Hidden 1 yr ago 1 yr ago Post by Shinny
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Shinny AKA Shrimp

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Invaders descend from the stars above.

The salty tang of seawater in her mouth was refreshing, compared to the dusty lifelessness of her former cell. Black chitin hands scraped through soft sand, seeking purchase to hoist Chiro up until she sat upon the beach. Gentle waves brushed against her biomechanical armoured legs, her living suit giving stimuli while protecting her at the same time. Ptoo! Chiro spat out the saltwater from her mouth. Her body curled once more as her feet planted in the sand and forced the slender woman up to her full height. Dark eyes gazed at the night sky, admiring how the red glow of the descending Château du Sang bounced from the smoky clouds that lined the horizon. Unsteady feet pushed Chiro the Disgraced along the beach, heavy bootprints left behind. She slogged on away from the red lights of that sordid invader, towards the hospitable glow of a nearby settlement.

Far away from there, far away from then.



<ORST - PORT SOLT - DOCKYARDS>

There are places on Orst comparable to jewels, precious stones and metals whose rarity was only outdone by their sheer lustre; Solt was not such a place. Solt’s mineral companion was the substance that gave the port its name, whose value is comparable to gold only through the sheer usefulness of its existence. Salt and Solt were both valuable through their ability to keep the body and world of Orst going. Barges floated down long winding canals, capillaries connected to the docks where their mineral goods could be loaded onto sleek white ships, ready to make the long journey through the inner sea to beacons such as Hōm, Knō, and Solaria. A whole smorgasbord of different species and races worked together to load these ships with goods. From humans and those who looked like them, to less common forms such as the turtle-shaped Tortan and the three-legged Gops.

Chiro stared at the sight from the shadows, her chitinous faceplate obscuring the upper half of her face while her lower half pursed into a pensive frown. The organic-looking technicolour buildings balanced upon their root-like stilts, the bridges connecting between them forming a layer of commuters above the workers in the canals. Even the blue sky felt so alien, compared to what she remembered. But maybe alien was what she needed? The complete opposite of the iron bars, pseudo-bone walls, and the cold empty blackness.

“Comin’ through!” A voice broke Chiro’s thoughts. One of the three-legged Gops, their body radially symmetrical like a starfish — save for the two limbs evolved to form grasping hands, and the five eyes merged together on top of the Gops’ bulging trunk in a single radial eyestalk. They were carrying a box, a clever bit of shimmying allowing them to walk through the gap Chiro made as she turned her body around to slim down her profile.

”Ah, sorry—”

The Gops carried on without missing a beat, leaving Chiro alone once again. Hands clinging to her forearms, Chiro looked down into the water. She saw herself, and how her dusky lips turned into a smile. Yes. She could get used to this.



<ORST – THE INNER SEA – THE MOVING ISLAND>

”Why do they call it the moving island, anyway?”

“Because it moves, duh.

“Yeah but has anybody seen it move? We’re naming it based on an assumption hidden in a book in some vault in a place called Know. Y’sure they didn’t call it that as a joke? Or because they got high?”

Trudge, trudge, trudge. Ramble, ramble, ramble. Two explorers with backpacks bigger than themselves argued as their boots gained mud and their vision gained height. Officially they were here to make a deal with the local Skogatti — brutal and cunning yet wise and powerful catfolk — to get them to stop harassing the company’s trade-ships. But more than just that, the two wanted an opportunity to just look at the island. It was rare that people managers to reach there, and the bountiful purple forests were the thing of legend.

Were.

Crossing over the top of the hill, the young blond boy was the first to set his eyes upon the trees. Crimson, just as the stories said. Surrounded by water that gleamed like mirrors, the trees had colourful fruits so laden that they bent the branches that held them. The lad splashed through the crystalline water, bringing his gloved hands towards the branch to pull it down that little bit lower and — snap! The branch broke, dropping the fruit in his hands. Large enough that it required both arms for him to carry it, he turned around to his sister and jostled the thing in an attempt to wave.

“I think I could get used to this!”



The unseen moon casts madness with its loathsome stare—

”Chiro, Chiro of...” The woman’s voice trailed off. That house was no longer hers, that title was no longer hers. ”… Just call me Chiro.” Black chitinous fingers held onto a cup filled with some alcoholic drink. No matter what it was, consuming it did nothing — it was an act of pure habit. She took a sip from the clay cup, before looking over to the sharp-eared stranger beside her.

”Chiro, huh. I’m Donnel,” he replied. He took some of his own drink, wiping his beard afterwards in a single swift motion. ”You said you were looking for work? They’re always looking for more hands down the mines. ‘course looking at your armour I guess you might be better at the whole ‘monster hunting’ business.” There was a pause, then a chuckle as the elf mused to himself. ”There’s work all over. Can’t guarantee any of it safe, but.”

It was as if his words had summoned the devil himself, how imminent the rattling began. Chiro’s alarmed reaction was counteracted by Donnel’s nonchalant response. ”Ah, earthquake. It’s normal, don’t worry about it.” The corresponding BWOOM that rolled from some unholy horn, however, was not normal. Donnel’s reaction now matched Chiro’s, and they were joined by the pub’s many denizens that went to the edge to try and peek out — to try and see whatever had caused it. Chiro’s nocturnal senses could detect the unusual floating thing in the sky, and when the few other nocturnal denizens spotted it, panic arose from the crowd.

“It’s an Oblin!” “What are they doing here?” “This is meant to be a safe zone-!” A thousand other mutterings that turned into shouting and running and hiding as the peaceful attitude turned into chaos. Chiro gazed up at the ‘Oblin’, the warped being of a hundred hands, bringing her hands ready to form a biological blade in order to battle this beast. Not that she would get the chance. The Oblin let loose another BWEOOOO, a crying howl before the dark figure became a light in the sky with the corona of an unseen sun—

—and for a few minutes and thousands of miles around, night became day.



—and the titan rose once more.

The night turning into day should have been the most catastrophic thing the two explorers should have ever experienced. The source came right from Port Solt — their home — and it didn’t take a genius to figure out that such a brightness did not bode well. Already the sister was taking out her comms unit from her backpack, matching wavelengths in an attempt to establish communications with home base. The static spoke for itself, but still she tried and still her voice got more desperate and frustrated. It ended with a single screaming ”Fuck!” The sister smacking the device before throwing it away.

“Look, maybe it’s just an EM disturbance?” The brother spoke, crouching by his sister. But his hands worked to pack his things, his actions singing a clear story for which she didn’t even need to hear to acknowledge and respond. This mission could wait. They needed to go back and find out what the hell happened, and they needed to do it now. For once they stopped bickering, working together to do a twenty-minute job in the span of five. They were already trekking down towards the beach and their boat, before the shockwave finally reached them. It did little more than jostle their hair and shift the leaves, but they were also over three hundred miles away in the middle of the sea. Their quickened pace might have been the only thing that saved them.

For the very island boomed in response.

The hurried march turned into a full-on panicked sprint, as the very earth beneath them began to shift. Down the jungle hills they ran, further and further down towards the sand and the water. The very sand sank beneath them as they finally sprinted towards their vessel, heaving together to unbeach it and clamber aboard right before the ground gave way for good.

Maybe on a better day, one of them would have commented on being the first in thousands of years to see this hundred-mile monstrosity rise and move. To see the stony skin of such a massive being shifting once more. Save for brief moment of awe that any living being would have, the only thing the two could think of was home.



<ORST – PORT SOLT – RUINS>

A gasping crash returned Chiro to reality. Her body seized without hesitation, feeling the weight of the rubble covering her before surging until she broke through. A growl lurched from her lungs, her body crashing out of the debris until she fell down the impromptu mound. Running on her biosuit’s cocktail of drugs, she rose to her feet with a flip, ready to face off against the adversary — that was no longer there. Without an enemy to fight, Chiro could only lower her blade and look at the devastation. Port Solt had been undone, and it looked like nothing had survived the encounter unchanged. The lucky buildings were still standing in one way or another, while the unlucky were little more than suggestions within the rubble.

Stepping forward and withdrawing her blade, Chiro’s next response was to look for other survivors. The quiet howl of the wind was drowned out by subsequent aftershocks, but those came from far away and were thus at the back of Chiro’s mind. At the front were her vampiric senses, once used to locate prey and now used to find survivors. Chiro sniffed, tasting the carbon-dioxide from panicked breaths deep within a pile of rubble. Taking long steps, her lithe armoured form went to work. Claws grabbed at the boulders, broken pieces of wall, support beams. Anything and everything that got in the way of her finding her target — a Tortan huddled within his protective shell. But rather than steal his essence as she should, Chiro extended a hand to the cowering figure. ”Take my hand.” A pause came, before the head of the figure left the shell, looking towards Chiro. When their hands came together, Chiro used her supernatural strength to pull the Tortan free.

”Stay put, I’m going to find other survivors.” And so Chiro strode off, ready to find other survivors of this tragedy.
Hidden 1 yr ago 1 yr ago Post by Pickled Piper
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Pickled Piper Pickled Piper (alt of Spider Pickle)

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Welcome to a new tale:
ORST! Official Roleplay Starter Thread


What?

What Orst is and what to expect from the setting.
Orst is your home away from home -- or hell away from hell, if that's the sort of environment your characters usually roam. The planet "Orst" is a unique alternative to the usual "Earth deluxe" settings that abound. You can add in your existing OCs (provided their manner of entry is more evocative than "they fell through a portal" or other isekai cliche), or create new OCs that are either native to the planet or alien to it.

This massive planet is dangerous; The surface is buffeted by storms that kill surface-to-space transmissions and earthquakes rising from the depths, but the real danger starts once you go into the wilderness.

The alien wildlife puts Earth animals to shame. Civilization doesn't shape the wilderness; The wilderness shapes civilizations, because areas more concentrated with Chaos naturally suffer more storms, natural and unnatural disasters, strange events, and the depredation of strange and powerful creatures. The Safe Zones are those places designated by populations as less Chaotic.

These zones are where civilizations tend to coalesce, but they're far between, the isolation so great that a noticeable rift between cultures and technological advancements has grown. One city might be industrial solarpunk while the next is arcanopunk; That country over there might thrive on diesel engines and brimstone cannons, whereas the region flanking it is rife with nomads wielding star-metal swords and creating steed-and-rider bonds via old rituals.

Alongside action and survival (including CRP and minor NRP elements), a slew of scifi, fantasy, and hybrid subgenres coexist on Orst -- with room for the supernatural and horror as well.

With a world this expansive and plenty of custom cultures and locations to boot, exploration, faction-building, and group interactions abound. We seek to build a world that you can worldbuild in.

A tiered planet.
The planet is divided into many layers, every tier flatter than the last, as if each layer is its own planetary surface that's larger than the true surface and each one between. No one knows what the deepest layers hold, or whether there's an end to the descent. The only thing certain is that Orst gets even more dangerous the further down you go... and stranger, like the laws of reality are unchecked and unenforced below the surface.

Celestial bodies.
One large sun, one little sun, and over a hundred moons surround Orst. Artificial, natural, exotic, and plain moons alike occupy the sky. They're said to be the eyes of the Fates. Those watchful deities hang above Orst and take note of every detail, so they say.

Natives vs Interlopers
No matter the IC terms, "Interloper" describes any character not of Orst. Interlopers are met with all sorts of reactions, from fascination and curiosity to suspicion to blanket hostility -- just as extraterrestrials may be treated by us Earthlings. There are humans native to Orst, but only in select few populations, minor and semi-recently arisen; Humanity is a recent arrival. Also, many aren't truly Earth humans but happen to be genetically similar or identical.

How?

How you can join, character sheets, basic rules.
Pretty simple! Fill out the sheet, make sure nothing you'll put into play will break the rules, and post in OOC about where and how you'd like to start playing. Feel free to reach out to other players and see if you can't come up with an entrance together -- especially if you're making a character for their faction.

Remember, only some humans are native to Orst. They don't have the same hundreds or thousands of years of history as non-human natives, nor the same prevalence.

Character sheet below:


Rules & Reminders
The Usual Stuff:
No godmodding, metagaming, autohitting autoblocking autododging auto-whatever, or engaging in gamesmanship over good fun. We do combat for the sake of story and cool, good fights, not just for the sake of winning.

Setting-Specific:
You cannot play a god or other deity, though you can play demigods and semi-divine characters. "Deity" includes evil gods, gods of death, and top-dog devils or demon lords. You may play a non-deity character that is worshiped for their still-awe-inspiring powers.

As well, you cannot play a character as powerful as, or more powerful than, a Fate. Fates are the GMPCs that oversee events from an IC perspective, just as GMs oversee things from the OOC side of things. Fates cannot be interacted with unless they allow it. They control destiny and shape reality on a worldwide scale, and they can divine and commentate on things that no one else can. If things get out of hand (aka if someone breaks the rules), there are IC ways to enforce or subvert consequences to prevent any derailing of the setting. We like weaving stories about destruction and disruption, to a point -- not actual destruction and disruption of what we're working hard to create.

If you want your character/faction to possess a power(ful item) that otherwise bends or breaks these rules, do bring it up with the group. If it proves to be too powerful, we may ask that you hold off on using it until a narratively satisfying point in some plotline, event, or the overall story of Orst.

Remember:
  • Your character is not invulnerable, immutable, immovable, etc.
  • Unless stated in your sheet, they're not impervious to emotion- or willpower-based effects., and they don't have endless willpower, nor an unbreakable will. These are all abilities that must be listed out if applicable.
  • That being said, you cannot dictate how your character's fear aura or whatever it is affects another character's emotions, willpower, etc. -- that counts as autohitting! And I say that as the one with the fear-aura-emitting character!
  • Unless stated in your sheet, they don't have endless stamina, mana, or other energy.
  • If you're unsure about someone's intended meaning, ask them! This includes in combat when you're unsure how exactly someone is supposed to be positioned or any missing/ambiguous details of their actions.
  • We aren't asking you to write physics simulations (in fact don't totally limit yourself to correct physics), but verisimilitude and logical outcomes must be respected. Without appropriate and admittedly strong powers as justification, your character cannot:
    • Air-dash or inexplicably change midair trajectory
    • Move in other ways that don't make sense (keeping in mind whatever powers they may have)
    • No-sell a feasible or viable attack
    • React to your own reactions of your reacted reacts due to the opposing character's reacted reacting of your character's reactions... stop. Don't let time and actions become too granular.
    • React instantly (though they may predict an attack)
    • Predict perfectly and completely
    • Juke opponents perfectly
    • Lie perfectly
    • Detect lies perfectly
    • Are you sensing a pattern here?


Where?

A blurb about Port Solt.
This thread, and its event, centers around Port Solt. Both a port and a bazaar for the plain and bizarre alike, this relatively bustling area is located in a particularly peaceful Safe Zone. It rests along the coast of the Inner Sea.

The "Moving Island" is a titanic island-like beast in the middle of that sea. It has sat motionless for over a millennium.

Who?

The factions of Orst thus far.
The most prevalent "faction" is not a faction at all. "Oblin" is the term used for a huge variety of esoteric beings, unified only by their disunity; No two Oblins are alike, and they aren't a part of any species, let alone an "Oblin" species. They're enigmatic, alien, unpredictable, yet individually undeviating because their alien shape dictates their identity. Many inhabitants liken them to an embodiment of the Chaos that abounds.

Factions:

Species:


Why?

Recent rumors of things happening on the periphery.
  • Port Solt just got destroyed by a titan! An explosion has crushed the former safe zone's settlement, and the Inner Sea's retreat will pull away much of the debris like a reverse flood.
  • Oblin activity has increased twentyfold, and the Moving Island has begun, well, moving! For some reason, the Inner Sea is draining towards the spot where it had settled long ago, forming a whirlpool that's pooling into who knows where.
  • An aetheric ice shelf south of the Inner Sea, across from Port Solt, is becoming more active. A slime mold and fog spreads through its dimmed recesses, the "Hungering Veil" that disposes of bark and exposed flesh.
  • Great castles have fallen from the sky, landing somewhere northwest of the aetheric shelf. Little does anyone know, they serve as ships for the Katurans -- vampires and their human bloodbags.
  • Record missing-persons cases near the Prowls of various Skogatti clans, in the tundras, mountains, and some forests. Those cannibal barbarian cat-orc-things, the Skogatti? Yup. Those are them.
Hidden 1 yr ago 1 yr ago Post by Shinny
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Shinny AKA Shrimp

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NAME‎                                            :: Chiro the Disgraced, formerly of house ██████
AGE‎                                        :: Hard to say, she was in the hundreds range when she was locked up.
SPECIES‎                            :: Kraturan, ‘Vampire’ to the commonfolk.
ARRIVAL                           :: Interloper

Chiro appears as a tall and gaunt humanoid, constantly wrapped in a black carapace resembling chitinous armour. When her helmet has peeled away, Chiro’s complexion is dark-skinned and her hair is long and ulotrichous. Given the biological nature of her armour, it is worth noting that her appearance can change on a dime thanks to adaptional needs.

Chiro is an example of ‘biotechnological weaponry’, her entire body fused with a living suit. This grants her such impressive feats as the constitution to withstand the attack that destroyed Port Solt, and the strength to throw a small building. What is more impressive, however, is her suit’s adaptability and resilience. Chiro can grow weapons and other tools from her own flesh, allowing her to change her form on the fly to specialise on the task at hand. Her suit’s resilience also includes the ability to regenerate, and if given enough time her body can regrow from severed limbs if they are left alone. This fact also allows her to produce her own minions to command, if needed.

Once a well renowned scientist among the Kraturan empire, Chiro’s knowledge of biotechnology was unsurpassed. Alas, Chiro was stripped of such renown thanks to an event which she refuses to regale, such is the level of her perpetuated atrocity. Rather than killing the bio-knight outright, Chiro was imprisoned, left to starve and slowly lose her mind within the depths of Château du Sang. The colossal city-ship’s breaking up within the skies of Orst granted Chiro the opportunity to escape, tumbling through Orst’s atmosphere to land far away from her people — and thus be granted the opportunity to live a new life.
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