Hidden 8 yrs ago 8 yrs ago Post by SmileyJaws
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The Hallows Inn


You find yourself sprinting, as fast as you can, pushing every muscle in your body to the limit. The dirt track in front of you, so bogged down by rain water has become nothing more than a sludge path of sodden muck. With every step you feel as if your boots are about to be pulled from your feet. Thin, black gnarled branches of long dead trees pinch and tear at your clothes and skin, but you ignore the pain other than a wince after each painful lash. The rain is pouring and your soaked clothing weighs you down, you feel as if at any minute, your fatigue will overcome you and you will succumb to being yet another victim of the Drakenwald, in common tongue, the Dragon's Wood. For the longest time now, your only light source has been that of the moon where it manages to penetrate through the crowded tree-tops, whose dead branches are like crippled arms clawing at the sky, begging for freedom.

Suddenly, thunder rumbles and now consistent flashes of lightning offer you glimpses of what lies ahead, allowing you to maneuver around thorns and branches as sharp as a good sword. However, with each flash of lightning paranoia grows on you, fingering at the deepest parts of your brain. What was at first a hunch that you were being watched is now visuals, whether or not they are hallucinations, deep red eyes watching you through the trees, waiting for you to fall, or make a mistake before the pounce. Thunk you hit the ground hard as you trip over something, struggling to turn onto your back you see it was a rope, tied between the bases of two trees. Your hunch proved to be right, someone or something is hunting and you are their prey. About to give in, you lie back and feel the muck molding to your shape, opening your eyes you see something that almost beings your heart to a stop. Hung from a thick branch, is a skeleton, a long dead victim of whatever it is that resides in this place. Strangely enough this gives you the power to keep going. Bringing yourself to your feet you turn on your heels and once again begin to make haste. You don't know where you are going but anywhere is better than this place. Seconds turn into minutes, which in turn feel like hours as you find you are hopelessly lost. But, something catches your eye, a light coming from between two trees, this is not like any light you have seen in a long time, this is natural daylight. You make one final dart for the light, you can feel your hunter is right behind you. You run and you run and you run.

Thunk. Once again you hit the ground, but this time the fall is not as bad, you open your eyes to see that you came crashing through a final line of trees and landed in a clearing of lush, green grass. Strangely enough, as you look up at the sky, you can see the sun hovering directly overhead, a small ball in the sky. You squint as it hurts your eyes, but you cannot look away knowing that only moments ago you'd seen the moon, it was as if, you'd stumbled into a different time. Bringing yourself around, you see that there is a building ahead of you, it appears to be some sort of resting place, an inn. Beside it lies the forge of a blacksmith. Coming to your feet, you walk towards the building and upon reaching the door, push it open and stumble inside, dragging in muck and dripping water all over the oak floor. Eyes from all over the large open room fall you, you catch a pretty maiden standing on the stairs. Time seems to freeze for a moment, only to be started again by a voice.

"Another wanderer? This is the third this week, at this rate, we're soon going to run out of rooms... Welcome to the Hallows Inn! Lazarus, at your service."





Welcome to the OOC for The Hallows Inn role-play. For those that have been here since the interest check, you'll know the back-story to this role-play as well as some of it's history, for those of you who don't know, here's what you missed:

So I haven't seen an inn role-play in a very long time. Perhaps it's that they're frowned upon or perhaps they've simply gone out of fashion/lived out their course. Whatever the case is, while scrolling through the forums I decided that I really would like to partake in an inn role-play again, and that is why I am creating this thread. I remember years ago on the Runescape Forums (sorry if that counts as advertising) before they went to hell and had a decent following of exceptional role-players, the first role-play I ever joined was, yes, an inn role-play. This role-play was created by a user on those forums called LordMatt144 and the role-play was named; "The Hallows Inn". It was this role-play that had me gripped by the ankles and wouldn't let me go, instantly my love for books, literature and other such mediums was revived and I fell head over heels with role-playing.

When this role-play had run it's course it led to a role-play I created (my first time being a GM in a role-play), called "The Sanctuary". Based in a universe on a separate plane of existence to the Hallows Inn, traveled to by a portal; the patrons of the inn found themselves in a city that was consumed by death. After successfully reaching the highest point of the city and defeating an entity known as The Guardian, the city was revived, those trapped by death returned to normal and the dank city became glistening white marble once again. The role-play was a hit and lasted for a colossal thirty-one threads over a number of years before all the players had moved on from the RSF. Having gone through heart-pounding battles, lovey-dovey romance and an amazing world, built by us all on a collaborative effort, the final thread of the role-play fell to page 51 of the RSF where it died and was wiped from server history.
Back story


The Hallows Inn is situated in the middle of a clearing in a forest known as the Drakenwald. The Drakenwald has never been fully mapped but is known to be the largest woods in the chartered World. The exact location of the clearing in relation to the forest is also unknown as all who have come across The Hallows Inn have done so by accident, often after days, if not weeks of being lost in the vast expanse of the Drakenwald.

The owner of the inn is a man who goes by the name Lazarus. Nobody knows his exact age, only that he has been at the inn for centuries, some rumors say that he was born in the Drakenwald and has never been outside its borders, others say that Lazarus is an entity of the forest that cannot leave, a Dryad of sorts. What is definitely known is that all weary wanderers who come across the Hallows Inn are offered refuge until they decide it is time to move on, if at all.




Character Sheet

On the matter of creating your character, just a few points:

  • Remember our characters are not hardened warriors (at least not this soon into the role-play);
  • Armor and weapons shouldn't be too over-powered or overdone. For example, if you fancy your character a bit of a knight, don't go having a full set of plate mail with all the knots and works;
  • The role-play is following a traditional-fantasy style, at least for the time being, so it would be appreciated if we kept our characters in this genre in relation to race, class etc.;

Name:
Age:
Race:
Gender:
Sexuality:
Class:

Appearance: (Pictures are preferred)
Weapon(s):
Armor:

Personal Trinkets: (If any)
Short History:
Other:




NPCs

This list will be added to when the role-play starts, it will include NPCs that are around the inn and that are either essential to the role-play OR references to the previous version of this role-play.







Okay guys, for now that's all, I'll add to this as we go on but feel free to start putting your character sheets up.




Special thanks to Altered Tundra for the new banner!
Hidden 8 yrs ago Post by zaga2575
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Glad to see you man! Will post a char sheet asap
Hidden 8 yrs ago Post by SmileyJaws
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@zaga2575 Thanks Zaga, same to you! Looking forward to reading it.
Hidden 8 yrs ago Post by SmileyJaws
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B-bump!
Hidden 8 yrs ago Post by The One
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@SmileyJaws I haven't been in an inn Rp for a LONG time. I've been wanting to do one for years but could never think up a good enough plot. What are the limitations on race? Can you be pretty much anything fantasy?
Hidden 8 yrs ago Post by DragonKingUk
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This seems rather interesting. I'll bite.
Hidden 8 yrs ago Post by AtlasRedfox
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Lovely, nice to meet ya'll.

Getting to work on a character though it maybe a day or so before I'll be ready. Hope that's okay :)
Hidden 8 yrs ago Post by Bourgeoisie
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I'll have something up by tomorrow.
Hidden 8 yrs ago Post by SmileyJaws
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@The One Yep! Anything that fits the theme, glad to have you aboard. @DragonKingUk Thanks for interest, good to have you with us! @AtlasRedFox No problem, take your time. :) @Bourgeoisie Looking forward to reading it.
Hidden 8 yrs ago Post by The One
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@SmileyJaws Last question, what is the character limit? And once I know the answer I'll start my Cs after school.
Hidden 8 yrs ago Post by SmileyJaws
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@The One The nature of inn role-plays in my experience is that, more than others, people come and go. On that note feel free to have as many characters as you can manage, after all it shouldn't have to feel like a chore writing for them.
Hidden 8 yrs ago Post by Bourgeoisie
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Name: Frederick Von Holden
Age: 18
Race: Half-Elf
Gender: Male
Sexuality: Heterosexual
Class:Witch Hunter/Magus

Appearance:

Frederick stands at 6'3", and weighs 189 lbs. His ears are tappered at the ends, and tend to blush when the Half-elf gets embarrassed.
Weapon(s): A long sword and an 18 inch diameter buckler.


Armor:


Personal Trinkets: A small gold cross on a change that may have once been carved with beautiful engravings, but now worn smooth and featureless. On closer inspection the cross is ever so slightly crossed off center, and the cross is actually two interlocked swords. There is also two other medallions, one of a sapphire glass swallowtail butterfly, and the other a simple iron circle stamped with an open eye.

Short History: I wanted to be a Landsknecht, a wielder of a holy great sword, to smite my foe in the name of the seven gods. I was conceived of the union between a Landsknecht and a Wizard the Order had contracted as hired help. So, 14 years later, when I was recruited by the Order of the Seven, I was crushed when instead of being chosen as a Sword of the Gods, I had been chosen to be a Witch Hunter and a Magus. Witch Hunters are the opposite of the Landsknecht, the dagger to the sword if you will. They hunt the demons and monsters that live in the shadows, that can't be confronted by a large standing army. The magi are the eternal journeyman of the magic arts, never able to reach the level of other magic users. They act as skirmishers, raiders and scouts for the Order's army, fighting as hard as the Landsknechts, but never gaining the same fame.

My training as soon as I was chosen, and lasted for four years. As a Witch Hunter, I was expected to be able to identify and combat horrors of dark, to be able to investigate and locate the monsters. I learned the rites and rituals to combat certain foes, learned to smite with the power of the Seven. As a Magus, I was schooled to use magic while I fought, applying spells to my blade and shield, and to move quickly across the battlefield, harassing and reinforcing as needed. After my training, I was assigned to a squad of other Witch Hunter Magi, and we were sent off on a Crusade to beat back a demonic incursion. My first battle happened three weeks afterwards. All the training in the world did not prepare me for battle, the crash and din of steel, the cries of anger, fear and misery, the jolting feeling of sliding my sword into another man's chest.

The battle ended in our favor, thank the seven, but I was given little time to rest. My group was then called on to investigate and hunt down any fiends that survived and fled. Our groups came upon a village, a poor one that had been rampaged through by a demon. Houses were little more than rubble, broken bodies and limbs were strewn everywhere, and blood filled the streets. I...I vomited at the sight, as did most of my companions, save our leader a veteran Witch Hunter. We began searching for clues as to what kind of demon we were hunting, and we found a group of survivors hiding in a tree in the nearby woods. It was then that the demon decided to show itself. It...it demolished us, it was to powerful for a group of novice Initiates to combat, and three of my ten comrades were slayed in the first few minutes of combat. We had no hope of winning, so I did something that I don't regret. I stabbed the demon in the leg, and led it on a chase deeper into the woods. Of course, it was my luck that a storm began brewing as I ran, slowing me down and disorienting me considerably. I was lucky to find this place, though I worry of the demon finding this place.

Other:
Hidden 8 yrs ago Post by Ambrosia
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Just checking in.

I'll try to get my character sheet up by today - is there an age requirement for our characters (maximum, minimum)?
Hidden 8 yrs ago 8 yrs ago Post by SmileyJaws
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Name: Frederick Von Holden
Age: 18
Race: Half-Elf
Gender: Male
Sexuality: Heterosexual
Class:Witch Hunter/Magus

Appearance:

Frederick stands at 6'3", and weighs 189 lbs. His ears are tappered at the ends, and tend to blush when the Half-elf gets embarrassed.
Weapon(s): A long sword and an 18 inch diameter buckler.


Armor:


Personal Trinkets: A small gold cross on a change that may have once been carved with beautiful engravings, but now worn smooth and featureless. On closer inspection the cross is ever so slightly crossed off center, and the cross is actually two interlocked swords. There is also two other medallions, one of a sapphire glass swallowtail butterfly, and the other a simple iron circle stamped with an open eye.

Short History: I wanted to be a Landsknecht, a wielder of a holy great sword, to smite my foe in the name of the seven gods. I was conceived of the union between a Landsknecht and a Wizard the Order had contracted as hired help. So, 14 years later, when I was recruited by the Order of the Seven, I was crushed when instead of being chosen as a Sword of the Gods, I had been chosen to be a Witch Hunter and a Magus. Witch Hunters are the opposite of the Landsknecht, the dagger to the sword if you will. They hunt the demons and monsters that live in the shadows, that can't be confronted by a large standing army. The magi are the eternal journeyman of the magic arts, never able to reach the level of other magic users. They act as skirmishers, raiders and scouts for the Order's army, fighting as hard as the Landsknechts, but never gaining the same fame.

My training as soon as I was chosen, and lasted for four years. As a Witch Hunter, I was expected to be able to identify and combat horrors of dark, to be able to investigate and locate the monsters. I learned the rites and rituals to combat certain foes, learned to smite with the power of the Seven. As a Magus, I was schooled to use magic while I fought, applying spells to my blade and shield, and to move quickly across the battlefield, harassing and reinforcing as needed. After my training, I was assigned to a squad of other Witch Hunter Magi, and we were sent off on a Crusade to beat back a demonic incursion. My first battle happened three weeks afterwards. All the training in the world did not prepare me for battle, the crash and din of steel, the cries of anger, fear and misery, the jolting feeling of sliding my sword into another man's chest.

The battle ended in our favor, thank the seven, but I was given little time to rest. My group was then called on to investigate and hunt down any fiends that survived and fled. Our groups came upon a village, a poor one that had been rampaged through by a demon. Houses were little more than rubble, broken bodies and limbs were strewn everywhere, and blood filled the streets. I...I vomited at the sight, as did most of my companions, save our leader a veteran Witch Hunter. We began searching for clues as to what kind of demon we were hunting, and we found a group of survivors hiding in a tree in the nearby woods. It was then that the demon decided to show itself. It...it demolished us, it was to powerful for a group of novice Initiates to combat, and three of my ten comrades were slayed in the first few minutes of combat. We had no hope of winning, so I did something that I don't regret. I stabbed the demon in the leg, and led it on a chase deeper into the woods. Of course, it was my luck that a storm began brewing as I ran, slowing me down and disorienting me considerably. I was lucky to find this place, though I worry of the demon finding this place.

Other:


Very nice! Post it in the character section whenever you're ready!

Just checking in.

I'll try to get my character sheet up by today - is there an age requirement for our characters (maximum, minimum)?


No age limit, I suppose too young is too young to get lost in a forest.

Hidden 8 yrs ago 8 yrs ago Post by The One
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Cs
Name: Sky
Gender: Male
Age: 100
Species: Skydren
Sexuality: Bisexual
Class: Mage
Appearance:


Personality: Sky is very kind to others and worries for their safety as he knows he can lose control of his powers and do some major damage to them. He will follow the rules without question and never break them no matter what and tries to encourage others to do the same as him. He will help anyone who he see's is in trouble when he can.

Sentimental Attachment: The Ring.
Weapon: None.
Other:
Hidden 8 yrs ago 8 yrs ago Post by The One
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Cs
Name: Pozuzy
Gender: Male
Age: 450
Species: Sin Demon
Sexuality: Unknown
Class: Mage
Appearance:


Personality: For being a sin demon, Pozuzy isn't exactly evil. He loves to trick and scare others as much as he can. He will purposely anger others just because he finds it fun to. Pozuzy will make prank after prank. Jokes and pranks is all he talks about and what he finds enjoyment in most. He doesn't care about killing others, however sometimes his pranks can go a little too far and it can easily lead to that.

Sentimental Attachment: None
Weapon: None
Other:
Hidden 8 yrs ago 8 yrs ago Post by The One
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Cs
Name: Titan
Gender: Male
Age: 200
Species: Ogre
Sexuality: Unknown
Class: Warrior
Appearance:


Personality: Titan isn't exactly the brightest bulb in the closet. In fact, he can be very stupid and sometimes doesn't even realize he is being insulted. However he has a very short temper and when he becomes angry he can go into a fit of rage. In this rage he will attack and kill anyone in his way. However normally he tolerates everyone, not attempting to make friends but not making enemies either.

Weapon: Two large clubs.
Other:
Hidden 8 yrs ago 8 yrs ago Post by The One
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I haven't added class as I do not know what to do with it

Cs
Name: Prince Ali Sekhemi
Gender: Male
Age: 20
Species: Human
Sexuality: Straight
Class: Monk
Appearance:


Personality: Sekhemi cannot feel pain or emotions, thanks to this, he is considered to be very selfish, and very mean. He doesn't care about life at all, he doesn't find any worth in it. He cares for nothing, so much so, he doesn't even care about himself. He has suffered many battles thanks to this, taking a very high risk and going up on the front. He does what he wants, not what others want him to do. If somebody tells him to do something, he will just refuse to do it, and will probably do the opposite, though, reverse psychology doesn't work on him either. He is very stubborn, once he decides on something, there is a little chance of him changing his mind.

Sentimental Attachment: His Egyptian Items
Weapon: Golden Spiked Knuckles.
Other:
Hidden 8 yrs ago 8 yrs ago Post by Bourgeoisie
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@The One
I think the OP uses "Class" to denote their abilities and occupations, for example your ogre would be Barbarian/Fighter, and Prince Ali (aliali Ali abwaba is shot) would be a Monk/Fighter If we were using D&D terms from what I can tell. Of course, you can use any system you want as long as you explain the characters capabilities.
Hidden 8 yrs ago Post by The One
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@Bourgeoisie Xd, yes. Ali abwaba, and ok thanks.
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