The woman knew the end neared, yet her gaze never wavered as the Viking raised his weapon and silenced the cry before it could claw itself from her throat. The Chieftain could scarcely believe his eyes. His beloved wife was gone, blotted out like the other courageous souls felled that day.
A rough hand shook his shoulder from behind, tearing his attention away from his beloved.
"We must retreat. Their forces are too much for our people."
The Chieftain blinked, clearing away the fog in his mind. But there was no other choice. He would die this day.
With a mighty roar, the man entered the fray of the fighting men, tearing the air and any flesh that dared to venture across his path, with his axe. Just when hope sprouted in his chest like a petulant flower in the middle of winter, an arrow robbed him of a legendary victory, and of life itself.
The Chieftain was dead.
As the retreat was initiated, the enemy took advantage of the situation, opting only to leave but a few alive.
This massacre sent ripples across the Viking lands, calling for unification lest the Saxons end them all.
However, old wounds fester when covered up without proper treatment.
Forced to work together, the clans made an attempt at harmony, but it did not last long. Their old ways combined with shared faults and suspicions, dismantled any hope of working as a unit to rid the land of the Saxon rats. Desperate, they decided together that they would pull the most skilled and cunning from their clans and form what is known as the, Jomsvikings.
This elite group of Vikings are charged with leading warriors against the Saxons, but now that their mission has partially been accomplished, the clans are fighting over who gets to employ them for their own selfish ambitions.
Thus ushering in an age of political unrest as Vikings ever watch their backs for Saxon attacks.
-
Hello! Above is the backstory the rp which leads to the creation of the Jomsvikings. These elite Vikings are ruthless and highly skilled, employed by those with enough coin to hire them.
The Vikings are temporarily without a Chieftain, making the Jomsvikings job of keeping the peace, all that much harder. They must also keep a watchful eye on the seas and borderlands lest any Saxon army slip by. Despite their status as elite warriors, their popularity amongst the people gives them ample political influence, whether or not those in politics like it.
Not that any of them would choose to put themselves on the throne- well, maybe.
In this roleplay, the emphasis will be on the Jomsvikings as they navigate political strain, but also as they handle issues within the clans as well as the occasional Saxon attack.
Two Options I was thinking:
1.) This remains a completely realistic roleplay with no fantastical elements. However, the group would take a set of vows upon joining. These vows stipulate that the group comes before all else, including spouses or children, and establish rules for the group as well as list our repercussions for abandoning the group.
2.) This remains mostly realistic, but introduces a supernatural artifact, making it so that each member must swear the oathes will touching the stone which creates a tie to the rest of the group. This tie is nearly unbreakable, but if broken, the severing would be dier for the one walking away. Also, it would gift them with unmatched skills with a single weapon of their choice. The bond would be an intimate one amongst the Jomsvikings, making it so that the members can draw on each other's strengths and pick up on each other's emotions. This isn't a forced side effect of the link, merely one they can opt into when fighting.
Forbidden love option with this as well, not that romance is the main theme of this game, but would be a fun option to consider.
I'd list out the oathes and their pros and cons if this is something people would rather do.
Also, if there are those who'd rather play characters outside of the group, that is fine with me as well.
Thank you all for reading this far, let me know what you think! 😊
A rough hand shook his shoulder from behind, tearing his attention away from his beloved.
"We must retreat. Their forces are too much for our people."
The Chieftain blinked, clearing away the fog in his mind. But there was no other choice. He would die this day.
With a mighty roar, the man entered the fray of the fighting men, tearing the air and any flesh that dared to venture across his path, with his axe. Just when hope sprouted in his chest like a petulant flower in the middle of winter, an arrow robbed him of a legendary victory, and of life itself.
The Chieftain was dead.
As the retreat was initiated, the enemy took advantage of the situation, opting only to leave but a few alive.
This massacre sent ripples across the Viking lands, calling for unification lest the Saxons end them all.
However, old wounds fester when covered up without proper treatment.
Forced to work together, the clans made an attempt at harmony, but it did not last long. Their old ways combined with shared faults and suspicions, dismantled any hope of working as a unit to rid the land of the Saxon rats. Desperate, they decided together that they would pull the most skilled and cunning from their clans and form what is known as the, Jomsvikings.
This elite group of Vikings are charged with leading warriors against the Saxons, but now that their mission has partially been accomplished, the clans are fighting over who gets to employ them for their own selfish ambitions.
Thus ushering in an age of political unrest as Vikings ever watch their backs for Saxon attacks.
-
Hello! Above is the backstory the rp which leads to the creation of the Jomsvikings. These elite Vikings are ruthless and highly skilled, employed by those with enough coin to hire them.
The Vikings are temporarily without a Chieftain, making the Jomsvikings job of keeping the peace, all that much harder. They must also keep a watchful eye on the seas and borderlands lest any Saxon army slip by. Despite their status as elite warriors, their popularity amongst the people gives them ample political influence, whether or not those in politics like it.
Not that any of them would choose to put themselves on the throne- well, maybe.
In this roleplay, the emphasis will be on the Jomsvikings as they navigate political strain, but also as they handle issues within the clans as well as the occasional Saxon attack.
Two Options I was thinking:
1.) This remains a completely realistic roleplay with no fantastical elements. However, the group would take a set of vows upon joining. These vows stipulate that the group comes before all else, including spouses or children, and establish rules for the group as well as list our repercussions for abandoning the group.
2.) This remains mostly realistic, but introduces a supernatural artifact, making it so that each member must swear the oathes will touching the stone which creates a tie to the rest of the group. This tie is nearly unbreakable, but if broken, the severing would be dier for the one walking away. Also, it would gift them with unmatched skills with a single weapon of their choice. The bond would be an intimate one amongst the Jomsvikings, making it so that the members can draw on each other's strengths and pick up on each other's emotions. This isn't a forced side effect of the link, merely one they can opt into when fighting.
Forbidden love option with this as well, not that romance is the main theme of this game, but would be a fun option to consider.
I'd list out the oathes and their pros and cons if this is something people would rather do.
Also, if there are those who'd rather play characters outside of the group, that is fine with me as well.
Thank you all for reading this far, let me know what you think! 😊