The year is 2052 and virtual reality gaming is in its booming stages with rapid releases of all sorts of games coming out however one game triumphs over them all. It is the very first of its kind, the very first VRMMORPG, otherwise known as Virtual Reality Massive Multiplayer Online Role Playing Game. It's name is Lost Legacy and was released by a unknown company called Bluestream Gaming who lead game designer and the one to put together the project was a genius named Akaijuzu Novec. It was a Fantasy freestyle VRMMORPG, this meant that there was no class or job system such as tank, archer, mage, and whatever else but rather players were given a large number of combinations to choose from crafting wise, and weapon wielding wise. For example, one could wear light armor and wield two daggers and focus on herbal for their crafting(there is no limit to the weapon wielding or crafting a player chooses, though as you level up one it gets harder to level up others), and call themselves an assassin. Or use a sword and shield with heavy armor and call themselves a tank. The combat system is a unique one in which players discover different patterns from combinations they put together and create a Skill . Of course there is a limit to what you can do based on your stats such as with slow reaction your chances of creating a high combination move is near impossible. The game was sold out internationally with a player population of 20 million and any player that did not log in the day of the launch at exactly 5:00 PM they would have had their account revoked. Though no one knew what would come next... When all 20 million were logged in they could not log out what happened?

Start Level: 1
Max Level: 50

Stats:
Health: +20 per level
Strength: +1 per level
Block: +0 per level (provided strictly by equipment)
Accuracy: +1 per level
Reaction: +1 per level
Experience: 0/100 (+100 per level and every 10 levels it gains +100 more.)

Equipment:
Main Hand:
Off-Hand:
Armor Set:
Special Items: (Such as rings, necklaces, belts, anything with a special item effect or something)

Weapon - Not allowed to have Health/Block stat, that is reserved for Heavy Armor and Shields.
Shield - Not allowed Strength/Accuracy/Reaction stat, that is reserved for Weapons.

Type of Weapons:
One-Handed - Can Dual Wield, with another one handed weapon or a shield.
Two-Handed - Cannot Dual Wield.

Type of Armor:
Light - Reaction > Accuracy > Strength > Health > Block
Medium - Strength=Accuracy> Health > Block = Reaction
Heavy - Health > Block > Strength > Accuracy > Reaction

Combat System:
There is a combat system that involves dice rolls and what not BUT I will take care of ALL of that so all you have to do is enjoy rp'ing! ^_^ And I do judge rolls not only based on your stats but also your roleplay post and what your character does within it.

Skills:
Basically how skills work is that you just post and be creative, the "system" will grant you a skill based on your character actions if it deems it skill worthy. Don't worry you'll have quite the list of skills hehe.

Note: You do NOT have to worry about the dice roll or whatever I'll take care of that and just edit your post as the attack goes on. I'll also edit your character experience and handle mobs/drops soooo just have fun :3.

NOTE: As I said before I'll edit your post so just type the name of your items, I'll edit your stats, experience, everything so don't worry about all that stuff.

=====Current Equipment=====
===Weapons One-Handed===
Name: Basic Sword
Type: One-Handed Sword
Level: 1(Item Level 5)
Strength: 3
Accuracy: 2
Reaction: 3

Name: Basic War Hammer
Type: One-Handed
Level: 1(Item Level 5)
Strength: 4
Accuracy: 3
Reaction: 1

Name: Basic Dagger
Type: One-Handed
Level: 1(Item Level 5)
Strength: 2
Accuracy: 3
Reaction: 3

Name: Basic Mace
Type: One-Handed
Level: 1(Item Level 5)
Strength: 4
Accuracy: 2
Reaction: 2

Name: Basic Fist
Type: One-Handed
Level: 1(Item Level 5)
Strength: 3
Accuracy: 3
Reaction: 2
===Weapons Two-Handed===
Name: Basic Longsword
Type: Two-Handed Sword
Level: 1(Item Level 10)
Health: 3(15) (You only gain +5 per stat point on two-handed weapons)
Strength: 6
Accuracy: 3
Reaction: 2

Name: Basic Polearm
Type: Two-Handed Polearm
Level: 1(Item Level 10)
Health: 2(10) (You only gain +5 per stat point on two-handed weapons)
Strength: 8
Accuracy: 3
Reaction: 1

Name: Basic Scythe
Type: Two-Handed Scythe
Level: 1(Item Level 10)
Health: 2(10) (You only gain +5 per stat point on two-handed weapons)
Strength: 4
Accuracy: 4
Reaction: 4

Name: Basic Great Axe
Type: Two-Handed Axe
Level: 1(Item Level 10)
Health: 4(20) (You only gain +5 per stat point on two-handed weapons)
Strength: 6
Accuracy: 2
Reaction: 2
===Shields===
Name: Basic Shield
Type: Off-Hand Shield
Level: 1(Item Level 5)
Health: 4(40) +10 instead of +20 per stat point
Block: 3
(Reaction is halved when shields are equipped)

Name: Basic Tower Shield
Type: Shield
Level: 1(Item Level 5)
Health: 3(30)
Block: 4

===Armor Set===
Name: Basic Light Armor
Type: Light Armor
Level: 1(Item Level 10)
Health: 3(60)
Strength: 2
Block: 1
Accuracy: 4
Reaction: 5

Name: Basic Medium Armor
Type: Medium Armor
Level: 1(Item Level 10)
Health: 3(60)
Strength: 4
Block: 2
Accuracy: 4
Reaction: 2

Name: Basic Heavy Armor
Type: Heavy Armor
Level: 1(Item Level 10)
Health: 6(120)
Strength: 2
Block: 4
Accuracy: 2
Reaction: 1

(IC/OOC LINK: IC/OOC) Even though it says OOC its both sorry!