Avatar of Andreyich

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24 days ago
Current visiting some people for a little while so will not be super active for a week or so
2 mos ago
the ad spam isn't that much of a problem in terms of covering content. but its a hurtful reminder that the many algorithms that decide what ads to serve think I am the kind of person to gamble
6 likes
2 mos ago
do it just don't spam
2 likes
2 yrs ago
All the things u thought were cool and good as a kid are actually cool and good. The snobby shit you learn as an adult is cringe, fake counterculture. Embrace reducing everything to infantile terms
6 likes
2 yrs ago
I'm a descendant of Charles the 5th of the Habsburgs but the only thing I inherited was the beautiful jaw
2 likes

Bio

If you enjoy my posts then consider pressing here to see my 1x1 interest check. Now listen to the tale of a man far from home longing to see its greens again.



About me:
Where do I begin. I'm from Belarus, and fairly proud of it. I've been RPing about a decade starting mostly with chat stuff and some LARPs/reenactments, doing the stuff of this site for maybe half a decade now. I'm a former serviceman, and while I was conscripted I make sure to stay in related circles. As a day job I'm a programmer letting me usually work from home even when we don't have coronavirus forcing us to do so and thus I got a lot of time for RP.

Most Recent Posts

Me getting home from work

@Andreyich I can see where that wasn't direct enough!

Thank you for the seriousness of that response and after some discussion, we think that this character is good but not quite the right vibe for this particular RP. You're right, he does present perfectly as a Jong Jong type character but that role type is filled by NPCs. While we do want characters to help each other grow, we're aiming for people being on a similar maturity level in the beginning.

So while I think k this character is solid in the way it is now, it's not quite the character we are looking for I this rp.


All fair enough, and in light of this he was reworked while keeping some of the same vibe.

@Andreyich I guess my concern about the age is the heart of the story -

At the end of the day, ATLA is a coming of age story where characters who have experienced things one way are thrown into situations that force them to look themselves in the mirror and make hard choices, growing as they do into the people they are at the end. It feels like this older character has already gone on this journey and come out, unfortunately, the worst for wear as a result.

Talk to me more about how he'll grow and what your end goal is for his character arc as he embarks on this new chair in his life.

I suppose, in that I have somewhat mistook the RP's intent for while in the setting I didn't think we'd follow quite the team avatar dynamics (especially with the minimum character age being 18 xD)

My answer then, I think I would make twofold.

His own journey begins as a jaded person unable to trust, because he feels that nobody in the world matches his own standards of being duty-oriented, loyal, truthful, etc. he will have to come to terms with the fact that people aren't evil just because they are not flawless exemplars of these things. At the same time, fighting against former comrades, he will be conflicted on if he is doing what is best since he still believes in a lot of the Earth Kingdom's supposed ideals. Moreover, he is now a traitor, doesn't that make him a hypocrite when he's all about duty and honour? In a sentence, his journey will come to be about realizing it is okay to believe in something, even if you can't live up to it. That he must tolerate imperfections both in himself, and in others. On a similar but not identical note, his journey will be about learning to let go. From family that is now possibly happier without him (and would be endangered if he visited them as a rebel, and his wife probably would have remarried as instructed by Temujin to further safeguard their children), to slights real or perceived from other characters (as well as getting over the fact many of them would have been enemy combatants just a few years ago), to possibly forgiving some of the people that helped bring his ruination as the party or he personally captures them, Temujin must let go. Just get over things, leave them in the past. Maybe also somewhat of a Zuko-esque journey in convincing everybody (and himself) that despite the fact he probably burned villages that their friends once lived in, he's a decent guy beneath it all.

The second part of the answer is that perhaps he can be the one to help facilitate the growth of some of the other characters as he gets closer to them, using age and wisdom or simply being there for them when they suffer, not wanting them to go through pain that he has gone through alone. A more recurring version of Iroh, Paku, Guru Patek, Jong Jong, etc. Although perhaps you were wanting to leave that entirely to NPCs/GMPCs.

P.S. I edited the sheet to account for your first two points.
@Achronum
Roger for the first two, but is the third negotiable? I think the youngest I could go without putting the 'old soldier' vibe I'm gunning for into shaky ground is 41 or so
Has metalbending been invented in this timeline? Has the earth kingdom managed to take over the Si Wong tribes?
portal and half life is deep within as classic game core. Would be fun to play a somewhat misanthropic scientist who shacks up with the pro-AI humans / AI rights group because of a cynical belief in AI being the future and not wanting to stifle their growth rather than meaningful ethical concerns.


DRG has to be one of the best renditions of "fantasy stuff in scifi setting" I have ever seen.

Hi, I'm Andy. I've had my life change more in the last year than all the year prior combined but now I have some stability, I want to get back into some collaborative writing. I've GM'd and RP'd for years, and with recent news of the Fallout Amazon show I suddenly got a hankering for the setting. Thus my brainchild written over a few years but coalesced over the last week.

Fallout: Salvation

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>Begin transcript.

>K: Elder I insist. The resources you are pouring into this? We could do something as bold as assassinate the NCR president with them.

>M: Then what you fucking moron? They rig up the war economy they didn't when fighting the Legion? This is happening.

>S: If I may, Sir. I understand seeking out aid. I am sure the great diaspora of the Brotherhood will come in our time of need. But, making a list of the dangers of the wasteland? You think that won't be taken advantage of? You know, we mention some military base as a repository of killer robots, and some bastard tries to unleash it?

>M: Okay. Let's say it is taken advantage of. The bad guys win. Exact same result as if we they were let run amok. Ingenious reasoning. Who made you Chief Scribe again? No, if we fail, we must hope others won't. We must hope that as our enemy rummaged through our remains, they may at least find wisdom. Besides, I don't want the rumours about Elijah to paint the world's memories of us.


Premise


Salvation is a Fallout RP set towards the end of the 23rd century after the events of FNV and FO4 but using inspiration from canceled or pseudo canon falliut material like FoTactics and Van Buren with an aesthetic and literary leaning to Fo1/2 and FNV.

The main plotline is that the Brotherhood of Steel in California is very obviously losing their war with the NCR. With every passing year the NCR's quantitative advantage increase, while their qualitative disadvantage decreases. With the war inevitably being a loss, the Brotherhood now needs a hail Mary, or to at least fulfill their mission of preventing existential technological threats to humanity - at the very least, cataloging them and dispersing them across the wasteland to ensure good intentioned souls can bring them down.

This is where you come in. Maybe not quite the best of the best but you are damn good at your job. A Paladin, a Scribe, a member of the Circle of Steel, and the many things those descriptors entail from soldier to scientist to spy. You are assembled in a team with one of the last vertibirds not yet gunned down by NCR air-defence with the aim of either finding something to save the Brotherhood, or to discover and potentially combat every single threat to humanity in the territory of the United States with what resources remain available to the BoS.

With the best inventory of the Brotherhood at your disposal, apart from the general description of your mission your team is given free reign to accomplish it as they see fit with simply one recommended path of inquiry to begin with. Establish contact with the Mojave Chapter of the Brotherhood of Steel and find out the truth of Father Elijah's alleged crimes., Subsequently and if possible, attempt to investigate the fate of the Midwestern Brotherhood of Steel as well as any other Chapters.

Some of you however, might get slipped a note under your pillows to investigate the Divide.

Your mission will be long and hard, all are expected to be ready to die. Transmitting your findings back to California will alert many threats to your location. You will have to scrounge and scavenge for fresh supplies, and make difficult choices on how best to accomplish your mission (should you choose to remain faithful to it).

Good luck. Ad Victoriam.


Characters


Your characters will be in the top of any performance reviews in the Brotherhood. Most will be old enough to have gained experience but not so old they start to lose their edge, thus with some exceptions people will be in their 30s. A variety of professions will be needed but Paladin or Scribe, you can be cool enough to be a jack of all trades (within your discipline). After all, only so many people can fit in a vertibird, so it's important to cover all bases.

To some degree, this expedition will also have some resemblance to the much larger Brotherhood expeditions of old. This is to say that many of the people involved will be the loudmouths, the naysayers, the rebels and malcontents and other problems for the leadership of the Brotherhood who they wish to get rid of in a productive way. Maybe you insisted too loudly on peace with the NCR, maybe to the inverse you were too much a hardliner of Brotherhood doctrine screaming how all these damn tribal recruits are all traitors deep down and just joined up for the regular meals and medicine.

It's not fun when characters always agree on everything, while trouble between people forced to share a VTOL aircraft for months on end is primo RP material.

Characters can and will die but I will probably consult players before killing them off. No more than 1 at a time to fit everyone into the aircraft. Will always accept new players but only at points logical to the story. DM me if you want something secret or the likes to ‘em.

Here is the character sheet.


I am not expecting some sort novel about just one person. But, please, give me enough to work with in planning encounters and the like. If you like you can write in what you want from them I.e. some sort of personal arc or character growth you want me to facilitate.

Also not necessary but nifty if some characters have interacted prior to the RP.


Rules

I mean like, don't break RPGuild rules, and don't be mean or annoying or dumb? I'm not going to write some list of commandments if you need a law book to tell you how to behave, then we won't do well together.

I'm a dad and stuff now so I understand life can easily eat your time but please don't sign up if you can't post more than once a month.

You don't need to be a lore nerd but be interested in the Fallout setting please.


Lore & Q&A

-Independent Vegas Victory, courier now rules as something of a merchant prince.
-The BoS aren't nice people, especially to supermutants and ghouls. At RP start you cannot play as either.
More to be added with player questions.


I hope you are all like this. I intend to keep this RP active as long as I am alive and there are players interested, I'm in it for the long run baby.

Excited to hear of any interest and I am happy to answer any and all questions you might have.



Happy new year. I can take one or two stories rn
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