Hidden 8 yrs ago 8 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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Those That Walk Among Us...




Since the dawn of civilization, mankind has shared its world with supernatural beings. The relations between humans and spirits vary depending on personal histories, biases, and attitudes. Some spirits live peacefully among humans, even aiding them with their magical powers when the need arises; others seek to prey on unsuspecting men and women, caring only for their own motives. What humans fear most about spirits, though, is their ability to disguise themselves, making them indistinguishable from any human. The grinning shopkeeper you buy your tea from could be the very dragon that just flooded the town in a fit of rage. For centuries, humans lived in fear, trusting only their superstitions to recognize spirits.

However, one diligent priest devised a means of having spirits identify themselves. He called it "The Brand" and it took the form of talismans that looked like an ordinary charm or jewelry. When worn by a spirit, certain features would be revealed, showing the world what they were. Perhaps a dragon would have his scales visible across his cheeks, or a kitsune's ears and tail would become visible. Though these brands cannot be removed, they cause no side effects other than making spirits obvious to humans. So, with this tool available the human government issued an ultimatum to all spirits: step forward and reveal yourselves, or become an enemy of humanity.

In order to enforce this new law, the government formed a guild of skilled warriors called "Yasuragiha." Located in a fortress in the city of Ayabukuro, this guild is responsible for finding and branding all spirits, and hunting down those who refuse. They also fight malevolent spirits who cause trouble for humans, branded or not.

Naturally, the law received resistance on multiple fronts. Although branded spirits are afforded the same legal rights as any human, many refuse to step forward and accept the brand. Whether it be because of a sense of pride, or a legitimate fear of bigoted persecution from the public, many spirits wish to remain in hiding. Likewise, many humans would rather see spirits run out of town and feel the branding laws are not strong enough. Some fear and despise the guild's very existence, and offer open resistance in the hope of taking it down.

The Guild




Yatsuragiha's Mission Statement: We exist to ensure that all spirits live an open and honest existence among humans. We hold that revelation through branding benefits both humans and spirits alike, and helps foster mutual trust between the races. We hold that living in hiding or committing hostile acts against any settlements within our sphere of influence is a threat to the peace of the land. We offer an open hand to all spirits who wish to follow our laws; we offer blades of justice to those who refuse.

Guild Members: Any human or branded spirit may join the guild. They will be given shared quarters to live in, will have access to all guild amenities, and will receive payment for each completed assignment. Those who fail to complete assignments in a timely fashion will be expelled from the guild. Opinions of productive guild members will be considered when making this decision. Expelled members may never set foot on Yasuragiha soil again. Likewise, any member may leave at any time without penalty, but they may never return.

The Council: The council is a committee of 13 senior officials, 7 humans and 6 spirits, who approve of all assignments and manage all guild affairs. The word of any council member is absolute within guild walls, and their orders should be considered those of a military superior. The council also deals with all political matters so that guild members need only focus on their assignments.

Assignments: When the council receives word of a spirit in hiding or a hostile spirit posing a threat, they will create an assignment. Assignments are hung on a wall in the main hall, and are accepted on a first come first serve basis. All assignments are given an estimated difficulty rating, and a reward to be split among all participants. The mission is accepted when all participants sign the form and submit it to the council. Guild members are left to work out their teams and attack plans. Higher rewards are offered for peaceful resolutions, but a peaceful outcome is not a requirement. It is considered general etiquette not to take a mission before the whole team is assembled. All assignments are accepted at your own risk.

There is a standing assignment for all members: If you find an unbranded spirit, bring it to the guild for branding.

Amenities:










And, in the forest outside the guild lies a hidden hospital...





The Assignment Board


Ashifili's Assignments







Takashi's Assignments



Hidden 8 yrs ago 8 yrs ago Post by Takashi
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The CS


Name: (Include given name and any aliases/nicknames)

Race: (You can be either human, or any creature from Eastern mythology)

Age: (Let's be reasonable. Humans have human life spans. Spirits... keep it under 300)

Gender: (This used to be a simple question, but these days, who knows.)

Appearance: (Pic or description is fins. Spirits, be sure to include your human and spirit forms.)

Skills: (What things are you good at? Know Kung Fu? Expert tracker? Put that stuff here)

Powers: (What magical abilities do you have? Let's keep the powers relatively tame. There will be room to grow)

Weapons/Equipment: (Any weapons, armor, or materials go here, magical or otherwise.)

Bio: (Include history, personality, and motivations. Why did you join the guild)

The boring but necessary rules


1.) Standard roleplaying etiquette. I shouldn't need to say this, but it can't be overstated. No godmoding, autohitting, etc. Keep drama out of the OOC. If you have an issue, PM me.

2.) Post at least a solid paragraph with every post. There is no maximum posting length. Proofread your post and save it to your clipboard before clicking submit. Trust me, that last one will come in handy.

3.) Everybody will start with one character. If you want a second character, PM me for permission first. I may allow multiple characters to balance out human/spirit ratio if the number of active players becomes low.

4.) The following powers are not allowed: Extreme Healing Factors, Teleportation, Speeds arbitrarily close to teleportation, Intangibility, Mind Control/Mind reading, Any vague powers with non-specific effects.

5.) Keep power levels under 9000 please. There will be room for growth, but start with tame powers. Let's not go around making craters right from the start.

6.) Killing rules: No killing player characters without permission. When out and about, you may assume that there exist nameless low-tier monsters for you to go nuts on, and you may kill them however badassly you wish. For any named NPCs or ones with a title, you must follow standard combat protocol. If your character does something reckless, expect their life to be on the line. Performing a root canal on a dragon will not end well for you.

7.) I will allow players to create their own assignments if they like. If you want to be in charge of an assignment, PM me the details, including any relevant villains and NPCs.
Hidden 8 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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Oh, glad to finally see the OOC up!~

Posted Miya in the character tab~
Hidden 8 yrs ago Post by Takashi
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@Rune_Alchemist Thanks. I hope you like the presentation. I'm thinking of putting an assignment list on the first post as I come up with tasks. I also plan on letting you guys run some of your own missions if you want.
Hidden 8 yrs ago Post by sakurasan
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sakurasan you don't know how to wash your shoes

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Yay~ Interested ^^
Hidden 8 yrs ago 8 yrs ago Post by sakurasan
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sakurasan you don't know how to wash your shoes

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@Takashi Could she be a nature goddess or fairy? (Or something like that)
Hidden 8 yrs ago Post by Takashi
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@sakurasan A goddess would be too much, but how about a Kodama?
Hidden 8 yrs ago 8 yrs ago Post by sakurasan
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sakurasan you don't know how to wash your shoes

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@Takashi Sure~ But... It would be more than trees if that's ok ^^ (flowers, animals, landscape)





Added: Could there be enchanting or creating... potions? Hmmm.... Nope, enchanting. Of course, since she is a nature fairy then it would be only things that are in the nature~ I found these perfect necklaces that she would have on her at all times, as well as bracelets.


More details would come if you were to accept them~ ^^
Hidden 8 yrs ago Post by Takashi
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@sakurasan Sure, enchanting and doing more than trees is fine. Make up the CS and I'll let you know if anything needs changing.
1x Thank Thank
Hidden 8 yrs ago Post by Haeo
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Haeo One Who Listens Deeply

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@Takashi How about a disinherited illegitimate son of a daughter of the Jade Rabbit and a Mountain Sansin? I'm working from a Korean base instead of a Japanese one for this.
Hidden 8 yrs ago Post by PaulHaynek
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PaulHaynek The Roleplayer Nobody Likes

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Got room for one more?
I'm a wait for approval before posting it in the Character tab.



..........

I have a question, can one use guns? Like arquebuses and stuff?
Hidden 8 yrs ago Post by Dragonruby
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Dragonruby Putting the Danger in Stranger Danger

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Posting to show interest as well if you'd have me. I'll throw up a character sheet soon-ish, hopefully by tomorrow.
Hidden 8 yrs ago Post by Zombehs
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Zombehs One clown circus

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@PaulHaynek That was discussed in the int. check, and black powder/gunpowder was ruled as a no.
Hidden 8 yrs ago 8 yrs ago Post by Ogo
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Ogo oop

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Okie-dokie, I reckon I've got this fella finished. Feel free to rip 'em to shreds, if need be!

Hidden 8 yrs ago Post by Takashi
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@Haeo That sounds fine to me. I don't know much about Korean mythology so it would be nice to have that splashed in.

@PaulHaynek Looks pretty good. Just a couple of things. Describe Itami's martial arts style a little bit. Is it based off of an existing style or is it something else altogether? You don't have to go crazy, just give the basic feel of his fighting style. Also, you might want to mention how a simple farm boy came to know martial arts. Was it passed down through his family, or did he leave to study it? Finally, just make sure you specify any "other" equipment that her purchases before you go on a mission. I just want to avoid any "batman utility belt" moments. And, as Zombehs says, we're avoiding firearms because they kinda break fantasy and martial arts.

Hidden 8 yrs ago Post by AtomicNut
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AtomicNut Abusive Contractor

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Hey, nice rp. I'm thinking of using some sort of wolf/dog spirit... for a little comedic tension with the resident Fox/Cat spirits.
Hidden 8 yrs ago Post by Takashi
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@Ogobrogo I can see Kenzo greatly respecting this man. Approved.

@AtomicNut Go for it.
Hidden 8 yrs ago Post by Rekaigan
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Rekaigan Rolling Sushi

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@Takashi

How large are you planning to have this RP? Are the missions going to be posted as separate threads or all in IC(Might be a mess in the latter)?
Hidden 8 yrs ago Post by Takashi
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@Rekaigan If everyone that expressed interest makes a character, I think we'll be at the largest capacity I want to deal with. It's a good habit to accept more players rather than less because a few always end up dropping out or becoming inactive. I want everything to be in the IC thread. I've been in large RPs where it works just fine. If the RP gets particularly large, I'll just have players label the top of the thread with what mission they're on or where in the guild they are. That'll help keep things coherent.
Hidden 8 yrs ago Post by Ogo
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Ogo oop

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@Ogobrogo I can see Kenzo greatly respecting this man. Approved.


Oh right on~ ^-^
I'll move 'em over then.
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