Before you start reading, here are some things that you sould know:

1. This RP is based off a novel that I'm currently in the process of writing and I would appreciate it if you didn't steal any ideas and claim them as your own.
2. I DO plan on publishing the novel
3. If you like I can post up chapters once in a while
4. this is mainly to see how people like the idea of something like this and if people would actually read the novel
5. The first time I posted my idea it was on another RP site, the Warrior Cats Forums that I used to RP on (I know, I know, it sounds childish, don't judge meeee ^_^") but if any of you knew me on there (My name was Shimmerstar, but it was in a fancy font) : Heyy how's it going, friend?? :p
6. There might be some errors and for that I am truely sorry ^_^''
7. I'm planning on making a map for the island and I'll post it up here when I'm finished! :3

~~~~~~~~~~

Setting: You're in an uncharted island off the coast of Eastern Canada in the Atlantic ocean. The island has no vegetation, animals, or anything living besides anything associated with the AISE (Association of Illegal Scientific Experiments). This place is made entirely of stone, dirt, and metal. The weather is most often gloomy and cold, rarely ever a ray of sunshine touches the hard chilling ground. Life on the island is anything but exciting; it's dull, and there's never really anything much to do. The AISE's goal is to take children from their homes when they're young and bring them to this facility where they raise them to be strong but not taught the ways of any of the outside world, for what's the point? You're never going to leave anyway. Ever. This is where you will stay for the rest of your life. You'll never go back to your old life again.

~~~~~~~~~~

Your character: You are a child or teenager, 6-18 years of age. You have been assigned a number. (ex. 24601[anyone get that reference? :p])You have been experimented on when you were first brought here and depending on when you came, you may or may not remember your life before here... if you had one. These experiments gave you abilities including you being extremely intelligent; your brain works like a calculator to solve even the most complex equations within seconds. Everything you do is what the AISE tells you to do and you never rebel. They have taught you of nothing but their perspectives on politics and war. Education and combat skills are essential if you want to survive here. Regularly, after the age of 11 you are tested every year. They test your mental capabilities, physical abilities, and intellect. However if you don't pass, you are sent back to the lab to be experimented on more, and its painful. Agonizing and tiring, dealing with too much fatigue to even think about trying to get out of the laboratory. And of course, there's never a guarantee you'll come back out.

~~~~~~~~~~

Opening for child (6-11) : you have been brought to this strange place. Nothing is familiar, everything is different and it's dark and cold. "I don't like it here! I want to go home!" You tug on the side of an official's coat. "Shut up, kid. You're not going back so don't ask!" He snapped. You're tired and in no position to argue. You go to the corner of the ship and sit down. You don't understand what's going on, who these people are, or where your going. Finally you reach the island and you stare at it. It's a dull, lifeless place. Just then you feel a sudden stabbing pain in your arm. You look over and see a needle and then you black out.... The next morning, or so you thought it was, you woke up in a cell. There's something you're forgetting but you're not sure what. You shrug and go on with your normal daily routine. Wait. How do you know how to do all this? You guess you just kinda know. Like instinct you guess....

~~~~~~~~~~

Opening for regular teen (12-18) : Ugh, another boring day... You get ready like usual and head out to the dining hall for breakfast. You see a bunch of young new children that seem to be slightly confused. new kids... I hope they're doing okay... you think to yourself, feeling a pang of sorrow and you frown. This place is terrible, you're lucky you still remember your past, but not everyone is immune to the injection to wipe your memory clean. Since the many years you've been here, the AISE has advanced in technology, making the children more and more brainwashed to think they're doing good. You sigh, I wish there was some sort of group... A rebellion... To stop all this madness! But there wouldn't be enough of us... We couldn't possibly have a way to get away from here... but little did you know there was. And they were scattered around the facility. A secret group. But you didn't know and you never found out.

~~~~~~~~~~

Opening for rebel (10-18) : You walk with your head low, glaring at everything. Hating this place. Everything looming around you was suspicious. Anything. Any ideas at all. Anything that could possibly help us escape. You try to come up with something as usual, it's part of your daily routine. It seems that it's the only thing you ever do, think, train, eat, sleep, and repeat. You crave more knowledge about the AISE, maybe then you'd have enough information to come up with some crazy idea that could actually work to get you and your friends out of this place. But for now you don't know enough. You can't know. And it frustrates you. This place is unjust, unfair. You walk by another kid and you exchange glances. They're also part of the rebellion, but you keep walking. You can't risk letting anything slip. You continue on your way to the dining hall where breakfast was served, but you couldn't help but wonder where the other member of the rebellion was going. You risked a look back but they had vanished... Oh well, guess I'll ask at the next meeting if I remember you shrugged it off and continued on your way. To where exactly? You had no clue.

~~~~~~~~~~

Abilities: The children have been genetically modified, so now they have special abilities. Each of these abilities has something to do with the mind, weather it be trickery or manipulation or illusions. For example, some can give the illusion they are invisible by making others purposefully not notice their presence. Whatever the ability is, it's pretty cool. Be original! Extreme fatigue and weakness is caused if the power is overexerted. They'll need a lot of time to rest before using their abilities again.

~~~~~~~~~~

AISE Rules (can be broken)

•No attempting to leaving the island

•Do not defy or refrain from following through with instructions given by officials and high authorities

•Romantic affairs are forbidden

•Rebellious behavior is not allowed

•All subjects are expected to report to classes daily

•No one shall be out of their cells past 9:00 sharp every night. No excuses.

•Pranks and practical jokes will result in fixing damages and spending 3 hours of their daily free time in service for officials for a week.

•Mockery of the AISE is strictly prohibited

•Insolence and defiance of these laws and procedures will result in unrestricted punishment and disciplinary actions will take place.

(I can't think of any more for now but I will definitely add more later!)

~~~~~~~~~~

Rules for OOC

•No being mean/judgmental/rude to other people OOC because there is no room for that kind of ignorance here. If they are doing/saying something that you believe is wrong then tell them nicely or if what they're doing is irritating you then politely ask them to stop, however if it's something that goes against personal opinions/beliefs for example the orientation of a character please keep those comments to yourself as there is ZERO tolerance for discrimination of any kind. With the other players consent, if you want to have a plot where other kids bully another because of something then its okay for the sake of the plot and now im ranting again, you guys can figure this out I'm sure c:

•Please no perfect characters! (i.e. She was very beautiful and all the boys had a crush on her. She could control all the elements and manipulate people and be able to control them.)

•In the password section put something creative (but lets agree to never be creative again) related to the first reference, if you understood the first reference. If not then the second reference that I just made in this section of the rules. And if you didn't understand either(I'm so sorry if you didn't) the first one is from Les Miserables, the second is Don't Hug Me I'm Scared (DO NOT WATCH IT IF YOU HAVEN'T ALREADY) and instead just put “Mind Games” in the password section. I know you're probably thinking “what the heck why do I need to do this?” well the answer is because some people don't actually read everything and just start to RP and then just kind of mess up a lot and then I have to go and say “no your outfit cannot be pink, please read the front page” and it's just a whole thing to deal with that's kind of annoying. So I just want to make sure that you actually read everything... Wow this section is long... okay! Moving on!

•Romance is okay, but not try not to have too much unless it's plot relevant please...? This is an action and adventure RP, not some high school romance thing with vampires and werewolves.

•ABILITIES AND POWERS!!! THERE IS A DIFERENCE!!!

•Have fun and enjoy the RP!!

~~~~~~~~~~

Joining Form
(please delete everything in parentheses and leave it double spaced so it's easier to tell when the next section of the form is. Thanks!)

Screen Name :

Name :

Gender and Orientation (anything is okay [but you'll have to add their biological gender too because that's important for testing]. If people decide to be judgmental ignorant twats then that's their problem and they'll have to stop) :

Age :

Appearance :

Personality :

History (optional) :

Rank (child,teen,rebel) :

Ability :

Number :

Other :

Password :