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    1. Bohnham 9 yrs ago

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Pilcrow, Near School

A large transport chopper slowly faded in above the town. Pilcrow looked out the cockpit, checking to make sure there were no jets pursuing him any more, before looking down at the ground for a suitable landing spot. The town he was above seemed a bit dead, but after some searching he spotted a building on fire with three distinct figures moving away from it. As he shakily pulled the helicopter towards them, he noticed the city wasn't a complete ghost town - he saw what appeared to be shambling, rotting human corpses roaming the streets. He brought the helicopter down near the three, causing a horrible noise as its belly scraped across the asphalt. A shutter on the side opened, and Pilcrow leaned out of it with a concerned look, motioning for the survivors to get in.


Name: Pilcrow

Age: Looks to be somewhere around 19-28.

Gender: Male

Appearance: Pilcrow is very pale and short, standing at 4'08". His eyes are a dull brown, and he has a head of short, black hair that never seems to grow. Pilcrow wears a white vest covered in ablative plating, dull gray cargo pants, and does not wear shoes. Any weapons that he isn't holding seem to disappear, and reappear in his hands whenever he needs them.

Canon, AU, or OC?: AU

Universe of Origin: Cave Story

Personality: Pilcrow is a restless wanderer without purpose, trying to find out who he was. He doesn't talk much, but will reply if spoken to. He is altruistic, and is willing to help out people who ask.

Abilities
Arsenal: Pilcrow can carry up to 20 weapons with no problem. Don't ask where they go when he's not using them, he doesn't know either.
Analytic: Examining a technology-based weapon for a few seconds gives Pilcrow a good idea of how it works. Using it for a few minutes is good enough to be proficient in its use. With a few hours, he can master its use to a level that not even the weapon's creator could imagine.
Agility: While Pilcrow is not exceptionally fast, his reflexes are quicker than greased lightning, and he can make tactical decisions in less than an instant.
Flexibility: Pilcrow's body was built out of a special malleable poly-alloy, which allows him to survive being crushed flat, and to slip through tight spaces by reforming his body. His body can be regenerated with the consumption of large amounts of raw material.

Gear
Machine Gun: An weapon that fires large energy bolts at high speeds. Has to recharge its shots between volleys and has considerable recoil, which can be used to the user's advantage.
Polar Star: An extremely basic energy pistol, well-used by its previous owner. Looks incomplete.
Fireball: A small flamethrower-like firearm that fires superheated balls of plasma. For some reason, the plasma balls are able to bounce across the ground and up slopes.
Blade: A sword imbued with a strange energy. For some reason, whenever Pilcrow tries to swing it, he is knocked off balance and ends up cutting himself.
Air Tank: Less of an air tank and more of a small oxygenated forcefield, it keeps Pilcrow dry and comfortable while underwater. Also prevents drowning.
Helicopter: A bulky transport craft, its closest real-world equivalent would be a CH-47. Pilcrow is just barely able to pilot it.

Backstory:


Faction: Factionless.
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