Hidden 10 yrs ago Post by FACE_OF_INSANITY
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Empires of the smokey skies, In the Year 1776, Thomas Watts, made a astounding Break through with the first Steam Engine, which was the spark that ignited a rush to produce the "Steam Engine Wars" Which Ended in 1827 not long after the fall of Napoleon who was the first to use steam powered equipment which caused the realization of its future uses, with the first of its kind 4 cylinder, 120HP inline Steam engine, This lead to a Industrial Revolution that would change the world, Many Inventors, building massive tractor equipment, to massive steam boilers for industrial estates, to the massive war machines that plague the battlefields, but the world has been silent for to long, and the powder keg that has been brewing is ready to spark, WHO WILL WIN? Who will reign supreme at the table or the battlefield? WHO will be an Industrial empire or a Trading giant, WHO WILL BE AN EMPIRE OF THE SMOKEY SKIES?

This is a RP nation Game were you command a nation in the Alternate universe of the world, were Steam powers the world, you have to manage your Economy, industry, production, military, politics, trade, and Production.

You have full control over what your nation does, The game starts in 1870 and ends on 1920, the posting system works with 2 threads, one for nation status posts, and the other as the general chat, war, and diplomacy thread, you get to design all your own machines of war, this is one thing that makes this unique, you want to build a monstrous land battleship SURE go ahead, its all up to your imagination.

I need at least 4 people that are interested in this game for me to even think of working on it, it will use pieces of my other game http://www.roleplayerguild.com/topics/71394/posts/ooc how ever it will have totally different setup and game mechanics and rules, this is a game i had on my mind for a long time, but never really bothered to put it into action.

Any Questions just ask :)

Hidden 10 yrs ago Post by The Narrator
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Sounds good!
Hidden 10 yrs ago Post by rush99999
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I'm in.

Quick question though: Why can't we just play until the thread dies instead of ending the RP when we hit 1920?
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rush99999 said
I'm in.Quick question though: Why can't we just play until the thread dies instead of ending the RP when we hit 1920?


well we can, but in my experience with the other games like this from other forums it always died before we even hit the end, but i'm quiet happy to let it roll on after the end game time :)
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KK
Hidden 9 yrs ago Post by FACE_OF_INSANITY
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need 2 more people to be interested before i even bother doing anything further with this, need at least 4 people who are interested :)
Hidden 9 yrs ago Post by Aristocles
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Is this like that Civ V scenario?
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Aristocles said
Is this like that Civ V scenario?


the civ 5 thing, sort of, but not really, this is pretty different in my opinion
Hidden 9 yrs ago Post by rush99999
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Assuming that Aristocles is interested, wouldn't 3 people be close enough?
Hidden 9 yrs ago Post by FACE_OF_INSANITY
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i wont be playing, as a neutral party for mod decisions, 3 people just wont be enough, as i said i know this from running these sorts of games else were, need at least 4 people to be playing to make it interesting.
Hidden 9 yrs ago Post by The Narrator
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Well make a OOC, at least one person will join there.
Hidden 9 yrs ago Post by FACE_OF_INSANITY
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ill start doing some work on it anyways, i'll post updates of the games dev anyways.
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Awesome!
Hidden 9 yrs ago Post by FACE_OF_INSANITY
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working on a new way on doing the economy, rather then have blatant numbers running around :)
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Cool
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okay how do you guys liek to see your military?

before we used a brigade into division system,

were you had to form brigades, as many as you wanted into divisions, how ever, it can get bit complex as you get bigger and such, so would you rather me keep this (or explain it better) or condense it to just divisions, or just have free reign over your military set up?
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Free reign
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Free reign sounds good
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k
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sorry for the delay on this, working long hours leaves me little time, at the moment i may have time this week end to put into this.

for the tax and maintenance system im def set on abolishing the every person pays $2 tax, every soldier costs this much and etc etc, cause thats a headache i no longer want to deal with.

the new system will be based liek this somewhat though how i'll set it still pends.

Tax: 30% (Poor: 5%, Middle:10%, Rich 15%)
Trade: 10%
Commerce: 30%
Total 70% of total economy income.

Max expenditure: 70%
Military Spending: 30% - >still working this out :/
Industry: 20% - 20 Factory's for production
R&D: 15% - 15% to spend on Designs, etc
Construction: 5% - 5% for to spend on buildings construction

it will look something like this, a tone lot easier then a whole list of math sums, and makes more sense in the end really, there will be a debt system as well, if you want to do special massive projects, which would be like 20% over expenditure that would build up to an unlimited number or a capped still pending of like 500%, and the way to pay it off would be lowering the expense spending to gain like 5% profit or something.

It also allows you to tax your people accordingly, so if you tax your people 100% across the board you will have 300% income.

BUT this also ties into the Happiness system i will put in place, basically be on par, 50% total tax = -50% on the happiness of your nation, and so you have to gain resources or etc to increase that happiness.
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