Hidden 9 yrs ago Post by Afina
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Afina Retired Account

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Name: Sister Agnes

Age: 60's (unsure of date of birth)

Alignment: Lawful Good

Race: Human

Class: Nun(Cleric)

Appearance:


Skills: Concentration, diplomacy, tending to injured parties, agriculture

Natural Abilities: None - Human

Spells/Magic:
Create Water: 2 Gallons of pure water can be created from unpure water, mud or sludge
Bless Water: Creates 1 Quart of Holy Water from equal amount of pure water
Cure Minor Wounds: Heals wounds and burns that have not broken through all the layers of skin (5 times a day)
Cure Moderate Wounds: Same as Minor but for 2nd degree burns or wounds that would require stitching (4 times a day)
Cure Major Wounds: Same as Moderate but for 3rd degree burns or wounds that have caused deep muscular damage or bone break (1 time a day)
Cure Serious Wounds: Same as Major but for burns that cover more than 25% of the body or has damaged major internal organs (1 time every 2 days)
Cure Crucial Wounds: Same as Serious but for burns that cover more than 50% of the body or any wound that may be fatal if used within 5 minutes of wound infliction. (1 time a week)

Additional Information: Part of the Sisters Of The Light - They worship no one god or goddess by name but instead follow a path of light thats goal is to keep the darkness and evil at bay. They are pacifists and do not engage in fighting, only healing and caring but they are not naive and understand that sometimes one must fight; though in this instance they will seek outside help instead of inflicting harm on another.

Weapon: A simple walking staff that is never used as a weapon and is rarely carried.

Armor: None

Possessions: Other than a staff she rarely carries and the clothing on her back, she has nothing that belongs to her though the convent carries various items needed to live within the convent and the orphanage they belong to no one nun but to the convent itself.

Personality: Sister Agnes is a kind soul and even if she might be taken back a bit when meeting a person different from what she is used to she never judges and chooses to see the good in all before anything else. She knows evil exists in the world but prefers to see the light in the world instead of the darkness.

History: Sister Agnes does not speak about her life before the convent, which she joined when she was in her 20's but since joining she has become one that the sisters look to when dealing with the outside world since most of them were brought there as infants and know no other life, she is one of the few that has had a life before the convent and they defer to her for her knowledge of people and ability to be kind to all. She is also the main healer for the orphanage, but since her healing is not helping with the Cinder Sickness she was sent to find people to help.
Hidden 9 yrs ago Post by Afina
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Name: Unknown - Referred to as Jun'Krama (The Brax'Na name for God Warrior, their leader)

Race: Brax'Na

Age: 34 (In Standard Earth Years)

Gender: Male

Rank: None

Appearance: Jun'Krama stands broad of shoulder and solid of build, weighing in at 278lbs and standing at 6 foot 5 inches. He is an imposing figure with dark hair and eyes that are deep set. His hard features and chiseled physique, along with his gruff face features make him appear harsh.


Possessions: Large sword, a bit larger than a standard Bastard Sword, and sheath. (Other Possessions made be added with full character development. Has a mount that can carry Brax'Na weight, fill in as needed)

Skills/Abilities: Brax'Na Law, Government, History, and Operations; Basic GNC Trade Operations and Crystal Mining: Hand to Hand Combat: Weapon Combat Skills include sword use, bow use, knife throwing, grappling, horse back riding: Over All Military Tactics: Brax'Na, Common & Alterian Languages

Personality:

History: (Unknown to GNC - Provide what you wish) - Brax'Na Leader, won Jun'Krama in battle, killing previous Jun'Krama

~Note - Brax'Na live in a small village that is close to an oasis and built similar to if ancient Vikings lived in a desert area. Feel free to build it up from there)
Hidden 9 yrs ago 9 yrs ago Post by Afina
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Name:Elizabeth Victoria Johnson (Shela)

Age: 137

Alignment: Chaotic Good

Race: Dwarf - Sundered

Class: Battlerager(Altered)

Appearance/Clothing:

Skills: Brawling, Throwing Crap, Trigger Weapons, Sling Shot, Alchemy, Athletics, Trickery, Torture, Smoking, Drinking, Beers of the World, Stonecunning, Martial Weapons, Climbing, Stability, Appraise, Survival, Photographic Memory, Brewing, Languages: Common, Dwarven, Gnome, Dragonic, Halfling
Natural Abilities: Darkvision, +2 resistance to poison, +2 saving vs spells and spell like effects, +1 to attack against orcs and goblinoids, +4 armor class against giant types, high constitution, higher strength, lower charisma, lower dexterity, no penalty to base speed due to armor or load

Magic/Spells/Magic Items: Zip Ring (magical Zippo)

Additional Information: -4 penalty to attack rolls when underground

Weapons/Armor: Sling shot, 10 ceramic axes of Greek Fire, Smoke Powder packets, Warhammers (2), Battlerager Armor (altered), Light Crossbow (2) with bayonet (2 quivers), custom elven chain.



Possessions: Healing potions, sleep potions, knife, grapple, rope, pack, water skin, rations, dried meats, pipe, tobacco, quill, ink, parchment, bedroll, restoration potions, survival kit, flint & steel, ball of string, clan standard handkerchief, tobacco & pipe pouch (water resistant), hemp necklace with dragon tooth, clan standard flask, dwarvish love stories book,

Personality: Shela has an inappropriate sense of humor and can be a loud boor, drunk or not. She is rather sadistic, tends to drink a lot and prefers her home brewed beer. (Though she has never swilled it) – She is a bit of a trickster and has a tendency to play practical jokes on people and really doesn’t care if they find them funny or not as long as they make her laugh. She has little to no tact and plays the pyscho role very well. She enjoys causing pain on those that deserve it and doesn’t have a problem head butting people, usually in the groin. If she can make things go boom she will. She nearly always has a pipe in her mouth and prides herself in never losing it even when in battle. Her personal quote is – “It’s all fun and games till someone gets blown-up, then it’s just fucking aces.”

History: Shela comes from a large family and has 9 siblings. Her mother is still alive but her father passed away when she was 21. Her sister Lily died when she was 16 and she is bitter rivals with her siblings Toby and Brianna. She has one sister, Susan, that she is completely devoted to and would move worlds for. The rest of her family she has a neutral relationship with – Randall, Christy, Daphne, Gena & Ester. Her history isn’t much, having always loved to get into a good fight growing up, she became the family protector at a young age. Once her siblings were grown she left home to find high adventure and it known throughout the area as the one to call if you want to get the job done and don’t care about it being subtle. She wears a necklace with a tooth affixed to it, the tooth if from a dragon her and one of her former adventuring parties were battling. She ended up rushing the beast and climbing up onto its back, shoving an axe of special make down its throat before jumping off. The subsequent explosion ended up blowing the creatures head to pieces and she was able to retrieve one undamaged tooth from the left over lower jaw.
Hidden 9 yrs ago 9 yrs ago Post by Afina
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Name: Astra Eriksdotter (Brenna Gunnarsdotter)

Age: 23

Race: Human

Nationality: Northwoman

Height: 5’8”

Weight: 135lbs

Alignment: Chaotic Good

Appearance:

Eyes: Sea Green

Hair: Fiery Cinnamon

Skin: Pale with peach undertones and dotted with freckles

Voice: Alto voice with a slight rasp

Skills: Balance, Bluff, Climb, Jump, Listen, Ride (Land Animal), Swim, Sword, Axe, Dagger, Spear, Short Bow, Shield Combat, Shield Bash, Shield Mastery, Survival

Gods Gift: Prophecy

Armor: None Currently

Weapons: Small dagger

Possessions: Clothing on back, water skin, handful of dried rations

Personality: What her true personality is at this point no one knows. As a child she was kind, caring and soft spoken. Over the years due to her life she has become harsh and nearly cruel in her demeanor. Under the rough exterior still resides a kind heart but one that is truly guarded for survival.

History: Astra is her true name but she tells people that her name is Brenna to hide her identity. She was born the daughter of Erik Borgeson, a Northman Jarl. A kind hearted child with a sense of adventure who was the apple of her fathers eye; her mother having passed away during the birth of Astra. She lived a happy childhood and was denied nothing being the daughter of the chief but was taught early the ways of the Shieldmaiden. Her father training in the art of combat from an early age. When she was 16, her father went out with the rest of the men for a raiding party only to return to find that his village had been sacked and his daughter taken. It had been nearly 7 years that Astra has lived as a slave to a Dane Lord before she was able to escape. The years as a slave have hardened her, her back scarred with whip lash marks that are layers deep; ones she received whenever the lord felt like she had stepped out of line or just for fun.
Hidden 9 yrs ago Post by Afina
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Name: Kira Steros

Age: 27

Race: Human

Class: Witch

Height: 5’6”

Weight: 127lbs

Alignment: Chaotic Good

Appearance:

Eyes: Brown

Hair: Brown

Skin: Olive

Voice: Hollow Alto

Familiar: Raven (Legratha)

Skills: Dagger, Quarter Staff, Witchcraft, Survival, Foraging, Runes, Recipe Book, Researching Recipes, Salves, Apply Salves, Incense, Burn Incense, Witchglyphs, Component Types, Nature Sense, Erect Cauldron, Animal Companion, Wild Empathy, Erect Tripod, Wand, Craft Wand, Craft Staff, Alchemy, Potions, climbing, tree running, vine useage, fire starting

Potions: Salve Of Slippeirness, Stone Salve, Cure Light wounds, Endure Elements, Jump, Poison, Cure Poison, Inflict Light wounds, Magic Circle Against Evil, Purify Water

Armor: None Currently

Weapons: Sacrificial dagger

Possessions: Clothing on back, water skin, handful of dried rations, clothing, water skin, rope, large black leather piece, bottles, corks, pouch of runes, salve of slipperiness, cure light wounds, endure elements, cure poison, pack, twigs, spell book, ink, ink well, quills, flint and steel

Residence Lives in the hollow of a large tree that resides against a hill, it opens up to a larger area but only about 15x15 feet at the most. Small pile of furs for a bed, piece of canvas on the ground as a work area with a slab of wood as a table top resting on it. Various bottles, books, ink, feathers, herbs that are dried hanging, components for potions and salves, incense, animal bones, fire pit in the center

Personality: A bit stand offish of people but quick to warn up to people. Tends to stay away from humans because they tend not to take well to witches. She stays to herself in her little hovel and is friendly with the local wildlife but knows better than to get to close. When all else fails, she runs and climbs.

History: Kira has been on her own since the tender age of ten, daughter of a witch and a human. Her father ran off after finding out what her mother was. Her mother raised her in the forest and taught her all she knew before she was slaughtered by humans. Kira hid in the trees to keep out of sight and after her mothers death she gathered what she could and ran off into the forest as deep as she could. Over the years she learned the woods and found a hovel to reside in away from the prying eyes of others.
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