Hidden 10 yrs ago Post by Pure Wool
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Pure Wool

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You are a silly girl, just entering into womanhood and you will soon have choices thrust into your path. Choose well, and all of your dreams may come true, choose unwisely and... well, there is plenty of Big Bad Wolves in this world. This tale will start with your Founding Maiden, a servant girl with dreams of princes and magic in a world where everything can and probably will kill her. This is the dark land of Marchen, and the fae and wicked step-mothers are the least of your worries, with your naive mindset and uneducated mind.

You will start with the following stats:

Education: 0 - Uneducated
World-Weariness: 0 - Naive
Knowledge: 0 - Ignorant
Charm: 10 - Girlish
Bravery: 50 - Unaware
Athleticism: 0 - Feeble

Each new day will bring an opportunity, that you take it or not, and each day will have both three Chores and ten Exploration points, all will bring a risk, so choose wisely whether to dare or quite while you are ahead. Basically, your most basic goal is to have a daughter to advance your line, that it be through wedlock or not. Your secondary goal is to better your situation, through marriage and good household management, and finally your tertiary goal, essential for the betterment of your situation is to better yourself, or your stats if you prefer.

I think that will do for now, but don't hesitate to ask or express interest.
Hidden 10 yrs ago Post by Sincerely
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Sincerely Quarantine made me do it

Member Seen 11 mos ago

I think this might be interesting, but could you go into more detail as to how the challenges might work. Like if I decide to use 1 exploration point, what might I do, and be faced with?
Hidden 10 yrs ago Post by Pure Wool
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Pure Wool

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Say you currently live in a cabin in the wood and you use one Exploration Point, or EP for short. Your Maiden will then have two choices: Go Safely or Go Daringly, each having their risk and rewards but Safe meaning less risk and less rewards and Daring means more risk and more reward. You decide to go Safely to start, and your Maiden goes to search for berries bush, that will gain her a snack for the day and give her points of Knowledges depending on the outcome.

She decide to stay near her cabin, and manage to find some safe looking berries and one mysterious one, what should she do with it? She may try to eat it fora few points of daring and potential loss of three days in agony by poison or to test it and gain a point of world-weariness and the potential to loose a delicacy. What should she do?

Things like that. Chores are much safer but using all three of them only leave time for either the opportunity of the day or five EP.
Hidden 10 yrs ago Post by Chantilly
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Chantilly

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This is actually very interesting.

I have a serious and legitimate question, though:

What if I was playing a guy?
Hidden 10 yrs ago Post by Pure Wool
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Pure Wool

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Hm... this would need some tweaking, if you really wanted to play one. But feasible.
Hidden 10 yrs ago Post by Chantilly
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Chantilly

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Oh, just wondering, really. I'm not one to stray from playing my gender (though I do not oppose it).
Hidden 10 yrs ago Post by Pure Wool
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Pure Wool

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Alright, then!
I need a few more 'Aye's before this ship takes off, is anyone else interested?
Hidden 10 yrs ago Post by Pure Wool
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Pure Wool

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Here is the OOC, regardless: Click Here!
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