Hidden 7 yrs ago 7 yrs ago Post by Zverda
Raw
coGM
Avatar of Zverda

Zverda Walker of Worlds

Member Seen 3 yrs ago

Name: Arianna (Ari)

Age: 24

Force Focused: Yes

Race: Zeltron

Appearance:


Arianna is slightly taller than the average Zeltron and sports an athletic build. Her wavey purple hair rests at the small of her back and sticks out in contrast to her pale pink skin. She also sports an intricate black marking on her torso that is often mistaken for a tattoo at first, but is simply the scar tissue left from a punishment she received as a child.

Specialization: Force Utilization in aspects of healing, mobility enhancement and mind manipulation. Often covers her normal sabers and throwing sabers with force lightning and utilizes a blaster when necessary.

Saber Style: Ataru and Niman

Bio: Taken by the Sith by the age of six, Arianna was put through rigorous and deadly training alongside many other children. Out of those that were grabbed, she only really seemed to connect with two of them, both boys one to two years older than her. When one of the boys was forced to ingest drugs, Arianna stayed by him and did her best to help him through the forced changes he was undoubtedly going through. Considering they were never shown any mercy, she found herself constantly making sure that the other two were ok and well taken care of should anything happen to them, and that was what she would do even though she was aware the closeness she shared with the two of them was forbidden.

As they grew closer, Arianna took on the role of looking after Maegr once they forced the drugs on him, only to get caught around the age of nine. Due to the Sith's unwillingness to allow attachment, the young girl was brought to one of the many punishment rooms kicking and screaming for someone to help her. Of course, no help came and the more she screamed and cried for help, the rougher she was handled until she was strapped down to a table. Eyes wide, she watched as an Apprentice was brought in, his lightsaber within his hold, and she was awake for every excruciating feel of the saber burning her flesh as she was carved, the smell of burning flesh permeating the
air.

When all was said and done, she was deposited outside of the room, her torso burned badly, the skin permanently dark.

Equipment:
Black pants, dark cloak, armored crop top, a Red and a Purple lightsaber, throwing sabers, DC-11 Starforged sniper rifle, blaster

1x Like Like
Hidden 7 yrs ago 7 yrs ago Post by Anndgrim
Raw
coGM
Avatar of Anndgrim

Anndgrim Contract Killjoy

Member Seen 1 yr ago

Name : Maegr Sond

Race : Human
Age : 25

Force sensitive : yes

Appearance :



Maegr is of average height and medium build. His skin is sickly white and his hair raven black, wavy and of shoulder length. He usually covers his face with a helmet or mask that conceal his inhaling device.

Persona :
Maegr though lucid in hindsight is irascible to a fault, often pointlessly reckless. Prone to fits of rage, contained or not, his patience can whitle down to volatile levels in unfavorable circumstances. Because dwelling on these dark emotions can rapidly make him lose his mind he seeks out near constant distraction, be it work or entertainment.

Force powers :
Maegr is uncommonly strong in the force. His excecrable mood swing make him particularly strong in the dark side.
- Precognition : Though he lacks the focus and meditation technique to predict long term events his immediate precognition in battle and awareness of his surrounding are exceptional.
- Telekinesis : His telekinesis is extremely potent. Though it acts as an extension of his body it is rather unrefined in its accuracy.
- Force lightning : His force lightning is overwhelmingly powerful to most of his opponents.
- Force shout : Maegr is capable of ear shattering screams.

Saber style :
Though trained in all forms of the Sith combat forms, Maegr focus on a particularly aggresive single blade hand-a-half style. His defense rests more on precognition than on guarding stances.
His technique borrows heavily from the Ataru, Shien and Juyo forms.
He keeps a second saber on hand in case of a need for a change of strategy as he is proficient in dual wielding.

Bio :
Maegr was born on an agrarian world. The village he came from was home to a light side cult in which both his parents were force mystics working as priests, counsellors and witch-doctors.
During the Sith campaigns in the sector Darth Rathus came to instore Imperial rule and collect tribute in food. When he sensed the child's potential and took him, his parents powerless to stop the Sith.
Despite great potential, Maegr Sond disappointed Lord Rathus who, after inflicting several years of psychological torture, failed to push the student far enough the path of the Dark Side to his taste. Maegr failed to muster the intense emotions of hate, fear anger necessary to mastering its power. At wit's end, Lord Rathus acquired a powerful rage inducing drug and forced it on the child.
The drug induced violent outburts, a constant state of unrest, incredibly vivid nightmares and lethal withdrawal symptoms.
He quickly became incapable of functionning as a person, soon edging on madness until Arianna took him in. He soon became dependant of her care both functionally and practically.

Equipment :
Sith robes, Sith mask, nebulizer, two-handed hilt lightsaber, short hilt lightsaber
Hidden 7 yrs ago Post by CreeXLR
Raw
GM
Avatar of CreeXLR

CreeXLR Dark Prince of Sarcasm

Member Seen 3 yrs ago

Name: Garrern Rayce
Race: Human
Age: 26
Appearance:

Garrern is of above average height and build, indicative of someone who dedicated most of his life to physical combat. Armor clad and always masked, courtesy of Darth Rathos having sliced off his jaw, Garrern is an imposing presence on the battlefield. Although he only ever fights with a single saber he carries several additional ones under his robe.

Personality: Calm and stoic, Garrern is the most level headed of the group. Possessing of an analytical mind he bears great academical interest in all aspects and teachings of the force, regardless of alignment or the risks that might bring. His loyalty to his friends is a silent one, but make no mistake, all who endanger them shall meet their end on his blade. Sooner or later, yet inevitably so.

Powers: Garrern is a grandmaster of saber combat, surpassing Darth Rathos himself by the age of fifteen. His heavy armor and deceptively slow movements belie lightning quick counters and finesse that ended the lives of many a foe. If you can't engage him from a distance your only option is to run, for only death awaits those that come close.
- Transcendent Telekinesis: Learning from the teachings of Jedi Master Yoda, Garrern has learned how to transcend the size and mass of objects, rather than overcoming them through force as a Sith would. This allows him to perform seemingly impossible feats of power, e.g. stopping an x-wing mid flight or lifting a crumbled building out of his way. However since his control over Force is incredibly low, any competent force user would be able to resist it, making this ability sub-optimal for direct combat.
- Force Blast: As a means of compensating for his weak control, Garrern developed an ability to create a directed explosion through Force. Unlike a Force Push, the Force Blast is an indiscriminate shock-wave that mows down everything in its path, incapable of distinguishing targets. The power however, is unparalleled. On one occasion Garrern was able to topple an AT-AT walker with a single blast.

Garrern is extraordinarily inept at the fine control of the force, incapable of things such as mind control or force lightning, but his brute power is unmatched. In combat his style is to go through the front - crushing, blasting or throwing his opposition away, while his far nimbler allies take care of routing the enemy into his blade and completing strategic objectives. The very definition of a front-line tank.

Bio: Abducted at the age of seven, Garrern keeps his past to himself. Whenever Ari or Sond would ask him about it, he'd always respond that he simply does not remember what his life before the Sith was. Throughout the years he came to be very protective of his friends, and did everything in his power to conceal their little "transgressions" as best he could. However it was his own curiosity that nearly became his undoing.

At the age of thirteen, the three were part of a raid on a Jedi installation, under Darth Rathos's guidance. Garrern split off from the group and found his way into the archives, where a record of Jedi's teachings were held. Though under orders to destroy all record he chose to read them first. And what a read that was! The teachings of master Yoda, as recorded by one of Luke Skywalkers disciples in particular piqued his interest. At great risk he concealed a vast number of records and continued to study them. From that day forward he'd go on researching the teachings of the Light side, and seeking ways to combine them with his own dark teachings, attempting to find true power through balance.

One day during a sparring session with his master, Garrern had the poor foresight to mention how some of the light side's teachings made for superior combat skill, as opposed to the dark side. Darth Rathos was... unamused. He struck out viciously at his disciple, searing off his jaw. It was only thanks to his own skill that Garrern avoided having his head taken off.

Twelve hours at the surgeon's table later, he learned to keep his thoughts to himself and conceal his true thoughts at all times. Forever locked behind his mask Garrern became even quieter than he'd been before, waiting patiently for the day he would return the favor.
Hidden 7 yrs ago Post by Eisenhorn
Raw
Avatar of Eisenhorn

Eisenhorn Inquisitor of some Note

Member Seen 8 hrs ago


Name:
Ansgar Staudinger

Age:
28

Appearance:




Race:
Lorrdian (Near-Human)

Role:
Stormtrooper Commando

Bio:
Unlike the three Sith, Ansgar was not taken by the Sith, for he lacked any sort of connection to the force. Indeed, one might be impressed by the utter lack of connection he has to the force. Indeed, his midi-chlorian count was considered abnormally low for an average near-human. Yet it seemed to not affect his health, merely causing him to pass under the Sith radar and be raised by his family, both his parents retired mercenaries. So it was hardly surprising such an upbringing would lead him to conflict, however, the betrayal ridden mercenary sector, as Ansgar saw it, held no interest in the mind's eye of the young Lorrdian. What did resonate in his mind's eye, however, was a battle he had spied upon, mercenaries from his parent's former company squaring off with strange, black clad armored figures. The figures decimated the mercenaries, their tactics and equipment trumping the mercenaries at every turn.

At the age of ten, Ansgar ran from home, stowing away on the transport that the small cadre of the black clad troopers were using. Unsurprisingly, he was found several days into the return trip, having stolen rations and the missing foodstuffs becoming noticed. The troopers could have executed him, but the resourcefullness and vicious fight he put up when cornered and, fearing death, lashed out changed their minds. Instead, they offered him a choice. Enlist with their cadre, and go through the long, drawn out, and perilous training regiment, or be dropped off into who knows where. The young Ansgar really had no choice, after all, choosing to be molded at the Trooper Academy instead of likely die off somewhere. So, upon arrival at a place that, for the longest time, Ansgar had no idea the name or location of, he was carted off to the Academy.

Being both an outsider to the other trainees, and being a Lorrdian instead of true human created rather hefty boundries for Ansgar. However, playing the ability to read the most minute of physical cues to his advantage in the close quarters drilling, whilst surging ahead, applying himself in mind, body and soul to the tasks put before him. After all, failure was a death sentence, so fail he would not. The long ten years covered various topics, from piloting and technical skills to close quarter combat and marksmanship. Indeed, if he had not applied himself and excelled from the hard work, he would have been out of the Academy sooner, as a rank and file trooper vice anything else. Yet, the dedication earned him the chance at being a Commando, tacking on additional years of advanced combat training and conditioning to carry the heavier kits that sometimes were required, as well as surpass anything regular troopers could manage on their own.

Shortly before his 20th birthday, Ansgar graduated from the Academy as one of a few newly minted Commandos. As such, his first assignment was to a group of sith, alongside more experienced Commandos for a mission against a Jedi holding. Through the mission, Ansgar would claim several Jedi knight's lives, through either dumb luck or hidden talent, utilizing the Oppressor Flamethrower no one else in the squad wanted and foisted off on the new guy. However, the most notable deed was the one Sith, focused on keeping her own compatriot from getting too far off his rocker, some rage drugs was the whispered rumors among the Commandos, had been ambushed by a Sentinel. Rather than risk the flamethrower, Ansgar literally tackled the Sentinel in a bullrush, causing him to drop the saber and turned the tables on the Sentinel before he could properly call on the force.

Such an action, blatant disregard for Ansgar's own well being aside, caught the attention of the Sith leading the mission. Ansgar would later find himself reassigned to the three's personal force, where he would learn about the three, as much as they learned about himself, reaching a greater report as his own ascent through the ranks, thanks to the actions of Garrern repaying his rescue of Arianna during the Commando's first mission. Ansgar would only grow into his given tools, having never abandoned the Flamethrower foisted off on him, being oddly fond of the weapon alongside a T-21 Light Repeating Blaster, for reasons still unfathomable. Yet, the quiet Lorrdian would become fast friends of the three, despite his utter lack of force potential, something that would baffle outsiders, no doubt.

Personality:
To anyone who isn't a Lorrdian, not only is Ansgar quite the taciturn fellow, he is nigh unreadable outside of armor, let alone inside of it. Being slow to comment on a given situation or comment given to him, he seems to be defined solely by actions more often than not. Unsurprising then, that as a Lorrdian, he often lets his body posture, subtle shifts in facial expression, and other cues speak more than words, preferring to let the observant glean the truth from him vice merely telling them. As such, he tends to be the one reacting to the others, many times with a quiet, slightly annoyed sigh as he willing follows his friends into the breach once more.

Specialization/Skills:
Combat Tactics - Assault Commando: Equal parts family lineage, training, and experience has left Ansgar with a natural knack for close assault. The Lorrdian includes a blend of conventional weapons, such as his personal T-21 Light Repeating Blaster for covering fire while closing the gap, alongside concussion grenades to breach and disrupt. However, closing the distance also sees atypical weapons, such as the Oppersor Flamethrower the Commando insists on lugging around, employed for shock and terror tactics as needed. If forced into a melee, a brutal mix of street fighting and close quarters tactics drilled into them rounds out the combat approach that Ansgar favors.

Support Tactics: As a Commando, Ansgar received training outside solely combat orientated tactics, due to the minor fact that, as a elite commando unit, his kind were expected to be able to operate on their own. Including their own tech and medical support, as such, while not part of a tech or medical section of Commandos, Ansgar has basic training in both medical and technological work, giving him the means to round out the skills of most groups. Though he will not crack all systems easily, if at all, and most wounds he stitches up most definitely will hurt a lot in the morning. But its better than bleeding out or getting locked out of an area.

Equipment:
T-21 Light Repeating Blaster
T-6 Heavy Blaster Pistol
Oppressor Flamethrower
Reinforced Assault Commando Armor
Concussion Grenades
Several Vibroknives
Hidden 7 yrs ago Post by Big Dread
Raw
Avatar of Big Dread

Big Dread Absurdist Hero

Member Seen 4 yrs ago

Name: Kyra Ryscandor
Age: 20
Appearance:



Kyra is a vital woman who's entire being seems to beam health and vigor. She has straight light brown hair that she normally keep in a pony tail. Her almound shaped eyes often seem wide and full of wonder even in the most dire situations, and, are a muted green color. She has a rather average figure as far as womanly curves go, even less noticeable under the robes of Jedi, though, years of training and dedication has turned her body into a coiled spring of powerful, lithe muscles. Her height is perfectly average with long legs for her height. She keep her soon-to-be-gone padawan braid tucked in with the pony tail she usually sports.

Race:Human
Role: The Jedi
Bio:
Kyra's past was very much just as you would expect a Jedi's life to be. Discovered to be Force Sensitive at the early age of five years, she was taken away to a Jedi Temple for instruction in the ways of the Force. Her training progressed quickly. Not only was her mind quick and skill with understanding the Force impressive, but, also in order to create as many useful Jedi as possible to begin rebuilding the Order. Kyra showed early promise in the detection and sensing of both Force users and the presence of The Dark Side. It was decided that she would become a Jedi Sentinel. With her path set ahead of her, Kyra's, training could become more focused. She studied the same subjects as all children in the Temple, but, she was placed with the other children that displayed the same gifts and honed their powers of 'Sense'. The next step was aimed at countering the tactics of The Dark Side. As Sentinels stand against The Dark Side and seek it out they all must be prepared to understand and resist it. Years passed, kyra grew into an adolescent and soon enough was placed under the care of a Jedi Knight. Her training began in truth.

No classes in the Temple could have prepared Kyra for the vastness and complexity of the Galaxy. Her Master took her all over the Galaxy. She traveled to planets covered in ice; planets of nothing but ocean; Planets that were great cities like Corosaunt. Her travels delighted her and filled her with a desire to see and do more. Everywhere they went the two of them found echos of the Dark Side and worked to rid the Galaxy of it. They hunted down terrible sorcerers and crime bosses alike. Kyra learned all she could from these missions, soaking in the cultures and languages. She soon found she had a knack for picking up up alien tongues and often served her Master as a translator. He had no need of one though, of course, he had access to a multi-lingual translator. He allowed her this indulgence because he saw the light in her eyes as she learned and applied the knowledge. Kyra progressed quickly and became a force in her own right.

They embarked on one last mission together. Kyra was told this would be her greatest challenge. Neither of them knew just how correct her Master had been. He would soon recommend her to be granted the full title of knight once this foe was defeated. The Force teaches it's lessons in it's own ways though.

Personality:
Kyra is a Jedi. She knew no other life and wishes no other life for herself. She is optimistic to a fault and enthusiastic in all of her tasks. She holds her Jedi aloofness as much as she can, but, often finds herself showing her interest in matters of culture and language. Kyra is also a 'true believer' in the Jedi. She does not see their former fall or their passive nature as weakness. Nor does she resent the events that have befallen her. She thinks of the Force as her teacher and knows that all darkness comes with a lesson to be passed or failed, and, she intends to pass. She is wary around any who walk to closely to the Dark Side, as her training taught her to be, yet she believes no one is beyond redemption.
Specialization/Skills:
- Jedi Training: Kyra is proficient in all Jedi lightsaber styles, though she favors the quick jabs and faints of Makashi, and can perform the basic actions of 'Alter', 'Control', and 'Sense'.
- Dark Side Sensitivity: All Jedi sentinels are trained in the instinctual sensing of the Dark Side and the powers it holds. Kyra is particularly talented at this power and can sense the touch of the Dark Side on anyone she is near. This is very mild and often says little about most people, but, those who have taken to it's teachings and use it's power stand out to Kyra like a sore thumb.
- Vanishing Blade: Sharing her Master's love for Makashi Kyra's Master began to instruct her in the Vanishing Blade. A variant on Makashi where one uses the unique property of the lightsaber's ability to no longer have a blade to catch foes off guard.
Equipment:
Padawan Lightsaber(Yellow), Padawan robes
↑ Top
© 2007-2024
BBCode Cheatsheet