Hidden 10 yrs ago Post by Andele
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i still need to think of that cx ill take the standart stuff and then maybe think of one or two preaty unique ones. you can make like one or two classes aswell ^^
Hidden 10 yrs ago Post by arowne97
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try the classes from Aura Kingdom. http://aurakingdom.aeriagames.com/azuria/classes
Hidden 10 yrs ago Post by Andele
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i want to m,ake my own ^^ but you can sugjest one or two classes from there ;P
Hidden 10 yrs ago Post by arowne97
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alrighty. I suggest the grenadier (they carry a CANNON!!!) and the Ronin. (Carries a katana and is really friggin fast.)
Hidden 10 yrs ago Post by Tsuricube
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It would be nice to be able to dual-class Summoner and Bard... *hint hint nudge nudge* :>

Other classes I can think of apart from the standards aaare...
Dancers (Basically physical Bards with more offensive capabilities than healing.)
Brawlers (kind of standard-ish/common but still. Uses gauntlets.) Oh dual class Dancer-Brawler would be interesting...
Mechanics (Electric traps, support summons, turrets, all that stuff)
Puppeteers (Pretty much a Summoner, but with more of a direct control, I guess? Limited to only one summon? That kind of thing.)
Spearmen (...Spears.)

Uhh there's definitely a lot more, but people on here are creative so I'm just gonna leave it to the others to add the ones I can't really recall from the top of my head. xD
Hidden 10 yrs ago Post by arowne97
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maybe the brawlers could also use Katars if they didn't feel like using Gauntlets? Like they can use one or the other?
Hidden 10 yrs ago Post by Tsuricube
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Yup, but I just wrote gauntlets because that's what I'm used to.
Hidden 10 yrs ago Post by arowne97
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Tsuricube said
Yup, but I just wrote gauntlets because that's what I'm used to.


Katars are cooler though
Hidden 10 yrs ago Post by Tsuricube
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I suppose, but the idea of gauntlet + brawlers have just stuck onto me more since I've known it for a longer time than brawler type chars + katars.

Well, either way, it's up to whoever chooses the Brawler class (if we do use it). xD
Hidden 10 yrs ago Post by Andele
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Hey hey the brawler could also use use like knives that he holds while fighting. Or he could have like set of gauntlets with a belt and be a throw class that fights with the enemy and tries to throw them of like pin them in some way :3
Hidden 10 yrs ago Post by arowne97
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hm...nah. Brawlers are pretty much known as a melee combat type that fights with some form of glove-like weapon, whether it's gauntlets or katars.

And maybe we could have a gunslinger class that has dual pistols. o.o
Hidden 10 yrs ago Post by Andele
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Hmmmm yeah that would propably be a good idea ^^ with two little pistols you wouldnt really be o strong and you would be mobile enough to jump around and stuff
Hidden 10 yrs ago Post by Manaxer
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Question here. I sorta made a class and I wanted to see if it would be approved.

Class: Puppeteer (however slightly different then how it was said yesterday)
Puppets are generally pretty nifty children toys, but add a blade here, a poison tip there and put it in the hands of someone willing to learn the strings (pun intended) and you might have a dangerous weapon. Puppets are pretty hard to handle as the strings can tangle together and leave the whole thing an unusable mess.

Puppeteers often make their own puppets and therefore every single puppet will be different in small or big ways. Every single variant having strengths and weaknesses.

(So unlike the puppets being summoned the puppeteer carries his puppet with him/her )
Hidden 10 yrs ago Post by Andele
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Hmmmm sounds good. Thats would be like a perfect class descriptuon :3 and with puppets being at a high skill cab and people being able to cut the strings and stuff i think they would be okay
Hidden 10 yrs ago Post by Manaxer
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and you are basically pretty stationary while controlling the thing
Hidden 10 yrs ago Post by Tsuricube
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Manaxer said
Question here. I sorta made a class and I wanted to see if it would be approved. Class: Puppeteer (however slightly different then how it was said yesterday)Puppets are generally pretty nifty children toys, but add a blade here, a poison tip there and put it in the hands of someone willing to learn the strings (pun intended) and you might have a dangerous weapon. Puppets are pretty hard to handle as the strings can tangle together and leave the whole thing an unusable mess.Puppeteers often make their own puppets and therefore every single puppet will be different in small or big ways. Every single variant having strengths and weaknesses. (So unlike the puppets being summoned the puppeteer carries his puppet with him/her )


There we go! That's how a Puppeteer should be. xD Better than the blurb of a description I spewed out in a rush.
Hidden 10 yrs ago Post by Andele
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Yep ok so when i get home ill start to eddit the first post edding in all the classes we have decided on so far. This way well have a better overview
Hidden 10 yrs ago Post by Manaxer
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ummmm will their be markeds and such things ?
Hidden 10 yrs ago Post by Andele
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hmmmmm i think yes but i have no idea hoq i should do that. i mean i would need to set prices for evrything and stuff. ill just say that people can trade and that there are normal shops. but no idea how i should do the shops. maybe some one has an idea?
Hidden 10 yrs ago Post by arowne97
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i have no idea how you should do the shops, but, with puppeteer...

COLOSSUS PUPPET!!!

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