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    1. RuRuRuRufus 10 yrs ago

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Since it's been a long time I'm surprised it is starting at all. We'll have to see what happens in game.
Name: Erabamus
Title: God of the Esoteric
Gender: Male
Appearance: Appears as a Goat-Headed man, typically with a Gray robe. He also has shaggy goat legs, and is often seen leaving smoking hoof-prints where he walks.

Powers: Erabamus has several Sorcerous abilities- such as Divination when looking into a reflective object, allowing him to see other places. The creation of and commanding of a Servitor spirit- a manufactured spirit being with very weak powers, the power of the Whisperer, which can subtly whisper ideas and thoughts into the minds of others, but it cannot control anyone, merely suggest and try to persuade. And lastly the powers of Magick which can manipulate fate and luck to bring about good luck to himself and others, or otherwise try to change the world in very subtle workings. These Sorceries can be taught to mortals, however they are both less potent and less powerful, or are bound to a specific object such as a Black Mirror for Divinations so human error is less in the picture. In addition, each Sorcery can be flipped and made into the opposite; Divination may obscure and make things hard to find, Servitor instead banishes and makes others lost, Whisper allows for the ability read minds to a degree or otherwise pick up just slightly on them and Magick can instead work negative luck or fate.
Notes: Out of all the Gods, he may be the one most interested and active in the involvement with mortals. He also constantly seeks their praise and submission- forming cults dedicated to following his will is a common activity for him. Often he uses his mortal servants as proxy in his battle with the titans with the promise of Earthly power for spiritual servitude. This may be because he becomes more powerful the more his cults grow in mystique and number, or may not.
I'm very interested! I like the interplay between all the different potential worlds and things that will come together. My only question is; what sort of forward action will be used in the RP to make sure people stay invested and interested in an eitherwise somewhat railroaded experience?
I have a few ideas that I'll mule over in my head. As of thus far I'll probably play a Transmuter type Wizard, or perhaps some sort of Conjurer. We'll just have to see.
-Whoops, Doublepost-
Sounds cool. How about a character sheet? Or still waiting for more people to show interest?
Hello Guild, I am new to the forum but a veteran roleplayer. Thought it would be a good idea to make an intro post, so hello!
You had me at 'Wizard'. But I would like to ask a few questions.

As for how the magic works; is it set based on ancient traditions and spells or is there a more spontaneous approach? Does magic require some sort of focus like a wand to function? Can everyone learn any kind of magic or do people specialize? Are there any magic abilities that are banned or looked down upon?
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