Sentinels of The Multiverse Introduction In this world there are many superheroes as well as villains. One of the greatest heroes in this world is the Patriotic hero Legacy. For many years his arch nemesis Baron Blade has tried time and time again to finally kill the hero, but every time Legacy has overcome the villain with his incredible strength and near impenetrable skill. Now the mad scientist has come up with a terrible plan, which is to pull the moon into the earth with TerraLunar Impulsion Beam. Paul Parsons seeing the threat has gathered together a group of heroes to combat the Baron and his Blade Battalions. Can the Sentinels stop Baron Blade before the world is destroyed? That is for you to decide. This roleplay is based off of the Sentinels of The Multiverse superhero card game. I plan for this to be very team oriented, meaning that teamwork is important in order to victorious over the villains. I will be using the supervillains from all of the expansions to the game so we won’t be running out of threats to combat anytime soon, but I am perfectly fine with getting story suggestions. Rules I am fine with original characters, but please do not make them over powered. No god-modding. No arguing in the OOC I want dedication so if you wish to join then I expect you to make at least a couple posts a week. Be respectful. No killing other players’ characters. I will allow auto-hitting, but it can’t be excessive or fatal hits and it can’t be against player characters. No one line posts. Good grammar. For now you can have a max of two characters. To prove that you have read the rules put We Are The Sentinels below your Character Sheet. One of the things I have seen that has been a reoccurring problem in superhero rps is the scale of a character's superpowers where one hero is overpowered and has too many powers with little to no drawback. I have come up with a system which can offer freedom for people to have a character with a wide array of powers, but also not have their hero become OP. How this system works is that the more powers you have the weaker they are, for example if a character just had superhuman strength for a power then I would allow that character to have the strength to lift well over a hundred tons. But if you have character with super strength and several other powers then I would only allow them to lift at a max of twenty to thirty tons. This system will apply to all kinds of powers so while you may want to have a versatile character with many different abilities, just know that their powers will be weaker compared a hero with a singular power. The reason I am doing this is because defeating villains in this roleplay is meant to be a team effort and not just the work of one hero. This system does not apply to skills and gadgets, but don’t go overboard. Character Sheet Name: Alias: Age: Gender: Appearance: Personality: Powers: Skills: Equipment: Backstory: Other: If you are interested in using a character from the game then here is the link to the Wiki page for the heroes http://sotm.wikidot.com/heroes