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Recent Statuses

7 days ago
Owning a pet and being the brave one in the room to keep them calm worked well enough to keep yourself calm. As being happy and calm is almost as infectious as fear.
2 likes
20 days ago
Hit that like button if more than a quarter of your annual income came from overtime-pay.
1 like
1 mo ago
Winter storm warning in April, plus power outtage, resorting to a gasoline-powered PC and internet connection. Sounds more metal than it is.
4 likes
1 mo ago
One of the stranger cold-war films I've seen was a movie about the start of WW3 directed as though it were a western, set in Alaska.
1 like
2 mos ago
You'd be surprised by how much flavor and spice can go missing from a forum post if you remove all formatting.
1 like

Bio

-There will be delays in replies. Largely due to working overtime, voluntary obligations; other RPs and online-things may compete for my attention.

'Bout me:
Started RPing (badly) back in '05, mostly doing nation-RPs with an emphasis on technology and strategy, later edging out to character-espionage and military-tactics before doing "less serious" character roleplays that were outside of the 2005-2008 continuity.

That's when I went to Dead-Frontier, and found the RP community there, joined a clan, did some pretty good roleplays and pretty much loosened-up my online-personality. When the clan-leader decided to move her RPs here, most of the clan followed.

Took a course in technical-writing back in '08, so now I may sometimes use the semicolon correctly.

In 2010 I dusted off the old nation-RP continuity I had, doing a few hetelia-esque RP-shenanigans there..

RP-Habbits: I tend to geek-out on little technical-details, and sometimes infer how those details would impact the background of the roleplay. Great for world-building, not so great when you had a perfectly good plotline and I just MacGyver it off the rails (though I usually er to the side of amusement, sometimes it creates very grim side-stories).

Most Recent Posts

The day probably wouldn't have been complete without at least one jump-scare, as Ontos clawed a 'hand' upon Matryoshka's 'shoulder' in order to get Sparr's attention. The arillery-barrage had knocked out her long-range comms, and Glashya wasn't particularily happy about nearly getting fragged just because Sparr's competitiveness made her get an extra-itchy trigger-finger.

Short range comms worked fine, though.

"Not that I don't appreciate you trying to bail us out of the frying-pan, but it would've been nicer had you waited for clearance from the folks downrange before deciding to loose some rounds danger-close to friendlies."

As the two frames were next to each other, the dimunitive size of Ontos barely standing chest-high to Matryoshka, and with half the mass if one excluded any fresh shrapnel embedded within the frame. Behind it laid the almost completely obliterated racer that took a 105mm shell and bracketed by some untold number of pressman-rockets. The only proof one would find of there being no pilot was the complete lack of blood spurting out from the spot where the pilot should've been sitting.

"I'll get you your ten, double or nothing if we have to dig Kewal out of one of these dunes."
cheating cards
sister act
I'm interested as well.


Oh hey, I haven't seen you since the forum-crash.
*puts deer-rabbit thing in bucket with bucket-sloth*

*adds a pole*
*puts the sloth in a bucket*
Apparently putting a hole in Kewal would not make Viv frown. But best not to let Evangaline know that, lest she hurt her brain getting ideas.

Also noting that it's the two lightest-built frames on the entire team that are downrange.
-Mine is also the shortest
Roll for initiative!

But seriously, combat is a lot like typical romance-RP stuff, you do stuff and give the other person an oprotunity to react, otherwise it looks like you're just swarming your partner and don't want them to do anything edgewise, at which point you're pretty much fighting manniquens.

Adding maybe intent of those actions in case things start getting confusing can also help. Adding pre-arranged responses can also speed things along if they do something you predicted they'd do in your previous post (usually to your favor, but sometimes not if you've been batman-gambitted).

Usually, after a bunch of taking arbritrary amounts of pain and damage, and a lot of clever manuvering that forces them to either take damage or look like an unsporting jerk, a winner is usually declared.

Sometimes winning and losing isn't so clear if both players are forced to withdraw, lest the true final boss step-in and kill them.
Don't mind me, just a humble deaf bartending arms-dealer with their own personal tank.

Totes didn't sacrifice their hearing for magic. Don't know what you're talkin 'bout. Here, have a drink.
Probably taking a yuuuuge liberty in assuming the racers just went straight into Katya's path, and they sorta just bumped in the night...
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