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Hidden 8 yrs ago 8 yrs ago Post by ArkmageddonCat
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Hidden 8 yrs ago Post by PerseusArchean
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PerseusArchean

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@Zelosse 's Character:



name: Thalios

gender: male

godly parents: Phobetor and Nephthys

sphere of control: God of Shadows, nightmares, and death. All that dwell out of the light.

personality: Thalios, a god of death and shadow, but not defined by what he influences. A gentle soul with a caring heart. Thalios is akin to Loki in that he generally causes trouble in the form of nightmares and hysteria to all who wander the streets where he haunts, showing them the death of worlds or the rise of monstrosities and any other traumatic event he can picture.
Though he will plague adults with nightmares powerful enough to kill, he will never inflict such trauma onto a child. Those small children who wander the night are his to lead to the light, a world where he cannot go.

sacred animal: Northern flying squirrel

powers: Thalios can inflict severe dementia and cause hallucinations even in the day, but at night he can force waking thoughts to become horrific nightmares capable of causing real physical pain.
As a god of the nighttime he can freely control living shadows in most any way he can think of, wrapping them around necks or restraining his enemies long enough to invade their minds.
The specialty of Thalios is the ability to deepen the darkness to a point where it is almost like fog, reducing sight in all directions and masking his presence.

weapon(s):

His beloved wand was crafted to resemble his fathers face, while a bladed edge was added for the less efficient ways of ending a life. The crescent shape of the blade houses his essence which serves as a key focus point for his powers. Though he is just as deadly without the staff it is still never far from his grasp.

History: Born of Phobetor and Nephthys deep in the underworld, a child raised in secrecy and peace, he was raised by his fathers hand to break the minds of weak willed mortals and inflict the endless nightmare upon them to feed their realm. His mother encouraged his work, his craft of nightmares was powerful by any standard, but whispered kindness to his ears frequently to spare the young children of the world the cruelty of the night. The shadows claimed all eventually and she promised that sparing them would only feed the nightmare when they became of age.
Thalios became powerful in an alarmingly short period of time as he matured rapidly and wandered from the underworld and his parents to see the mortal worlds for himself.
True to his word he spared the children from the cruelties he must inflict and focused on the worst of mortals with such terror, the sheer power of his presence often killed quicker than his powers did.

Threw that together. Not sure where I was goin' with it but meh. Momma didn't raise no quitter.
Hidden 8 yrs ago 8 yrs ago Post by Lmpkio
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Hidden 8 yrs ago Post by OtomostheCrazy
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OtomostheCrazy The Impatient Patience of Fulfilled Nothingness

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"Miriam"


gender: Female

godly parents:
  • Mother: an unnamed Cherubim
  • Father: Kagu-tsuchi (Indirectly. A drop of his/its blood was used.)


sphere of control: Blood, Weapons, Mist, and Entertainment

personality: Miriam prefers to ignore just about anything she's not interested in, opting to play some game or stare at nothing and eventually fall asleep instead. However, when it comes to Claire, Yuki, and fighting, a plethora of emotions could rise out of her. She fights for fun, and often holds herself back in mortal fights by using a fragile human vessel.

When an opportunity to fight arises, she becomes ecstatic, excited, and crazed. This is usually calmed by her friends. If they aren't around, however, then she would most likely start many battles. Aside from that, the only times she shows any emotion away from her friends and battle is when she goes to a human convention of various fictional things. She is an enthusiastic expert on cosplaying, and loves to role-play on the internet on various sites such as this one.

sacred animal: Condor

powers:
  • Weapon Conjuration
  • Ammunition Conjuration (makes it a rule only to create arrows when using this power)
  • Red Mist Manipulation (Actually just mist manipulation, but the mist turns as red as blood when she controls it for some reason)
  • Mist Travel (can essentially travel to and from thick clouds of mist and fog)
  • Blood Travel (only when there's a large enough amount of blood in a given area)


weapon(s): Trick weapons (i.e. a threaded cane, a scimitar scythe, a bladebow, and a trick twinblade/dagger and katana named Rakuyo)

History: Miriam was birthed from blood. Deities may call it ichor, but it is their blood nonetheless. She was birthed from two drops of blood. The first was a preserved drop from a long-dead creature. The second was that of the one who raised her. A cherubim angel, whose name was lost to time. This angel felt that her own end was to come, and so she set out to create an heir. Her attempts were doomed, as the deities refused to accept a creature such as her, whose beastly appearance was...not favorable to them. However, the blind goddess known as Fortuna had admired the cherubim's attempts, and helped her. Fortuna gave the angel a vial that contained a drop of blood, belonging to the deceased son of Izanagi and Izanami. The one known as Kagu-tsuchi, whose blood had created a number of gods from the Japanese pantheon.

By allowing her own blood to mix with Kagu-tsuchi's, Miriam had been created with the body that her mother would have had, had she been born a goddess. Miriam did have a few quirks, though. While the Cherubim wanted her to live as peaceful as the angels did, Miriam was a violent child when unsupervised. When her mother had turned her back, Miriam went down to the earth, where the hidden amazons lived, and slaughtered all but two of them. Miriam would continue to use this method of killing warrior races and mythical beasts as a way to train herself in the ways of combat.

Her mother knew of them, and often scolded Miriam about those instances, but she loved her daughter too much. She taught her how to bend mist and fog to her will, and distracted her from chances of bloodshed with games. Even when she was at her most uncontrollable, Miriam loved her mother, and stood for ideals of peace and love.

When her mother died, Miriam was lost. She traveled from here to there, fighting and killing within every war she happened upon, until she met Claire. Claire took her in, and introduced her to the entertainment that the earth had to offer. The two would live together, even when Yuki arrived. The sister goddesses of the Dusk and Dawn, of Music and Dance, became her closest friends.

other:
  • She holds some VERY well-kept secrets. Ones that I don't feel comfortable sharing, for fear of her somehow coming to life, reaching through my screen, and strangling me to death.
  • She crafted her weapons herself, then became excited when she found similar weapons being used in her current favorite video game.
  • Fortuna, seeing herself as what the humans would call a "godmother" (heh) to Miriam, had blessed her with good luck in games where she played against others.
Hidden 8 yrs ago Post by PerseusArchean
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Name: Hecate

Gender: Female

Godly Parents: Astera (again idfk)

Sphere of Control: Magic, Ghosts, Moon, Light

Personality: Hecate enjoys solitude, working well in silence and darkness. She's also protective and worries for those she cares for. She is sometimes brash and acts without considering the consequences, striking out when angered or fearful.

Sacred Animal: Dogs

Powers:

Sorcery: Magic is still within her, even once defeated by her son. She uses complex tricks and complicated rituals to cast her many varied curses.

Herbalist: Hecate knows a thing or two about the growing things in the world and can use them to their best effect, healing or harming.

Luna Lover: Under the Moon, the night, and the stars is when Hecate's magic is most powerful.

Crossroads: She can sense points in time and space that have far reaching consequences, and can sometimes view a little of what will happen because of the decisions made.

Weapon(s):

Torches: Simply put, Hecate's torches are weird, revealing much more than they should.

The Key: What it opens, nobody knows, but it is a prized possession of Hecate.

History:

Hecate was tricked at the start of the war, Apollo told her that her son was going to kill her and that she must take a preemptive strike. Hecate could not believe it, and yet the look of anger on Occus' face the last time she saw him was a daunting reminder of her accidental betrayal of him. Apollo, being a god of prophecy, was not to be ignored lightly, so she cast a curse to steal her son's powers so he could not harm her, but he had a become a better magician than even her and avoided the magic trap she had laid. Her relationship with her son was already sour, when he perceived the attack as an attempt on his life he destroyed his mother, gruesomely. Yet he kept her soul imprisoned in Wickedeisos, caged by her own bones within his new realm.

Other: Magic has a lot of accidents, Hecate, as a personification of magic in ways, was affected by this and made many mistakes. Most of them were with her loved ones.
Hidden 8 yrs ago Post by Lmpkio
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Hidden 8 yrs ago Post by virlex25
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virlex25

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name: Cross Marian
gender: Male
godly parents: Athena and Osirus
sphere of control: Knowledge, War, and the dead.
personality: Cross is a kind man, but he is also cold to others. He does not understand why the old gods were allowed to survive and believes that was a mistake and that they will wind up being the downfall of the world.
sacred animal: Owl taking after his mother
powers: Cross is a capable fighter, having read the texts from his mother and Ares. He has learned how to heal the injured and how to cleanse the dead from his father. He has learned patience, and the ability to manipulate and control minor magics as well as controlling the dead and their bodies on a small scale.
weapon(s): Cross carries a broad sword on his back and keeps a revolver in a holster on his side.
History: Cross spend some of his younger days reading the scrolls his parents had left and worked to learn as much as he could. He has started to train in combat from other people and he is learning how to hold his own against these zombies that do not seem to obey the manipulation of his fathers domain. Cross spent most of his youth studying and learning. Spending a large amount of time reading and learning about his parents. After he read all of his mother's scrolls and his fathers tomes he started to wonder the grounds training with anyone that would apr with him. He has learned much of combat, but still struggles when it comes to being up close to a living person.
Descritption: Cross is tall standing at 6'4'' with silver hair, amber eyes, and pale skin. He wears a black and silver suit and commonly has a pair of white gloves as well. Cross has a scar on his left eye from a spar match gone wrong.
Hidden 8 yrs ago 8 yrs ago Post by Gardevoiran
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Gardevoiran The Forbidden One

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Name: Xoxi Slevryn

Gender: Female

Godly Parents: Possibly. (Father is most definitely not. Mother is unknown.)

Sphere of Control: Stealth, shadows, and deception.

Personality: Xoxi is convincing, deceiving, greedy, kind-hearted, homosexual, and sarcastic. She stays a neutral party for most of the time, and seeks to gain the trust of others. She will then use that trust to propel herself forward in the world.

Sacred Animal: Mouse

Powers: Shadowcloak - Hiding in the shadows, Xoxi remains completely invisible for a short amount of time.
Persuasion

Weapon: Two daggers, made of a material with the consistency similar to bones.

History:

Raised homeless by a single father, Xoxi wasn't really allowed the joys of life. The city she was raised in didn't take too kindly to the homeless or children, and since she was both, she was treated like absolute garbage. Through a run in with a local thief, she was taken in by him, to which he taught her his craft. Xoxi excelled at this craft, being a natural prodigy at the art of sneaking, she hastily surpassed the mentor. She gained wealth and a small home for her father and herself, occasionally hiding the thief who taught her everything she knew. Eventually, her skills took a bad turn and she landed herself in a jail, far away from her original home. She broke out a few days in, via knocking out a female guard, dawning her clothes, and walking out the front door. She had left her home behind and was an escaped convict. She decided fate led her to where she was now and earned a living in that town. She still thieves and has even done some favors for the local police, but mainly for them to remove her from their list of wanted criminals.

Other: She occasionally sends letters and such to her father and mentor.
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