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    1. Flagg 10 yrs ago
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@Flagg

Is it alright if I play with an Traitor Gaurdsmen regiment? I only ask so I am be sure that t is fine with me getting in on this


Absolutely!



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While that sounds good, I had hoped that they would be led by Inquisitor Mal'vex who has her own agenda. But if she is able to be RPed independently I would be fine with that ^^


Yeah that's fine, you can have your own inquisitor with your Knights doing her thing. My character, Nox, is also Ordo Malleus, so we could cooperate -or not- as you like.
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It's a small strike force, no more 25 including a Gamma Class Psyker leading them. Their mission is broken into three parts. 1. Locate a valuable artifact . 2. Locate the source/leader of Chaos Uprising and stop it. 3. Ensure secrecy of the mission. Use local help only if truly required and erase mind or terminate as required.


I'll allow a force of five, to work for the Inquisitor Nox- but you'll be doing cool stuff, killing daemons and chaos lords. Sound good?
@ApothecaryMeros could you use the updated NS format and PM @Fallen Muse and I the NS for approval before posting the Character Tab? Thanks! I should have noted that in the OP, my bad.
Can I still have my faction be a order?


you mean like a player made order? sure! Or do you need more numbers than I give above, bc that's also fine.
Let me think on it.
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Well seeing as it's a giant Warp Storm and the Ordo Malleus are involved, they would have a 99% chance of being called to deal with it and mind wipe their surviving Brothers.


Well, not all imperial conflicts against chaos involve them, but I understand the rationale for them being involved. I just wanted to know what you had in mind in terms of RPing them. Like, how many, etc.
Grey Knight? >.<


I might have to be sold on that one. What did you have in mind specifically?
Pontius Secundus


Zone 1) Fortress Macharius

Ravenstein's headquarters. The Fortress Marcharius is a sprawling installation protected by trench works, walls, void shielding and mounted turrents and artillery. It is the command center of the Imperial defense, controlling the surface-to-orbit weaponry network across Pontius.

Zone 2) Hive Bohemond

Zone 3) Bohemond Outskirts

Zone 4) The Broken Desert

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