For those of you who have never played Palladium's tabletop Rift Earth, awesome! Most people haven't so let me explain... and no... this won't be exactly like the tabletop. I took liberties.

On earth science has come along way with genetic enhancements to advance lifespans of humans and make them impervious to disease, robotics, etc... but all of it was lost. No one knows what caused the catastrophe... it started with natural disasters, killer storms, and strange whether patterns. Then, the skies tore open along the ley-lines of the earth creating rifts to other dimensions. Beings from other realms poured through and the worst of them were the Vampires. They weren't like the ones in the fairy tales, they were evil creatures bent on spreading their state of being. They were created by something called the intelligence, the demonic entity that is lurking between the worlds and infecting any it can reach. The intelligence finds a corrupt human, links to them and creates a Master vampire. That vampire can then create Secondary vampires which are less powerful and they, in turn, can create lesser vampires... Lesser vampires are feral creatures that run only on hunger and rage, they are so unpredictable that often other vampires will kill them off. The ones that can be controlled are used as pawns in their war.

Vampires weren't the only things the Rifts brought through... Magic filled the world and some of the people in it but because it came from the rifts it was mistrusted and shunned. The Federation of Magic and the Coalition was born, both separate forms of government but the Coalition grew quickly and began killing off the magic users in their territories. In the meantime, the Master vampires were claiming territories all their own and in order to flee and find safety people were forced to choose sides. Coalition offered safety, shelter, rules, and order where the Federation was still greatly mistrusted. Coalition thought they could handle the mounting threat of the vampires but as of yet all they've managed is to keep it at bay and they are losing more and more outlying territories.

Our rp would take place quite a while after the opening of the original rifts. Several different races and types of demon will have inhabited the earth and taken up clans or are scattered like beasts in the wilderness. The earths water is waning, plant life is dying, and what is left are ruins of cities... bandits, rebel groups... the Federation, and Coalition.

For reasons of the rp I'm not letting everyone be a 'moral vampire' (a vamp that kept it's humanity). They're supposed to be extremely rare... like unicorns. They're all evil, cunning, and determined to take over otherwise. They're like parasites. They come in, they feed until the host world is dead, and move to the next one and they spread like the plague... super quickly. You can make a dent by taking out the Masters and killing off the whole line under him/her by doing so but separately as the factions are there isn't much stopping them.

The point of the play will be to set up each character's back story as an individual, bring them together into the group, and work to get rid of the vampires... or just protect one main town... We'll see how epic we get when we see if I get any interest.