to work together on something. Hopefully some of the others like the ideas as well.
Hidden 10 yrs ago Post by HylianRose
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HylianRose Defender of Hyrule

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@SNM, Even if Clockface doesn't tell us about the shards, we're capable writers. Sure we could come up with some sort of backstory and/or plot to go with it. If you need any help in that area I'm good at filling plot holes, it seems. As far as the ideas, I'm all for destroying some big baddies down in the basement and/or coercing a big bad dragon into working for us. Though... Who has a Dragon Taming Skill? (Lulz, I'm kidding.) If you guys need any help creating things like bad guys, creatures, plots, I'm more than happy to help. I'm pretty good at coming up with stuff on the spot too as that's what I usually do even in the RP I GM. But ye. I'm chill with it.

One thing I do want to bring up is the idea of a move to a new thread. As Clockface is no longer GMing for us, the current OP is locked from us. So it would probably be in our best interest to move to a new thread once we've decided a GM which, my vote goes to whoever wants it, really. I like this RP and I want to see it continue so ye.

:D
Hidden 10 yrs ago Post by ReaptheMusic
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ReaptheMusic Of a Certain Grim Reaper Aesthetic

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Okay cool. I'll post tomorrow
Hidden 10 yrs ago Post by khavali
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khavali elderly

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God, I got really busy all of a sudden. Very sorry!

@HylianRose

It would definitely be best to make a new thread, I've been wondering about that for a while, as the current OOC OP is fairly out of date.

Have we figured out a voting system yet? Anyway, I vote for SuperNinjaMagi.
Hidden 10 yrs ago Post by SuperNinjaMagi
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Thanks for the vote Khavali. And I agree about moving this once we all agree on a GM.
Also, I messaged Clockface already asking him to send me any and all information he haf planned to use in this RP and I have yet to hear from him. :/
Anyway, if I don't hear from him soon or if I get the GM position I'd be more than happy to hear some ideas about what you guys think these shards are and where the story should head.
Hidden 10 yrs ago Post by HylianRose
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HylianRose Defender of Hyrule

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Woop, woop!
Hidden 10 yrs ago Post by Vulpes
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Vulpes

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Has anyone but SuperNinjaMagi actually even ran for the GM spot? Anyways, my vote goes for him/her. And yeah, it would be best to change the thread as soon as possible.
Hidden 10 yrs ago Post by Art of Fun
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Art of Fun oh dear

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My experience in GMing comes down purely to RPGs like DnD and WoD, so I don't think I'm really fit for the spot. If you guys are good with SNM then long live the GM.
Hidden 10 yrs ago Post by SuperNinjaMagi
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SuperNinjaMagi

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Well, after a quick count it seems like I got about five-ish votes to be the new GM and unless I am mistaken that is more than half of our active RPers.
So, without further delay I now pronounce myself GM.
*Party horn noises*
Anyway, if anyone wishes to challenge this feel free to do so. I don't mind doing a re-count or some such.

Also, on that note I'll go ahead and start working on making a new thread for The Family Business and then post a link back here.

And thanks for the votes people. ^.^ b
Hidden 10 yrs ago Post by SuperNinjaMagi
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SuperNinjaMagi

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Also, quick side note. I assume I'll just copy Clock's first post and tweak it so once I have the thread up if you guys could move your CS's there that would be awesome.
And I assume we will just continue from where we are at in the RP rather than start over from scratch as that would be annoying, even if we haven't made it very far...

Another note, if you guys don't mind I'll take over Clock's old character Elize and use her as a Villain NPC.

(Sorry for the double post. It reposted the above post so I just added new stuff I want to say to this one...)

EDIT: The Family Business 2
This is our new thread. Couldn't think of what else to call it. The first post is still a work in progress.
Hidden 10 yrs ago Post by Jangel13
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Jangel13 The angel of fortune

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so just use the new version of the family business to continue where we left off?
Hidden 10 yrs ago Post by SuperNinjaMagi
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SuperNinjaMagi

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Yes. Honestly, if we need any of the past posts I figure we can just come back here and read them.

OR

We could start over from scratch, but that seems a bit extreme since we didn't get all that far in this thread.
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