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Eila Annabeth Stark (Uses false name Eila Williams)





American


19


Female


Heterosexual


Citizen




Dark brown


Bright green with golden flecks


5'4", 128(lbs).


Light grey short sleeved shirt, loose, comfortable fitted blue jeans and brown square toed boots.


Pocketknife hidden in her back right pocket and a small silver bracelet around her left wrist.





  • Quick on her feet
  • Can easily steady her breathing
  • Very flexible- can get in and out of the oddest places



  • She has barely any strength whatsoever at all
  • Her limbs are like twigs



She will eventually run out of breathe, because she has asthma, and that is her breaking point.


A slight healing ability, along with the default abnormal strength and speed.




Eila doesn't deal very well with stress and she breaks down easily. She acts like she is the strongest person so she can hold everybody else up, but when alone she breaks down. She is loving, caring and protective of others, and also very selfless.


When confronted about past torment, she can hold herself up if not on good terms with the confronter. But if it is like a good friend or somebody who knows her personally, she would fall apart in their arms.


Eila's family was attacked in the war. Her mother worked for the government, and one day during the war she just stopped coming home. Leaving Eila and her brother to fend for themselves. Her little four year old brother, Leon, was murdered by a clone. Eila left her town of Dothan all alone, with a backpack on her shoulders, and fled into the woods. Moving from place to place throughout the last three years until the war pretty much died down, Eila discovered a place of safety. Among all the destroyed buildings in this city one stood tall, and it was the only safe place to go to.
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Adam Zachariah Foster





British


37


Male


Heterosexual


His mother was a slave, so he was raised by his father, a member of the government. However, he rebelled against his father's views and ran away from home to seek his own destiny. When the clones escaped, he formed a small group that slowly turned into a faction and then a citadel, filling an entire building. All in all, everyone sees him as a true leader.




Brown


Green


Standing at 6'1" and weighing in at 175 lbs, Adam Foster is a man born to be a leader. He has 16" biceps, and a 40" chest with a fairly noticeable six pack. His legs are tight and strong, and his arms have certainly lifted a weight or two in their time.


Adam's wardrobe consists of either a flannel shirt or a button up polo shirt, accompanied by loose fitting jeans and a black jacket.


Adam carries with him:





  • His extensive training and fighting makes him incredibly strong, matched with his artificial powers.
  • He has incredible reaction time.
  • His artificial powers also allow him to pinpoint the weak spots in people.



  • His artificial powers can also be quite problematic, as they sometimes malfunction or cause his body to spasm.
  • He is very reliant on his powers and brute strength.
  • He doesn't quite have the strategic advantage.
  • He's incredibly independent and can't work well in a team.
  • His sceptism can get the better of him.



Adam's physical endurance is often over exaggerated, be it by him for intimidation, or others in awe of him. However, it stands as this - he's incredibly strong, due to his powers, but that doesn't mean he's Superman. He can last for much longer than most, however, but if tired out or out of breath, he's at a big disadvantage. He tends to be quite reckless, too, as he has a heavy reliance on his brute strength. If Adam were ever to lose his powers, he probably wouldn't be able to function.


A slight healing ability, along with the default abnormal strength and speed. He also has the ability to pinpoint the weak spots in people, both physically and emotionally.




In terms of unpredictability, Adam beats them all. He's extremely strong-willed and independent, and typically easygoing and an all around funny guy. His goofy nature makes him a friend to all in the "citadel", and also a great guy to talk to on a bad day. However, if things get messy, he can immediately snap. All the warmth and kindness from him suddenly drains, and he becomes ice cold and bitter. It's quite a shock if it's the first time experienced by anyone, and certainly makes people try to stay on his good side.


Adam is a bleeding heart. Those closest to him died when he was only sixteen, and everyone he touches seems to die. Due to this, if you know exactly who is close and who isn't, you can press all the right buttons and cause him to collapse in an emotional heap. But, if you're trying to make him angry, he will stay calm and simply deliver ice cold revenge, served with bitter words.


[REDACTED]
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ERROR: No memories found
Hidden 9 yrs ago 9 yrs ago Post by Wade Wilson
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Walter Flynn "Walt" Gromov


The [Green] Ninja, [The] Pilot





[ERROR: INFORMATION UNAVAILABLE]


[ERROR: INFORMATION UNAVAILABLE]


Male


Heterosexual


Citizen, believes himself to have been enlisted at some point




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[ERROR: INFORMATION UNAVAILABLE]


Lithe and slight of build, Walt stands at about 5'8" and weighs in at 155lbs. Possessing a trim, remarkably athletic frame, Walt's physique pays homage to various acrobats and gymnasts, with a tilt towards speed and agility as opposed to brute strength.


Walt's attire consists of a distressed leather jacket over a pilot's vest with a long sleeved black shirt. Black leather gloves, jeans, and leather boots make up the rest of his general outfit. However, Walt is almost never seen without a set of USSR PO-1M aviator goggles, a VSS Mig leather helmet, and a USSR MIG Pilot KM32 oxygen mask that conceal his features.


Befitting his title as a self-proclaimed "Ninja", Walt's main weapon is a single katana. Reinforced by a powerful alternating current that oscillates at high frequencies, the sword weakens the molecular bonds of anything it cuts, allowing it to slash through materials such as stone and metal with ease, while also leaving the blade undamaged. Likewise, the sword is incredibly durable, capable of withstanding tremendous stress before breaking. For range, Walt carries a single Colt 1911 handgun that he can wield with surprising accuracy.

Weaponry aside, Walt is known for hoarding a variety of strange, seemingly random items in his pockets. Though these have a tendency of rotating about depending on the day, Walt is never seen without a stuffed puffin toy he has lovingly christened, "Finnegan".

As far as noteworthy equipment goes, Walt carries an old Walkman cassette player complete with headphones, a battered walkie-talkie, a rusted Zippo lighter, and a singed photograph of a young girl, the exact significance of said photo seemingly unknown even to Walt himself.





  • Incredibly skilled at stealth and infiltration
  • Remarkably fast and agile, even for a Clone
  • Shows great skill at parkour and general acrobatics
  • Gifted in the art of swordfighting



  • Though possessing the superhuman strength of Clones that allow him to overpower many humans, Walt is physically much less imposing than other Clones, lacking the brute strength or power that they possess.
  • Apparent mental damage gives Walt a distinct disadvantage when it comes to strategy or tactics
  • Likewise, Walt is a wild card, prone to falling into random bouts of hallucinatory insanity at any given moment
  • Prone towards recklessness and rash action at times.
  • Shows little-to-no regard for his own personal well-being - will frequently harm himself to complete an objective or defend his allies.



Physically, due both to his status as a Clone and his unique power, Walt possesses remarkable physical endurance. He is capable of performing various physical feats without appearing to tire and has extraordinary stamina, even for a Clone. Under torture, Walt gives away no information, simply reducing to incoherent, incomprehensible babbling when "broken".


Aside from the enhanced physical abilities that come with all Clones, Walt's power allows him to absorb the kinetic energy generated by an impact without harm to himself. While this power does have limits, Walt is able to survive falls from tremendous heights, energy blasts, and being struck by superhumanly strong foes without being injured. The energy absorbed metabolizes in Walt's body, further enhancing his speed and agility while granting him enormous amounts of stamina, as well as a limited healing factor. However, this power comes with a few drawbacks as well. First off, the amount of energy Walt can absorb is limited and can be overloaded, with too much resulting in him falling into a comatose state for an extended period of time. Likewise, Walt's power does not allow him to absorb the energy of standard gunfire, melee attacks, or other forms of energy. Lastly, Walt cannot activate the power itself; it functions much like a "fight-or-flight" response, only activating when Walt is in danger or experiencing high amounts of adrenaline.




To many, Walt comes across as either whimsically eccentric or completely mentally unstable. Though the exact cause is unknown, Walt's psyche is damaged, if not completely shattered. He suffers frequent daydreams and hallucinations, seemingly unable to discern reality from imagination. Many of Walt's traits are child-like in nature: he is bluntly honest, full of curiosity, and fearless in the face of danger, highly inquisitive both to his surroundings and the world around him. Appropriately, Walt has a strong aversion to the UKA, stemming from his position as a Clone.

However, despite his apparent instability, Walt is no pushover. A trained warrior and combatant, he shows extraordinary talent on the battlefield, specifically with bladed weapons and hand-to-hand combat. He appears to become far more mentally capable when in the midst of battle; turning focused, quick-thinking, observant and extremely resourceful. This gives him an immense advantage, as many of his opponents will underestimate his abilities until they see firsthand (usually when it's too late.)

Likewise, Walt is not completely insane, and is capable of independent reasoning and conversation. At times he appears to be aware of just how broken his mind really is, and is deeply troubled, often wondering what his own place in the world is; if he's his own individual or simply a broken facsimile of a man who lived a long time ago. As a result, it can be inferred that Walt chooses to run from his past, as opposed to being unable to remember it. He has set up his own mental blockades, most likely to spare himself the pain of reliving a life that he only believes is his own.


Walt's emotional endurance is shaky, at best. While he does not appear to have "trigger memories" he will nonetheless fall into fits of madness at random, even if such fits are completely without cause. He seems to be somewhat disassociated not only with himself, but with the world, searching for answers not only as for who he is, but who he was.


Walt's memory recollection abilities are unreliable, filled more with fantasy than they are with reality. Key recurring subjects that Walt returns to are: a plane, a crash, and a young girl, though these memories most likely belong to the individual he was based off as opposed to his own distinct memories.
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Nelson Alex Gregory





American


31


Male


Heterosexual


He's a simple citizen, but works as a hired gun in the criminal underworld.




Light brown


Brown


Nelson stands at 6'2" with a weight of 187lbs.


Nelson is typically a very casual person who wears normal attire, although he mostly wears a pair of blue jeans, black leather shoes with white socks that lay underneath them, a brown shirt and a wool sweater.



  • .32 Semi-Automatic, Pulse-Rifle (he doesn't obviously carry with him but is hidden in his apartment.)
  • .62 Military Issue Plasma-Sniper Rifle (also has hidden in his apartment) with suppressor
  • .45 Military Issue Pulse-Pistol
  • .22 Small pistol
  • Three long daggers he keeps hidden under his clothing
  • Swiss Army Knife
  • Wallet with ID and a small wad of cash







  • Nelson is a fine marksman.
  • He has a lean chest with hard biceps and abs that are unusually big from the augmentations he received as a soldier.




  • Nelson has short-term hallucinations that come and go.
  • He has painful headaches that ring with an immense pang that come once and a while.



The genetic augmentations lengthened Nelson's physical abilities as he can easily sprint more than five miles before being winded and has the strength of three men.


Being a soldier, Nelson was given a small dose of a concoction which augmented his sight and have yielded him the ability to see in the dark on top of being able to hit targets with unmatched precision to those who are not also given the same augmentation. He is also remarkibly strong due to these enhancements but has hallucinations because of them.




Throughout most of his early life, Nelson was known as a very temperamental child who learned to repress his outbursts as he grew older into young adulthood were subtle traits still remained somewhat intact. Despite this, he is a very sensitive person with an implosive personality, one that can break down a seemingly "tough person" after long moments of bleak despair. Outside, he seems to be a very calm and well-tempered person albeit not someone you would want to mess with, especially when he's drunk.


Despite being a emotionally distressed person from the plagues of war, Nelson can mask himself very well under stress. It was an affinity obtained overtime throughout his life and was built to a seemingly better mask as he became exposed to war. He bursts whenever there are no people around, like a bottle that bursts from too much pressure, anxiety and unsavory memories or experiences have a way of bursting from him every now and again. Those who know him, know to keep away from him whenever he has such an outburst.


Nelson can easily regain his memories of the old world before the prompt wars began around 2076 which ultimately changed the western world. Fond memories of early childhood, in a world at the peak of a technological renaissance who was the second born child of a middle class in the eastern portion of the United States of New York. A city which once lay on the illustrious American eastern shores of the Atlantic Ocean and served as a pinnacle at the peak of innovation. The city during that time was a superpower compared to what it once was many years beforehand.

New York was larger as the streets were filled with luminous which scream with progressive technical achievement which marked the coming of a new age. The wars, however, managed to put a halt to this age of attainment with the wars that sparked in 2076 when he was nine. The first few conflicts were nothing more than border attacks on the regions far away from any danger that the people of the United Kingdom of America. Finally, at the age of 18, Nelson had a chance to prove his merit as a soldier rather than go to college as the war progressed and became worse as time passed. Filled with passion and the desire of prove himself, Nelson eagerly waited to enter the battlefield as a soldier after harsh training, but war can be a setting so deceptively propagated to such eager young men awaiting to also prove themselves in battle and it is easy to think of bravery during wartime behind city walls of a well governed portion of the region.

It was during that war however, that Nelson would realize the uncompromising spoils and temerity of war that would drive the heart of this boy into a darker variation of himself. Even after the pre-war training from the bootcamp and the genetic augmentations which improved his physical abilities did he find himself to helpless. Never before in his life did he ever feel so strong and yet so very unsettled or insecure in such harsh conditions. The endless raids of French and Italian forces, the bombardment of mortar sounds that could easily blow an entire building full of an entire company, the screams of bullets passing through his head only to maliciously strike his comrades around him, and the screams or shrieks of innocent children who stood in the way of them. The unrelenting cascade of temerity, killing nearly all of those during the war and it would only get worse from there on.

Fortunately, Nelson was on leave for a few months as news rang about a clone project were at hand which would be man's attempt to preserve the human race, should it ever fall into the hands of men who would turn the world into cinder. Unfortunately however, mankind's worst fear had finally come true, as what was left of the old world was changed significantly after the devastating wars although quite not as devastating as thought. The clones were finally launched, refilling the gaps which were lost during the war. For Nelson, however, it was one of greatest tragedies of his life as most of his family died while he was at leave, trying to protect the innocent by securing them in large bunkers. When they exited, they had only what remained of the grand city-ruins and the clones to greet them.

Nelson would soon later abstain from his life in the military and chose rather, a life as a criminal in the underworld, a hired gun now that no government was implemented at that time. His skills as a former soldier and his augmentations would serve him well as a hitman and would build him a reputation worthy enough for a decent pay. Like most soldiers during that time, Nelson was given a small injection of a genetic augmentation that could not be passed down to his children (if he were to have any). Unfortunately, it had it's backfires and over the years, Nelson often can see moments of his life vividly that haunted his mind and is therefore prone to hallucinations because of his experiences and the aftermath of the medications as he is sometimes seen talking nonsense to himself. Today, he is known as a man who lives a life of practicality and blunt humor, hidden behind his facade of charm and wit with an impractical management to heal that broken part of himself. When he is not doing jobs by night, the part time gunslinger is often seen in a bar, usually at the light of the party among other criminals who seem to admire him for his abilities to use his gun with excellent precision in the outer portion of the cities.
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