Edit: Okay, let's try this again in the right place this time. =P
Maybe I'm suppose to go through interest check first before making an OOC now. Sorry about that. ^_^;
I'll put the link down for the OOC board anyway (The IC hasn't begun yet, but I'll start to work on the first post for the IC so it'll be ready for others. =):
Clicky here for the Discussion OOC thread =3Another Tales of based RP. =3
While I still plan to get TOE back up, I decided to go with this one while it's still fresh in my mind. I hope you all like it. =D
If you are interested or have any questions about the RP, please let me know. =3
Summary: Elde, a world blessed with magic and home to many unique races. A very long time ago, there was once an evil demon king known as Draconis.
He waged a war against the world, summoning hordes of demons into the world of Elde. A great war forever remembered as the 'Demon War' was fought between the the races who for a moment united as one to face a common foe against the demons and their cruel summoner and leader.
Among those who fought was a man who became a legend, Elusmus. He who with the help of the Dwarves of Mount Ore and the Summon Spirits of Elde created three legendary blades, weapons of divine power that not just anyone could wield. Elusmus was the proud owner of one of these blades while the other two were given to loyal friends and comrades of Elusmus.
Excalibur, a blade of evil's bane, that no one with a tainted and wicked heart can touch. It's powers calls on the raw life energy of Elde and turns into a destructive force.
Oblivion, a sword of pure destructive power, but in the right hands, an amazing weapon of divine power. The power it holds is beyond the normal limits of mortals and cause destruction in it's wake.
Azoth, a blade imbued with strong magics blessed by the Summon Spirits themselves. With it's powerful magical powers, it can slay hundreds with a stroke of it's might.
With these three legendary blades in hand, the three heroes fought against Draconis while the rest of Elde's races fought against the lesser demons themselves.
Victory was finally won, when Elusmus delivered the final blow with Excalibur and with the power of the three blades combined, they sealed away the evil one with a seal that could never be undone unless the three swords which now acted as the keys were destroyed.
The people rejoiced for peace was theirs once more and for the four thousand years that followed, peace remained and the three heroes were forever remembered in history as the 'Legendary Trio'. What became of those fabled swords of legend? None remain who know....
On the night of the Gemini Moons, a pair of twins were born, the boy was chosen by Excalibur, the legendary blade once weilded by Elusmus and summoned itself to his side. The girl, was born with a mysterious birthmark whose meaning remains unknown.
Because of the boy's unusual birth, he was seperated from his twin sister and raised as a knight in the Empire's Captial. The girl was also taken away to Serapheos, the captial of the Myst Kingdom, sensing her strong magical abilities within her tiny body.
Eighteen years later, the twins seperated and unaware of the other's existance, finds themselves joining forces when ominous dark clouds makes it's way across the land as evil starts to stir quietly in the shadows.
And new heroes would have to rise up for when that time comes for history to repeat once more, but will it end with salvation...or destruction...?
Rules:(Based on other people's rules. So here they are. Please follow them. ^^)
1. No God-moding. An example is an instant kill move that wipes out the entire field. I won't allow this even you ask so don't even think about it. >.>
2. Don't drastically change the plot. It will make other people confused and end up with arguements.
3. No 20 people parties please. Please make short parties so other people will not have problems trying to remember numberous members' Roleplaying characters.
4. When posting about attacking or taking action on or towards another person, you can control their reactions a bit. But you can't control their fates or thier decisons though. Only the owner of the character can do that.
5. You can have events leading up to drastic plot changes. Just not too soon or too confusing.
6. You MUST describe your surroundings and actions fully.
7. Healing only does so much..... it doesn't heal you completely. And you cannot bring people back from the dead since it's not really possible. Example: Aeris in FF7.
8. For magics, be descriptive. Insert magic words if you feel the need to. People don't scream 'fire 1' and it works. It sounds a little too weird. ^^U
9. Magic can cure smaller wounds, but if your arm is hacked off, you can't really make a new one. ^^U
10. No racism nor discrimination to ANY member of the fourms taking part in the RP.
11. No verbal bashing.
12. No cussing unless it's in your character's personality. But no hardcore swearing. We do have younger members.
13. Remember, these enemies aren't cake or easy. No one, no matter HOW strong, can tear through hundreds of people/demons without rest, help, or a ton of support from magics or etc.
14. Absolutely NO one hit kills that cover a large group. That isn't fun, leave room for others to play.
15. No use of word abbreviations like 'u' or 'ur' because I hate it. Also, type full sentences. Occasional misspellings are okay, because I do that too, but don't make it a habit. USE SPELL CHECK!
16. Please do not use Leet. That is forbidden since some people will not understand and be able to carry on with the story.
Races
Humans
Humans are the majority race in the world of Elde. They are intellectual beings that can invent new things at an incredible rate. They also can be courageous and noble in times of need and caring to others.
However, there are also humans who are evil, greedy, arrogant and full of malice due to the fickle heart of humans.
Their most advanced country is Elemkos Empire while their close rival the 'Myst Kingdom' is only slightly less advanced but not at all weak.
While humans can use magic, many in the Elemkos Empire choose to trust more in their machines than their magic. Those from the Myst Kingdom side, however, use magic more than machines, beleiving them to be potentially dangerous and lethal if used incorrectly.
Elves
The Elven race is known to be respected and feared by many for their mystic powers that are said to even surpass even the other races that also used magic. Elves are known for their powerful magic, long life-spans, their knowledge of many ancient mysteries and their druidic way of life.
Due to their long lifespan, rumours say that they hold the secret of eternal life and are sworn to protect the secrets of the world, since Elves are more in tuned with nature, they do not often leave their lands. They also have a connection to animals and plants, so they can hear their thoughts and communicate in turn back to them. This is theorized to be because their pointed ears are highly sensitive enough to hear them.
Elves are very cautious of other races and their lands. Since Elves are one of the longest living races in existence, they had seen many things that others may have forgotten. Due to this, Elves are very leery of trusting people, making access to their realm almost impossible.
To those who have the Elves' trust, they are treated with respect, just like others had respected the elves, people who have the trust of the Elves should be careful not to lose it. Once you have that trust but then betrayed the Elves, they won't trust the same people again. As they are bound to their forested homeland, they are very protective and defend it against anyone who would dare harm it.
Dwarves
A race that prefers to live underground and within mountains (Especially volcanoes). They are rather small, but looks are very deceiving. They are skilled with almost any weapon and can control the element of earth with the greatest of ease. A rare few choose to abandon their underground ways in search of things in the world. They also have a great love for beer and ale.
Some decide to be merchants and most decide to become blacksmiths. They the most skilled craftsmen in all of Elde, they can create the best swords and weaponry thanks to their materials which are only found in their own lands.
Legends say that the Dwarves' best blacksmiths helped to forge the three legendary blades that were used against Draconis during the 'Demon War'.
Dwarves are a very proud and passionate race, although they can be vulgar and rude at times. But they are fiercely loyal to their allies and even to Elves, who they have some issues with in the past.
Although Elves and Dwarves have had their ups and downs and often on unstable terms, when they have a common goal, they become the best of allies. Ironic really, isn't it?
Faeries
The Faeries are special race that are most close to the Spiritual Gods due to their high mana frequenices. Faeries are a isolated race that keeps to themselves, although some do make contact with other races and become friends with them.
They are specialist Alchemists, creating amazing items from normal junk through their magic, this in turn makes them useful as merchants, selling their wares to other races so their race's ecomony can florish and grow.
Although they have very tiny bodies, they are just as skilled in combat as anyone else, especially if they were properly trained in magic, although they are more of healers than fighters.
Chaupi
The Chaupi are a wolven race who lives in the highlands and live a nomadic life. They boast unnatural strength and sturdy bodies. They always live in packs and have a strict code for any outsiders who wish to visit their villages.
Gifted hunters, they can hunt in the wilds with precise aim and ease. Warriors from the Chaupi race are trained from a young age so when they come of age, they would be ready if their way of life was threatened by something or someone.
They share the highlands with the Feralis, although they have a stable relationship, there had been heated confrontations between them before. They usually avoid each other in order to keep order between the two races while sharing the highlands.
Feralis
Feralis are a feline race that makes their home in the highlands alongside the Chaupi who share the same area as them.
They have natural cat-like stealth and agile speed as expected of their race, being a nomadic race as well, they often keep to themselves while avoiding any contact with the Chaupi except when they need to renew their treaty conditions.
Unlike the Chaupi though, they share some druidic habits that are often seen in the Elven race, which implies that there may have been a friendly alliance between the Elves and Feralis long ago.
Drae
The Drae race are dragons who can take on human forms when called upon, although they prefer to stay in their large dragons forms when in their homeland, Flambre Mountains.
Like the Chaupi, they also have unnatural strength but they are also gifted seers who could see into the future by harnessing the powers of the stars at night, but they can only see things that will happen in the near future. They lack the mental capacity to delve even futher into the future than that. But they can easily see things that happened in the far past.
They are considered a wise and mature race but they are still feared by many as they possess the potential to lay waste to lands and crumble cities, but they knew this, and they choose not to use their powers for such ends, knowing that it would lead to destruction, and it would be no different than what Draconis had intended to do to Elde.
They are known to love gold and jewels and often keeps hordes of it in their homes and are said to be very protective of their treasures.
Aquai
The Aquai are a aquatic race that live in the ocean and have a vast underwater kingdom underneath the waves of the sea. They are humanoids with webbed hands and feet, with gills that allows them to breathe underwater. Despite not having fishtails like mermaids/mermen, they are still mistaken for them as they do possess elven-like beauty.
When they wish to walk on land, they can hide their gills and can easily pass for humans. Although the gems on their foreheads can give themselves away, they are born with these gems and they come in a range of colours that can help define what personalities they would have.
They are naturally gifted in water-elemental magic and are heavenly-gifted musicians that can tame even the most aggressive beasts.
Lunari
The Lunari are a mysterious, mystic, and engimatic race that have been said to have come from the one of the twin moons to watch over the people Elde like guardian angels. They are winged people who are considered the most advanced users of white and defense magic.
They are also more intuned with reading the stars, making them far more better at far-sight than even the Drae. Being able to gaze into the future and outcome of any person.
They live in the sky fortress that they created in the skies of Elde that always moves and never stays in the same place twice. It was rumored that the Lunari are currently in possession of one of the legendary blades and are currently keeping safe from anyone who would try to use it for evil ends, or so the stories say...
Map Of Elde
(Created by Ragir from Devianart <3)
World Of Elde
Elde is a world that is strongly condensed of magic and mana, while being home to many diverse races that share the world. Elde has twin moons that act differently from each other.
The silver moon, Solaris, always appears during the day while it's twin sister moon, the red moon, Lunaria, glows in night-time. Every one thousand years though, the two moons would pass over each other and would be seen in the day and night time of that one day.
Although Elde is currently at peace, the Arch-Mage of Serapheos is trying to keep peace within both the Emprie and Myst Kingdom to avoid any conflicts to start up between the different races.
[B]Mysteria Continent
Captial Of the Elemkos Empire: Vangarde City
This vast grand empire compasses most of the land it owns. It has one of the most advanced human cities, with it's rival nation, the Myst Kingdom being more magic-based. Although they are advanced, they are still nowhere near the league of the Lunari whose technology is cloaked in mystery.
The Elemkos Empire prides itself on it's army and amazing machines, however, they haven't been able to use either of them as they haven't had a war in hundreds of years.
The Elemkos Empire is currently being watched over by the Arch-Mage Of Serapheos, Clef. A powerful and well-respected wizard as their current royal monarchy was in shambles.
Seventeen years ago, a coup-de-grace was committed and the good and wise Emperor of Elemkos and his queen were killed during the attack, however, their newborn son was nowhere to found when the attack was stopped. The ones responsible for the coup-de-grace was swiftly excuted, but Clef was certain that the young heir was still alive and is determined to make sure that his right to the throne was secured until he was found again.
For the past years, many had tried to take the throne for themselves, but Clef made them well-aware that as long as the possibility that the prince was still alive, no one would take the throne except the heir himself. Even now, the throne remains Emperorless, but the Arch-Mage along with a few good men loyal to the royal family was determined and hopeful that the rightful heir would return.
Elemkosian Legends say that Great Hero, Elusmus, was born and raised in Elemkos and married into the royal family a few years after the 'Demon War'.
Captial of Myst Kingdom: Serapheos City
The Myst Kingdom is a magic-oriented human nation that shares a somewhat peaceful alliance with the Elemkos Empire, even though they are a little worried and wary that some nobles in the Empire have become a little aggressive towards the Myst Kingdom.
They have a water city captial with many aquaducts and waterways which supplies them with a fresh and pure supply of water for all it's people. They also named in their city in the honour of Seraph, the Spirit God of Light. As the people of the city have invested in more in Runelogy than the machines that Elemkos are so proud of, they are masters of both black and white magic, with a magic academy than it's younger generation goes to learn the ways of Runelogy.
It's royal family has always had a queen and not a king as the head monarch. As such they have been called as the 'Magi-Queen' as their royal title when they rule.
Captials Of Calipito Highlands: Wolfcrest City (Chaupi Terrority) Snowpaw City (Feralis Terrority)
Calipito Highlands is a diverse landscape that has two sides to the region. The southern part of the highlands are comprised of mostly snow and is inhabitanted by the Feralis race.
While in the northern part of the highlands has a more warmer climate and green heathlands that are populated by the Chaupi race. Although the highlands are shared by the two races, they usually keep to themselves unless it is to review or change some conditions to their co-existance with each other.
The reason that the highlands is both shared by the Chaupi and Feralis is because the wildlife and plantlife are beneficial and bountiful for both of their races and as such, they came to an agreement to share the land.
Although the Chaupi can cope with the cold climate to look for special herbs that only grow in the south highlands, they prefer their warmer habiat while the Feralis prefer their wintery climate, they find better food resources in the north.
So the treaty between the Chaupi and Feralis are always changing to meet their needs without conflict.
Elath'alla Republic
Captial Of Felmoss Forest: Fayrule City
Felmoss is a lush and ancient forest that takes up nearly most of the island. It is the native homeland of the Elves that have lived there since the dawn of time. The forest itself is home to unique flora and fauna that cannot be found anywhere else in Elde, this is because the forest remains pure and untouched by man, thus the forest remains unchanged and it's wildlife and plantlife is protected.
It is rumored to be home to the Spirit God of the Forests, Nymph, as she is most at home here.
Although usually serene and calm, it is also home to predators who usually attack outsiders to the forest who would harm it. They are surprisingly docile around Elves though.
Because of their druidic ways, they often make their homes deep within the forests and make their buildings within the trees and living inside them while allowing the forest to continue florishing. They have a large library within their city that holds ancient documents about the Demon War, the 'Legendary Trio' and even more importantly, the three blades of legend.
Maple Woods ~ Faeries' main home: Mistdew Lake
Maple Woods is a small woodland that shares the same island as Felmoss Forest. Although small and seperated from the main forest, Maple Woods is the main homeland for the Faeries as it is the most richest area in Elde for mana which they need to live more than a normal person would.
They make their homes on the edge of the Mist Lake at the center of Maple Woods, the houses are so small though, they could accidently be stepped on. It gets the name Maple Woods for two reasons, one reason is because the woodland itself is mostly filled of red Maple trees. And the second reason is because an immortal old witch who lives alongside the faeries for many years is also called Maple.
Mistdew Lake has long since been said in many myths that it's waters were a miracle cure for both aliments and wounds, it is also very rich in mana which is necessary for the Faeries who need great amounts of mana daily.
Captial Of Flambre Mountains: Dragondell
Flambre Mountains is a vast mountain range that is basically impossible to enter by foot or by sea, the only way to access the Flambre mountains is by air and even then, they have to win over the trust of the Dragons before people could enter Dragondell, the main city of the dragons.
They live in caves that they create and make it into their home. They usually keep their stash of treasures in the deepest part of the cave for protective measures. They use the hostile mountains which are far too tall and narrow for non-flying races to reach by foot to their advantage against any unwanted strangers.
Capital of Mount Ore: Stoneforge City
Mount Ore is the tallest volcano in the world and is always active, but the Dwarves make their home in Stoneforge City deep inside the Volcano, so they are safe from the constant eruptions that happen. They are able to mine their ore and minerals from inside the volcano and are always making a maze of tunnels that goes deep underground, even below the volcano itself.
As they live inside an active volcano, they are able to divert most of the lava by using lavaducts that can be seen all around the city. The Dwarves speak in an heavy accent and are natural lovers of Ale and Beer.
Misc Lands
Coral Sea ~ Capital of the Aquai: Layruna City
The Coral Sea is south-west of the Elemkos Empire but it is not considered a part of the Mysteria Contintent as the Aquai are an independent race that lives solely in the ocean most of the time.
Their city is rests on the seabed of the Coral Sea and it is a vast kingdom itself almost all of the coral city. They do have a protective sheild over the city which also acts as an air bubble for the other races who cannot breathe underwater.
They have a large opera house and concert hall that they use for their musicians who often play for the royal family and the people of Layruna City on special occassions.
Lunar Fortress
The Lunar Fortress itself floats in the air and is always on the move, never staying in one place twice. The fortress also acts as the main city for the Lunari so it's very rare that a Lunari is seen outside the city.
The Lunar Fortress is full of technology that exceeds even that of the Elemkos Empire, but they would never use their technology for evil ends and have no intentions of giving away their technology, for it far too dangerous in mortal hands like the humans.
Although advance, they are actually quite tradtional and have inherited some habits from the people like the Elves, becoming somewhat druidic due to their contact with the inhabitants of Elde. Rumors say that they are currently protecting one of the legendary blades deep within the fortress to protect it from anyone who would use it to awaken the Demon King.
Important Terms
Blades of Legend (Excalibur, Oblivion and Azoth)
These three legendary blades were forged during the Demon War in order to fight against Draconis, the Demon King. They were forged by the best dwarven blacksmiths and blessed by the spiritual gods, making them the strongest weapons in all of Elde.
The weapon, Excalibur, was weilded by the great hero, Elusmus, while Oblivion and Azoth were given to two loyal friends and comrades to the hero who fought alongside him in the fateful battle against Draconis.
Excalibur, was a blade of evil's bane, no one with a tainted and wicked heart could touch it or use it, making it the ultimate weapon of light. It's powers calls on the raw life energy of Elde and turns into a destructive force.
Oblivion, a sword of pure destructive power, but in the right hands, an amazing weapon of divine power. The power it holds is beyond the limits of even dragons and causes destruction in it's wake.
Azoth, was a blade imbued with strong magic blessed by the spiritual gods themselves. With it's powerful magical powers, it can slay hundreds with a stroke of it's might and can summon a whole range of powerful spells that would normally take a powerful mage to conjure.
When Draconis was sealed, the three blades became the keys to Draconis' eternal prison and he could not be released unless the three swords were destroyed in the same place where Draconis is currently sealed even today.
The location of the swords are now lost to the sands of time, many a adventurer tried to seek these fabled swords out, but none have prevailed thus far. Excalibur, that had long since been hidden away within the royal vaults of the Elemkos royal family and without a master since Elusmus' era summoned itself to Arlen's side when he was born, even now it's unsure why Excalibur chose him.
Legendary Trio
This refers to the three brave heroes who fought against Draconis and won. Elusmus was the most well-known of the three, but all of them were written down into history as the 'warriors who sealed the Demon King and ended the Demon War'.
It is unknown if any of the three heroes had descendents, it is told in Elemkosian legends that Elusmus married into the royal family a few years after the war, but it is unproven thus far if that is true.
Demon War
This is the war that took place four thousand years ago against the demons when Draconis tried to destroy Elde and take it for the demons to reign over. This war ended with victory to the people of Elde, but Draconis was only sealed away and demons still lurk in the shadows, plotting ways to somehow break their king free from his prison.
Runeology
Runelogy is the scienific name given to their magic as magic circles do often use runes when casting magic. Depending on the rune symbol, people can cast a different range of magic. They are some people who are called Runelogists who study the inner works of the magic casting process.
Summon Spirits
The Summon Spirits are powerful sacred beings that are the manifestation of each element that makes up Elde. Each spirit is responible for a certain element but they all have the same sacred duty of protecting Elde from anyone who would want to destroy it.
Seraph: Spirit of Light
Reaper: Spirit of Darkness
Efreet: Spirit of Fire
Undine: Spirit of Water
Nymph: Spirit of Forests
Sylph: Spirit of Wind
Gnome: Spirit of Earth
Origin: Spirit of Time
RP Updates
*Three Character per Member limit*
RP Unoffical Themes
Character Info
Use this character info sheet to describe your character. You can have up to four characters per person for now. I hope that's more than enough. The character limit might go up, depends. ^.^
Basic character info
Name:
Alias/nickname:
Gender:
Age:
Race:
Class:
Occupation:
Birthplace:
Physical Description:
Weaponry:
Personality (Allowed to be modified through the RP):
Brief Personal Details/History (Can be optional when you can explain during the RP):
Goddess Martel's Characters
Name: Arlen Valentine
Alias/nickname: None
Gender: Male
Age: 18
Race: Human
Class: Swordsman
Occupation: Elemkos Knight (Rookie)
Birthplace: Eridale Village
Physical Description:
AppearanceWeaponry: Sword (Excalibur)
Personality (Allowed to be modified through the RP): Mature, calm, collected, stubborn, has a strong sense of justice, although he has a no-nonsense additude and seems sometimes cold, he does have a hidden kindness.
Brief Personal Details/History (Can be optional when you can explain during the RP): Arlen is a calm, collected but kind-hearted young man, although his cold addtiude somewhat disguises this, that is mostly due to his rough upbringing.
He was originally born in Eridale Village, but when he was born, on the night of the 'Gemini Moons', Excalibur chose him as his new master. When the royal family at the time, a year before the "Coup-De-Grace", along with a member of the Imperial Elite, General Valentine heard of this along with news of Arlen's birth mother's recent passing after his birth, General Valentine decided to adopt the boy into his family and raise him as his son.
He is unaware that he has a twin sister and had not been told of her existance by his 'father' or his birthplace, he was raised and brought up under the belief that he had always been born into the Valentine family, although his
'brothers' do not see it the same way.
During his younger years, training to be an Elemkos Knight at Vangarde's training school, he was often ridiculed and picked on because Excalibur chose him out of all people and due to being a member of the Valentine family, who are a distinguished line, but see him as an filthy orphan who was only adopted into the family because of Excalibur.
Because of this, he had been forced to mature and grow up faster than a normal child, making him disturbingly very calm and collected for a teenager. He is cold and indifferent to his colleagues (as they were the same ones that builed him as a child), but hides a hidden kindness that he shows at rare times, as he enjoys helping and protecting the people of his city, much more than his elitest brothers and fellow knights from aristocratic backgrounds similar to Arlen's.
Although he has a no-nonsense air about him, he opens up to close friends (if he has any) and his usual calm exterior can be broken if certain buttons are pushed in the right way to provoke him (which Lucette seems to do very well.)
When he meets Lucette, he feels a certain connection with her that he cannot explained, but he only knows that he feels protective and defensive over her when she is in danger. Why would he feel this way about a stranger he never met? Little did he know that their meeting only marked the beginning of a grand adventure.
Name: Lucette Zelpher
Alias/nickname: None
Gender: Female
Age: 18
Race: Human
Class: Mage (White Magic)
Occupation: Apprentice to Arch-Mage Clef
Birthplace: Eridale Village
Physical Description:
AppearancePicture of Panna (The Mana Mouse):
PannaWeaponry: Staff
Personality (Allowed to be modified through the RP): Headstrong, tomboyish and intelligent. She is cheerful with an upbeat attitude towards everything (even in her magic). She has a friendly sociable nature that allows her talk to anyone, no matter how distant.
Brief Personal Details/History (Can be optional when you can explain during the RP): Lucette is a friendly, cheerful mage studying white magic in Runelogy. She is an intelligent girl but her carefree and laidback nature holds her back from graduating from Serapheos Magic Academy. Incredibly sociable, she well-liked among the fellow mages, although there are only two that she considers her best friends, Rei and Panna (her Mana Mouse)
She was adopted by Clef Zelpher, the well-respected and powerful Arch-Mage of Serapheos, since her birth mother passed away shortly after she was born due to the strain. She was born with a strange birthmark, however it's meaning is still unknown and still under research by Clef. She is still unaware that she has a twin brother, Clef didn't want to tell her yet since he was unsure how she would react to the news and thus decided to keep it as a secret for a while longer.
She had showed impressive display of control in white magic and can be quite a bookworm when she finds a book she wants to read. She thinks of Clef as her father but does wonder why she still feels alone despite having a good parental figure and friends?
When Clef requests her from her studies at the academy to go to Elemkos Empire, she would unknowingly reunite with her twin brother, who also does not know of other's existence.
Name: Rei
Alias/nickname:
Gender: Male
Age: 17
Race: Half-Elf
Class: Mage (Black Magic)
Occupation: Student of Serapheos Magic Academy
Birthplace: Unknown (but raised in Serapheos)
Physical Description:
AppearanceWeaponry: Book
Personality (Allowed to be modified through the RP): Shy, bright, kind-hearted although naive and a klutz.
Brief Personal Details/History (Can be optional when you can explain during the RP): Rei is a fellow student at Serapheos Magic Academy and long-time childhood friend of Lucette. He was found abandoned by city guards outside the gates of Serapheos, the only clue to his past is a crystal pendent written in ancient elvish. He had since then been adopted by Clef.
Since he was born a half-elf, he was often avoided and picked on by other kids when he was little, but Lucette barged in and chased them away, since then, they had been inseperable. Lucette wasn't bothered by his heritage at all and to him, that meant more than words could ever convey.
He is a gentle, kind-hearted boy who shows great prowess in black magic in Runelogy. Despite his impressive magic skills, he is very clumsy, and sometimes cannot control his magic properly, thus causing property damage, ALOT. He is incredibly bright, even more studious and intelligent than Lucette, making him knowledgable and well-versed in basic and advanced Runelogy.
When Clef instructs Lucette to go to the Elemkos Empire, Rei volunteered to go with her. He secretly harbours feelings towards Lucette but his shyness prevents him from saying anything on it.