Hidden 8 yrs ago 8 yrs ago Post by Renose
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Renose

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So this is an idea I have had for quite some time. Originally this was in the form of my Gamers RP that was based on the Manwha of the same name. After a long hiatus from the Forum scene, I have decided to come back and renew this idea and this will be the first in what I hope to be a series of interesting RPs. Anyway, here is the overall basic plot/premise of this game.

Also for the purpose of the Interest Check I am putting everything here (system wise) including the Character Sheet so you all can get an idea as to how things work. I am looking for about 4 - 6 players (myself included). I do plan on this being a decent length RP with posting taking place at least once a day (I do understand if life gets in the way though. I get that).



So as seen above, this RP will be about exploring the world of a VRMMORPG called Soul Bound Online, but it will be about more than that. Naturally there will be stuff to do in the real world and things will begin to start changing as the RP progresses. Of course, I do not plan to railroad you all, so you can choose your own way of going about things whether you go against the main story, go along with it, or go your own path.

Now for the Game System. I prefer to make RPGs like this to have some kind of Game System. It not only fits the idea of the RPG better, but also is because I hate losing. Let me explain. I do not desire losing or making my characters lose. Now I don't mind doing so, but in this type of game when you just have your character go through the actions, always setting up and determining in advance what will happen I find that a bit boring.

Its why I prefer to more or less leave the determining factor in a situation up to a few things. The first is your planning. Did you build your character appropriately? By having your character's abilities all fleshed out and measured in a numerical, systematic format you know how to properly approach any situation with your character. Also the dice rolling (All of which I will do, so you do not need to worry about it), adds another element of suspense, chance, and allows for the story to go in many different directions not determined by us.

Depending upon how much you succeed or fail by could make for many different scenarios and gives that element of surprise to the story, one which I really like from these sort of RPGs. Do not worry about having to number crunch, I will keep track of player stats, dice rolling, etc. You guys just focus on playing out and being your awesome characters.

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Anyway, here is the system.

Gameplay

Here is the basics of how the system works. You do not need to know about the number crunching aspects, as I take care of those so you guys can focus more on writing your characters, but I am putting them here anyway so you can know just how they work and get a better idea for how to build your characters perhaps from this information. Plus you will need to know the basics of combat.






Combat

While there are various other ways to resolve a tense situation, many a times you will find yourself fighting foes. This section will display the specifics of combat.






























Senses

Your Senses represent your general abilities, knacks, and attributes. These are things that, for lack of a better word, you have a ‘sense’ for. Your Senses are the basic determinants for all of your abilities and are the bread of your character (with Skills being the butter). Your Senses essentially determine the basics of what you can do such as your ability to wield weapons or utilize Magic. Some can even be bolsters for your already known natural abilities.

As your Senses grow stronger, you will be able to perform more actions with them and your overall character will grow stronger. Some Senses can also give you increased Stats, which is another way other than EXP to increase your Stats.




















Character Creation Information
This is everything you need to know to create your character. How to actually create your character will come after this section though.





How to Create your Character
Now that we know the aspects of your character, it is time to create them. I hope I can make this process as streamlined as possible. Just remember that everything at Character Creation is determined by your EXP.

At Character Creation you are given a base of 100 EXP to spend. Plus you gain an additional amount of EXP equal to your Cunning. Note though that this extra EXP from your Cunning can only be spent on Senses, Arts, and Skills. This ‘talent’ EXP that you get from Cunning will continue to go up. So every time your Cunning increases, you will get a point of EXP to use on Senses, Arts, and Skills. This cannot be used on anything else.











Character Sheet
Here is the Character Sheet in which you will put your information down upon.

Hidden 8 yrs ago Post by Renose
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Renose

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(Bump)
Hidden 8 yrs ago Post by Renose
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Renose

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.
Hidden 8 yrs ago Post by Card Captor
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Card Captor The passing through Kamen Rider

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Throwing in my hat of interest
Hidden 8 yrs ago Post by Jules_Watts
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Interested in seeing how this goes, I'm in I guess.
Hidden 8 yrs ago Post by Renose
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Cool beans. Two people so far. If we get one more I shall start on the OOC.
Hidden 8 yrs ago Post by Renny
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Renny S E A S O N E D

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I'll fly in on my interest Dragon
Hidden 8 yrs ago Post by Renose
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Renose

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I love Interest Dragons.

They are the best kind of Dragon.

Cool, that's three. I shall start on the OOC after I come back from work.
Hidden 8 yrs ago Post by Renose
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Shall work on the OOC now.
Hidden 8 yrs ago Post by Renose
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Hidden 8 yrs ago Post by Omnial
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Omnial is in.

CS will be coming shortly towards you Renose
Hidden 8 yrs ago Post by Renose
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Cool beans.
Hidden 8 yrs ago Post by Card Captor
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Card Captor The passing through Kamen Rider

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So do we PM you our CS, or put it in the OOC?
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