Hidden 9 yrs ago 9 yrs ago Post by Dymion
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The Entropist





Skills/Abilities:
Trained Physique- Those who spend time to learn often know how best to strike an opponent, studying anatomy and physiology in order to exploit the natural weaknesses of the human body. Damien, however, applied it in a new way, instead using the knowledge in order to enhance awareness of his own body, giving him greater control over muscle use, something applied in such ways as to get maximum force behind a blow or even tense the correct tendons to shield a weaker point of the body.

Abusive Training- While many can claim mastery over some officially named martial art and apply it to combat, Damien had no such luck, instead receiving his combat skills from a grueling process where adversaries of skill just over him where provided, forcing him to adapt to handle his enemies. Two effects came from this: a unique fighting style that lies under no branch of the martial arts, providing an adaptable, unpatterned approach, and a high tolerance to pain, a nuisance he pushed pass in order to excel.

Mind for Battle- Adrenaline is a force that drives many fighters during times of duress, allowing them feats otherwise inexcessible under normal training, with a tradeoff in clear logical application and a reliance on instinct. However, the hands of Athus Dûn can afford no such sacrifice, and have instead learned how to control their emotional output, thereby triggering this adrenaline under their terms. By doing so, a higher level of combat capability is provided, with the mind instead retaining full control even under the effects of selective adrenaline rushes.

Entropic Resistance- The skills of the pupils of Athus Dûn are extensive and varied with each apprentice, but what carries through each of their rigorous studies is the use of entropic forces, an ability that first requires resistance to these very energies. As such, each member of the sect is uneffected by the forces they tamper with, whether they control them or another does.

The Hands of Athus Dûn- Each disciple of the sect is taught the most basic levels of entropic manipulation, with the ability to summon these forces and have them manifest in tandem with the body. Most often, this results in an entropic field around the fists, illustrated by what can best be described as burgundy flames surrounding the hands and wrists. What these do to any other than the apprentices is intriguing. Stinging to the degree of dry ice, it seems the field causes a dispersal of all energies that it touches, including thermal, chemical, potential, and kinetic. The resulting effect is the disintegration of matter into its most basic atoms, with the decomposition of molecules releasing electromagnetic energy. Thankfully for the victims of this manipulation, in its basic form, the rate of entropy is hardly terrifying, with prolonged contact of ten seconds required for true disintegration. Instead, they will likely deal with briefer exposure, resulting in what appears to be black burns devoid of cauterization.

Entropic Blasts- Once the basics have been learned, each disciple begins to study and apply their gifts in unique ways, becoming adept with the entropic forces they wield. For Damien, this next level comes in focused discharges of the entropic energy that have multiple effects. To reach the power needed for these blasts, he must hold power over the basic entropic energies for a time before the blast becomes available, with a constant influx of power afterwards building to a greater discharge. (This will translate to the blast being available on the second turn after the Hands of Athus Dûn become active, not including turn of activation, with every turn afterwards adding a charge.) Even then, due to extended mastery of his skills, Damien has found that not all of the energy stored must be discharged, and with constant repetition and training, has been able to gain experience in rationing and applying his ability to the fullest effect.

The effects of these blasts are something many do not expect. When released, the energy travels forward in a focused path, disrupting any types of energy within the trajectory, potential, kinetic, or otherwise, and causes it to radiate from the blast in a concussive shockwave of high magnitude. Any matter caught in the blast itself is also majorly reduced, much of the entropy reducing it to the most basic of atoms.What makes this ability most dangerous is the fact that, the greater the energy within the projected path, the more powerful the shockwave. (For combat's sake, each charge adds a volume of one and a half feet cubed. The dimensions of length, width, and height can be altered as long as they apply to the designated volume.)
History:
For the many men in the backwoods of Romania that Damien was raised in, an option was present: to escape from the mundane lives the world had to offer, to be free of the chores society thrust on you. Whether wealthy or poor, it was an appealing offer, one that many took. To join the ranks of Athus Dûn, to spread his influence to the world around him. But while it was a tempting offer for the masses, it was not one Damien chose. No, he was born into it, and was under the watchful eye of Athus Dûn from the start of life.

While many of the disciples spent their early life puzzling over what their leader exactly was, and whether he was truly human, Damien accepted what was as what is. Never did he question what he was told. He only did as he was instructed. Due to this unobstructed focus, it was no wonder when the young boy was among the younger disciples to receive the blessing and gifts of their leader. And with the pride of his two parents, faithful followers of the Chaos King, he quickly excelled in his studies and training.
Until he finally became a useful tool. At the age of sixteen he would be sent after his first target. At the age of seventeen, he would kill his first political leader. Every month, every job saw him grow more and more, his skill expanding beyond those even older than him.

By the time he reached twenty-one, he'd become Athus Dûn greatest asset and tool. So the chaotic entity had an idea. He allowed Damien complete control over his actions. He could go where he wanted, kill who he liked... all in the name of chaos.
Hidden 9 yrs ago 9 yrs ago Post by Dymion
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The Anomaly



Hidden 9 yrs ago 9 yrs ago Post by Dymion
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The Spawn of Madness

Name: Sendam
Titles: None
Positions: None
Race: Human
Gender: Male
Age: 34
Appearance

How do you describe the look of a madman, the qualities of those called insane? An image might appear before you, but is it one that others ordain? You’ll say “Madness is all in the eyes, a wildness sifting, toiling, and boiling in the brain.” But will others nod at your wisdom, or grimace in exaggerated pain? A thought might alter your perception, to words like “In their actions, it’s plain." But as your concepts fight for more grounding, you’ll know more attempts are inane.

Few living men can describe the appearance of Sendam, fewer still care to try. And, among embellishments in horrifying ways, it becomes harder and harder to determine the truth from terror’s illusions. Only by drawing connections between the most grounded of these, can an image be formed. Even then, it is hard to believe them as fact. What’s most commonly described are the teeth, yellowed and sharpened to shred. Then the eyes, always said to be a sick green, and the scars, which seemingly crisscross the face and disfigure what once was a man. Haughty, pale skin also earns common description, with a sickening tone that emulates a corpse, and, after each descriptor settled down further, they were able to describe stringy, greasy, coal colored hair, multiple strands gripping his facial features while most hung down to the shoulders. It is there that common views disappear, with what we know based off the more… stable victims. The jawline seemingly tapers to a pointed chin, with narrow features often described, and a few were even able to note the sharp, defined point of his nose. Anyone who was able to remember anything other than the face remained fairly consistent. He, at the least, filled his clothes.

The final detail is, strangely, the most useful, the lunatic having left pieces of his clothing on victims in the river. Thin and wiry is the best way to put it, his gray tunic and black trousers too small for those who fit his height of six feet. We haven’t gotten the trench coat yet; it may be a precious possession to him. Only a madman would know why. There’s nothing special about it. It’s old, it’s ragged, and it’s brown. Then again… it could explain… never mind.


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