Hidden 10 yrs ago Post by Cruze
Raw
GM

Cruze

Member Offline since relaunch

Stasis

Intro//

//How αм I ɢoɴɴα ɢeт мyѕelғ вαcĸ нoмe? How αм I ɢoɴɴα ɢeт мyѕelғ вαcĸ нoмe?//

Mist settled into the valley town known as Savion. Located in the recess of Idaho, it certainly wasn't the most popular of hotspots, seeing how the only tourist 'attraction' was the fact the town had broken the record 'tallest redwood tree'.

//Ɯє αяє тнє Ɩαѕт ρєσρƖє ѕтαηɗιηg, Aт тнє єηɗ σf тнє ηιgнт. Ɯє αяє тнє gяєαтєѕт ρяєтєηɗєяѕ, ǀη тнє cσƖɗ мσяηιηg Ɩιgнт//

As the smog settled, so did the townspeople. Many ran back indoors to get away from the impending darkness, and gloaming began to cloud over the horizon. Children were rushed inside by parents, some paranoid individuals just ran off into the mist. Nobody knew why, they just panicked.

//Tнιѕ ιѕ jυѕт αɴoтнer ɴιɢнт, Aɴd we've нαd мαɴy oғ тнeм. To тнe мorɴιɴɢ we're cαѕт oυт
Bυт I ĸɴow I'll lαɴd нere αɢαιɴ.//


Lights began to flicker, cars stopped working altogether, even relatively simple devices such as guns broke down and rusted away. And finally, everything stopped. Everything, not just technology. Suddenly alone, one fact becomes painfully aware.

Your parents are gone.

//How αм I ɢoɴɴα ɢeт мyѕelғ вαcĸ нoмe? How αм I ɢoɴɴα ɢeт мyѕelғ вαcĸ нoмe?//

The world as we know it is now stuck in the part of the day often referred to as 'the gloaming'. Neither day, nor night, but somewhere in between, the globe would adhere to this twilight for twenty-three hours of the known day. As for the twenty-fourth hour, well..

//Tнere'ѕ α lιɢнт ιɴ тнe вedrooм, Bυт ιт'ѕ dαrĸ. Scαттered αroυɴd oɴ тнe ғloor, All мy тнoυɢнтѕ//

Complete and utter darkness would settle down, clinging to this new world, blocking out what little light shined before in gloaming. And for an hour, a single, a measly hour, the last tendrils of twilight would seep away, and the world would become shadows. With the absence of light making it almost impossible to peer through it's murky layers.

//Tнιѕ ιѕ jυѕт αɴoтнer ɴιɢнт, Aɴd we've нαd мαɴy oғ тнeм. To тнe мorɴιɴɢ we're cαѕт oυт
Bυт I ĸɴow I'll lαɴd нere αɢαιɴ.//

And that's when the monsters came, using the shade to their advantage, striking down those caught unaware. There was no known way to defeat them, other than lay low, and hide away. Oh, and make sure it's secure, will ya, they tend to have sharp claws.

//Tнe вιrdѕ αre мocĸιɴɢ мe. Tнey cαll тo вe нeαrd. Tнe вιrdѕ αre мocĸιɴɢ мe, Tнey cυrѕe мy reтυrɴ.//

Plot//


A mysterious mist has hit the town of Savion, disabling all technology, making your parents vanish, and leaving the town in a stasis of sorts. No one has ever left the town and returned, thus it is presumed there is no escape. Every night, there is a one-hour time frame where the town is shrouded in darkness. During this time frame, invulnerable 'monsters' emerge from the mist to hunt down any prey they can, your only defense being to hide or fight them off until gloaming rises once more.

This was not all the mist did, however. Anyone under the age of eighteen wouldn't vanish, and a quarter of the population acquired abnormal abilities that shouldn't even be possible as if to be able to defend oneself.

Locations//

The Red -- The center of Savion is a gigantic redwood tree that was formerly a tourist attraction. Nicknamed 'the Red' by the children of Savior, the Red is often the meeting place for negotiations and possibly holds the key to seeing beyond the mist, if one was capable of climbing it to the top.

Town Plaza -- The buildings, and shops that encircle the giant redwood, many services can be found here. Notable features include the City Hall, church, day-time clinic, and grocery store, among others. It's known to the children as 'The Center'.

Residential District -- A series of apartments and houses dot this area's urban landscape, most homes empty and ruined thanks to the monsters. Despite the presence of a community college in the Residential District, it is still not very ideal for defense. The many abandoned buildings could, however, be used for an ambush.

Emberstone Academy -- An expensive private school, only those with rich parents could get into Emberstone. Although not necessarily a requirement to get in, Emberstone is home to a variety of 'sick' children with mental problems and thus most rational wealthy parents still sent their children to

Savion Local Schooling -- The local school and rival to Emberstone Academy, SLS is home to both highschool education and educations under it. Although not exactly wealthy, SLS is far more defensible than Emberstone due to the lack of pretty architecture, but lacks emergency supplies.

Northwood Forest -- A forest on the north side of Savior. It's actually pretty big, and supposedly monsters hide there when gloaming comes. Due to the presence of trees, no light is exposed within the forest, even when in gloaming. Wichita is located beyond it.

Wichita Military Base -- A military base located beyond Northwood Forest. Wichita is dangerous to travel to, no one has ever returned alive. The mist is the thickest here, shrouding the horrors Wichita had created. Not much else is known about the Wichita Military Base.

Eight Cream -- An ice cream shop. It had eight flavors, and doesn't have much else to it. Unusually, the owner didn't disappear when the mist appeared. Instead, his body can be found next to a shotgun in the back room.

Rules//
1 ] Please, no god-modding, power-play, or meta-gaming. They are not really tolerated, and not many warnings shall be given in the event it happens.
2 ] Cuss and engage in romantic relationships at your own risk. It is not my fault, if you get banned for your actions.
3 ] I ask that you give respect to me, your admins, and fellow roleplayers.
4 ] Yes, you can control NPCs'.
5 ] Have any questions? Feel free to PM me. On that note, when conflict arises, PM me, and I'll do my best to sort it out. Until then, keep it out of OoC.
6 ] I ask that you at least have proper, readable grammar. This can be one of the reasons your CS is denied.
7 ] I'm sorry, but you won't be choosing your power. I'll do so, through means that I'll be keeping to myself.
8 ] I am the only one who can accept CSes. Do not roleplay without my direct permission.
9 ] You can have more than one character, yes, as many as you deem acceptable. However, if it seems to much, then we will find a way to remove a character from the occasion.
10 ] Yes, I'm aware I'm missing quite a bit of information here, so please, any rules that I[or an admin] comes up with along the way, I ask that you follow them.
11 ] When making your character sheets, please keep in mind that your character should be eighteen or younger.
12 ] Powers will be chosen by Cruze and Cruze only. You are officially accepted when you have been both verablly accepted on the thread, AND Pmed your power. To show you've read this, please put 'you choose' in other.
13 ] Only Cruze can accept people.
14 ] To show you read the rules, or at least 'skimmed', please put 'Acorn' in 'other'.


RP Admins//
Cruze

[b]Admin Privileges//

--Engaging in plot//sub-plot events.
--Hosting 'event's when Myth isn't around.
--Controlling the 'monsters' mentioned.
--Being awesome.

Character Sheet//

name :::
alias :::
gender :::
age :::
school :::

personality traits :::
detailed appearance :::
clothing :::

notable skills :::
inventory :::
biography :::

power :::
lucky number :::
other :::
Hidden 10 yrs ago Post by Cruze
Raw
GM

Cruze

Member Offline since relaunch

name ::: Kristen Starr
alias ::: Star
gender ::: Female
age ::: 16
school ::: Savion Local Schooling

personality traits ::: adaptable, adventurous, affectionate, mysterious, ambitious
detailed appearance ::: Will appear at the bottom
clothing ::: Tight Nearly Black Skinny Jeans, A White Shirt with a Black jacket to cover it.

notable skills ::: She has an excellent sense of hearing and can run quite fast for her age.
inventory ::: Nothing but some hair ties a lighter and her headphones.
biography ::: She was born and raised her, Kristen always seemed so distant so nobody ever knew much about her.

power ::: You Choose
lucky number ::: 13
other ::: Acorn

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